Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Update is FUBAR
Link on message: #11997484
Link on message: #11997484
KRZYBooP: If you haven't submitted a ticket to our support team for this
yet please do so.
Subject: ¡Felipe reportándose para el servicio!
Link on message: #11997446
IzXdarkXzI, on Feb 06 2019 - 11:06, said: felipe una pregunta , ya hay fecha fija para subastar los
tanques de campaña o todavia
Link on message: #11997446
IzXdarkXzI, on Feb 06 2019 - 11:06, said: felipe una pregunta , ya hay fecha fija para subastar los
tanques de campaña o todaviaFelipe6666Original: No todavía...
¡Saludos!
Subject: ¿Tenés una idea para un concurso? ¡Entonces entrá acá!
Link on message: #11997411
Pepetruelo, on Feb 06 2019 - 04:28, said: Los concursos tienen que ser solo de arte?? Es que mi humilde
propuesta es mas hacia la parte técnica/profesional, para la mejora
y evolución de las capacidades cognitivas del jugador,
procurando un enriquecimiento y desarrollo de las mecánicas
empleadas en el juego, buscando el fortalecimiento del mismo y
ampliando los lazos que envuelven el trabajo en equipo.
Link on message: #11997411
Pepetruelo, on Feb 06 2019 - 04:28, said: Los concursos tienen que ser solo de arte?? Es que mi humilde
propuesta es mas hacia la parte técnica/profesional, para la mejora
y evolución de las capacidades cognitivas del jugador,
procurando un enriquecimiento y desarrollo de las mecánicas
empleadas en el juego, buscando el fortalecimiento del mismo y
ampliando los lazos que envuelven el trabajo en equipo.Felipe6666Original: No, no están restringidos a arte, pueden ser de lo que
gusten. ¡Saludos!
Subject: January & February Scavenger Hunt info/clarification
Link on message: #11997368
Link on message: #11997368
DomoSapien: UPDATE: We've identified the issue and we have contacted the
Serverside Engineer team for a fix.
The projected start time is 8:00AM CT, February 7th
The projected start time is 8:00AM CT, February 7th
Subject: Earn Boosters and other Goodies in the Scavenger Hunt!
Link on message: #11997365
Qualm, on Feb 06 2019 - 12:55, said: New, and frankly annoyingly dumb. So much easier to just make
it free XP. So much better for everyone. Why does WG, or
maybe just WG_NA, make these missions so convoluted? Do you
get paid by the wrinkle? Figure it out, the accumulated
nonsense and failures are reaching critical state...
Link on message: #11997365
Qualm, on Feb 06 2019 - 12:55, said: New, and frankly annoyingly dumb. So much easier to just make
it free XP. So much better for everyone. Why does WG, or
maybe just WG_NA, make these missions so convoluted? Do you
get paid by the wrinkle? Figure it out, the accumulated
nonsense and failures are reaching critical state...DomoSapien: It easier to make it free XP, long story short the missions
were supposed to work the same way as December but the plan didn't
get approved and we had to figure out a workaround at the last
minute. Hoping we will get some kind of Tankrewards functionality
soon so that tracking your tokens and receiving your rewards is a
lot simpler.
As for your rewards, not to worry. We'll make sure you have a chance to get them one way or another.
I've already gotten a ton of extremely useful feedback about the event so far from all of you amazing folks and future iterations are going to be a lot better
Your patience, feedback, and even your roasts about my crappy event design and confusing instructions are very much appreciated. They are not falling on deaf ears.
As for your rewards, not to worry. We'll make sure you have a chance to get them one way or another.
I've already gotten a ton of extremely useful feedback about the event so far from all of you amazing folks and future iterations are going to be a lot better
Your patience, feedback, and even your roasts about my crappy event design and confusing instructions are very much appreciated. They are not falling on deaf ears.
Subject: Anúncios de Fevereiro: Concursos, Linha de Frente e Mais!
Link on message: #11997349
Link on message: #11997349
MA77: Saudações, comandantes!
O mês de Fevereiro chegou e com ele temos alguns avisos importantes para vocês.
O concurso Tanqueiro Artista #4 já está
disponível Falta muito pouco para o retorno do modo Linha de
Frente. Aproveite a nova trilha sonora do modo! A
Atualização 1.4 já está disponível! Com ela
chegaram os veículos com rodas, suporte completo a tecnologia
multi-threading, o novo Programa de Recrutamento e
novas opções de customização dos veículos. Missões do 75º Aniversário de batalhas
históricas! O resgate de loots dos Pacotes de
Cuidado da Twitch Prime está chegando ao fim. Um ótimo mês
para todos! 
O mês de Fevereiro chegou e com ele temos alguns avisos importantes para vocês.
Subject: ¡Felipe reportándose para el servicio!
Link on message: #11997345
IzXdarkXzI, on Feb 06 2019 - 11:06, said: felipe una pregunta , ya hay fecha fija para subastar los
tanques de campaña o todavia
Link on message: #11997345
IzXdarkXzI, on Feb 06 2019 - 11:06, said: felipe una pregunta , ya hay fecha fija para subastar los
tanques de campaña o todaviaFelipe6666Original: De acuerdo a las reglas, debería comenzar hoy, dentro de unas
horas (lée sobre el final). ¡Saludos!
