Clan Scuffle - Questions & Answers
Дата: 30.07.2018 15:32:34
KABINE10, on 30 July 2018 - 01:18 PM, said: oh okay, i have some feedback. 1. when you write/publish the
tournament rules can you also add which rules needs to be followed
and which ones are not so strict and actually aint rule at all? 2.
it would be awesome to actually have a schedule for tournament
which the players could know when the games starts and when the
last game is played at latest. for example at least a day before..
not like now: games starts between "add 3 hours time gap here"
..3hours are pretty big gap you know. also that makes us in this
timezone need to play the games to 1am. games are played during
weekend, you need to sleep so late that it cant be scheduled
earlier? 3. considering having some voting system for maps , as you
probably dont even play the game itself you have no idea about the
maps and how bad some map designs are in current meta. (camping is
super easy in some) + maybe some sudden death map in mappool (if 2
teams plays a draw in some map best of 5 system, why on earth the
same map is played on sudden death?) 4. 10mins & FoW on is pretty
meh, but this is probably arguable, some like some doesnt. 5.maybe
have open forum discussion with players in future about
maps,settings etc. for tournaments like that and dont try to solve
everything by yourself. makes life easier for you too. have
a nice summer. CheersBerbo: 1. That is pretty clear already. Rules are clear in my book,
as already discussed naming doesn't affect the gameplay and it is
something of administrative side. Is there any constructive
feedback on the rules apart from this? If this is all, I find the
rules perfect. 2. This isn't possible for these types of
tournaments. Firstly, I cannot schedule in advance because of the
rules which say if no teams win 3 battles, we will give a win to
those who won more rounds. This has to be manually checked and for
this reason, we can only set next round when the previous one ends.
For daily cup this is in place, but for special tournaments like
CF, it's not practically possible. (as for guessing when it can
start, it is something that could be done but also something you
can estimate yourself. This isnt accurate but it is accurate as it
can be) 3. Maybe you should do your homework a bit better on me,
since you know my steam activities you could spend a bit more time
and check my WoT history for example. No map is perfect and most of
feedback on the maps is subjective, some teams like XXX map, some
prefer YYY map. This is something I cannot change. Voting isnt an
option, theres not enough time for this and again you will have
majority winning which doesn't make it right. You can still end up
having "bad" maps.
As for why the same map, multiple reasons, teams will not complain on having different maps as tiebreaker.
Lastly, we had teams complaining for using map from the map pool in tie breaker as teams "would know" their tactics, so this is ideal solution for now. 4. So what is the feedback here?
5. Players are always included in
the process, more or less. I'm constantly consulting with a lot of
players on their thoughts not just on CF but on other competitive
events too. Best regards
As for why the same map, multiple reasons, teams will not complain on having different maps as tiebreaker.
Lastly, we had teams complaining for using map from the map pool in tie breaker as teams "would know" their tactics, so this is ideal solution for now. 4. So what is the feedback here?
Clan Scuffle - Questions & Answers














