Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Junkyard\Verification temporary not available?
Link on message: #91132
kingtiger11, on 29 August 2010 - 08:56 PM, said: Verification temporary not available??? why am i getting that whin
i try to make a account

Link on message: #91132

MrVic: Probably down due to server relocate in progress. Give it a day or
so and try again.
Subject:
Archives\Junkyard\Ideas for some epic battles
Link on message: #91044

Link on message: #91044
ARGO: Having sat here for a few days and eagerly awaiting to pilot my IS
again, I have been thinking up all kinds of new ways to celebrate
the return of WoT. Here are some ideas I had and I hope you all
chime in on more. Who knows, maybe we may start something
new....
BTW all these ideas could most likely be accomplished in training mode so you do not get hit with repair costs.
1. Tank all out attack: All tanks meet in center field of Campkanovka map and beat the crap out of each other.
2. Hide and seek "Himmelsdorf" each side sends one tank in at a time to city center to duel until one side runs out.
3. Tank demolision derby, you have 29 Leichtraktors vs one IS3,4,7, or Maus. Big tank cannot use it's gun and can only ram.
4. Mediums Vs. heavies, Let's see if might makes right or if speed is what you need.
5. Beta testers Vs. WoT staff, This might be interesting.....especially if staff shows up in IS7s
You could use the forum to announce these matches with times and dates. These are my ideas, let's see what you all came up with.
BTW all these ideas could most likely be accomplished in training mode so you do not get hit with repair costs.
1. Tank all out attack: All tanks meet in center field of Campkanovka map and beat the crap out of each other.
2. Hide and seek "Himmelsdorf" each side sends one tank in at a time to city center to duel until one side runs out.
3. Tank demolision derby, you have 29 Leichtraktors vs one IS3,4,7, or Maus. Big tank cannot use it's gun and can only ram.
4. Mediums Vs. heavies, Let's see if might makes right or if speed is what you need.
5. Beta testers Vs. WoT staff, This might be interesting.....especially if staff shows up in IS7s

You could use the forum to announce these matches with times and dates. These are my ideas, let's see what you all came up with.
Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #91010
DDemon, on 29 August 2010 - 02:16 PM, said: I'm not the kind of person to report someone the first go,
especially with the annoying reporting process as it is atm.
At the time I just thought: Crap, this guy will cost us the match if he keeps that up.
So I simply did what people would do IRL when a tank goes berserk and shoots people.
Even so, did the devs not investigate? surelly there should be some logs, or do they only read the screenshot and see; Oh he TK'd and then they ban?
If that is the case then you can indeed get anyone banned even for accidental shots.
Which kind off takes grieving to a whole new level in were the developers/moderators contribute to the grieving.
Is that how a game is supposed to be run? even tho its beta.
I really hope some sort of mechanic is going to be put in place instead of this silly reporting system they are using now.
It should not be hard to check if a kill was accidental/deserved or not.
In this case the person damaged quite allot of his team mates before dieing... They could have checked the logs for that, if there were any.
If no logs regarding this are kept, maybe a good idea to start doing so?
Also, if they disallow team killing that much that they are willing to ban people for "accidental" or deserved team kills, why do they have friendly fire turned on in the first place?

Link on message: #91010

At the time I just thought: Crap, this guy will cost us the match if he keeps that up.
So I simply did what people would do IRL when a tank goes berserk and shoots people.
Even so, did the devs not investigate? surelly there should be some logs, or do they only read the screenshot and see; Oh he TK'd and then they ban?
If that is the case then you can indeed get anyone banned even for accidental shots.
Which kind off takes grieving to a whole new level in were the developers/moderators contribute to the grieving.
Is that how a game is supposed to be run? even tho its beta.
I really hope some sort of mechanic is going to be put in place instead of this silly reporting system they are using now.
It should not be hard to check if a kill was accidental/deserved or not.
In this case the person damaged quite allot of his team mates before dieing... They could have checked the logs for that, if there were any.
If no logs regarding this are kept, maybe a good idea to start doing so?
Also, if they disallow team killing that much that they are willing to ban people for "accidental" or deserved team kills, why do they have friendly fire turned on in the first place?
ARGO: I say that we have all had a week away from WoT to think about a
lot of things. Some good and some bad. I think we should all go
back in there on Wednesday with a clean slate and a clear
conscience and try to start over. Then if people still wanna behave
like a 2 year old, report them with a screen shot and do it the
RIGHT way.
When you take it upon yourself to TK a possible griefer you only accomplish 2 things:
1. Griefer accomplishes what he started, YOU GET BANNED.
2. You then lower yourself to the Griefer's level and hurt your team by your abscents.
Good luck and good hunting DDemon
When you take it upon yourself to TK a possible griefer you only accomplish 2 things:
1. Griefer accomplishes what he started, YOU GET BANNED.
2. You then lower yourself to the Griefer's level and hurt your team by your abscents.
Good luck and good hunting DDemon
Subject:
In-Game Vehicles\Soviet Vehicles\Heavy Tanks\To all KV drivers
Link on message: #90997