Subject: Patch 1.4 Bugs and Issues
Link on message: #11997264
Link on message: #11997264
TheTrustedLlama: Greetings Tankers, Patch 1.4 is upon us and we'd like to know
if you have encountered any issues with this most recent patch. If
you've encountered anything that isn't listed under the Known
Issues section, please let us know! KNOWN ISSUES: Players
can re-train crew members to special vehicles that are currently
not available in the game. There is no protection from
spam-clicking on the minimap. Issue of flickering decals applied to
vehicles persists on some PC configuration. Vehicle type icons in
the extended vehicle panels do not change their color dynamically,
when selecting the Colorblind mode in battle. Disabled free crew
retraining to vehicles of the same type. When a player destroys a
vehicle by overturning it, this vehicle is not counted towards the
total number of vehicles the player destroyed. The badge about base
capture can be displayed prematurely, even before the indicated
number of points has been accumulated. The order of events for
received damage is sometimes mixed up in the damage log. The text
of Mission conditions is not displayed in the congratulation
window, provided that the required vehicle type is specified in the
Mission conditions. When a spotted enemy vehicle gets stunned,
becomes no longer visible, and the stunned player uses a First Aid
Kit, while still unspotted, then the stun indicator is still
displayed above this vehicle to its opponents when spotted again.
When a vehicle is destroyed, the log disappears, provided that the
player has not enabled the "Show in Postmortem mode vehicle that
destroyed your vehicle" option. The amount of received damage of
the shot that destroyed the player's vehicle is not displayed in
the log. The client cannot be maximized to the full-screen mode,
provided that the player is having a Skype call. The vehicle tiers
in the screen displayed upon pressing TAB are not centered relative
to the vehicle icons. When a vehicle hits the ground without
damaging modules, the sound of taking damage is played. The
penetration marker is displayed green when aiming at an enemy
vehicle through another destroyed vehicles.
Subject: initial impressions of the AML LYNX
Link on message: #11997150
Link on message: #11997150
Jambijon: Great review! I've yet to try it out, but I appreciate the
insight! Also, interesting tags btw.
Subject: initial impressions of the AML LYNX
Link on message: #11997150
Link on message: #11997150
BigDaddyLaxative: Great review! I've yet to try it out, but I appreciate the
insight! Also, interesting tags btw.
Subject: initial impressions of the AML LYNX
Link on message: #11997150
Link on message: #11997150
Hambijon: Great review! I've yet to try it out, but I appreciate the
insight! Also, interesting tags btw.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?Jambijon: Congratulations! Use it.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?BigDaddyLaxative: Congratulations! Use it.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?
Link on message: #11997145
BlackFive, on Feb 06 2019 - 19:45, said: What if you already have the tank?Hambijon: Congratulations! Use it.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?Jambijon: The North and South on a single day are considered
different missions. However, you will be able to make a different
selection on the next day, so you aren't locked on a North/South
for the rest of the missions.
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?Jambijon: The XP goes to the tank you used to complete the conditions.
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)Jambijon: Generally, the majority of the missions or campaigns run
will have a tier IV and up restriction since some of the missions
available would be a lot easier to complete in the starting
tiers. At a glance, looks like it would be around 14-15k XP to
research from tier I to a maxed out tier IV.
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.Jambijon: Yeah, you are able to switch day by day. However, you
are only able to complete one side for each day.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?BigDaddyLaxative: The North and South on a single day are considered
different missions. However, you will be able to make a different
selection on the next day, so you aren't locked on a North/South
for the rest of the missions.
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?BigDaddyLaxative: The XP goes to the tank you used to complete the conditions.
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)BigDaddyLaxative: Generally, the majority of the missions or campaigns run
will have a tier IV and up restriction since some of the missions
available would be a lot easier to complete in the starting
tiers. At a glance, looks like it would be around 14-15k XP to
research from tier I to a maxed out tier IV.
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.BigDaddyLaxative: Yeah, you are able to switch day by day. However, you
are only able to complete one side for each day.
Subject: 75th Anniversary: Operation Avenger
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.
Link on message: #11997141
Qualm, on Feb 06 2019 - 17:53, said: Question: are the Stage Rewards separate missions or are they
automatically triggered and applied upon completion of missions 3,
5, and 7?Hambijon: The North and South on a single day are considered
different missions. However, you will be able to make a different
selection on the next day, so you aren't locked on a North/South
for the rest of the missions.
pickpocket293, on Feb 06 2019 - 17:56, said: This looks interesting. Can you please expound on how the
"stage rewards" work? Like... How do I make sure the XP bonus goes
on the tank I want?Hambijon: The XP goes to the tank you used to complete the conditions.
Ahrtoo, on Feb 06 2019 - 18:07, said: It is a little disappointing that you can't do the *first* mission
in this set unless you have already ground up to tier IV on the
Italian line.... (or bought the premium)Hambijon: Generally, the majority of the missions or campaigns run
will have a tier IV and up restriction since some of the missions
available would be a lot easier to complete in the starting
tiers. At a glance, looks like it would be around 14-15k XP to
research from tier I to a maxed out tier IV.
