Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
World of Tanks News and Information\News and Information\Operation Plunder Special
Link on message: #1617708
World of Tanks News and Information\News and Information\Operation Plunder SpecialLink on message: #1617708
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Read more!
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Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0 in #3 Update Test
Link on message: #1617452
jacksknightx, on Mar 22 2012 - 17:16, said: Im not really one to rant or complain, but some of the changes are
pretty harsh. I guess i would just like to at least have an
explanation for them.
These two really hurt, i use them a lot to grind credits. Do the changes make sense? Maybe... But why wait all this time and just now change them and by so much at once.
M4A3E2 -8% *(+50%)
M4A3E8 -8% *(+50%)
jacksknightx, on Mar 22 2012 - 17:16, said: This one is absurd. This tank already loses money most of the time
and all the other tier 5s have an increase in credits. I dont just
rush in to die either, when i play this tank i try as hard as i can
to stay alive.
М24 Chaffee -3%
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0 in #3 Update TestLink on message: #1617452
jacksknightx, on Mar 22 2012 - 17:16, said: Im not really one to rant or complain, but some of the changes are
pretty harsh. I guess i would just like to at least have an
explanation for them.These two really hurt, i use them a lot to grind credits. Do the changes make sense? Maybe... But why wait all this time and just now change them and by so much at once.
M4A3E2 -8% *(+50%)
M4A3E8 -8% *(+50%)
GeneralDirection: The changes here are to bring the two tanks more inline with other
tier 6 mediums. Their income prior to 7.2 was around 30% higher on
average, while also being far cheaper to maintain than the other
tier 6 mediums.
jacksknightx, on Mar 22 2012 - 17:16, said: This one is absurd. This tank already loses money most of the time
and all the other tier 5s have an increase in credits. I dont just
rush in to die either, when i play this tank i try as hard as i can
to stay alive.М24 Chaffee -3%
GeneralDirection: Data has shown that the Chaffee on average earns more and has been
cheaper to maintain than other tier 5 lights.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\Found on the EU forum about new economy
Link on message: #1617417
Tupinambis, on Mar 20 2012 - 17:48, said: These numbers probably wouldn't seem so skewed if he didn't
consider the E8 and E2, which are serious outliers since their
repair costs are getting MUCH higher. That being said, Most of the
American tanks as they are can print money like nuts. Part of me is
under the impression that the US tanks already make more money than
the GE and RU ones, and this is just to balance it out a bit. I've
had some insane matches in my E8.
The Chaffee credit nerf vs the T-50-2 and VK credit buff has already been rationalized by the fact that the Chaffee spends a lot more time actually killing things [and making credits] than the other two. With that in mind, this might make some sense. It still sucks, but its somewhat understandable.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\Found on the EU forum about new economyLink on message: #1617417
Tupinambis, on Mar 20 2012 - 17:48, said: These numbers probably wouldn't seem so skewed if he didn't
consider the E8 and E2, which are serious outliers since their
repair costs are getting MUCH higher. That being said, Most of the
American tanks as they are can print money like nuts. Part of me is
under the impression that the US tanks already make more money than
the GE and RU ones, and this is just to balance it out a bit. I've
had some insane matches in my E8.The Chaffee credit nerf vs the T-50-2 and VK credit buff has already been rationalized by the fact that the Chaffee spends a lot more time actually killing things [and making credits] than the other two. With that in mind, this might make some sense. It still sucks, but its somewhat understandable.
GeneralDirection: Yes, the changes largely balance out the profitability of tanks.
Right now the M4A3E8 and M4A3E2 for example earn ~30% more credits
on average than the other tier 6 medium tanks, while also being
cheaper to maintain.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:57:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617361
Yankee, on Mar 22 2012 - 20:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirc
Link on message: #1617361
Yankee, on Mar 22 2012 - 20:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirclord_farquad: Due to the nature of how league play will work, that may not be the
case this time.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:57:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617361
Yankee, on Mar 22 2012 - 19:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirc
Link on message: #1617361
Yankee, on Mar 22 2012 - 19:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirclord_farquad:
Due to the nature of how league play will work, that may not be the case this time.