Link on message: #90997
ARGO: So far the KV3 is making my IS look bad, KV3 isn't as fast and
turret don't turn as quick but it with a 107mm kills what it hits
for low cost. IS is EXTREMLY costly for ammo and does NOT hit as
well.
Subject:
Archives\Beta\New Russian Subsection of the main forums?
Link on message: #90345

Link on message: #90345
merig00: Well because there is a forum dedicated to the russian version -
http://forum.worldoftanks.ru/
Subject:
Archives\Junkyard\Historical Option Players
Link on message: #90220

Link on message: #90220
ARGO: Anyone remember an old Sega Genesis game called "M1A1 Abrhams
Battle Tank" Before this, that was one of the greatest tanks sims I
had ever played. Ahhhhh oldies but goodies.
merig00
complaints, suggestions and other useful advice you wish to post Do not belong in this section
28.08.2010 22:14:27
Subject:
Archives\Junkyard\complaints, suggestions and other useful advice you wish to post Do not belong in this section
Link on message: #89793

Link on message: #89793
merig00: Because all three of you are not beta-testers so you don't have
access to the Closed Beta Test forum. If you indeed play the game
please log-in on the forum with your ingame email/password.
Subject:
Archives\Junkyard\Will you be quitting when you have to Pay to Platoon?
Link on message: #89519

Link on message: #89519
ARGO: I am no fan of "Pay to Play" anything....However, in this case I
look at it a little different from let's say "Star Trek Online".
This game isn't gonna screw you out of Boku bucks like STO. You buy
what you need or want without commitments. Besides, these Wargames
guys need to feed their kids too. BTW you can still go with your
buddies into training mode.....Yes?
They offered a chance for us all to play for free.
They gave us free gold every day to buy things
They gave us a forum
They try like hell to keep it fair
They reward us with all kinds of goodies when thay patch or have contests just for trying the game.
What more can you ask for
They offered a chance for us all to play for free.
They gave us free gold every day to buy things
They gave us a forum
They try like hell to keep it fair
They reward us with all kinds of goodies when thay patch or have contests just for trying the game.
What more can you ask for

Subject:
Archives\Beta\Anyone out there have WoT maps?
Link on message: #89499

Link on message: #89499
ARGO: I am looking for descent detailed copies of the maps in WoT for use
in planning attacks......Anyone out there willing to share?
Subject:
News from the Front\Discussion of News Articles\Setting Testing Servers and Preparing New Patch
Link on message: #89488
Paavopesusieni, on 28 August 2010 - 11:21 AM, said: So when are we gonna get European servers back? I really ain't
interested to play in american servers in European beta with 250
ping. 
Bronk, on 28 August 2010 - 02:21 PM, said: 
Instead of whining why not put on some big boy pants and give it a try. We Americans have been playing with little problem. Some of you sound like spoiled children. It's a beta... we are here to test it... leave if you do not wish to test it.

Link on message: #89488


ARGO:
LOL! Well put Bronk.....
Well look at the bright side Paavopesusieni, now you can enjoy the same lovely ping problems the Americans had and they hardly complained. So buck up there princess and man your guns!!!!

Well look at the bright side Paavopesusieni, now you can enjoy the same lovely ping problems the Americans had and they hardly complained. So buck up there princess and man your guns!!!!



