Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Skirmish 2
Link on message: #3411106
AbsoluteRoyal, on Jan 05 2013 - 00:15, said: By this logic, should a team not submit for approval as soon the minimum roster is reached? Then simply put the rest of your team together and send a request before registration closes. This way you will always be one of the first teams accepted and avoid the rush of getting every last player on the roster before you can apply the team.
Link on message: #3411106
AbsoluteRoyal, on Jan 05 2013 - 00:15, said: By this logic, should a team not submit for approval as soon the minimum roster is reached? Then simply put the rest of your team together and send a request before registration closes. This way you will always be one of the first teams accepted and avoid the rush of getting every last player on the roster before you can apply the team.
Captain_Judo:
We'll continue to keep a close eye to ensure integrity.
We'll continue to keep a close eye to ensure integrity.
Subject: CR/D Rustled Jimmies 2013
Link on message: #3409822
HuckYou, on Jan 04 2013 - 20:55, said: Nothing says "outnumbered" quite like a coalition of -G-, Forge, and Relic. Hopefully Yankee can convince the Legion to join in. That way the underdogs can get this war for the fate of all Europe back to a coin-toss.
Link on message: #3409822
HuckYou, on Jan 04 2013 - 20:55, said: Nothing says "outnumbered" quite like a coalition of -G-, Forge, and Relic. Hopefully Yankee can convince the Legion to join in. That way the underdogs can get this war for the fate of all Europe back to a coin-toss.
Hypnotik: Why don't you put out a plea for small clans to come help you?
Subject: Skirmish 2
Link on message: #3408555
Balgur, on Jan 04 2013 - 19:17, said: I"m trying to modify my team, but when I click save it says server error, any chance we can get Blznguns added to the Simpletons team
Team link http://worldoftanks....686-Simpletons/
Link on message: #3408555
Balgur, on Jan 04 2013 - 19:17, said: I"m trying to modify my team, but when I click save it says server error, any chance we can get Blznguns added to the Simpletons team
Team link http://worldoftanks....686-Simpletons/
Captain_Judo: This is likely because your team has already submitted their
application for Skirmish 2 and are now "pending approval". Once a
team is in this status, it cannot be modified.
Send me a PM with links to the player's profiles you wish to add to your team.
Keep in mind that we offer roster modifications only until registration closes.
Send me a PM with links to the player's profiles you wish to add to your team.
Keep in mind that we offer roster modifications only until registration closes.
Subject: Skirmish 2
Link on message: #3408555
Balgur, on Jan 04 2013 - 18:17, said: I"m trying to modify my team, but when I click save it says server error, any chance we can get Blznguns added to the Simpletons team
Team link http://worldoftanks....686-Simpletons/
Link on message: #3408555
Balgur, on Jan 04 2013 - 18:17, said: I"m trying to modify my team, but when I click save it says server error, any chance we can get Blznguns added to the Simpletons team
Team link http://worldoftanks....686-Simpletons/
Captain_Judo:
This is likely because your team has already submitted their application for Skirmish 2 and are now "pending approval". Once a team is in this status, it cannot be modified.
Send me a PM with links to the player's profiles you wish to add to your team.
Keep in mind that we offer roster modifications only until registration closes.
This is likely because your team has already submitted their application for Skirmish 2 and are now "pending approval". Once a team is in this status, it cannot be modified.
Send me a PM with links to the player's profiles you wish to add to your team.
Keep in mind that we offer roster modifications only until registration closes.
Subject: 2012: On the Warpath
Link on message: #3408165
GeneralDirection, on Jan 04 2013 - 09:46, said: For now think of it the same way as the T110 series.
Noggmoritz, on Jan 04 2013 - 17:43, said: More free tier 10 tanks for people who happened to grind down a certain line?
Link on message: #3408165
GeneralDirection, on Jan 04 2013 - 09:46, said: For now think of it the same way as the T110 series.
Hypnotik: Correct me if I'm wrong GD, but nogg it sounds like he's saying
there will likely be two different 215b's (like how the T110 has
the E3, E4, and E5 versions), not that you get a free tank for
owning one.
Although the original word was that it would be moved, not copied. There might have been a mis-translation somewhere causing this confusion.
Although the original word was that it would be moved, not copied. There might have been a mis-translation somewhere causing this confusion.