Male_Chauvinist, on Feb 06 2019 - 18:07, said: For days 4-7 are you able to switch fronts after each day or are
you locked in to north or south for the entire set of
missions? Would be frustrating to run out of rental games on
the Progetto and be unable to finish the set.Hambijon: Yeah, you are able to switch day by day. However, you
are only able to complete one side for each day.
Subject: Earn Boosters and other Goodies in the Scavenger Hunt!
Link on message: #11996973
Frank1214, on Feb 06 2019 - 12:08, said: Hope you will post when all is fixed because i dont want that 30k
free exp to go to the wrong tank :-)
Wraytl, on Feb 06 2019 - 12:43, said: Well if they give us free experience it won't matter, but from the
information i get it isn't free, its on that tank. And this being
messed up means i either don't play at all, or take random all
tanks. This is a pretty big mess. Oh, yah, it's WG.
Link on message: #11996973
Frank1214, on Feb 06 2019 - 12:08, said: Hope you will post when all is fixed because i dont want that 30k
free exp to go to the wrong tank :-)DomoSapien: I definitely will. I will be updating both forum threads
with all the relevant info as soon as I get word that it's
fixed.
Wraytl, on Feb 06 2019 - 12:43, said: Well if they give us free experience it won't matter, but from the
information i get it isn't free, its on that tank. And this being
messed up means i either don't play at all, or take random all
tanks. This is a pretty big mess. Oh, yah, it's WG. DomoSapien: Correct, it goes on that specific vehicle, not to free
XP.
We're trying something new, please bear with us <3
We're trying something new, please bear with us <3
Subject: Scavenger Hunt...help?
Link on message: #11996965
Link on message: #11996965
DomoSapien: Hi there! We're investigating a technical issue with the missions,
I'll be posting an update just as soon as we figure out what's
going on.
Subject: Update 1.4 Patch Notes & Feedback Request
Link on message: #11996951
Link on message: #11996951
DomoSapien: Tankers,
Please leave your feedback for Update 1.4 Below.
Thank you in advance for taking the time out of your day to do so! <3 Patch Notes/Release Notes Reworked the following Personal Campaign Reward Vehicles: Chimera The gun dispersion on the move is reduced by 17% The gun dispersion on turret traverse is reduced by 17% The gun dispersion has been changed from 0.38 m to 0.36 m. Target aiming time reduced from 2.7 s to 2.5 s The view range is increased from 360 to 380 meters. The speed of the AP Mk. 1 shell flight increased by 30% The speed of the APDS Mk. 1 shell flight increased by 20% Explosive penetration of the AP Mk shell. 1 has been changed from 202 mm. up to 218 mm. Object 279 (e) The gun dispersion has been changed from 0.38 m to 0.36 m. The gun dispersion on turret traverse is reduced by 25% Target aiming time changed from 2.5 s to 2.3 s The armor of the hull bottom is increased. In Update 1.4, the changes will affect 35 missions for the Chimera operation. The changes affected the missions that caused the most difficulties for players. Changed Missions No. New main part New additional part Union 2 Destroy 2 (was 1) vehicles in the first 4 (was 1.5) minutes of the battle. Cause 2,000 of damage to enemy vehicles. (New condition) 3 Become a Top 3 player by experience in your team. Cause 3,000 of damage to enemy vehicles. (Remove one old condition) 5 Cause damage with 12 shots - 6 Destroy 3 enemy vehicles in the first 4 minutes of a battle - 8 Deactivate 5 internal modules or crew members - 10 - Cause 2,000 damage 11 Spot 4 enemy vehicles while remaining unspotted - 12 Stun for 180 seconds in total - 13 Destroy 6 vehicles of 2 different types - 14 Destroy 2 vehicles without losing durability - 15 Cause, receive, and block a total of 10,000 HP of damage. Cause 20% of the damage of your team Bloc 1 Cause 5000 HP of damage - 4 Enable your allies to destroy 3 enemy vehicles spotted by you. - 5 Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives. Survive the ramming. Destroy enemy vehicles / capture or defend the base. Not be destroyed after a battle. 6 Inflict 10 rounds of damage to a vehicle. Detect 2 vehicles - 9 Enable your allies to cause 2500 HP of damage to vehicles spotted by you. Cause 2,000 damage - 10 - Destroy 3 vehicles 13 Destroy 6 vehicles of 2 different types - 14 Cause 3,000 of damage to enemy heavy and/or medium tanks (medium tanks added) in total. Destroy 3 (was 4) enemy vehicles. 15 Cause 3,500 of damage to enemy heavy tanks and/or tank destroyers (tank destroyers added). Inflict damage to 6 (was 7) different enemy vehicles. Destroy all enemy vehicles/capture or defend the base. Alliance 1 Cause 25 % of the total damage of your team. Destroy all enemy vehicles or capture the base. - 4 Cause 2000 HP of damage, while remaining unspotted at the moment when the damage is caused. - 9 Enable your allies to cause 4000 HP of damage to vehicles spotted by you. - 10 Enable your allies to cause damage to 4 enemy vehicles by spotting them or destroying their tracks. - 12 Destroy a total of 3 enemy heavy and/or medium (add medium tanks) tanks. Cause 4000 HP of damage to enemy vehicles. 13 Destroy 3 enemy vehicles from a distance of no more than 100 meters. - 15 Cause 6,500 HP of damage - Coalition 5 Enable your allies to cause a total of 1500 HP of damage to enemy vehicles by spotting them or destroying their tracks. Destroy 1 enemy SPG. Destroy all enemy vehicles / capture or defend the base. Survive the battle. 6 Cause damage to 7 vehicles of your tier or higher - 9 Cause 2000 HP of damage from a distance of 300 m or more. Destroy 2 vehicles 11 Enable your allies to cause 2500 HP of damage to vehicles spotted by you. Cause 2000 HP of damage to enemy vehicles. Destroy all enemy vehicles / capture or defend the base. Survive the battle. 12 Cause damage with 12 shots - 13 Do not change Cause 2,000 HP of damage Do not change - 14 Destroy 6 vehicles - 15 Damage caused (including damage caused with your assistance) must total 8000 HP. Enable your allies to cause damage to 3 enemy vehicles by spotting them or destroying their tracks.