Instead of whining why not put on some big boy pants and give it a try. We Americans have been playing with little problem. Some of you sound like spoiled children. It's a beta... we are here to test it... leave if you do not wish to test it.
ARGO:
Subject:
Archives\Beta\After releasing the new patch what tank u want
Link on message: #89412
Priayjit, on 28 August 2010 - 04:17 PM, said: hmm..bt at least we can play even with old tanks...better than
waiting 

Link on message: #89412


ARGO: I will be happy just because we are getting some new maps. Wipe or
no wipe, I like where it's going either way. i will most likely get
back whatever I lost before the wipe. If I can do better? Then it's
all frosting on the cake.
Subject:
Archives\Beta\ISU-152 in one day
Link on message: #89317
winstor, on 28 August 2010 - 06:47 AM, said: I am betting 3500 gold is what it cost him to buy the model, so
whatever it cost to buy will be the gold purchasing rate when the
game goes live.

Link on message: #89317

merig00: and the speculations are alive again! 
Ok this was fun
moving to offtopic.

Ok this was fun

Subject:
News from the Front\Discussion of News Articles\Setting Testing Servers and Preparing New Patch
Link on message: #88831
Turis, on 28 August 2010 - 03:08 AM, said: So, the game will be released at the end of September. That's
great!!!! 

Link on message: #88831


merig00: Well there are many variables at play 

Subject: Setting Testing Servers and Preparing New Patch
Link on message: #88831
Turis, on Aug 28 2010 - 02:08, said: So, the game will be released at the end of September. That's
great!!!! 
Link on message: #88831


merig00: Well there are many variables at play 

Subject:
News from the Front\Discussion of News Articles\Setting Testing Servers and Preparing New Patch
Link on message: #88824
Turis, on 28 August 2010 - 02:51 AM, said: Yes, you are right. I went back to the first page and recheck the
posts and I found this one. Anyway, when I talked about
misinformation, it was about because somebody posted that we would
go through several wipes between switching servers, the
installation of the patch, and then, the incoming American
tanks.
EDIT: Believe me when I tell you that it's easy to miss a post after reading all new topics and then click on 'mark all forums as read'

Link on message: #88824

EDIT: Believe me when I tell you that it's easy to miss a post after reading all new topics and then click on 'mark all forums as read'
merig00: Well the American tanks will be introduced with the release and we
will have a hard wipe before the release so that is correct. Though
has no connection to the current wipe.
Subject: Setting Testing Servers and Preparing New Patch
Link on message: #88824
Turis, on Aug 28 2010 - 01:51, said: Yes, you are right. I went back to the first page and recheck the
posts and I found this one. Anyway, when I talked about
misinformation, it was about because somebody posted that we would
go through several wipes between switching servers, the
installation of the patch, and then, the incoming American
tanks.
EDIT: Believe me when I tell you that it's easy to miss a post after reading all new topics and then click on 'mark all forums as read'
Link on message: #88824

EDIT: Believe me when I tell you that it's easy to miss a post after reading all new topics and then click on 'mark all forums as read'
merig00: Well the American tanks will be introduced with the release and we
will have a hard wipe before the release so that is correct. Though
has no connection to the current wipe.
Subject:
Archives\Beta\when the tank barrel is over the tank why dose it still kill the tank
Link on message: #88754

Link on message: #88754
merig00: Well what you see as a problem devs see as a part of gameplay
The barrels are no-clip for a
reason.

Subject:
Archives\Beta\No red highlight around tanks when targeting enemies
Link on message: #88692

Link on message: #88692
merig00: Usually it relates to some ATI Radeon bug but some people reported
this happening with Nvidia cards too.
One solution I've seen is to set card AA options to "application"
One solution I've seen is to set card AA options to "application"
Subject:
Archives\Beta\when the tank barrel is over the tank why dose it still kill the tank
Link on message: #88379

Link on message: #88379
merig00: The shot originates from the center of the turret, not from the
barrel. Barrel is there just for a tank well to look as a tank.
Subject:
Archives\Beta\Why is important discussions being removed?
Link on message: #88373
darzok, on 27 August 2010 - 08:05 PM, said: I think that has as much truth as cake.

