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Upcoming GM features feedback

Дата: 18.02.2016 13:05:52
Decept1on: Hey guys, So we are planning a few features (3) for the Global Map and I'd like your feedback on it.The documents are quite long so I'll just simplify it it as much as possible and you'll let me know what you think:What you like about it. What you don't like about it and how would you improve it. Suggestions. Other. Quest system The fist iteration of the quest system is based on clan’s landing tournaments results. A clan receives quests automatically, provided the clan complies with the quest requirements. Any start province as well as provinces particularly assigned with an algorithm can be a quest target. Quests can be assigned to clans according to a customized calendar: daily, weekly, or on particular week days. In this iteration, gold and influence would be used as quest rewards. Revolts The revolt feature is aimed at creating additional points of entering the GM arena where large-scale clans’ holdings are formed. In general, revolts are to work the following way:  each province that is not a landing/auction province has a Resistance counter, which increases its count by a particular number of points daily depending on various factors. When it reaches its maximum, a revolt begins in the province, i.e. it becomes a landing province for a day. The owner of the province can slow down the resistance growth speed, while other clans can anonymously increase it. Basically like on the old GM. Shifting battlesA new feature will appear to enable a province owner to shift battle time for their provinces owned by 15 minutes. To shift a battle start time, a province owner selects a province N turns before the deadline and selects a specified option in the action bar. A battle shift is public information, i.e. all clans can see that battles for a province are shifted. A battle shift is applied until the end of the Prime Time. Important! The info about which provinces battle shifts are applied to is made public at once N turns (up for balancing) before the deadline. This is made to avoid cases of shifts activated last minute in order to prevent opponents from “adapting” and activating their own shifts to battle against the original clan.A battle shift application for a province is applied during the Deadline-N turn; an application can be canceled before this turn (the same as auction applications are applied at deadline). Influence paid for shifting a battle is reserved at the moment the application is submitted. Please provide me constructive feedback and you'll be sure I'll carry your feedback to devs.I'd like obviously to ask only experienced GM players to reply. Thanks! Decept1on

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