Maps: For Tiers IV–X, the Ghost Town map has been added. The size of the map is 1000х1000. The Encounter and Assault modes are available. Made terrain-related changes on difficult-to-access (not intended for playing) areas on the following maps. Fixed some issues on the following maps: Karelia Live Oaks Lakeville Cliff Murovanka El Halluf Airfield Steppes Minsk Empire's Border Klondike Nebelburg Abbey Disabled the Assault battle type for the Empire's Border map. Customization Added Tactical Numbers, a new type of Exterior elements. Their features: Three-digit numbers Various fonts Editability Slots for inscriptions are used.
A new style has been added for each nation in the Preset Styles tab. Added functionality of moving the Decals across pre-set slots on Premium Tier VIII vehicles. Wheeled Light Tanks Branch Update 1.4 introduces the addition of five wheeled light tanks of Tiers VI–X to the French nation. Tier VI: Panhard 178B Tier VII: Hotchkiss EBR Tier VIII: AML Lynx 6x6 Tier IX: Panhard EBR 90 Tier X: Panhard EBR 105. Wheeled vehicles will add new mechanics: Lock-on feature (from Tier VI): allows to lock on the target at some distance from the crosshair. Movement modes (from Tier VIII): one of two options for chassis—Cruise or Rapid. Multi-threading The game provides the full multi-core support. In particular, the technology of multi-threaded rendering of a 3D scene. The load on the CPU and video card will be distributed more efficiently. At the same time, the system requirements will remain the same. On the contrary, many configurations will demonstrate increased performance. Multi-threading works on all modern processors. The increase in FPS depends on the system. The more powerful and balanced the system, the smoother will the game work. Other changes Store and depot: In the Depot, added a new section for unique styles that are not compatible with the player’s vehicles in the Garage. Particularly, it will contain the styles received from the large Holiday Ops boxes, if the appropriate vehicles are not available in the player’s Garage. Added counters on the bundle tile that include several items: now players will be able to see how many Aid Kits (for example) a bundle contains. Voice-overs: Updated Voice Messages in Battle for the Commanders in the Japanese vehicles (both male and female, when the Commander option is selected).
Please leave your feedback for Update 1.4 Below.
Thank you in advance for taking the time out of your day to do so! <3 Patch Notes/Release Notes Reworked the following Personal Campaign Reward Vehicles: Chimera The gun dispersion on the move is reduced by 17% The gun dispersion on turret traverse is reduced by 17% The gun dispersion has been changed from 0.38 m to 0.36 m. Target aiming time reduced from 2.7 s to 2.5 s The view range is increased from 360 to 380 meters. The speed of the AP Mk. 1 shell flight increased by 30% The speed of the APDS Mk. 1 shell flight increased by 20% Explosive penetration of the AP Mk shell. 1 has been changed from 202 mm. up to 218 mm. Object 279 (e) The gun dispersion has been changed from 0.38 m to 0.36 m. The gun dispersion on turret traverse is reduced by 25% Target aiming time changed from 2.5 s to 2.3 s The armor of the hull bottom is increased. In Update 1.4, the changes will affect 35 missions for the Chimera operation. The changes affected the missions that caused the most difficulties for players. Changed Missions No. New main part New additional part Union 2 Destroy 2 (was 1) vehicles in the first 4 (was 1.5) minutes of the battle. Cause 2,000 of damage to enemy vehicles. (New condition) 3 Become a Top 3 player by experience in your team. Cause 3,000 of damage to enemy vehicles. (Remove one old condition) 5 Cause damage with 12 shots - 6 Destroy 3 enemy vehicles in the first 4 minutes of a battle - 8 Deactivate 5 internal modules or crew members - 10 - Cause 2,000 damage 11 Spot 4 enemy vehicles while remaining unspotted - 12 Stun for 180 seconds in total - 13 Destroy 6 vehicles of 2 different types - 14 Destroy 2 vehicles without losing durability - 15 Cause, receive, and block a total of 10,000 HP of damage. Cause 20% of the damage of your team Bloc 1 Cause 5000 HP of damage - 4 Enable your allies to destroy 3 enemy vehicles spotted by you. - 5 Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives. Survive the ramming. Destroy enemy vehicles / capture or defend the base. Not be destroyed after a battle. 6 Inflict 10 rounds of damage to a vehicle. Detect 2 vehicles - 9 Enable your allies to cause 2500 HP of damage to vehicles spotted by you. Cause 2,000 damage - 10 - Destroy 3 vehicles 13 Destroy 6 vehicles of 2 different types - 14 Cause 3,000 of damage to enemy heavy and/or medium tanks (medium tanks added) in total. Destroy 3 (was 4) enemy vehicles. 