Link on message: #88373

merig00: Unless it's a truth cake, aha!
But seriously, they were probably moved into one of the new sub-forums.
But seriously, they were probably moved into one of the new sub-forums.
Subject:
Archives\Beta\I made it!
Link on message: #88344
Jetu, on 27 August 2010 - 08:58 AM, said: The wait makes me want to steal a restored tank from a museum and
go rampage. 

Link on message: #88344


ARGO: They actually made a movie about that, it was called "Tank" and was
released in 1984 Starring James Garner . Check it out if you can,
it was a good movie.
Here is the link for you all to watch it!!!
http://www.youtube.c...h?v=JHjCY4Z6b44
Here is the link for you all to watch it!!!
http://www.youtube.c...h?v=JHjCY4Z6b44
Subject:
Archives\Beta\No red highlight around tanks when targeting enemies
Link on message: #88329

Link on message: #88329
ARGO: Ever since I got this game I have never been able to see the red
that surround a tank when it's targeted. I have done everything I
can do to fix issue so I ask if I am missing some step here.
Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #88265
Williamca, on 27 August 2010 - 06:18 PM, said: Now hold on, a person accidentally misfiring like say...A TD
Killing a Light who just run across his path and gets killed. The
TD could get banned simply because of the accident? Whats the point
of having friendly fire if unintentional/intentional both share the
same risk of getting in trouble/banned. (I was that light that got
sniped by the TD and popped in one shot) I don't understand the
system of "Punish innocent/jerks in the same rank"
Or I hope you were certainly kidding where "he may be merciful if you apologize" leaving you at the subject of some jerk reporting you for no good reason over a pure accident.


Link on message: #88265

Or I hope you were certainly kidding where "he may be merciful if you apologize" leaving you at the subject of some jerk reporting you for no good reason over a pure accident.

ARGO: The way I see it is that if you have an accidental TK as I did and
make an effort "PM,email,chat" apology you have your proof that you
made an effort. In my case, he was in a lighter tank, I was in a IS
with a 122mm and he too ran infront of it when it went off. Any
descent player realizes as well as Admins that these things happen.
I out of good sportsmanship went the extra mile to reassure the
other guy it was. However a lot of delibrate TKers do not in fact,
they usually do it because:
A. You took a kill from them
B. You dared to cross their path in a tank they considered "beneath them".
C. They want to give you "payback" for shooting a friend of theirs on the other team.
D. They want your prey.
E. They are simply jerks who find humor in doing it.
One thing is for sure, They almost NEVER apologize when they do it.
A. You took a kill from them
B. You dared to cross their path in a tank they considered "beneath them".
C. They want to give you "payback" for shooting a friend of theirs on the other team.
D. They want your prey.
E. They are simply jerks who find humor in doing it.
One thing is for sure, They almost NEVER apologize when they do it.
Subject:
Archives\Beta\Why is important discussions being removed?
Link on message: #88172

Link on message: #88172
merig00: We decided to use this downtime to move some things around the
forum. Some new sub-forums are already here, more will come. So
those topics will reappear soon.
Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #88115
DDemon, on 26 August 2010 - 07:07 PM, said: I killed someone that was actively shooting on team members.
This person then reported me and I got banned for 3 whole days.
When I sent a mail to customer support explaining the issue I got answered that my ban was justified as I killed a team member.
In other words, I should have let him kill my team members.
Ridiculous if you'd ask me.
Earlier in this topic someone posted a reply that the person that does the damage on team members should pay the repair bill for the damage done.
This would not only reduce workload of dev's that have to look into all submitted screen shots, but also prevents allot of unneeded bans.

