Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Announcing the David vs Goliath MVP event
Link on message: #1213718
Desdichado, on Dec 21 2011 - 01:25, said: lol and people didn't think anyone would be able to produce 3 epics
in a weekend. No faith.
Link on message: #1213718

Gaea:
Yes, I was pleasantly surprised by the amount of players that were able to get all three battles with the epic achievements. There were a lot more than I expected! You guys are pretty awesome! http://cdn-frm-us.wa...Smile_great.gif
Yes, I was pleasantly surprised by the amount of players that were able to get all three battles with the epic achievements. There were a lot more than I expected! You guys are pretty awesome! http://cdn-frm-us.wa...Smile_great.gif
Subject: [UPDATED] Winners of the Matilda and M4 Sherman All Star
Link on message: #1213692
Desdichado, on Dec 21 2011 - 01:31, said: I hope this didn't get forgotten with everyone waiting
(impatiently) for the David and Goliath contest results.
Link on message: #1213692

Gaea: No, it's not
I had a lot of work waiting for me
when I came back from Minsk, but this is definitely on my to do
list!!

Subject: [UPDATED] Winners of the Matilda and M4 Sherman All Star
Link on message: #1213692
Desdichado, on Dec 21 2011 - 01:31, said: I hope this didn't get forgotten with everyone waiting
(impatiently) for the David and Goliath contest results.
Link on message: #1213692

Gaea: No, it's not
I had a lot of work waiting for me
when I came back from Minsk, but this is definitely on my to do
list!!

Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1213468
Cloon, on Dec 21 2011 - 00:32, said: Yes ill lose out tomorrow if i get the 2x tonight, or yes it will
reset when the promo starts?

Link on message: #1213468

GeneralDirection: Yes you will miss out on the additional bonus. We're looking to
change that as soon as possible.
Subject:
World of Tanks News and Information\News and Information\A Thank You from the Paralyzed Veterans of America Organization
Link on message: #1213415
Quote World of Tanks,
Many thanks to your players and all the folks at Wargaming America for the kind donation we received. Because of your generous donation, we are able to grow and strengthen our veterans and their families. And, for that, we'll be forever grateful!
We look forward to learning more about World of Tanks and the fundraiser you've put together.
Thanks again for all your support and know you've made a difference in the life of a veteran because of your kindness and willingness to give!
-Paralyzed Veterans of America

Link on message: #1213415
Quote World of Tanks,
Many thanks to your players and all the folks at Wargaming America for the kind donation we received. Because of your generous donation, we are able to grow and strengthen our veterans and their families. And, for that, we'll be forever grateful!
We look forward to learning more about World of Tanks and the fundraiser you've put together.
Thanks again for all your support and know you've made a difference in the life of a veteran because of your kindness and willingness to give!
-Paralyzed Veterans of America
GeneralDirection:
Subject: Announcing the David vs Goliath MVP event
Link on message: #1213410
AntonioHandsome, on Dec 21 2011 - 00:05, said: Awesome! Was pretty neat fighting for this. Thank you! Hope to get
the gold soon.
Link on message: #1213410

Gaea:
Ha ha! Kind of hard to see your message with your signature that big!!!
Ha ha! Kind of hard to see your message with your signature that big!!!
Subject: Announcing the David vs Goliath MVP event
Link on message: #1213410
AntonioHandsome, on Dec 21 2011 - 00:05, said: Awesome! Was pretty neat fighting for this. Thank you! Hope to get
the gold soon.
Link on message: #1213410

Gaea:
Ha ha! Kind of hard to see your message with your signature that big!!!
Ha ha! Kind of hard to see your message with your signature that big!!!
Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1212682
K405, on Dec 20 2011 - 21:26, said: It looks like the Wargaming.net brand cares little for Christmas
and the "GIVING" spirit. Same old same old specials.. TY so much
for your innovative ideas on how to thank your user base for
sticking around.
Newbies get cheaper tanks, us high tier players aka the ones that have been here longer.. get nothing but 5x exp like a lame weekend event, Christmas only comes once a year you know.. get a clue before you lose more players, please.