15 Cause 3,500 of damage to enemy heavy tanks and/or tank destroyers (tank destroyers added). Inflict damage to 6 (was 7) different enemy vehicles. Destroy all enemy vehicles/capture or defend the base. Alliance 1 Cause 25 % of the total damage of your team. Destroy all enemy vehicles or capture the base. - 4 Cause 2000 HP of damage, while remaining unspotted at the moment when the damage is caused. - 9 Enable your allies to cause 4000 HP of damage to vehicles spotted by you. - 10 Enable your allies to cause damage to 4 enemy vehicles by spotting them or destroying their tracks. - 12 Destroy a total of 3 enemy heavy and/or medium (add medium tanks) tanks. Cause 4000 HP of damage to enemy vehicles. 13 Destroy 3 enemy vehicles from a distance of no more than 100 meters. - 15 Cause 6,500 HP of damage - Coalition 5 Enable your allies to cause a total of 1500 HP of damage to enemy vehicles by spotting them or destroying their tracks. Destroy 1 enemy SPG. Destroy all enemy vehicles / capture or defend the base. Survive the battle. 6 Cause damage to 7 vehicles of your tier or higher - 9 Cause 2000 HP of damage from a distance of 300 m or more. Destroy 2 vehicles 11 Enable your allies to cause 2500 HP of damage to vehicles spotted by you. Cause 2000 HP of damage to enemy vehicles. Destroy all enemy vehicles / capture or defend the base. Survive the battle. 12 Cause damage with 12 shots - 13 Do not change Cause 2,000 HP of damage Do not change - 14 Destroy 6 vehicles - 15 Damage caused (including damage caused with your assistance) must total 8000 HP. Enable your allies to cause damage to 3 enemy vehicles by spotting them or destroying their tracks.
Maps: For Tiers IV–X, the Ghost Town map has been added. The size of the map is 1000х1000. The Encounter and Assault modes are available. Made terrain-related changes on difficult-to-access (not intended for playing) areas on the following maps. Fixed some issues on the following maps: Karelia Live Oaks Lakeville Cliff Murovanka El Halluf Airfield Steppes Minsk Empire's Border Klondike Nebelburg Abbey Disabled the Assault battle type for the Empire's Border map. Customization Added Tactical Numbers, a new type of Exterior elements. Their features: Three-digit numbers Various fonts Editability Slots for inscriptions are used.
A new style has been added for each nation in the Preset Styles tab. Added functionality of moving the Decals across pre-set slots on Premium Tier VIII vehicles. Wheeled Light Tanks Branch Update 1.4 introduces the addition of five wheeled light tanks of Tiers VI–X to the French nation. Tier VI: Panhard 178B Tier VII: Hotchkiss EBR Tier VIII: AML Lynx 6x6 Tier IX: Panhard EBR 90 Tier X: Panhard EBR 105. Wheeled vehicles will add new mechanics: Lock-on feature (from Tier VI): allows to lock on the target at some distance from the crosshair. Movement modes (from Tier VIII): one of two options for chassis—Cruise or Rapid. Multi-threading The game provides the full multi-core support. In particular, the technology of multi-threaded rendering of a 3D scene. The load on the CPU and video card will be distributed more efficiently. At the same time, the system requirements will remain the same. On the contrary, many configurations will demonstrate increased performance. Multi-threading works on all modern processors. The increase in FPS depends on the system. The more powerful and balanced the system, the smoother will the game work. Other changes Store and depot: In the Depot, added a new section for unique styles that are not compatible with the player’s vehicles in the Garage. Particularly, it will contain the styles received from the large Holiday Ops boxes, if the appropriate vehicles are not available in the player’s Garage. Added counters on the bundle tile that include several items: now players will be able to see how many Aid Kits (for example) a bundle contains. Voice-overs: Updated Voice Messages in Battle for the Commanders in the Japanese vehicles (both male and female, when the Commander option is selected).
Subject: 75th Anniversary: Operation Avenger
Link on message: #11996838
Link on message: #11996838
Jambijon: Greetings Tankers! Welcome to our 75 Anniversary Special
Missions — a series of contests marking key historical battles! We
begin with Operation Avenger, a series of four battles in 1944 to
break the Gustav Line in Italy. First in foremost! If
you plan on attempting these missions be sure to enter the code
first! You will not be able to access the missions without
redeeming the codes! 75th Anniversary: Operation
AvengerFeb. 6-16, 03:20 PT | 05:20 CT | 06:20
ETTo access the missions, redeem the following
code: OPAVENGER1944
^Click the button to redeem
code For a detailed look at these missions, check out the
article we have posted here. Important rules regarding these
missions:Operation Avenger has seven (7) missions. For Day 4-7, you
can select the Northern or Southern Direction (but not both) for
each of those individual missions. The Progetto M35 mod. 46 you get
for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more
information. GLHF!