Due to the nature of how league play will work, that may not be the case this time.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:57:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617361
Yankee, on Mar 22 2012 - 19:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirc
Link on message: #1617361
Yankee, on Mar 22 2012 - 19:55, said: In the last tourney, you could tell which side of the map you were
on by how you were stacked in the bracket, iirclord_farquad:
Due to the nature of how league play will work, that may not be the case this time.
Due to the nature of how league play will work, that may not be the case this time.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:43:25
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617302
ed_anger, on Mar 22 2012 - 20:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.
they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
Link on message: #1617302
ed_anger, on Mar 22 2012 - 20:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
lord_farquad: This is correct. Once registration closes we will most likely post
further explanation of the league play, as well as the divisions.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:43:25
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617302
ed_anger, on Mar 22 2012 - 19:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.
they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
Link on message: #1617302
ed_anger, on Mar 22 2012 - 19:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
lord_farquad:
This is correct. Once registration closes we will most likely post further explanation of the league play, as well as the divisions.
This is correct. Once registration closes we will most likely post further explanation of the league play, as well as the divisions.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:43:25
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617302
ed_anger, on Mar 22 2012 - 19:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.
they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
Link on message: #1617302
ed_anger, on Mar 22 2012 - 19:35, said: it's not a ladder, it's a league. you play against everyone in your
bracket, and the two in each bracket with the most wins move on to
the finals, something like that. so draws are allowed.they were thinking of giving 2 or 3 points for a win, 1 for a draw to both teams, and 0 for a loss.
lord_farquad:
This is correct. Once registration closes we will most likely post further explanation of the league play, as well as the divisions.
This is correct. Once registration closes we will most likely post further explanation of the league play, as well as the divisions.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:26:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617223
W0lfy, on Mar 22 2012 - 09:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.
Knowing the side of the map (or not) can have a significant impact on preparation and practice.
Link on message: #1617223
W0lfy, on Mar 22 2012 - 09:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.Knowing the side of the map (or not) can have a significant impact on preparation and practice.
lord_farquad: We will not be informing teams which side of the map they will
start on. This is primarily due to the fact that our tools will not
allow it in this case, however we believe that even if we were able
to determine which side a team will spawn on, it would actually
detract from the game. We think adding keeping an "unknown" will
help to keep the Classic be more dynamic and force teams to be
ready for multiple situations.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:26:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617223
W0lfy, on Mar 22 2012 - 08:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.
Knowing the side of the map (or not) can have a significant impact on preparation and practice.
Link on message: #1617223
W0lfy, on Mar 22 2012 - 08:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.Knowing the side of the map (or not) can have a significant impact on preparation and practice.
lord_farquad:
We will not be informing teams which side of the map they will start on. This is primarily due to the fact that our tools will not allow it in this case, however we believe that even if we were able to determine which side a team will spawn on, it would actually detract from the game. We think adding keeping an "unknown" will help to keep the Classic be more dynamic and force teams to be ready for multiple situations.
We will not be informing teams which side of the map they will start on. This is primarily due to the fact that our tools will not allow it in this case, however we believe that even if we were able to determine which side a team will spawn on, it would actually detract from the game. We think adding keeping an "unknown" will help to keep the Classic be more dynamic and force teams to be ready for multiple situations.
lord_farquad
World of Tanks Classic, Season I Map Schedule and Registration Updates
22.03.2012 20:26:34
Subject: World of Tanks Classic, Season I Map Schedule and Registration Updates
Link on message: #1617223
W0lfy, on Mar 22 2012 - 08:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.
Knowing the side of the map (or not) can have a significant impact on preparation and practice.
Link on message: #1617223
W0lfy, on Mar 22 2012 - 08:19, said: Any news on this yet - the registration and first round deadlines
are fast approaching.Knowing the side of the map (or not) can have a significant impact on preparation and practice.
lord_farquad:
We will not be informing teams which side of the map they will start on. This is primarily due to the fact that our tools will not allow it in this case, however we believe that even if we were able to determine which side a team will spawn on, it would actually detract from the game. We think adding keeping an "unknown" will help to keep the Classic be more dynamic and force teams to be ready for multiple situations.