Noggmoritz, on Jan 04 2013 - 17:43, said: More free tier 10 tanks for people who happened to grind down a certain line?
Hypnotik:
Subject: January Who Shot the Sheriff
Link on message: #3408000
Merentar, on Jan 04 2013 - 18:51, said: FreeXP is not working for "hyping" this type of event. You should at least add a Badge for Sheriff kills.
Now from what I've seen so far with 3 Sheriff games is that there is far far less suicides to get the killing blow on the Sheriff since the reward is not worthy of being called a reward. Maybe bump this to 3000 FreeXP and add a "Bandit" badge for killing Sheriffs or 5000 FreeXP.
The good news is that all 3 Sheriffs were cool about the people whining and kept on being friendly. KUDOS to those guys.
I prefer the return of 500 gold per kill but if you need to stick to FreeXP at least consider my suggestions.
Quote Now from what I've seen so far with 3 Sheriff games is that there is far far less suicides to get the killing blow on the Sheriff since the reward is not worthy of being called a reward.
Link on message: #3408000
Merentar, on Jan 04 2013 - 18:51, said: FreeXP is not working for "hyping" this type of event. You should at least add a Badge for Sheriff kills.
Now from what I've seen so far with 3 Sheriff games is that there is far far less suicides to get the killing blow on the Sheriff since the reward is not worthy of being called a reward. Maybe bump this to 3000 FreeXP and add a "Bandit" badge for killing Sheriffs or 5000 FreeXP.
The good news is that all 3 Sheriffs were cool about the people whining and kept on being friendly. KUDOS to those guys.
I prefer the return of 500 gold per kill but if you need to stick to FreeXP at least consider my suggestions.
dance210: 1. You are assuming this event needs any "hype." Once a player
clicks Battle and sees a Sheriff in the match, s/he is involved in
the event, whether they like it or not. I guess they could ignore
the Sheriff, but if he's on the opposite team that may make winning
more difficult...
2. In the past, one of the gripes has been that the team without the Sheriff suicide rushes, more often than not causing that team to lose. And yet you say:
2. In the past, one of the gripes has been that the team without the Sheriff suicide rushes, more often than not causing that team to lose. And yet you say:
Quote Now from what I've seen so far with 3 Sheriff games is that there is far far less suicides to get the killing blow on the Sheriff since the reward is not worthy of being called a reward.
dance210: This leads me to believe that a gripe has potentially
been fixed, in a way that is beneficial for the entire team. Yes,
the reward is smaller, but it is still there.
Unless I am crazy and my logic is flawed and/or players don't really want to promote team work and positive game play over individual gain, changing to a lower amount of XP seems like a plus to me.
Unless I am crazy and my logic is flawed and/or players don't really want to promote team work and positive game play over individual gain, changing to a lower amount of XP seems like a plus to me.
Subject: January Who Shot the Sheriff
Link on message: #3407049
Link on message: #3407049
dance210: Wow, the amount of whining and fail in the threads Re:Sheriff
events are truly amazing. I’ve taken some time to think over what
the “playerbase*” wants, and this is what I have come up with.
Warning: it is all from memory as I didn’t feel like going back
through some of the old threads - once was more than
enough. If I happened to miss a complaint some constructive
feedback, please let me know:
*Note: does not reflect the opinions of the entire WoT population
1. More Sheriffs playing all the time. But they should be either a) WG employees, not those who are trusted by and subject to the rules set forth by WG or b) anyone in the “playerbase” who is willing to volunteer.
2. Sheriffs need to play all tiers, not just Tier ___ (insert whichever tier the “playerbase” is currently not playing). They also need to play all hours as they are never on when “I” am.
3. Less bot/idiot Sheriffs that are really hard to kill and play well. (I know, I’m amazed by this too).
4. Equality for all! It’s unfair that only one team and one member of that team has the chance to win a reward.
5. When “my” team doesn’t have the Sheriff, everyone (except “me”) plays stupid to try to earn the reward. Therefore, we need a large enough reward for “me” to justify possibly changing my play to attack the Sheriff but not for “them” (aka the rest of the team). Preferably gold, although the equivalent in free XP or credits may be deemed suitable.