^Click the button to redeem
code For a detailed look at these missions, check out the
article we have posted here. Important rules regarding these
missions:Operation Avenger has seven (7) missions. For Day 4-7, you
can select the Northern or Southern Direction (but not both) for
each of those individual missions. The Progetto M35 mod. 46 you get
for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more
information. GLHF!
Subject: 75th Anniversary: Operation Avenger
Link on message: #11996838
Link on message: #11996838
BigDaddyLaxative: Greetings Tankers! Welcome to our 75 Anniversary Special
Missions — a series of contests marking key historical battles! We
begin with Operation Avenger, a series of four battles in 1944 to
break the Gustav Line in Italy. First in foremost! If
you plan on attempting these missions be sure to enter the code
first! You will not be able to access the missions without
redeeming the codes! 75th Anniversary: Operation
Avenger Feb. 6-16, 03:20 PT | 05:20 CT | 06:20
ET To access the missions, redeem the following code:
OPAVENGER1944
^ Click the button to redeem code
For a detailed look at these missions, check out the article
we have posted here. Important rules regarding these
missions: Operation Avenger has seven (7) missions. For Day 4-7,
you can select the Northern or Southern Direction (but not both)
for each of those individual missions. The Progetto M35 mod. 46 you
get for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more information.
GLHF!
^ Click the button to redeem code
For a detailed look at these missions, check out the article
we have posted here. Important rules regarding these
missions: Operation Avenger has seven (7) missions. For Day 4-7,
you can select the Northern or Southern Direction (but not both)
for each of those individual missions. The Progetto M35 mod. 46 you
get for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more information.
GLHF!
Subject: 75th Anniversary: Operation Avenger
Link on message: #11996838
Link on message: #11996838
Hambijon: Greetings Tankers! Welcome to our 75 Anniversary Special
Missions — a series of contests marking key historical battles! We
begin with Operation Avenger, a series of four battles in 1944 to
break the Gustav Line in Italy. First in foremost! If
you plan on attempting these missions be sure to enter the code
first! You will not be able to access the missions without
redeeming the codes! 75th Anniversary: Operation
Avenger Feb. 6-16, 03:20 PT | 05:20 CT | 06:20
ET To access the missions, redeem the following code:
OPAVENGER1944
^ Click the button to redeem code
For a detailed look at these missions, check out the article
we have posted here. Important rules regarding these
missions: Operation Avenger has seven (7) missions. For Day 4-7,
you can select the Northern or Southern Direction (but not both)
for each of those individual missions. The Progetto M35 mod. 46 you
get for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more information.
GLHF!
^ Click the button to redeem code
For a detailed look at these missions, check out the article
we have posted here. Important rules regarding these
missions: Operation Avenger has seven (7) missions. For Day 4-7,
you can select the Northern or Southern Direction (but not both)
for each of those individual missions. The Progetto M35 mod. 46 you
get for successfully completing the Day 1 Mission comes with a 100%
Crew. After you use the vehicle in 15 battles, it is removed from
your Garage, but you keep the Crew. You must wait 24 hours after a
successfully completed mission before you can start the next one,
so start ASAP! The Progetto M35 mod. 46 is available in two sale
offers during Operation Avenger: One ends on Feb. 8; the other
begins on Feb. 11. Don't forget to redeem the code as shown below
before you begin! Check the "Missions" tab in the in-game client to
confirm it's active. In addition to rewards for completing each
mission, you can also earn additional goodies for completing three
(3), five (5), and seven (7) missions total. Please see the "Stage
Rewards" tab at the end of the article for more information.
GLHF!
Subject: January & February Scavenger Hunt info/clarification
Link on message: #11996809
Link on message: #11996809
DomoSapien: Quick update: We are investigating a technical issue with the
January Missions which were supposed to kick off today. Will update
just as soon as I have more info!
Subject: Earn Boosters and other Goodies in the Scavenger Hunt!
Link on message: #11996800
Link on message: #11996800
DomoSapien: We are investigating a technical issue with the Booster Missions
for the January Scavenger Hunt that were supposed to start today.
Will post more info just as soon as we figure out what's going on.
Please bear with us, thank you <3
Subject: Incoming! New Refer a Friend update coming to World of Tanks!
Link on message: #11996727
Dragon_Gunner, on Feb 05 2019 - 19:35, said: So what I'm getting out of all of this for the existing people with
recruits is that the update is there is no update. Do they
at least have a timeline on when they will have this information
that they probably should have had already???
Link on message: #11996727
Dragon_Gunner, on Feb 05 2019 - 19:35, said: So what I'm getting out of all of this for the existing people with
recruits is that the update is there is no update. Do they
at least have a timeline on when they will have this information
that they probably should have had already???KRZYBooP: Yes at this time I am still waiting on information to share.
There is no ETA, but it's something I am still looking into on
behalf of the community.
Subject: Cannot connect to server after loading 1.4
Link on message: #11996497
Link on message: #11996497
Jambijon: Go ahead and try to connect again. Central is live.
Subject: Cannot connect to server after loading 1.4
Link on message: #11996497
Link on message: #11996497
BigDaddyLaxative: Go ahead and try to connect again. Central is live.