We will not be informing teams which side of the map they will start on. This is primarily due to the fact that our tools will not allow it in this case, however we believe that even if we were able to determine which side a team will spawn on, it would actually detract from the game. We think adding keeping an "unknown" will help to keep the Classic be more dynamic and force teams to be ready for multiple situations.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #3 of Update 7.2
Link on message: #1616688
UNLIMIT3D, on Mar 22 2012 - 17:21, said: Bugs in destroyed models of M103 (mantlet) и T110E5 (mantlet)
fixed.
You made little mistake you put i in cyrillic.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #3 of Update 7.2Link on message: #1616688
UNLIMIT3D, on Mar 22 2012 - 17:21, said: Bugs in destroyed models of M103 (mantlet) и T110E5 (mantlet)
fixed.You made little mistake you put i in cyrillic.
Vallter: Fixed, thank you for watchfulness.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #3 of Update 7.2
Link on message: #1616639
wostok, on Mar 22 2012 - 17:12, said: I downloaded and updated and thats what it says no...
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #3 of Update 7.2Link on message: #1616639
wostok, on Mar 22 2012 - 17:12, said: I downloaded and updated and thats what it says no...Vallter: Please, contact our Customer Support.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2#3
Link on message: #1616629
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2#3Link on message: #1616629
Vallter: Please, provide your feedback here.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Tank rebalancing in 7.2#3
Link on message: #1616624
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Tank rebalancing in 7.2#3Link on message: #1616624
Vallter: Is to be discussed here.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 #3
Link on message: #1616614
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 #3Link on message: #1616614
Vallter: Please, continue the discussion here.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Second American TD line in 7.2 #3
Link on message: #1616602
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Second American TD line in 7.2 #3Link on message: #1616602
Vallter: Please, provide your feedback in this topic.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0 in #3 Update Test
Link on message: #1616597
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0 in #3 Update TestLink on message: #1616597
Vallter: Please, provide your feedback on the changes in this topic.
Subject: Tank Machinima Contest
Link on message: #1616523
HAZET, on Mar 22 2012 - 14:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?
Link on message: #1616523
HAZET, on Mar 22 2012 - 14:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?Gaea: Yep. That's the fun part!
Subject: Tank Machinima Contest
Link on message: #1616523
HAZET, on Mar 22 2012 - 13:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?
Link on message: #1616523
HAZET, on Mar 22 2012 - 13:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?Gaea:
Yep. That's the fun part!
Yep. That's the fun part!
Subject: Tank Machinima Contest
Link on message: #1616523
HAZET, on Mar 22 2012 - 13:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?
Link on message: #1616523
HAZET, on Mar 22 2012 - 13:30, said: can i use musics and sounds from cartoons,movies,video games and so
on?Gaea:
Yep. That's the fun part!
Yep. That's the fun part!
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Bug Reporting (7.2 Public Test )\Bug Reports of Test #3 of Update 7.2
Link on message: #1616034
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Bug Reporting (7.2 Public Test )\Bug Reports of Test #3 of Update 7.2Link on message: #1616034
Mad_Hatter: Please submit your bug reports of update 7.2 test #3 in this thread
only.
Subject: World of Tanks Classic, Season I
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 03:18, said: We have the same problem. WOT needs to reopen the registration.
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 03:18, said: We have the same problem. WOT needs to reopen the registration.
lord_farquad: Registration was never closed. We also reset all teams so that new
members could apply. Unless your team applied again (or since the
reset) then there should not be an issue. If you need your team
reset again, please PM me or submit a ticket.
Subject: World of Tanks Classic, Season I
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 02:18, said: We have the same problem. WOT needs to reopen the
registration.
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 02:18, said: We have the same problem. WOT needs to reopen the
registration.lord_farquad: Registration was never closed. We also reset all teams so that new
members could apply. Unless your team applied again (or since the
reset) then there should not be an issue. If you need your team
reset again, please PM me or submit a ticket.
Subject: World of Tanks Classic, Season I
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 02:18, said: We have the same problem. WOT needs to reopen the
registration.