Major, if I may be so bold, here are a few suggestions to the above complaints constructive feedback that may make the “playerbase” happy:
1. Obviously 100 Sheriffs, a mix of WG employees and trusted players, are not sufficient to meet the demands that everyone should be able to find several Sheriffs during an event. Therefore, perhaps increasing the number to 1000 Sheriffs would work better. More could work, but please keep it to multiples of 1000 (see 2 for explanation). Oh, and it should be open to everyone, not just a "select few."
2. To make sure that there is always a Sheriff playing every tier and every hour, Sheriffs should be given assignments. For example, Sheriffs number 1 – 100 would only play Tier 1, and four would be assigned to each hour (the extra unassigned Sheriffs could be floaters and play at any time, or be assigned to some peak hours). For each tier during any given hour, there should be at least 4 Sheriffs playing – still not perfect, but more fair to all, true?
3. I’m really not sure how to fix this. Is there a way to fix a bot playing well? Should it be fixed?
4. Equality for all! Instead of having the person who kills the Sheriff get the reward, make it a team reward. If the Sheriff team wins, that team receives a reward, if it loses then the enemy does. Any other way is unfair and should not be considered. This is a team game after all and winning is all about team work.
5. Gold is the preferred currency and yet 500 gold seems to make idiots out of teams. Therefore, the amount of gold should be reduced. I am a bit confused as to whether 1250 XP will deter or encourage players to perform a mad rush to kill the Sheriff, so perhaps its equivalent (50 gold) is still too high. Is it possible that 5 gold is too low to reward “me” even if successfully deterring “them”? Although it's possible that the problem is simply the presence of the Sheriff, in which case the reward has no bearing on how the team (including "me") plays and can be as high or as low as WG deems fit.
/sarcasm
/rant
Honestly, I enjoy the Sheriff events. The few times I’ve seen a Sheriff, neither team has acted stupid and the Sheriffs have always been mature players who did their best to help their team. I could care less how much or what the reward is, part of the fun for me is seeing the Sheriff and knowing I have a chance to kill him. Yes, the free XP is less than the gold, but for some players that may not matter. For me, any bonus free XP will help me get a new tank or upgrade a module quicker, and that works just fine.
Please remember as you complain give constructive feedback, that just because it doesn't work for you, doesn't mean that other newer or badder players won't find it helpful. It's nice to see WG changing the prizes to see what will/will not work for the future. It would be awesome if they decide to go back to gold rewards but it’s not a game breaker if they don’t.
Thank you to WG for running these, and other, events. And thanks to the Sheriffs who volunteer; I look forward to trying to find you in battle this weekend
*Note: does not reflect the opinions of the entire WoT population
1. More Sheriffs playing all the time. But they should be either a) WG employees, not those who are trusted by and subject to the rules set forth by WG or b) anyone in the “playerbase” who is willing to volunteer.
2. Sheriffs need to play all tiers, not just Tier ___ (insert whichever tier the “playerbase” is currently not playing). They also need to play all hours as they are never on when “I” am.
3. Less bot/idiot Sheriffs that are really hard to kill and play well. (I know, I’m amazed by this too).
4. Equality for all! It’s unfair that only one team and one member of that team has the chance to win a reward.
5. When “my” team doesn’t have the Sheriff, everyone (except “me”) plays stupid to try to earn the reward. Therefore, we need a large enough reward for “me” to justify possibly changing my play to attack the Sheriff but not for “them” (aka the rest of the team). Preferably gold, although the equivalent in free XP or credits may be deemed suitable.
Major, if I may be so bold, here are a few suggestions to the above complaints constructive feedback that may make the “playerbase” happy:
1. Obviously 100 Sheriffs, a mix of WG employees and trusted players, are not sufficient to meet the demands that everyone should be able to find several Sheriffs during an event. Therefore, perhaps increasing the number to 1000 Sheriffs would work better. More could work, but please keep it to multiples of 1000 (see 2 for explanation). Oh, and it should be open to everyone, not just a "select few."
2. To make sure that there is always a Sheriff playing every tier and every hour, Sheriffs should be given assignments. For example, Sheriffs number 1 – 100 would only play Tier 1, and four would be assigned to each hour (the extra unassigned Sheriffs could be floaters and play at any time, or be assigned to some peak hours). For each tier during any given hour, there should be at least 4 Sheriffs playing – still not perfect, but more fair to all, true?
