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Arreglo de bugs

Дата: 09.07.2014 19:12:49
Delhroh: Saludos amigos,        Este hilo es para que compartáis vuestras opiniones sobre los siguientes bugs arreglados:   Issue with Auto-Aim position hanging up in replays fixed. Issue with vehicles twitching when turning on inclined surfaces fixed. Issue with blinking abbey windows on the Abbey map and the windows of Gosprom building on the Kharkov map fixed. Green/red line in Artillery mode reworked. Now, when a vehicle crosses the intended shell flight path, the line turns red. Ammunition burnout effect added. Effects of shells hitting certain surfaces reworked. New option in settings to disable foliage transparency between the camera and the player’s vehicle is now available (to improve performance of low configurations).  Vehicle explosion sounds reworked depending on weight differences. Average damage percentage for the Marks of Excellence that are displayed in the tooltip have been changed from maximum to current. Volume of gunshot sounds reworked depending on shooting distance. Certain bugs with application failures and crashes fixed. Fixed the bugs with blown-off tank turrets disappearing underground. Certain minor interface bugs fixed. Certain issues with the lack of synchronisation of the vehicle position on the server and the player’s client fixed.  Certain bugs related to memory leaks when joining/leaving a battle fixed.  Certain bugs that occurred during battle playback fixed. Bug with occasional splitting of allied artillery gunshot tracers fixed. Bug with all enemies getting spotted at battle completion fixed. Occasional false notifications of setting enemy vehicles on fire fixed. For certain vehicles, turret traverse sounds that were recorded incorrectly were reworked.     ¡Esperamos vuestros comentarios!      

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