Link on message: #1614284
Tigertracks, on Mar 22 2012 - 02:18, said: We have the same problem. WOT needs to reopen the
registration.lord_farquad: Registration was never closed. We also reset all teams so that new
members could apply. Unless your team applied again (or since the
reset) then there should not be an issue. If you need your team
reset again, please PM me or submit a ticket.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\World of Eurasian Tanks
Link on message: #1614147
badmonkey59, on Mar 22 2012 - 00:36, said: The economic changes have hit all the lines, but if you look they
hit the US line the hardest. I play my T20 right now as my money
maker, I will be selling it after the 7.2 update. Maybe I'll go
back and play the M5....
badmonkey59, on Mar 22 2012 - 00:36, said: The T32 is a good tank. It isn't as good as the T29 when you take
the matches and peers into account.
badmonkey59, on Mar 22 2012 - 00:36, said: I have played my T34 Premium on the test server and it is painful.
It plays like it did when my current T34 was stock. Slow, slow and
slow. With the slow turret and slower RoF it is now just a sitting
duck that anything can kill.
badmonkey59, on Mar 22 2012 - 00:36, said: I have played the new M103 on the test server and it is no better
than the T34 it is replacing. The armor is weak, the gun is okay.
Again, this American tank is not on par with its peers and isn't
that what balance is supposed to be about?
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\World of Eurasian TanksLink on message: #1614147
badmonkey59, on Mar 22 2012 - 00:36, said: The economic changes have hit all the lines, but if you look they
hit the US line the hardest. I play my T20 right now as my money
maker, I will be selling it after the 7.2 update. Maybe I'll go
back and play the M5....GeneralDirection: I wouldn't sell the T20 just yet. It should still be solid at
earning credits even with its 10% income reduction in 7.2. That
said I can't dispute the fact that tier 4 tanks will be more
attractive than before to play for credits.
badmonkey59, on Mar 22 2012 - 00:36, said: The T32 is a good tank. It isn't as good as the T29 when you take
the matches and peers into account.GeneralDirection: You won't find me disagreeing about the T32 compared to the T29.
The T29 is an amazing tank and a lot of fun to play once you have
the 105.
badmonkey59, on Mar 22 2012 - 00:36, said: I have played my T34 Premium on the test server and it is painful.
It plays like it did when my current T34 was stock. Slow, slow and
slow. With the slow turret and slower RoF it is now just a sitting
duck that anything can kill.GeneralDirection: I don't know if it's fair to say 'anything' can kill it. I'll agree
that it plays a lot differently than the T34 did as a tier 9 heavy
-- even with the T34 as a stock tank.
badmonkey59, on Mar 22 2012 - 00:36, said: I have played the new M103 on the test server and it is no better
than the T34 it is replacing. The armor is weak, the gun is okay.
Again, this American tank is not on par with its peers and isn't
that what balance is supposed to be about?GeneralDirection: This is great feedback, especially on the armor. We'll make sure to
keep an eye on the gameplay data and if further changes are needed
we'll make adjustments.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\World of Eurasian Tanks
Link on message: #1613741
badmonkey59, on Mar 20 2012 - 21:23, said: -Economic changes make the entire line almost pointless to play
after tier 4.(Why bother playing a line of tanks that cost a
fortune to repair and make little in credits and xp)
badmonkey59, on Mar 20 2012 - 21:23, said: -New American Heavies are worse than the ones they replace. (The
already tier inferior T34 & T30 are replaced by tanks that no one
will want to work towards)
badmonkey59, on Mar 20 2012 - 21:23, said: -T34 premium with all of its nerfing is now inferior to all other
tier 8 tanks and most tier 7s. (Again, why play something that is
painful to use)
badmonkey59, on Mar 20 2012 - 21:23, said: -With the possible exception of the T29 when fully upgrades, all US
tanks are inferior to their peers sometimes even to peers a tier or
two lower.
World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\World of Eurasian TanksLink on message: #1613741
badmonkey59, on Mar 20 2012 - 21:23, said: -Economic changes make the entire line almost pointless to play
after tier 4.(Why bother playing a line of tanks that cost a
fortune to repair and make little in credits and xp)GeneralDirection: The economy changes are not just affecting the American tech tree.
They are affecting all tank trees in a similar fashion.
The American tanks all the way up to tier 8 are fantastic at earning credits right now, and the reductions for most of them in 7.2 (where there are actually reductions) are -- as I said already -- not just American income reductions.
