Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Camouflage system - 2.0
Link on message: #2416564
Link on message: #2416564
Gaea: In update 7.0 camouflages were introduced in the game. With them
tankers are now able to change the exterior of their battle
vehicles. But aside of adding more and more patterns, no changes
were done to the system itself. In update 8.0 we plan to change
this situation.
In the next World of Tanks update the camouflage system will be reworked. Players will receive the possibility to purchase 3 types of camouflage which will coincide with 3 types of maps – ‘Summer’, ‘Winter’ and ‘Sand’. The ‘Summer’ pattern will be displayed only on summer maps, like Prohorovka, while the ‘Winter’ pattern will camouflage tanks only on ‘Winter’ maps. The ‘Sand’ camouflage will color the vehicle in a similar way on the more sandy maps like El Halluf.
Camouflage will adapt to the landscape automatically if the appropriate pattern is purchased for the vehicle.
The camouflage menu will be changed (seeing this is only a draft, we were unable to create an English version):

But the main thing in the update is the fact that adaptive camouflage will now give a slight bonus to the camouflage rates of the vehicle. Currently it’s set to 5%, but the end percentage may change after tests. Bonus camouflage will stack with camouflage net and camouflage crew skill.
Camouflage, as it is currently, can be temporary purchased for credits or permanently set up (until a new purchase is made) on the vehicle using gold.
We want to remind you that this is only a work concept that may change upon your feedback and Public Test statistics.
A couple of points: More types of camo could be added in the future including urban.
If you have purchased camo in the past with gold it will be refunded (possibly) if you still own the tank. You will then get to choose the use the new camo system if you want. All old camo will be removed.
If you choose just to buy a winter camo on a tank, when you are on other types of maps you will have the standard non camo appearance.
You may not have 2 camos of the same type on the same tank. If you buy a second one the first is replaced.
Prices have not been set yet.
Please provide your feedback on these changes!
In the next World of Tanks update the camouflage system will be reworked. Players will receive the possibility to purchase 3 types of camouflage which will coincide with 3 types of maps – ‘Summer’, ‘Winter’ and ‘Sand’. The ‘Summer’ pattern will be displayed only on summer maps, like Prohorovka, while the ‘Winter’ pattern will camouflage tanks only on ‘Winter’ maps. The ‘Sand’ camouflage will color the vehicle in a similar way on the more sandy maps like El Halluf.
Camouflage will adapt to the landscape automatically if the appropriate pattern is purchased for the vehicle.
The camouflage menu will be changed (seeing this is only a draft, we were unable to create an English version):

But the main thing in the update is the fact that adaptive camouflage will now give a slight bonus to the camouflage rates of the vehicle. Currently it’s set to 5%, but the end percentage may change after tests. Bonus camouflage will stack with camouflage net and camouflage crew skill.
Camouflage, as it is currently, can be temporary purchased for credits or permanently set up (until a new purchase is made) on the vehicle using gold.
We want to remind you that this is only a work concept that may change upon your feedback and Public Test statistics.
A couple of points: More types of camo could be added in the future including urban.
If you have purchased camo in the past with gold it will be refunded (possibly) if you still own the tank. You will then get to choose the use the new camo system if you want. All old camo will be removed.
If you choose just to buy a winter camo on a tank, when you are on other types of maps you will have the standard non camo appearance.
You may not have 2 camos of the same type on the same tank. If you buy a second one the first is replaced.
Prices have not been set yet.
Please provide your feedback on these changes!
Subject: Happy Tanks Day!
Link on message: #2416321
ehetzel, on Aug 09 2012 - 16:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.
Link on message: #2416321
ehetzel, on Aug 09 2012 - 16:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.Vallter: You will be able to drift on light and some medium tanks.
Subject: Happy Tanks Day!
Link on message: #2416321
ehetzel, on Aug 09 2012 - 15:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.
Link on message: #2416321
ehetzel, on Aug 09 2012 - 15:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.Vallter:
You will be able to drift on light and some medium tanks.
You will be able to drift on light and some medium tanks.
Subject: Happy Tanks Day!
Link on message: #2416321
ehetzel, on Aug 09 2012 - 15:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.
Link on message: #2416321
ehetzel, on Aug 09 2012 - 15:40, said: "Tanks" for the cool stuff WG. I need some of it to help me get the
M26 Pershing.Vallter:
You will be able to drift on light and some medium tanks.
You will be able to drift on light and some medium tanks.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416281
omegapower, on Aug 09 2012 - 17:19, said: This is awesome especially the gameplay.
Cant wait for that WG. And may i know if assault mode is somehow fixed ???
dra6o0n, on Aug 09 2012 - 17:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?
Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Phoenix_Down, on Aug 09 2012 - 17:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?
SuperJaws100, on Aug 09 2012 - 17:26, said: Nothing on the Russian TD's?
Link on message: #2416281
omegapower, on Aug 09 2012 - 17:19, said: This is awesome especially the gameplay.Cant wait for that WG. And may i know if assault mode is somehow fixed ???
Vallter: In 8.0 you will be able to play with mods selection.
dra6o0n, on Aug 09 2012 - 17:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Vallter: 1)Don't mess driving down and jumping off. You can drive down, but
tanks were not invented for flying-)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
Phoenix_Down, on Aug 09 2012 - 17:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?Vallter: Yes, since he have still not received damage from falling
SuperJaws100, on Aug 09 2012 - 17:26, said: Nothing on the Russian TD's?Vallter: We will release more information later.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416281
omegapower, on Aug 09 2012 - 16:19, said: This is awesome especially the gameplay.
Cant wait for that WG. And may i know if assault mode is somehow fixed ???
dra6o0n, on Aug 09 2012 - 16:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?
Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Phoenix_Down, on Aug 09 2012 - 16:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?
SuperJaws100, on Aug 09 2012 - 16:26, said: Nothing on the Russian TD's?
Link on message: #2416281
omegapower, on Aug 09 2012 - 16:19, said: This is awesome especially the gameplay.Cant wait for that WG. And may i know if assault mode is somehow fixed ???
Vallter: In 8.0 you will be able to play with mods selection.
dra6o0n, on Aug 09 2012 - 16:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Vallter: 1)Don't mess driving down and jumping off. You can drive down, but
tanks were not invented for flying-)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
Phoenix_Down, on Aug 09 2012 - 16:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?Vallter: Yes, since he have still not received damage from falling
SuperJaws100, on Aug 09 2012 - 16:26, said: Nothing on the Russian TD's?Vallter: We will release more information later.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416281
omegapower, on Aug 09 2012 - 16:19, said: This is awesome especially the gameplay.
Cant wait for that WG. And may i know if assault mode is somehow fixed ???
dra6o0n, on Aug 09 2012 - 16:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?
Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Phoenix_Down, on Aug 09 2012 - 16:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?
SuperJaws100, on Aug 09 2012 - 16:26, said: Nothing on the Russian TD's?
Link on message: #2416281
omegapower, on Aug 09 2012 - 16:19, said: This is awesome especially the gameplay.Cant wait for that WG. And may i know if assault mode is somehow fixed ???
Vallter: In 8.0 you will be able to play with mods selection.
dra6o0n, on Aug 09 2012 - 16:19, said: Can I drive a tank down a cliff and not suffer huge damage or
instant death on it?Like if it makes the most sense to get a drop (literally) on someone.
You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.
Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.
With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.
Vallter: 1)Don't mess driving down and jumping off. You can drive down, but
tanks were not invented for flying-)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.
3)Westfield... This map is now one of my favourite -)
Phoenix_Down, on Aug 09 2012 - 16:19, said: Am I a complete monster for looking forward to seeing a number of
people tumbling off cliffs on high maps? And if I shoot them mid
fall, do I get credit for the kill?Vallter: Yes, since he have still not received damage from falling
SuperJaws100, on Aug 09 2012 - 16:26, said: Nothing on the Russian TD's?Vallter: We will release more information later.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416139
markthorne74, on Aug 09 2012 - 17:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?
Link on message: #2416139
markthorne74, on Aug 09 2012 - 17:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?Vallter: Yes, with new physics you will be able to exceed speed limits of
vehicles.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416139
markthorne74, on Aug 09 2012 - 16:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?
Link on message: #2416139
markthorne74, on Aug 09 2012 - 16:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?Vallter:
Yes, with new physics you will be able to exceed speed limits of vehicles.
Yes, with new physics you will be able to exceed speed limits of vehicles.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416139
markthorne74, on Aug 09 2012 - 16:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?
Link on message: #2416139
markthorne74, on Aug 09 2012 - 16:15, said: The top speed of a T-50-2 is 71-72km/h, even downhill (limited by
transmission speed). Will tanks now go faster downhill in 8.0? Or
are you talking about the closing speed between two tanks during a
collision?Vallter:
Yes, with new physics you will be able to exceed speed limits of vehicles.
Yes, with new physics you will be able to exceed speed limits of vehicles.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416125
sanity100, on Aug 09 2012 - 17:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.
As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Link on message: #2416125
sanity100, on Aug 09 2012 - 17:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Vallter: There will be a 'Death Countdown', before you crew gets drawn.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416125
sanity100, on Aug 09 2012 - 16:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.