3. I’m really not sure how to fix this. Is there a way to fix a bot playing well? Should it be fixed?
4. Equality for all! Instead of having the person who kills the Sheriff get the reward, make it a team reward. If the Sheriff team wins, that team receives a reward, if it loses then the enemy does. Any other way is unfair and should not be considered. This is a team game after all and winning is all about team work.
5. Gold is the preferred currency and yet 500 gold seems to make idiots out of teams. Therefore, the amount of gold should be reduced. I am a bit confused as to whether 1250 XP will deter or encourage players to perform a mad rush to kill the Sheriff, so perhaps its equivalent (50 gold) is still too high. Is it possible that 5 gold is too low to reward “me” even if successfully deterring “them”? Although it's possible that the problem is simply the presence of the Sheriff, in which case the reward has no bearing on how the team (including "me") plays and can be as high or as low as WG deems fit.
/sarcasm
/rant
Honestly, I enjoy the Sheriff events. The few times I’ve seen a Sheriff, neither team has acted stupid and the Sheriffs have always been mature players who did their best to help their team. I could care less how much or what the reward is, part of the fun for me is seeing the Sheriff and knowing I have a chance to kill him. Yes, the free XP is less than the gold, but for some players that may not matter. For me, any bonus free XP will help me get a new tank or upgrade a module quicker, and that works just fine.
Please remember as you complain give constructive feedback, that just because it doesn't work for you, doesn't mean that other newer or badder players won't find it helpful. It's nice to see WG changing the prizes to see what will/will not work for the future. It would be awesome if they decide to go back to gold rewards but it’s not a game breaker if they don’t.
Thank you to WG for running these, and other, events. And thanks to the Sheriffs who volunteer; I look forward to trying to find you in battle this weekend
Subject: 2012: On the Warpath
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
GeneralDirection: Just to be clear, the 215b TD is not the same as the heavy. It
would have the 183, obviously.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
Subject: 2012: On the Warpath
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
GeneralDirection:
Just to be clear, the 215b TD is not the same as the heavy. It would have the 183, obviously.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
Just to be clear, the 215b TD is not the same as the heavy. It would have the 183, obviously.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
Subject: 2012: On the Warpath
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
Link on message: #3406169
MesoTroniK, on Jan 03 2013 - 03:14, said: I found some useful info in this thread.
- SerB awaits a (data) package from Bovington - if all goes well, the tier 10 Brit heavy will be replaced (SS: yes, this is a conclusion I made, because SerB wrote this about a month ago also)
- the British T10 heavy is going to get probably replaced indeed (SS: this answer was very vague, this is not a 100 percent statement)
- "If the FV215b is moved to the TD branch and new tank is introduced instead of it, the player stats will most likely be transferred to the FV215b TD" (SS: so, they ARE considering a transfer and not a FV215b copy after all)
GeneralDirection:
Just to be clear, the 215b TD is not the same as the heavy. It would have the 183, obviously.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
Just to be clear, the 215b TD is not the same as the heavy. It would have the 183, obviously.
The heavy is not changing as of right now. We need more info before that happens.
For now think of it the same way as the T110 series.
Subject: Treads for Threads T-shirt Design Voting
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
GeneralDirection: That was the goal with the design. Glad it's being recognized.
Subject: Treads for Threads T-shirt Design Voting
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
GeneralDirection:
That was the goal with the design. Glad it's being recognized.
That was the goal with the design. Glad it's being recognized.
Subject: Treads for Threads T-shirt Design Voting
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
Link on message: #3406153
GhostUnitVII, on Jan 04 2013 - 09:02, said: I prefer the Evolved one. Simple, to the point, and it looks good.
GeneralDirection:
That was the goal with the design. Glad it's being recognized.
That was the goal with the design. Glad it's being recognized.
Subject: End of the Year Event Preview
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
GeneralDirection: The New Year code was credited automatically to everyone. Last year
we gave the Tetrarch, this year the T1E6.
Subject: End of the Year Event Preview
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
GeneralDirection: The New Year code was credited automatically to everyone. Last year
we gave the Tetrarch, this year the T1E6.
Subject: End of the Year Event Preview
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
Link on message: #3406148
Khagan, on Jan 01 2013 - 12:45, said: Umm, no New Year code this time round?
GeneralDirection: The New Year code was credited automatically to everyone. Last year
we gave the Tetrarch, this year the T1E6.