The American tanks all the way up to tier 8 are fantastic at earning credits right now, and the reductions for most of them in 7.2 (where there are actually reductions) are -- as I said already -- not just American income reductions.
badmonkey59, on Mar 20 2012 - 21:23, said: -New American Heavies are worse than the ones they replace. (The
already tier inferior T34 & T30 are replaced by tanks that no one
will want to work towards)GeneralDirection: The quality of the new American heavies being 'worse' than the
existing is very subjective. I've watched lord_farquad play
exceptionally well in the T110E5 here in the office.
badmonkey59, on Mar 20 2012 - 21:23, said: -T34 premium with all of its nerfing is now inferior to all other
tier 8 tanks and most tier 7s. (Again, why play something that is
painful to use)GeneralDirection: Inferior in what way? It still has the best gun of any tier 8 heavy
-- premium or not. It also has one of the best income potentials in
the game, matched similarly with the Lowe and KV-5.
badmonkey59, on Mar 20 2012 - 21:23, said: -With the possible exception of the T29 when fully upgrades, all US
tanks are inferior to their peers sometimes even to peers a tier or
two lower.GeneralDirection: 100% disagree. The fully upgraded T32 is very competitive for its
tier.
Subject: N00b to clan stuff.
Link on message: #1613710
steelknight987, on Mar 21 2012 - 23:27, said: Mind explaining what's going on? I see great trolling oppurtunities
here.
Link on message: #1613710
steelknight987, on Mar 21 2012 - 23:27, said: Mind explaining what's going on? I see great trolling oppurtunities
here.Hypnotik: Here's the gist of it:
NDP is the puppet masters, they control everything. SSGS is the illuminati of the WoT CW world.
There are several jokes in this forum. Juiceboxx is a dumbass who thinks he's good at trolling, and is bad at tanks (not in a good way, that's spelled bad@tanks). A few newcomers have been fighting him hard to become the joke of the Diplo forums. Sneaky Bugger tried really hard, but seems to be dying back down after getting his clan curb-stomped in Finland (thus learning not to attack Russia in the winter). There may be a second coming of him though, since he thinks he's the Jesus of Tanks. The current front-runner for the special people club president seems to be Cloudbringer, the A-A drama queen.
For more about what's going on in CW, check the Clan Wars in 45 seconds videos. There should be around 8 or so of them by now.
NDP is the puppet masters, they control everything. SSGS is the illuminati of the WoT CW world.
There are several jokes in this forum. Juiceboxx is a dumbass who thinks he's good at trolling, and is bad at tanks (not in a good way, that's spelled bad@tanks). A few newcomers have been fighting him hard to become the joke of the Diplo forums. Sneaky Bugger tried really hard, but seems to be dying back down after getting his clan curb-stomped in Finland (thus learning not to attack Russia in the winter). There may be a second coming of him though, since he thinks he's the Jesus of Tanks. The current front-runner for the special people club president seems to be Cloudbringer, the A-A drama queen.
For more about what's going on in CW, check the Clan Wars in 45 seconds videos. There should be around 8 or so of them by now.
Subject: Who Shot the Leprechaun Submissions
Link on message: #1613596
Link on message: #1613596
Gaea: All the payments have been sent out to all the submissions that
qualified! Congratulations on finding the leprechaun!
Subject: Who Shot the Leprechaun Submissions
Link on message: #1613596
Link on message: #1613596
Gaea: All the payments have been sent out to all the submissions that
qualified! Congratulations on finding the leprechaun!
Subject: Who Shot the Leprechaun Submissions
Link on message: #1613596
Link on message: #1613596
Gaea: All the payments have been sent out to all the submissions that
qualified! Congratulations on finding the leprechaun!
Subject:
Clans\Clan Recruitment\VooDoo Tactical now Recruiting!
Link on message: #1613266
Clans\Clan Recruitment\VooDoo Tactical now Recruiting!Link on message: #1613266
ARGO: Bumping is allowed on a once a day basis. DO NOT exceed this
further or you risk this thread to be closed.
ARGO
ARGO
Subject: T110`s Armor
Link on message: #1613237
Link on message: #1613237
Gaea: We really do have jobs, I promise. We work, a lot. 
Subject: T110`s Armor
Link on message: #1613237
Link on message: #1613237
Gaea: We really do have jobs, I promise. We work, a lot. 
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