Arreglo de bugs
Дата: 09.07.2014 19:12:49
Delhroh: Saludos amigos, Este hilo es para
que compartáis vuestras opiniones sobre los siguientes bugs
arreglados: Issue with Auto-Aim position hanging up in
replays fixed. Issue with vehicles twitching when turning on
inclined surfaces fixed. Issue with blinking abbey windows on the
Abbey map and the windows of Gosprom building on the Kharkov map
fixed. Green/red line in Artillery mode reworked. Now, when a
vehicle crosses the intended shell flight path, the line turns red.
Ammunition burnout effect added. Effects of shells hitting certain
surfaces reworked. New option in settings to disable foliage
transparency between the camera and the player’s vehicle is now
available (to improve performance of low configurations).
Vehicle explosion sounds reworked depending on weight differences.
Average damage percentage for the Marks of Excellence that are
displayed in the tooltip have been changed from maximum to current.
Volume of gunshot sounds reworked depending on shooting distance.
Certain bugs with application failures and crashes fixed. Fixed the
bugs with blown-off tank turrets disappearing underground. Certain
minor interface bugs fixed. Certain issues with the lack of
synchronisation of the vehicle position on the server and the
player’s client fixed. Certain bugs related to memory leaks
when joining/leaving a battle fixed. Certain bugs that
occurred during battle playback fixed. Bug with occasional
splitting of allied artillery gunshot tracers fixed. Bug with all
enemies getting spotted at battle completion fixed. Occasional
false notifications of setting enemy vehicles on fire fixed. For
certain vehicles, turret traverse sounds that were recorded
incorrectly were reworked. ¡Esperamos vuestros
comentarios!
Arreglo de bugs