Subject: Anyone have tier 5 or less Medium Tank Steel Wall Awards?
Link on message: #3405736
Link on message: #3405736
CatStalker: I've got one on my micromaus (tier 2 light)
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
GeneralDirection: Yes, for this particular promotion you must have a tier 10 in your
garage.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
GeneralDirection:
Yes, for this particular promotion you must have a tier 10 in your garage.
Yes, for this particular promotion you must have a tier 10 in your garage.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
Link on message: #3405429
Armored_Ninja, on Jan 04 2013 - 00:32, said: So tell me if i am right here or not.
I had a tier 10 E-100 and sold it, i could not aford to keep playing the thing so i sold it, besides, tier 10 is really no fun to me.
Now because i had this tank and sold it i do not earn the right to a t-shirt?
GeneralDirection:
Yes, for this particular promotion you must have a tier 10 in your garage.
Yes, for this particular promotion you must have a tier 10 in your garage.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
GeneralDirection: ...no. Please read the FAQ.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
GeneralDirection:
...no. Please read the FAQ.
...no. Please read the FAQ.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
Link on message: #3405425
pipecutter, on Jan 03 2013 - 23:28, said: The shirt is free but it will be 19.99 shipping charge. lol
GeneralDirection:
...no. Please read the FAQ.
...no. Please read the FAQ.
Subject: Skirmish 2
Link on message: #3404137
RedShocktrooper, on Jan 04 2013 - 03:03, said: Out of curiousity, why are Tier 4 Mediums not allowed? If there's only one, a single Lee or Matilda wouldn't throw off the balance too hard, would it?
Link on message: #3404137
RedShocktrooper, on Jan 04 2013 - 03:03, said: Out of curiousity, why are Tier 4 Mediums not allowed? If there's only one, a single Lee or Matilda wouldn't throw off the balance too hard, would it?
Captain_Judo: Tank omissions are not necessarily due to balance. In each skirmish
(more so than our other tournament types) we're simply giving you a
deck of cards and asking you to play the best hand you can come up
with
Subject: Skirmish 2
Link on message: #3404137
RedShocktrooper, on Jan 04 2013 - 02:03, said: Out of curiousity, why are Tier 4 Mediums not allowed? If there's only one, a single Lee or Matilda wouldn't throw off the balance too hard, would it?
Link on message: #3404137
RedShocktrooper, on Jan 04 2013 - 02:03, said: Out of curiousity, why are Tier 4 Mediums not allowed? If there's only one, a single Lee or Matilda wouldn't throw off the balance too hard, would it?
Captain_Judo:
Tank omissions are not necessarily due to balance. In each skirmish (more so than our other tournament types) we're simply giving you a deck of cards and asking you to play the best hand you can come up with
Tank omissions are not necessarily due to balance. In each skirmish (more so than our other tournament types) we're simply giving you a deck of cards and asking you to play the best hand you can come up with
Subject: January Who Shot the Sheriff
Link on message: #3404101
Link on message: #3404101
Hypnotik: So the prize is 10% of what it used to be. Why the change?
Subject: Clan Hunting
Link on message: #3402996
Link on message: #3402996
Yoott: Well we are recruiting...
We dont have any tier requirements, no stats requirements and , no games played experience
We have a Teamspeak server that we use for voice coms
We Do Cw's , ourneys, and TC's ... we platoon every day together and do training rooms
We have a good time
Check us out if interested
http://worldoftanks....t_order_by=role
We dont have any tier requirements, no stats requirements and , no games played experience
We have a Teamspeak server that we use for voice coms
We Do Cw's , ourneys, and TC's ... we platoon every day together and do training rooms
We have a good time
Check us out if interested
http://worldoftanks....t_order_by=role
Subject: Considering joining a clan.
Link on message: #3402989
Link on message: #3402989
Yoott: Well we are recruiting...
We dont have any tier requirements, no stats requirements and , no games played experience
We have a Teamspeak server that we use for voice coms
We Do Cw's , ourneys, and TC's ... we platoon every day together and do training rooms
We have a good time
Check us out if interested
http://worldoftanks....t_order_by=role
We dont have any tier requirements, no stats requirements and , no games played experience
We have a Teamspeak server that we use for voice coms
We Do Cw's , ourneys, and TC's ... we platoon every day together and do training rooms
We have a good time
Check us out if interested
http://worldoftanks....t_order_by=role
Subject: Rampage's Ruckus
Link on message: #3402918
XZ27, on Jan 03 2013 - 20:09, said: Who are those animals? It's from some movie right?
