One on One & Two on Two - Test Tournament Feedback
Дата: 24.03.2016 16:12:55
lizvanzanen, on 24 March 2016 - 11:40 AM, said: I really like the new tournament format. I am not playing random
battles anymore. thanks WG. Attack-defense format is by far the
best solution for dealing with draws. a few questions: When
3 teams end up with the same amount of points in a tournament, how
are placing decided? It is clear that if team A beats team
B and C then team A is the winner but what if they
all beat each other mutually? team A beats team B who
beats Team C and Team C beats team A then what??? When 4
players dont show up there is a lot of downtime. Maybe do something
about that? A "Team search" button is sorely missed. when
will that be implemented?Berbo: Well, in this case thanks WG for the tournament as well?
Ye, random games can be exhausting
and stressful, playing with friends and in an organized way is much
more enjoyable. In the end, it's important that you can choose
whatever you feel more comfortable with. answers: - this is
asked so many times lately ^^ if they beat each other equally they
should take the same spot. If you find some different examples feel
free to PM me and we can look at it. - downtime - unfortunately
not, but we're constantly improving our system and if the solution
arises at some point rest assured we'll do our best to sort this
issue. - I'm spamming people in charge of TMS to fix it for
weeks now, top priority for devs (I truly hope) and I'm eager to
see this added more than anyone
It's one of the core functions and
it sucks we're missing it. Thanks a lot for taking time to
write!
Cheers
One on One & Two on Two - Test Tournament Feedback














