EU Questions & Answers
Дата: 06.03.2011 00:41:25

A question: when can we see new modules like removed speed governor and such?
Overlord: Yes, a few new pieces of equipment will be added, but their
development is at its early stage at this time.

Principle is Very high fire power low health and armor so.
Marder 3 gets the 7,5cm PaK 41 or 8,8cm L56/L71 < could of used it and was planned for it, or the 88's if not?
Dicker Max gets the 10,5cm < real gun it had so geussing this should be the top gun on it.
Stuer Emil gets the 12,8cm
Overlord: They will get the guns that were designated for them (the ones you
listed). Can't give any details on these vehicles, since we haven't
got tech descriptions for them yet.

Now, the alpha version is obviously for alpha players, and i saw it once, but i never saw a normal IV-V
Is this the beta tank?Seems properly european and its the same tier as the russian's KV-220 beta tank...
Overlord: Pz. V-IV is tier 6 German medium that will be available only in
pre-orders. As well as M6A2E1 and A-32.

Was that surprise the championship or is it something else? I think a lot of people are wondering...
Overlord: Yes, the surprise is the upcoming championship. Hope, you are
satisfied with it.

Will there be anything for the 80% of people that would get nothing from this championship?
Overlord: Possibly, but I'm not sure about it.

Thanks.
Overlord: It is not in plans currently, but may be added in future.

Okay, i've got a question about the new Pagorki: Where exactly are the bases now? on the same places?
Overlord: As far as I remember the bases are remain when they are now. Need
to check it though.

I was wondering how come there have been almost no patches, or pretty much 3 over an 8 month period? Fair enough for major ones but things like changing a gun or tweaking models etc can't be given as soon as they are finished?
Overlord: We are working as hard as we can and of course would like to speed
up patching process. This is being worked on.

Overlord: Overall credits/experience rates are not subject to change.

You train the crew to 100 percent on one tank (it doesn't matter which one, but let's say it is T-29) and then retrain it (either with gold or silver) and transfer it to an other tank (T-32) so you can use them without penalties. So far so good, but why do they "forget" to drive T-29 after retraining? Logics indicates that the crew should be qualified to drive both tanks, but the game limits their qualification for just one tank that they are currently trained for.
The question is: Is this a bug or a feature?
And also:
- if it is a bug: Can we expect its correction soon?
- if this is a feature: Why is this a feature, since logic indicates otherwise?
Thank you
Overlord: It's a bug we decided to turn into a feature actually. 
Because of some game engine limitations currently it is impossible to make crews qualified to drive several tanks. This might be changed in future, but currently is not being worked on.

Because of some game engine limitations currently it is impossible to make crews qualified to drive several tanks. This might be changed in future, but currently is not being worked on.

Overlord: My estimation would be a few weeks after v.0.6.4 patch.

Will we recieve experience and credits like normal while playing battles in Clan Wars?
Overlord: Yes, the same credit/experience mechanics will be in use in CW.