Link on message: #1212682

Newbies get cheaper tanks, us high tier players aka the ones that have been here longer.. get nothing but 5x exp like a lame weekend event, Christmas only comes once a year you know.. get a clue before you lose more players, please.
GeneralDirection: You might want to read a little more into my post above yours,
especially considering you're running the risk of violating the
forum rules by tossing around insults. 

Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1212650
noturmom, on Dec 20 2011 - 20:37, said: this was what we was waiting for? i see more of a sales event then
a holiday event,,
but i guess you're more geared
towards making money.. i thought we might get something to cover
the players as a whole,, oh ya, 5x exp first battle,, why not first
3 wins of the day on each tank,, or a spread of tanks for 2x exp
the whole time??
i run premium, i have premium tanks,, so this isnt because i want want want.. i just think the events arent too up to par for this holiday season and they dont cover your players as a whole except for first win with the 5x..other then the sales tactics. meh...
Chewie, on Dec 20 2011 - 20:47, said: 5x victory is nice, but nothing that special.

Link on message: #1212650


i run premium, i have premium tanks,, so this isnt because i want want want.. i just think the events arent too up to par for this holiday season and they dont cover your players as a whole except for first win with the 5x..other then the sales tactics. meh...
GeneralDirection: You say that as if this is the last special and the last news post
and the last gift that will ever be given on the face of the Earth.



GeneralDirection: Considering the impact the 5x events have on
progression--especially over nearly an entire week--it's a bit
disconcerting that you feel it's not that special. Are you saying
we do it too often?
Subject: Announcing the David vs Goliath MVP event
Link on message: #1212619
Link on message: #1212619
Gaea: I have the winner's list, just verifying all the numbers to not
make any mistakes! I hope to have it all done and written up in an
hour or so.
Subject: Announcing the David vs Goliath MVP event
Link on message: #1212619
Link on message: #1212619
Gaea: I have the winner's list, just verifying all the numbers to not
make any mistakes! I hope to have it all done and written up in an
hour or so.
Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1212314
Twan, on Dec 20 2011 - 19:35, said: Good news! But:
The VK 1602, Leopard, and VK 2801 are listed as three seperate vehicles. The Leopard should be removed

Link on message: #1212314

The VK 1602, Leopard, and VK 2801 are listed as three seperate vehicles. The Leopard should be removed

GeneralDirection: Fixed! Sneaky commas... 

Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1212283
Dunewarrior, on Dec 20 2011 - 19:29, said: is the beta sherman buyable now? its in the list. Or is the beta
sherman for sale only in russia?

Link on message: #1212283

GeneralDirection: That was an error with the data we extracted to make the tank
lists. The beta sherman is not for sale during this special.
Subject:
World of Tanks News and Information\News and Information\World of Tanks Holiday Special
Link on message: #1212245

Link on message: #1212245
GeneralDirection: Celebrate the holidays in World of Tanks with these fantastic
bonuses and savings.
Read more!
Read more!
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Suggest Your Camo Pattern for WoT
Link on message: #1211441

Link on message: #1211441
Overlord: In this topic you can suggest camouflage patterns for World of
Tanks.
We would like to see your ideas on German, American, French, and British tanks. The necessary requirement is to provide link to the reference material - blueprint, scanned book, etc ie any sort of visual confirmation that this particular pattern was used (could be used) in real life. Apart from that don't forget to state the name / type (e.g. British / desert) of the camo, and post a brief description for it. You can add any relevant information as well.
Everyone is welcome to vote for the camos they like, using forum reputation system. Press green (plus) button, if you like the suggested pattern (it's not necessary to downrep those who posted camos that are not to your liking). Don't abuse the system, please.
Best and the most popular camos will be added to the game in the updates to come.
Be clean and concise and no discussions here.
Thanks for the help!
It's necessary to provide source, ie author/book.
We would like to see your ideas on German, American, French, and British tanks. The necessary requirement is to provide link to the reference material - blueprint, scanned book, etc ie any sort of visual confirmation that this particular pattern was used (could be used) in real life. Apart from that don't forget to state the name / type (e.g. British / desert) of the camo, and post a brief description for it. You can add any relevant information as well.
Everyone is welcome to vote for the camos they like, using forum reputation system. Press green (plus) button, if you like the suggested pattern (it's not necessary to downrep those who posted camos that are not to your liking). Don't abuse the system, please.
Best and the most popular camos will be added to the game in the updates to come.
Be clean and concise and no discussions here.
Thanks for the help!
It's necessary to provide source, ie author/book.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Installation Help
Link on message: #1211265
Dr_zoidberg01, on Dec 20 2011 - 10:21, said: *Puts on dunce cap*
I installed it over my original 7.0 files without making a copy
. I'm guessing I'm gonna
have re-download the entire game again?