Link on message: #88115

This person then reported me and I got banned for 3 whole days.
When I sent a mail to customer support explaining the issue I got answered that my ban was justified as I killed a team member.
In other words, I should have let him kill my team members.
Ridiculous if you'd ask me.
Earlier in this topic someone posted a reply that the person that does the damage on team members should pay the repair bill for the damage done.
This would not only reduce workload of dev's that have to look into all submitted screen shots, but also prevents allot of unneeded bans.
ARGO: I am not trying to sound like a jerk so please do not take this
wrong but If I was in that situation, Is it not the prudent
approcach to ignor the alleged guy doing the alleged attempted TK
and be the good team mate that is right there to pop off a nice
screenshot of the result? I mean seriously, If you ever wanted to
be of help to not only your team mates but the rest of us, you
should have g let him commit the TK first and then took a screen
shot and it would have been him cooling his treads and not you. Am
I not right? If this guy you claim did all that and you had let him
hang himself and got a screenshot then we wouldn't all have to be
his next victims.....Think about it.
I accidently TKed a guy once, I wrote him a PM apologizing and explaining it, he was cool with it and now we are friends. a Win/Win scenario.
I accidently TKed a guy once, I wrote him a PM apologizing and explaining it, he was cool with it and now we are friends. a Win/Win scenario.
Subject:
Fan Zone\General Creativity\A possible idea for a new contest
Link on message: #88066

Link on message: #88066
ARGO: I am really surprised no one jumped on this topic. Maybe it's in
the wrong area. Still though, it is a great idea.
Subject:
Archives\Beta\ISU-152 in one day
Link on message: #88024

Link on message: #88024
merig00: How to become a happy owner of ISU-152 by spending about 3500 gold
and half of the day


Subject:
Archives\Beta\"They made us"
Link on message: #87924

Link on message: #87924
ARGO: Nice video, you have remarkable talents. Good team work too. I have
to give the other team credit also, they were no push over
either.
You all did well, Nice!
You all did well, Nice!

Subject:
Game Discussion\Gameplay Discussion\Penetration
Link on message: #86768

Link on message: #86768
merig00: Btw I double checked with devs in case I got it wrong - It is the
caliber not the pen, so all that is exactly how it works.
Subject:
Archives\Beta\Clan Wars info
Link on message: #86503
Armor9, on 26 August 2010 - 05:13 PM, said: Yeah, that is where I posted MANY of my questions. ALL of which
have been ignored. Not sure how the DEVs can start talking about
clan wars but then other MODs say they don't know since they are
still developing it. Shouldn't they not have talked about it till
they knew how to do it?

Link on message: #86503

merig00: If you haven't noticed yet, Wargaming devs are not keen on
releasing specific details before the project is ready. Be patient,
you'll get all your info.
Subject:
Game Discussion\Game Guides and Tutorials\[FAQ] Equipment
Link on message: #86496
critta, on 26 August 2010 - 05:50 PM, said: Does this include moving the gun on a TD/SPG that doesn't actually
have a turret? I can see how rotating a turret would mess up the
binoculars, but fail to see how moving a gun without a movable
turret would mess this up.
Confirmation of this would be awesome.

Link on message: #86496

Confirmation of this would be awesome.
merig00: No, you can wiggle your TD/SPG gun 

Subject: [FAQ] Equipment
Link on message: #86496
critta, on Aug 26 2010 - 16:50, said: Does this include moving the gun on a TD/SPG that doesn't actually
have a turret? I can see how rotating a turret would mess up the
binoculars, but fail to see how moving a gun without a movable
turret would mess this up.
Confirmation of this would be awesome.
Link on message: #86496

Confirmation of this would be awesome.
merig00: No, you can wiggle your TD/SPG gun 

Subject:
Game Discussion\Gameplay Discussion\Penetration
Link on message: #86398
Sakuzhi, on 26 August 2010 - 04:31 PM, said: As for the Angle of Impact. Truth be told it should have an
exception hard-coded into it.
Shell 105mm with armor penetration of more than double the ability to penetrate Tank 1, should ALWAYS go through Tank 1.

Link on message: #86398

Shell 105mm with armor penetration of more than double the ability to penetrate Tank 1, should ALWAYS go through Tank 1.
merig00: Uhm there is a hard-coded exception.
Subject:
News from the Front\Discussion of News Articles\Setting Testing Servers and Preparing New Patch
Link on message: #86363

