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Special: Slow and Steady

Дата: 16.01.2014 19:24:13
Ectar: We just wanted to clarify any questions/comparisons that may come up regarding this event and being compared to the current RU event which rewards 2x exp for wins and losses during the same date.   We though long and hard about this in EU and felt that rewarding everyone for losing would not encourage a productive atmosphere for playing during Sunday. By giving players 2x exp only for every victory it means that you have a goal to work towards and winning feels more special. If you knew you were getting double exp regardless of the outcome of the match, this could lead players into not caring if they win or lose and battles not being "played to win" which is not something we want to encourage. Additionally only the top 10 players in the winning team qualify for this bonus to prevent anyone from going afk or just charging blindly across the battlefield to die quickly, going into their next battle hoping their team carries them to a win.   We hope you understand where we're coming from regarding the difference in the events and wish you all the best of luck during the weekend and especially on Sunday.  Should this type of bonus prove popular with the community it's likely it will feature more often.  :honoring:

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