Subject: Cannot connect to server after loading 1.4
Link on message: #11996497
Link on message: #11996497
Hambijon: Go ahead and try to connect again. Central is live.
Subject: ¿Tenés una idea para un concurso? ¡Entonces entrá acá!
Link on message: #11995920
Pepetruelo, on Feb 05 2019 - 22:24, said: Que lindo es hablar con humildad!!
https://worldoftanks.com/es-ar/news/announcements/latam-server-bonus/ 
rompe_testa, on Feb 05 2019 - 21:32, said: Felipe, si son propuestas para concursos organizados por la
COMUNIDAD, ¿Sería posible que compartieras este thread en
Facebook?, igual y nos estamos perdiendo alguna. 
Biig_Daddy, on Feb 05 2019 - 22:17, said: Asi deberia ser ni mas ni menos. El admin debe jugar un
papel fundamental en el control de premios, esta es la idea un
control justo. Saludos :-D. !
Link on message: #11995920
Pepetruelo, on Feb 05 2019 - 22:24, said: Que lindo es hablar con humildad!! Felipe6666Original: Comparar concursos de arte con bonificaciones compensadoras
por tiempos de espera extendidos es comparar peras con manzanas.
rompe_testa, on Feb 05 2019 - 21:32, said: Felipe, si son propuestas para concursos organizados por la
COMUNIDAD, ¿Sería posible que compartieras este thread en
Facebook?, igual y nos estamos perdiendo alguna. Felipe6666Original: Lo es, pero prefiero patrocinar el concurso en sí una vez
que ya esté en marcha (o esté por comenzar) para publicitar ambas
cosas a la vez (ni que quedara mucho tiempo y esta será una semana
movida).
Biig_Daddy, on Feb 05 2019 - 22:17, said: Asi deberia ser ni mas ni menos. El admin debe jugar un
papel fundamental en el control de premios, esta es la idea un
control justo. Saludos :-D. !Felipe6666Original: No es que me sienta ofendido, al contrario, ¿pero creen que
solo yo debo elegir a los ganadores? No que no pueda hacerlo, pero
no veo el control justo cuando alguien puede decir tan
sencillamente "¡Eligió a ese porque es su amigo/conocido/le cae
mejor/inserte falsesad aquí!" y tirar abajo de un plumazo toda la
credibilidad de la elección. Lo único que se me ocurre como
alternativa es que el jurado lo compongan yo y los Contribuidores
de la Comunidad para que hayan más votos (secretos) sobre la mesa,
¿qué les parece? ¡Saludos!
Subject: Incoming! New Refer a Friend update coming to World of Tanks!
Link on message: #11995532
pickpocket293, on Feb 05 2019 - 16:31, said: I have questions... Can a person who is a recruit also
recruit someone? Or is it like the last time, where once someone is
a recruit they can never be a commander? If someone logs in but
does not play a battle, will that reset their 60-day count toward
being inactive? For instance, let's say I have a friend who hasn't
played a battle in 6 months, but they logged in to look at
their garage last week. Will I be able to recruit them? If I have
two recruits, will they get bonuses for playing together, or do
each of them only get bonuses for playing with the commander?
Thanks!
gpc_4, on Feb 05 2019 - 16:20, said: Seems that the recruit can do solo missions, commander cannot.
Anyone else interpret the info that way?
J_Bigboote, on Feb 05 2019 - 16:46, said: @KRZYBooP - The question I posted in the prior thread: Quote I
referred a friend about two weeks ago under the 1.0 Referral setup.
Will our referred friends get orphaned when 2.0 kicks in or will
they be grandfathered into the 2.0 system? My specific
problem is that my friend has 177 battles fought so far. It is
possible that he will eclipse 200 battles fought tonight. WoT ver
1.4 is going to roll out at some point in the future. My recruit is
not going to go dark for 60 days to wait for eligibility to kick in
again. Under your new Referral 2.0 system, what happens to recruits
like this? Do they get cast aside like unwanted trash? Do they get
automatically grandfathered in to the 2.0 system (unlikely given
the new interface and the restriction to 2 recruits at a time)?
Simply telling my friend to torpedo his account (delete it
and all of his progress to date) and start a new account is not
very likely to happen, especially since he would miss out on the
accrued scavenger hunt progress.
Quote I referred a friend about two weeks ago under the 1.0 Referral setup. Will our referred friends get orphaned when 2.0 kicks in or will they be grandfathered into the 2.0 system?
Link on message: #11995532
pickpocket293, on Feb 05 2019 - 16:31, said: I have questions... Can a person who is a recruit also
recruit someone? Or is it like the last time, where once someone is
a recruit they can never be a commander? If someone logs in but
does not play a battle, will that reset their 60-day count toward
being inactive? For instance, let's say I have a friend who hasn't
played a battle in 6 months, but they logged in to look at
their garage last week. Will I be able to recruit them? If I have
two recruits, will they get bonuses for playing together, or do
each of them only get bonuses for playing with the commander?
Thanks!KRZYBooP: To my understanding at this time. 1. Yes you can
become a commander after you reach 1000 battles even if you were a
recruit. 2. The Video stats "not played a battle" so if they
log on to look and don't play then they should be fine. 3.
