Suggestion: Medic skill for the radio operator
Дата: 11.12.2014 13:00:26
Koirapoika, on 11 December 2014 - 10:23 AM, said: I should post this to the suggestion page, but nobody reads that
and I want to gather some feedback. So, the most useless guy
of the group, aka. the radio operator. Could WG atleast try to
implement some useful skills for him? Medic skill could be
one; - a skill, or a perk - if skill, he could heal a wounded crew
member starting from the activation of the skill with increasing
speed, the further the skill increases. At 100% he could heal a
wounded crew member in, let's say 4-5 minutes. Long healing time
would imo prevent the skill from being op. - if perk, the same as
above, but it only activates after the perk hits 100%. Oh, I
know that the radio operator will get the 6th sense, but it's not a
skill in it's true meaning as it will activate automatically when
the basic skill hits 100% Thoughts?Ectar: But how will the KV-5 radioman heal himself when he's
knocked out?
Suggestion: Medic skill for the radio operator