As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Link on message: #2416125
sanity100, on Aug 09 2012 - 16:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Vallter:
There will be a 'Death Countdown', before you crew gets drawn.
There will be a 'Death Countdown', before you crew gets drawn.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416125
sanity100, on Aug 09 2012 - 16:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.
As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Link on message: #2416125
sanity100, on Aug 09 2012 - 16:07, said: I believe that if you were to fall into a lake, you'd have a
limited amount to get out before your engine drowns, or its a
instakill.As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P
I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?
Vallter:
There will be a 'Death Countdown', before you crew gets drawn.
There will be a 'Death Countdown', before you crew gets drawn.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416113
Yoott, on Aug 09 2012 - 16:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......
I only ask as it will be the new fun thing for griefers to do..........
thejoker91, on Aug 09 2012 - 16:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is there?
SpectreHD, on Aug 09 2012 - 16:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?
Link on message: #2416113
Yoott, on Aug 09 2012 - 16:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......I only ask as it will be the new fun thing for griefers to do..........
Vallter: Yes, you will most probably have to submit reports, though auto-TK
detection system updaet for physics is also In-Development.
thejoker91, on Aug 09 2012 - 16:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is there?Vallter: When discussing the physics concept we made bets, how soon will
players surprise us with their experiments.... Seems, I've won-))
SpectreHD, on Aug 09 2012 - 16:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?Vallter: Yes, this is planned, probably in 8.2 But it has low priority.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416113
Yoott, on Aug 09 2012 - 15:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......
I only ask as it will be the new fun thing for griefers to do..........
thejoker91, on Aug 09 2012 - 15:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is
there?
SpectreHD, on Aug 09 2012 - 15:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?
Link on message: #2416113
Yoott, on Aug 09 2012 - 15:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......I only ask as it will be the new fun thing for griefers to do..........
Vallter:
Yes, you will most probably have to submit reports, though auto-TK detection system updaet for physics is also In-Development.
Yes, you will most probably have to submit reports, though auto-TK detection system updaet for physics is also In-Development.
thejoker91, on Aug 09 2012 - 15:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is
there?Vallter:
When discussing the physics concept we made bets, how soon will players surprise us with their experiments.... Seems, I've won-))
When discussing the physics concept we made bets, how soon will players surprise us with their experiments.... Seems, I've won-))
SpectreHD, on Aug 09 2012 - 15:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?Vallter:
Yes, this is planned, probably in 8.2 But it has low priority.
Yes, this is planned, probably in 8.2 But it has low priority.
Subject: Teaser Trailer: Update 8.0
Link on message: #2416113
Yoott, on Aug 09 2012 - 15:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......
I only ask as it will be the new fun thing for griefers to do..........
thejoker91, on Aug 09 2012 - 15:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is
there?
SpectreHD, on Aug 09 2012 - 15:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?
Link on message: #2416113
Yoott, on Aug 09 2012 - 15:42, said: Ok but does that mean we will need to submit report/tickets for TK
damage again now as the auto Tk system will not detect them as
having done the damage you receive from flipping over......I only ask as it will be the new fun thing for griefers to do..........
Vallter:
Yes, you will most probably have to submit reports, though auto-TK detection system updaet for physics is also In-Development.
Yes, you will most probably have to submit reports, though auto-TK detection system updaet for physics is also In-Development.
thejoker91, on Aug 09 2012 - 15:47, said: So, what happens if I park something small like a Renaulft UE 57 in
the turret roof of an E-100. Will it stay there and nothing
happens? or will the E-100 get dmg as long as the tank is
there?Vallter:
When discussing the physics concept we made bets, how soon will players surprise us with their experiments.... Seems, I've won-))
When discussing the physics concept we made bets, how soon will players surprise us with their experiments.... Seems, I've won-))
SpectreHD, on Aug 09 2012 - 15:48, said: Question, General Directions once answered a question of mine
regarding physics in that independent suspension would come with
physics. Not now but at a later date. I am just wondering, is this
still going to happen?Vallter:
Yes, this is planned, probably in 8.2 But it has low priority.
Yes, this is planned, probably in 8.2 But it has low priority.
Subject: Heavy Metal Weekend
Link on message: #2415967
Mortifa, on Aug 08 2012 - 00:41, said: Is anyone from Wargaming going to answer our questions about this
pseudo-special?
Link on message: #2415967
Mortifa, on Aug 08 2012 - 00:41, said: Is anyone from Wargaming going to answer our questions about this
pseudo-special?GeneralDirection: It was answered very early in the thread. The special was
unintentionally coded to end on Sunday rather then the very
standard Monday that all weekend specials end on. It wasn't done so
spite you.
