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One on One & Two on Two - Test Tournament Feedback

Дата: 24.03.2016 16:12:55
View Postlizvanzanen, on 24 March 2016 - 11:40 AM, said: I really like the new tournament format. I am not playing random battles anymore. thanks WG. Attack-defense format is by far the best solution for dealing with draws.   a few questions: When 3 teams end up with the same amount of points in a tournament, how are placing decided? It is clear that if team A beats team B and C then team A is the winner but what if they all beat each other mutually? team A beats team B who beats Team C and Team C beats team A then what???   When 4 players dont show up there is a lot of downtime. Maybe do something about that?   A "Team search" button is sorely missed. when will that be implemented?

Berbo:   Well, in this case thanks WG for the tournament as well? :D Ye, random games can be exhausting and stressful, playing with friends and in an organized way is much more enjoyable. In the end, it's important that you can choose whatever you feel more comfortable with.   answers: - this is asked so many times lately ^^ if they beat each other equally they should take the same spot. If you find some different examples feel free to PM me and we can look at it. - downtime - unfortunately not, but we're constantly improving our system and if the solution arises at some point rest assured we'll do our best to sort this issue.  - I'm spamming people in charge of TMS to fix it for weeks now, top priority for devs (I truly hope) and I'm eager to see this added more than anyone :D It's one of the core functions and it sucks we're missing it.   Thanks a lot for taking time to write! :)   Cheers

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