Upcoming GM features feedback
Дата: 18.02.2016 13:05:52
Decept1on: Hey guys, So we are planning a few features (3) for the
Global Map and I'd like your feedback on it.The documents are quite
long so I'll just simplify it it as much as possible and you'll let
me know what you think:What you like about it. What you don't like
about it and how would you improve it. Suggestions.
Other. Quest system The fist iteration of the quest system is
based on clan’s landing tournaments results. A clan receives quests
automatically, provided the clan complies with the quest
requirements. Any start province as well as provinces particularly
assigned with an algorithm can be a quest target. Quests can be
assigned to clans according to a customized calendar: daily,
weekly, or on particular week days. In this iteration, gold
and influence would be used as quest rewards. Revolts The revolt
feature is aimed at creating additional points of entering the GM
arena where large-scale clans’ holdings are formed. In general,
revolts are to work the following way: each province that is
not a landing/auction province has a Resistance counter, which
increases its count by a particular number of points daily
depending on various factors. When it reaches its maximum, a revolt
begins in the province, i.e. it becomes a landing province for a
day. The owner of the province can slow down the resistance growth
speed, while other clans can anonymously increase it. Basically
like on the old GM. Shifting battlesA new feature will appear to
enable a province owner to shift battle time for their provinces
owned by 15 minutes. To shift a battle start time, a province owner
selects a province N turns before the deadline and selects a
specified option in the action bar. A battle shift is public
information, i.e. all clans can see that battles for a province are
shifted. A battle shift is applied until the end of the Prime Time.
Important! The info about which provinces battle shifts are applied
to is made public at once N turns (up for balancing) before the
deadline. This is made to avoid cases of shifts activated last
minute in order to prevent opponents from “adapting” and activating
their own shifts to battle against the original clan.A battle shift
application for a province is applied during the Deadline-N turn;
an application can be canceled before this turn (the same as
auction applications are applied at deadline). Influence paid for
shifting a battle is reserved at the moment the application is
submitted. Please provide me constructive feedback and you'll
be sure I'll carry your feedback to devs.I'd like obviously to ask
only experienced GM players to reply. Thanks! Decept1on
Upcoming GM features feedback














