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Clan Scuffle - Questions & Answers

Дата: 30.07.2018 15:32:34
View PostKABINE10, on 30 July 2018 - 01:18 PM, said:   oh okay, i have some feedback. 1. when you write/publish the tournament rules can you also add which rules needs to be followed and which ones are not so strict and actually aint rule at all? 2. it would be awesome to actually have a schedule for tournament which the players could know when the games starts and when the last game is played at latest. for example at least a day before.. not like now: games starts between "add 3 hours time gap here" ..3hours are pretty big gap you know. also that makes us in this timezone need to play the games to 1am. games are played during weekend, you need to sleep so late that it cant be scheduled earlier? 3. considering having some voting system for maps , as you probably dont even play the game itself you have no idea about the maps and how bad some map designs are in current meta. (camping is super easy in some) + maybe some sudden death map in mappool (if 2 teams plays a draw in some map best of 5 system, why on earth the same map is played on sudden death?) 4. 10mins & FoW on is pretty meh, but this is probably arguable, some like some doesnt. 5.maybe have open forum discussion with players in future about maps,settings etc. for tournaments like that and dont try to solve everything by yourself. makes life easier for you too.   have a nice summer. Cheers

Berbo:   1. That is pretty clear already. Rules are clear in my book, as already discussed naming doesn't affect the gameplay and it is something of administrative side. Is there any constructive feedback on the rules apart from this? If this is all, I find the rules perfect. 2. This isn't possible for these types of tournaments. Firstly, I cannot schedule in advance because of the rules which say if no teams win 3 battles, we will give a win to those who won more rounds. This has to be manually checked and for this reason, we can only set next round when the previous one ends. For daily cup this is in place, but for special tournaments like CF, it's not practically possible. (as for guessing when it can start, it is something that could be done but also something you can estimate yourself. This isnt accurate but it is accurate as it can be) 3. Maybe you should do your homework a bit better on me, since you know my steam activities you could spend a bit more time and check my WoT history for example. No map is perfect and most of feedback on the maps is subjective, some teams like XXX map, some prefer YYY map. This is something I cannot change. Voting isnt an option, theres not enough time for this and again you will have majority winning which doesn't make it right. You can still end up having "bad" maps.
As for why the same map, multiple reasons, teams will not complain on having different maps as tiebreaker.
Lastly, we had teams complaining for using map from the map pool in tie breaker as teams "would know" their tactics, so this is ideal solution for now. 4. So what is the feedback here? :) 5. Players are always included in the process, more or less. I'm constantly consulting with a lot of players on their thoughts not just on CF but on other competitive events too.   Best regards

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