ElvenLord, on Jan 03 2013 - 22:01, said: So, I thought I was done buying books for a while.... Until I walked into Wal-mart the other day and found this little gem....
http://www.walmart.c...Hobbit/21087938
Hi, my name is ElvenLord and i am a book-aholic.... There I have admitted it, can i get access to the B.A. (books anonymous) meetings??
Link on message: #3402918
XZ27, on Jan 03 2013 - 20:09, said: Who are those animals? It's from some movie right?
dance210: Mufasa and Simba from Lion King, one of Disney's best movies
ElvenLord, on Jan 03 2013 - 22:01, said: So, I thought I was done buying books for a while.... Until I walked into Wal-mart the other day and found this little gem....
http://www.walmart.c...Hobbit/21087938
Hi, my name is ElvenLord and i am a book-aholic.... There I have admitted it, can i get access to the B.A. (books anonymous) meetings??
dance210: B.A meetings are held Wed at 8pm Eastern. The only requirement is
to bring a book to share with the class ;)
That is one nice looking book. I read Lord of the Rings for school years ago (and found I actually liked them ) but still haven't read the Hobbit. This reminds me that I need to go book shopping this weekend....
That is one nice looking book. I read Lord of the Rings for school years ago (and found I actually liked them ) but still haven't read the Hobbit. This reminds me that I need to go book shopping this weekend....
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
GeneralDirection: The shirt is free.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
GeneralDirection:
The shirt is free.
The shirt is free.
Subject: Tick Tock: Treads for Threads Reminder
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
Link on message: #3402376
skcuf, on Jan 03 2013 - 21:35, said: Decided to buy my batchat because of this. Is the shirt free or is there just a code to get access to the purchase?
GeneralDirection:
The shirt is free.
The shirt is free.
Subject: Skirmish 2
Link on message: #3401004
Millardthemk, on Jan 03 2013 - 21:20, said: Woops, I may have accidentally misrepresented my feedback.
In this Skirmish 2 format with 15 guys teams can't just 'force fill' a team and submit immediately, at least most teams can't. Which is why it's still possible to submit this morning and get in.
But in most of the skirmishes, A-la Skirmish 1, Skirmish 29, 28, etc. due to the lower team size playable(usually 7 players), it's turning into a blitzkrieg submissions contest.
For example:
The contest releases at 2pm PST wednesday. By midnight the available slots are dwindling(if there are any left) and by 9AM pst the following morning everything is filled with a hoard of teams who submitted and will never get in. Tl;Dr if you want to actually compete for sure you must submit in the 12-15 hours following the Skirmish release. I'd like this changed by upping the teams accepted.
And I'm not just a slow poke who's mad, I'm in Skirmish 1 and Skirmish 2(pending approval), but being forced to submit in such a short time-frame really cuts down on your ability to pick and choose a team.
Link on message: #3401004
Millardthemk, on Jan 03 2013 - 21:20, said: Woops, I may have accidentally misrepresented my feedback.
In this Skirmish 2 format with 15 guys teams can't just 'force fill' a team and submit immediately, at least most teams can't. Which is why it's still possible to submit this morning and get in.
But in most of the skirmishes, A-la Skirmish 1, Skirmish 29, 28, etc. due to the lower team size playable(usually 7 players), it's turning into a blitzkrieg submissions contest.
For example:
The contest releases at 2pm PST wednesday. By midnight the available slots are dwindling(if there are any left) and by 9AM pst the following morning everything is filled with a hoard of teams who submitted and will never get in. Tl;Dr if you want to actually compete for sure you must submit in the 12-15 hours following the Skirmish release. I'd like this changed by upping the teams accepted.
And I'm not just a slow poke who's mad, I'm in Skirmish 1 and Skirmish 2(pending approval), but being forced to submit in such a short time-frame really cuts down on your ability to pick and choose a team.
Captain_Judo: Noted
Subject: Skirmish 2
Link on message: #3401004
Millardthemk, on Jan 03 2013 - 20:20, said: Woops, I may have accidentally misrepresented my feedback.
