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New to the Supertest: Manila

Дата: 14.02.2022 09:21:23
View Postsaxsan4, on 12 February 2022 - 11:49 PM, said: but its boring,  a game meant to be fun, not mathematically balanced where it ends up being stale

Dwigt:  

View Postfrange, on 12 February 2022 - 06:05 PM, said: Because it is easier and require less work (less money). Just make half of a map an then just copy it = full map completed.

Dwigt: As Col Potter said, and as I believe (since I'm not a level designer either) symmetrical maps, even in other games where you have 2 teams facing each other in deathmatch/capture the point modes, the maps are symmetrical because they are balanced between the 2 teams and should offer same access and line of fire on the objectives and enemy team. The visuals and the elements can be changed and different on each sides to make them different and less boring ofc but in general both sides should be equal in those modes. However, in a different game mode like payloads (not in WoT) or for example Frontline, the map is not symmetrical since the attackers are pushing forward and each stage of the map should be different.

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