And no, changing specials is not as simple as a command line. There are a lot of things that can break if a special is not set properly.
And no, changing specials is not as simple as a command line. There are a lot of things that can break if a special is not set properly.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415855
Yoott, on Aug 09 2012 - 16:32, said: ATTN DEVS:
My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Link on message: #2415855
Yoott, on Aug 09 2012 - 16:32, said: ATTN DEVS:My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Vallter: There is no system of this kind, though they will be punished as
regular TK'ers
Subject: Teaser Trailer: Update 8.0
Link on message: #2415855
Yoott, on Aug 09 2012 - 15:32, said: ATTN DEVS:
My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Link on message: #2415855
Yoott, on Aug 09 2012 - 15:32, said: ATTN DEVS:My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Vallter:
There is no system of this kind, though they will be punished as regular TK'ers
There is no system of this kind, though they will be punished as regular TK'ers
Subject: Teaser Trailer: Update 8.0
Link on message: #2415855
Yoott, on Aug 09 2012 - 15:32, said: ATTN DEVS:
My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Link on message: #2415855
Yoott, on Aug 09 2012 - 15:32, said: ATTN DEVS:My only worry is the amount and ease of Intentional Flip over TKS that will happen now...... Is there a system in place (and I don't see how) to stop players from intentionally flipping or pushing over a friendly tank for griefing purposes. I can see it now...instead of the usual light tank ramming heavy and then trapping them griefing that player.....now you will get tier 10 griefers in heavy tanks pushing people all over the map.......
Vallter:
There is no system of this kind, though they will be punished as regular TK'ers
There is no system of this kind, though they will be punished as regular TK'ers
Subject: Teaser Trailer: Update 8.0
Link on message: #2415842
lukecis, on Aug 09 2012 - 16:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.
Link on message: #2415842
lukecis, on Aug 09 2012 - 16:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.Vallter: You will be rarely flipped. Normally, vehicles will stop at angle
of 50-70 degrees... Though if this think happens you will have 5-10
seconds to receive help from your teammates.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415842
lukecis, on Aug 09 2012 - 15:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.
Link on message: #2415842
lukecis, on Aug 09 2012 - 15:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.Vallter:
You will be rarely flipped. Normally, vehicles will stop at angle of 50-70 degrees... Though if this think happens you will have 5-10 seconds to receive help from your teammates.
You will be rarely flipped. Normally, vehicles will stop at angle of 50-70 degrees... Though if this think happens you will have 5-10 seconds to receive help from your teammates.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415842
lukecis, on Aug 09 2012 - 15:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.
Link on message: #2415842
lukecis, on Aug 09 2012 - 15:35, said: if your flipped, can you use your gun or turret or even other
players, to flip yourself back over??? that would be awesome.Vallter:
You will be rarely flipped. Normally, vehicles will stop at angle of 50-70 degrees... Though if this think happens you will have 5-10 seconds to receive help from your teammates.
You will be rarely flipped. Normally, vehicles will stop at angle of 50-70 degrees... Though if this think happens you will have 5-10 seconds to receive help from your teammates.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 16:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :D
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 16:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :DVallter: Yes. And yes, you can kill Maus with T-50-2 just falling on it. Or
ram it and damage hard at speed of 85-90 km/h, while going downhill
Subject: Teaser Trailer: Update 8.0
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 15:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :D
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 15:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :DVallter:
Yes. And yes, you can kill Maus with T-50-2 just falling on it. Or ram it and damage hard at speed of 85-90 km/h, while going downhill
Yes. And yes, you can kill Maus with T-50-2 just falling on it. Or ram it and damage hard at speed of 85-90 km/h, while going downhill
Subject: Teaser Trailer: Update 8.0
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 15:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :D
Link on message: #2415833
iHuntTanks, on Aug 09 2012 - 15:33, said: Hmm.... Any details on whether or not you would get a kamikaze
medal for ramming a higher tier tank than you off a cliff and
watching them die? :DVallter:
Yes. And yes, you can kill Maus with T-50-2 just falling on it. Or ram it and damage hard at speed of 85-90 km/h, while going downhill
Yes. And yes, you can kill Maus with T-50-2 just falling on it. Or ram it and damage hard at speed of 85-90 km/h, while going downhill
Subject: Teaser Trailer: Update 8.0
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 16:29, said: Soon but how soon....
lukecis, on Aug 09 2012 - 16:30, said: Jizz in my pants.....
anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 16:29, said: Soon but how soon....Vallter: September-October. Though the test can come much sooner-)
lukecis, on Aug 09 2012 - 16:30, said: Jizz in my pants.....anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Vallter: Your tank will be destroyed or majorly damaged.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 15:29, said: Soon but how soon....
lukecis, on Aug 09 2012 - 15:30, said: Jizz in my pants.....
anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 15:29, said: Soon but how soon....Vallter:
September-October. Though the test can come much sooner-)
September-October. Though the test can come much sooner-)
lukecis, on Aug 09 2012 - 15:30, said: Jizz in my pants.....anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Vallter: Your tank will be destroyed or majorly damaged.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 15:29, said: Soon but how soon....
lukecis, on Aug 09 2012 - 15:30, said: Jizz in my pants.....
anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Link on message: #2415814
someonecrazy, on Aug 09 2012 - 15:29, said: Soon but how soon....Vallter:
September-October. Though the test can come much sooner-)
September-October. Though the test can come much sooner-)
lukecis, on Aug 09 2012 - 15:30, said: Jizz in my pants.....anyways, i wish to know what will happen if your knocked upside down or fall off a cliff, please reply
Vallter: Your tank will be destroyed or majorly damaged.
Subject: Happy Tanks Day!
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 16:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 16:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??Vallter: Confirmed
Subject: Happy Tanks Day!
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 15:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 15:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??Vallter:
Confirmed
Confirmed
Subject: Happy Tanks Day!
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 15:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??
Link on message: #2415750
ggrandprey, on Aug 09 2012 - 15:25, said: It's not active yet. I believe we have to wait until
later today. Anyone know for sure, please confirm ??Vallter:
Confirmed
Confirmed
Subject: Teaser Trailer: Update 8.0
Link on message: #2415747
GT500, on Aug 09 2012 - 16:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?
Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Link on message: #2415747
GT500, on Aug 09 2012 - 16:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Vallter: Probably not in the first iteration.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415747
GT500, on Aug 09 2012 - 15:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?
Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Link on message: #2415747
GT500, on Aug 09 2012 - 15:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Vallter:
Probably not in the first iteration.
Probably not in the first iteration.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415747
GT500, on Aug 09 2012 - 15:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?
Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Link on message: #2415747
GT500, on Aug 09 2012 - 15:16, said: I am so looking forward to the Physics... this will take the game
to a whole new level?Has there been any hint that a big arty shell landing next to a light tank will make the tank move due to a Blast Wave?
Vallter:
Probably not in the first iteration.
Probably not in the first iteration.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 15:58, said: new tank sounds too?
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 15:58, said: new tank sounds too?Vallter: Yes, for fallings etc.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 14:58, said: new tank sounds too?
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 14:58, said: new tank sounds too?Vallter:
Yes, for fallings etc.
Yes, for fallings etc.
Subject: Teaser Trailer: Update 8.0
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 14:58, said: new tank sounds too?
Link on message: #2415632
BRDmarrecu, on Aug 09 2012 - 14:58, said: new tank sounds too?Vallter:
Yes, for fallings etc.
Yes, for fallings etc.
Subject: New Gift Shop Offers
Link on message: #2415581
Mithorn, on Aug 09 2012 - 15:34, said: Dear hobbstrosity or Vallter is there a chance that Paypal comes
back as a payment option in the gift shop before this offer
finishes (at least for those of us who would buy the tanks for
ourselves, if the problem is with the gifts with paypal).
Link on message: #2415581
Mithorn, on Aug 09 2012 - 15:34, said: Dear hobbstrosity or Vallter is there a chance that Paypal comes
back as a payment option in the gift shop before this offer
finishes (at least for those of us who would buy the tanks for
ourselves, if the problem is with the gifts with paypal).Vallter: We are working hard in that direction. We will inform you, once
method will be re-enabled.
Subject: New Gift Shop Offers
Link on message: #2415581
Mithorn, on Aug 09 2012 - 14:34, said: Dear hobbstrosity or Vallter is there a chance that Paypal comes
back as a payment option in the gift shop before this offer
finishes (at least for those of us who would buy the tanks for
ourselves, if the problem is with the gifts with paypal).
Link on message: #2415581
Mithorn, on Aug 09 2012 - 14:34, said: Dear hobbstrosity or Vallter is there a chance that Paypal comes
back as a payment option in the gift shop before this offer
finishes (at least for those of us who would buy the tanks for
ourselves, if the problem is with the gifts with paypal).Vallter:
We are working hard in that direction. We will inform you, once method will be re-enabled.
We are working hard in that direction. We will inform you, once method will be re-enabled.
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