In this Skirmish 2 format with 15 guys teams can't just 'force fill' a team and submit immediately, at least most teams can't. Which is why it's still possible to submit this morning and get in.
But in most of the skirmishes, A-la Skirmish 1, Skirmish 29, 28, etc. due to the lower team size playable(usually 7 players), it's turning into a blitzkrieg submissions contest.
For example:
The contest releases at 2pm PST wednesday. By midnight the available slots are dwindling(if there are any left) and by 9AM pst the following morning everything is filled with a hoard of teams who submitted and will never get in. Tl;Dr if you want to actually compete for sure you must submit in the 12-15 hours following the Skirmish release. I'd like this changed by upping the teams accepted.
And I'm not just a slow poke who's mad, I'm in Skirmish 1 and Skirmish 2(pending approval), but being forced to submit in such a short time-frame really cuts down on your ability to pick and choose a team.
Link on message: #3401004
Millardthemk, on Jan 03 2013 - 20:20, said: Woops, I may have accidentally misrepresented my feedback.
In this Skirmish 2 format with 15 guys teams can't just 'force fill' a team and submit immediately, at least most teams can't. Which is why it's still possible to submit this morning and get in.
But in most of the skirmishes, A-la Skirmish 1, Skirmish 29, 28, etc. due to the lower team size playable(usually 7 players), it's turning into a blitzkrieg submissions contest.
For example:
The contest releases at 2pm PST wednesday. By midnight the available slots are dwindling(if there are any left) and by 9AM pst the following morning everything is filled with a hoard of teams who submitted and will never get in. Tl;Dr if you want to actually compete for sure you must submit in the 12-15 hours following the Skirmish release. I'd like this changed by upping the teams accepted.
And I'm not just a slow poke who's mad, I'm in Skirmish 1 and Skirmish 2(pending approval), but being forced to submit in such a short time-frame really cuts down on your ability to pick and choose a team.
Captain_Judo: Noted
Subject: Battle Performance : Men Killed
Link on message: #3400871
Link on message: #3400871
Gaea: This is very unlikely seeing we're a 13+ game.
Subject: Battle Performance : Men Killed
Link on message: #3400871
Link on message: #3400871
Gaea: This is very unlikely seeing we're a 13+ game.
Subject: Working as intended? That Sucks...
Link on message: #3400856
Quintan, on Jan 03 2013 - 21:12, said: LOL your last 60 days huh...... oh rofl.....sigh
You suck and nobody cares for your opinion sorry.... I'll uninstall this game if i hit 14k battles and have stats like yours.
Link on message: #3400856
Quintan, on Jan 03 2013 - 21:12, said: LOL your last 60 days huh...... oh rofl.....sigh
You suck and nobody cares for your opinion sorry.... I'll uninstall this game if i hit 14k battles and have stats like yours.
Yoott: You should uninstall instead of coming here and complaining about
how hard the endgame is to you... and yes my last 60 days if you
have one that shows last 120 - 180 days by all means check it out
all over 52%.........when I started out my first 5 - 6 k games I
was playing bad ... now it takes 70 + wins to move the % by .05 of
a point.....
Subject: Working as intended? That Sucks...
Link on message: #3400738
Quintan, on Jan 03 2013 - 20:52, said: Nice lesson in 3rd grade reading comprehension. Yes I was trying to make a point about you before but you have clearly made that point clear all by yourself.
Yoott, 14k battles = 49% wins lol and your tier X win ratios are lmao funny so please shut up and walk away now tyvm.
Link on message: #3400738
Quintan, on Jan 03 2013 - 20:52, said: Nice lesson in 3rd grade reading comprehension. Yes I was trying to make a point about you before but you have clearly made that point clear all by yourself.
Yoott, 14k battles = 49% wins lol and your tier X win ratios are lmao funny so please shut up and walk away now tyvm.
Yoott: Yep im terrible player.. and my tier 10s are down because I choose
to take my undertiered ... under manned clan in CW each night for
training .. sorry I CHOOSE to lose 3 games a night in them and pay
the repair bills you are complaining about...
http://wotlabs.net/s...t/signature.png
seems my last 60 days have been well better then your stats so you want to keep heading that direction?
http://wotlabs.net/s...t/signature.png
seems my last 60 days have been well better then your stats so you want to keep heading that direction?
