Is World of Tanks Pay to Win?
Дата: 08.09.2021 20:26:59

HeatResistantBFG:

I think it’s a good thing when WG interact with the forum but I’m not ok when they treat them like idiots.
HeatResistantBFG: Not treating anyone like an idiot, if my point is that
no exclusive sold vehicle is best as tier 10 will always be the
best vehicles and are not exclusively sold, so where would the
performance of a tier 8 fit into that?And I mean that genuinely,
I think I know but it'd be wrong of me to assume your
reasoning. To be pay to win, every definition I've found
seems to imply a near exclusivity (near impossible to grind without
paying, or simply only paid) and a
"massive/extreme/etc" advantage over the "free" best
available.Well for World of Tanks the "best" is tier 10, and so for
a sold tier 8 to be pay to win then it would need to give you a
"massive" advantage over a tier 10 player, that a free to play
player would not be able to obtain.And as any free to play player
can get a tier 10 it would make it not pay to win. And I mean it
with no disrespect or intent to demean your intelligence when I
say, I do not see how the performance of a tier 8 fits into
that. And that's before you take into account a more in-depth
analysis of how a tank performs and it's impact across the
playerbaseEg Tank A has 52% win rate Tank B has 49% win rate
Conclusions, Tank A is overperforming aka OP, Tank b is
underperforming aka UnderPowered Broken Down Tank A has 52% overall
Win Rate, Dispersion curve of players show peak player numbers
around 54%, so the majority of its games are by players with
54% Tank B has 49% overall win rate, Dispersion curve of players
show peak at player numbers around 48%, so the majority of
its games are by players with 48% Conclusion Tank A is
underperforming, Tank B is slightly overperforming Broken Down
further Tank A has 52% overall Win Rate, Dispersion curve of
players show peak player numbers around 54%, so the majority
of its games are by players with 54%. There is a secondary peak of
popularity is around 48% win rate, skewing the win rate overall
down, when mapping win rate in tank vs win rate of the player, tank
show slight deviation at the extremes but remains "on" line for the
rest. Tank B has 49% overall win rate, Dispersion curve of
players show peak at player numbers around 48%, so the
majority of its games are by players with 48% There is a
secondary peak of popularity is around 56% win rate, skewing the
win rate overall up, when mapping win rate in tank vs win rate of
the player, tank shows no deviation at lower win rates but at
higher win rates skews of low. Conclusion Tank A is quite well
balanced but could be a candidate for very slight nerfs, Tank B is
clearly underperforming amongst high win rate players, candidate
for slight buffs. As hopefully the example shows, the
performance of a vehicle and if it's OP/UP is a WHOLE other
rabbit hole to go down lol. And I don't know the "deep" details for
our tanks, so I'm not really in a position to say (objectively)
whether it performs above or below without the full info and a lot
of time to study it
But even with this info, I don't
see how it would change a tier 10 being better and free, compared
to any exclusively sold tank. My mind is not set in stone and
I'm seriously open to info/suggestions etc


Is World of Tanks Pay to Win?