Link on message: #86363
ARGO: Ok, I am ok and understand completely whats gonna happen but I have
a few questions that I think were not asked about "After the
patch".
1. Will graphical erors be fixed "Tanks getting stuck in buildings"?
2. Will certain tanks be nerfed and or souped up?
3. Is the American tank tree coming with the patch too?
4. Will more content be added to the maps "more destructable buildings"?
5. Will the German, Russian, American, English, Japanese tanks be eventually be seperated in battles to respective sides or is it still going to be a mix? "Just for the record, I like it the way it is but I know they may have to choose sides".
Now one more thing "Anyone out there can answer this part".
I have about:
280,000 "that will be converted to free exp"
100,000credits
5000 gold "after wipe" = 2,000,000 credits
one IS tank, One PZ3, One Leichtraktor
I am no mathmatician but my guess is that I should be able to go right back up the tree to where I was fairly easy but do you think I will be able to get where I was or better?
1. Will graphical erors be fixed "Tanks getting stuck in buildings"?
2. Will certain tanks be nerfed and or souped up?
3. Is the American tank tree coming with the patch too?
4. Will more content be added to the maps "more destructable buildings"?
5. Will the German, Russian, American, English, Japanese tanks be eventually be seperated in battles to respective sides or is it still going to be a mix? "Just for the record, I like it the way it is but I know they may have to choose sides".
Now one more thing "Anyone out there can answer this part".
I have about:
280,000 "that will be converted to free exp"
100,000credits
5000 gold "after wipe" = 2,000,000 credits
one IS tank, One PZ3, One Leichtraktor
I am no mathmatician but my guess is that I should be able to go right back up the tree to where I was fairly easy but do you think I will be able to get where I was or better?
Subject:
News from the Front\Discussion of News Articles\Setting Testing Servers and Preparing New Patch
Link on message: #85766
Cousteau, on 26 August 2010 - 08:19 AM, said: I just need clarification:
Credits currently stocked as well as the credit value of the tanks on your tank list will be refunded
OR
Credits currently stocked, as well as the credit value of all of the tanks you have purchased AND sold during this CBT phase will be refunded?
(Curious to see if I'll be getting $$ for all tanks along the Russian heavy line, German TD line, Russian Arty line, and German light tank line that I have purchased this past month.. or just the IS4, Leopard, and A-20 in my garage).
Thanks :

Link on message: #85766

Credits currently stocked as well as the credit value of the tanks on your tank list will be refunded
OR
Credits currently stocked, as well as the credit value of all of the tanks you have purchased AND sold during this CBT phase will be refunded?
(Curious to see if I'll be getting $$ for all tanks along the Russian heavy line, German TD line, Russian Arty line, and German light tank line that I have purchased this past month.. or just the IS4, Leopard, and A-20 in my garage).
Thanks :
merig00: Only what will be in your hangar before the wipe
Subject: Setting Testing Servers and Preparing New Patch
Link on message: #85766
Cousteau, on Aug 26 2010 - 07:19, said: I just need clarification:
Credits currently stocked as well as the credit value of the tanks on your tank list will be refunded
OR
Credits currently stocked, as well as the credit value of all of the tanks you have purchased AND sold during this CBT phase will be refunded?
(Curious to see if I'll be getting $$ for all tanks along the Russian heavy line, German TD line, Russian Arty line, and German light tank line that I have purchased this past month.. or just the IS4, Leopard, and A-20 in my garage).
Thanks :
Link on message: #85766

Credits currently stocked as well as the credit value of the tanks on your tank list will be refunded
OR
Credits currently stocked, as well as the credit value of all of the tanks you have purchased AND sold during this CBT phase will be refunded?
(Curious to see if I'll be getting $$ for all tanks along the Russian heavy line, German TD line, Russian Arty line, and German light tank line that I have purchased this past month.. or just the IS4, Leopard, and A-20 in my garage).
Thanks :
merig00: Only what will be in your hangar before the wipe
Subject:
Archives\Beta\Question about EXP spent
Link on message: #85682

Link on message: #85682
merig00: Well I think it hasn't been done because devs are not planning to
have wipes after the release
The easiest way to do it would be to
ask people who haven't researched the tank you are curious about to
post screen-shots or to crunch the numbers for you.

Subject:
Archives\Beta\Keyboard not Working
Link on message: #85681

Link on message: #85681
merig00: That's a weird one... could you attach your dxdiag for both
machines here and any other relevant info?
Subject:
Archives\Junkyard\Calculating XP after item has been researched
Link on message: #85669

Link on message: #85669
merig00: hey guys we already have a topic on it: http://forum.worldof...about-exp-spent
Closed
Closed
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