Subject: Skirmish 2
Link on message: #3400688
Alien1808, on Jan 03 2013 - 11:08, said: "This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
All SPGs are tier II or below??? below tier II??? we dont have any!!!
Zamolxet, on Jan 03 2013 - 15:24, said: Arty is tier 2 or below....Wow
HeyThatHurts, on Jan 03 2013 - 15:28, said: Per detangler, the following reference to tier IV is incorrect; please edit to tier III
This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players.
olavski, on Jan 03 2013 - 16:16, said: These skirmishes rock, love events like this and I played a couple of those before. Too bad my current clan is too small to participate.
Millardthemk, on Jan 03 2013 - 20:14, said: Please Wg give us increased team acceptance. Right now it's a blitz to see who can forum and submit on night one. This is clearly apparent in the skirms with a 10 man roster cap.
Link on message: #3400688
Alien1808, on Jan 03 2013 - 11:08, said: "This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
All SPGs are tier II or below??? below tier II??? we dont have any!!!
Captain_Judo: That's because you're completely free to show up with imaginary
Tier 1 arty!
Zamolxet, on Jan 03 2013 - 15:24, said: Arty is tier 2 or below....Wow
Captain_Judo: I'm informed it's being edited for further clarity.
HeyThatHurts, on Jan 03 2013 - 15:28, said: Per detangler, the following reference to tier IV is incorrect; please edit to tier III
This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players.
Captain_Judo: I strongly recommend sending a PM to any team captain who's team is
short of the minimum player requirements. Often times, teams are
short only one or two players to meet the eligibility requirements
for participation. You can visit the registration link and sort the teams
by "number of participants" to locate these teams in need of just a
few players.
olavski, on Jan 03 2013 - 16:16, said: These skirmishes rock, love events like this and I played a couple of those before. Too bad my current clan is too small to participate.
Captain_Judo: Good feedback, Millard. We'll keep this in mind for the next 'large
team' skirmish.
Millardthemk, on Jan 03 2013 - 20:14, said: Please Wg give us increased team acceptance. Right now it's a blitz to see who can forum and submit on night one. This is clearly apparent in the skirms with a 10 man roster cap.
Captain_Judo:
Subject: Skirmish 2
Link on message: #3400688
Alien1808, on Jan 03 2013 - 10:08, said: "This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
All SPGs are tier II or below??? below tier II??? we dont have any!!!
Zamolxet, on Jan 03 2013 - 14:24, said: Arty is tier 2 or below....Wow
HeyThatHurts, on Jan 03 2013 - 14:28, said: Per detangler, the following reference to tier IV is incorrect; please edit to tier III
This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players.
olavski, on Jan 03 2013 - 15:16, said: These skirmishes rock, love events like this and I played a couple of those before. Too bad my current clan is too small to participate.
Millardthemk, on Jan 03 2013 - 19:14, said: Please Wg give us increased team acceptance. Right now it's a blitz to see who can forum and submit on night one. This is clearly apparent in the skirms with a 10 man roster cap.
Link on message: #3400688
Alien1808, on Jan 03 2013 - 10:08, said: "This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
All SPGs are tier II or below??? below tier II??? we dont have any!!!
Captain_Judo: That's because you're completely free to show up with imaginary
Tier 1 arty!
Zamolxet, on Jan 03 2013 - 14:24, said: Arty is tier 2 or below....Wow
Captain_Judo: I'm informed it's being edited for further clarity.
HeyThatHurts, on Jan 03 2013 - 14:28, said: Per detangler, the following reference to tier IV is incorrect; please edit to tier III
This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players.
Captain_Judo: I strongly recommend sending a PM to any team captain who's team is
short of the minimum player requirements. Often times, teams are
short only one or two players to meet the eligibility requirements
for participation. You can visit the registration link and sort the teams
by "number of participants" to locate these teams in need of just a
few players.
olavski, on Jan 03 2013 - 15:16, said: These skirmishes rock, love events like this and I played a couple of those before. Too bad my current clan is too small to participate.
Captain_Judo: Good feedback, Millard. We'll keep this in mind for the next 'large
team' skirmish.
Millardthemk, on Jan 03 2013 - 19:14, said: Please Wg give us increased team acceptance. Right now it's a blitz to see who can forum and submit on night one. This is clearly apparent in the skirms with a 10 man roster cap.
Captain_Judo:
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