Commander only gets a bonus. They will still get the normal platoon
bonus though.
gpc_4, on Feb 05 2019 - 16:20, said: Seems that the recruit can do solo missions, commander cannot.
Anyone else interpret the info that way?KRZYBooP: Recruits can do solo missions but commanders don't have Solo
missions.
J_Bigboote, on Feb 05 2019 - 16:46, said: @KRZYBooP - The question I posted in the prior thread: Quote I
referred a friend about two weeks ago under the 1.0 Referral setup.
Will our referred friends get orphaned when 2.0 kicks in or will
they be grandfathered into the 2.0 system? My specific
problem is that my friend has 177 battles fought so far. It is
possible that he will eclipse 200 battles fought tonight. WoT ver
1.4 is going to roll out at some point in the future. My recruit is
not going to go dark for 60 days to wait for eligibility to kick in
again. Under your new Referral 2.0 system, what happens to recruits
like this? Do they get cast aside like unwanted trash? Do they get
automatically grandfathered in to the 2.0 system (unlikely given
the new interface and the restriction to 2 recruits at a time)?
Simply telling my friend to torpedo his account (delete it
and all of his progress to date) and start a new account is not
very likely to happen, especially since he would miss out on the
accrued scavenger hunt progress. KRZYBooP: My specific problem is that my friend has 177 battles fought
so far. It is possible that he will eclipse 200 battles fought
tonight. WoT ver 1.4 is going to roll out at some point in the
future. My recruit is not going to go dark for 60 days to wait for
eligibility to kick in again. Under your new Referral 2.0 system,
what happens to recruits like this? Do they get cast aside like
unwanted trash? Do they get automatically grandfathered in to the
2.0 system (unlikely given the new interface and the restriction to
2 recruits at a time)? Simply telling my friend to torpedo
his account (delete it and all of his progress to date) and start a
new account is not very likely to happen, especially since he would
miss out on the accrued scavenger hunt progress. I
don't have that information at this time sadly.
Quote I referred a friend about two weeks ago under the 1.0 Referral setup. Will our referred friends get orphaned when 2.0 kicks in or will they be grandfathered into the 2.0 system?
KRZYBooP:
Subject: ¿Tenés una idea para un concurso? ¡Entonces entrá acá!
Link on message: #11995410
angycuevas913, on Feb 05 2019 - 19:01, said: Y si tengo que proponer algo,propongo que existan mas ganadores,
almenos 12 con estas categorias: 2 De Arte Digital/Edicion
Montaje 2 De Dibujo Digital 2 De Dibujo manual/lapiz
2 De Maquetas/Ecenarios 2 De Animacion Gif (supongo
que se ven en el foro) 2 De Creacion y/o Edicion Video
Link on message: #11995410
angycuevas913, on Feb 05 2019 - 19:01, said: Y si tengo que proponer algo,propongo que existan mas ganadores,
almenos 12 con estas categorias: 2 De Arte Digital/Edicion
Montaje 2 De Dibujo Digital 2 De Dibujo manual/lapiz
2 De Maquetas/Ecenarios 2 De Animacion Gif (supongo
que se ven en el foro) 2 De Creacion y/o Edicion VideoFelipe6666Original: Ni que tuviéramos presupuesto ilimitado
Pero sí "cubrimos" el resto de las
cateogrías con Varieté este mes (veremos cómo sale). ¡Saludos!
Subject: Incoming! New Refer a Friend update coming to World of Tanks!
Link on message: #11995397
Mettie7, on Feb 05 2019 - 12:46, said: If we complete this with multiple recruits do we get multiple
goodies?
moogleslam, on Feb 05 2019 - 12:47, said: Starts when? Today?
Gothraul, on Feb 05 2019 - 13:02, said: There is some mixed messages going on again where the teaser said
that the recruit and the commander can complete the missions solo
without needing to platoon then now it says it requires platoons so
which is which?
RSH427R, on Feb 05 2019 - 13:37, said: I could not find a start date for this. Is there an ETA?
YANKEE137, on Feb 05 2019 - 13:57, said: This is discriminatory against those of us who have no
friends.
Link on message: #11995397
Mettie7, on Feb 05 2019 - 12:46, said: If we complete this with multiple recruits do we get multiple
goodies?KRZYBooP: Yes
moogleslam, on Feb 05 2019 - 12:47, said: Starts when? Today?KRZYBooP: Supposedly it's going to drop at the same time as 1.4.
Gothraul, on Feb 05 2019 - 13:02, said: There is some mixed messages going on again where the teaser said
that the recruit and the commander can complete the missions solo
without needing to platoon then now it says it requires platoons so
which is which?KRZYBooP: You can complete missions solo. Platooning is not
required.
RSH427R, on Feb 05 2019 - 13:37, said: I could not find a start date for this. Is there an ETA?KRZYBooP: Supposedly it's going to drop at the same time as 1.4.
YANKEE137, on Feb 05 2019 - 13:57, said: This is discriminatory against those of us who have no
friends. KRZYBooP: Liar! I am your Friend 
Subject: Incoming! Referral Program 1.0 Closing
Link on message: #11995103
Link on message: #11995103
KRZYBooP: Here is the Updated Article for Refer a friend. Here
is the new thread for discussion and feedback on the new
program.
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