Link on message: #1211265

I installed it over my original 7.0 files without making a copy

Tanitha: To play 7.0 again, yes unfortunately.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Bug Reporting (7.1 Public Test )\[Not a bug] missing tanks?
Link on message: #1211180
Med_X, on Dec 20 2011 - 09:28, said: I just installed the 7.1 test today and noticed that I am missing
some of my high tier tanks, the t-44, the pershing, t-20, and tiger
IV. Anyone had this issue?

Link on message: #1211180

Tanitha: Hello Med_X
As stated above, The test server accounts are a copy of the retail accounts taken about the 15th November, so you will start the test with the tanks you had then.
Tan.
As stated above, The test server accounts are a copy of the retail accounts taken about the 15th November, so you will start the test with the tanks you had then.
Tan.
Subject:
Clans\Ultimate Conquest\Best time zones for the Oceanic + East Asia Global Maps
Link on message: #1211104

Link on message: #1211104
Vallter: We do plan to add something in Singapoore or Australia later, but
we have not decided yet whether it will be a server or a cluster of
the NA server. But we are working in the direction of making game
experience for you much better than it's now with 200-400ms ping
Subject:
World of Tanks News and Information\Discussion of News Articles\The New York Times Reviews World of Tanks
Link on message: #1211103
SumiXam, on Dec 19 2011 - 23:23, said: If you're still interested here it is. This article
is what turned me on to WoT. I had never heard of it until I ready
this.

Link on message: #1211103

Tanitha: Thanks for the link, I'll replace that in the OP.
And welcome to the game.
And welcome to the game.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Bug Reporting (7.1 Public Test )\cant connect to update server
Link on message: #1211063
jpshaw2601, on Dec 20 2011 - 01:56, said: it cant find worldOftanks.exe and it wont load the game

Link on message: #1211063

Tanitha: Hello jpshaw260
Please have a read through the installation guide, any further issues feel free to post into there.
http://forum.worldof...tallation-help/
Tan.
Please have a read through the installation guide, any further issues feel free to post into there.
http://forum.worldof...tallation-help/
Tan.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Bug Reporting (7.1 Public Test )\[Not a 7.1 bug] Not sure if bug reporting is for ingame only.......
Link on message: #1211039

Link on message: #1211039
Tanitha: Hello guys.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Bug Reporting (7.1 Public Test )\[Not a 7.1 Bug] Main account
Link on message: #1211031

Link on message: #1211031
Tanitha: Hello guys.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Subject:
World of Tanks News and Information\News and Information\Version 7.1 Public Test Now Underway
Link on message: #1211026
ElCartel420SPM, on Dec 20 2011 - 00:54, said: Quick question, i thought with the arrival of the French Tanks,
multi-turret technology would be included. Just got the Char B1,
and i can only use the turret gun, not the mini-derp 75mm in the
body of it. So my question is, when will multi-turret technology be
implemented into the game?
UriahF, on Dec 20 2011 - 03:10, said: What does this mean, and the changes to the auto guns in general.
Anybody here who is on the test that can answer this?
SHARKMEAT, on Dec 20 2011 - 04:17, said: Are they fixing the WOT store when buying ammo for USA and russian
are backwards in other words you click on USSR you get American
tanks and USSR you get American tanks....I sent in a ticket and
they said they new about the problem, but I didn't see anything
saying they fixed it in 7.1.....CHEERS
the_moidart, on Dec 20 2011 - 07:17, said: "Fixed bugs with vehicle armouring: IS-3 (top front turret)"
WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.

Link on message: #1211026

Vallter: Multi-turret technology will be added later, since it's requires us
to add it not only to new French tanks, but also rework some
vehicle we already have. And after such reworking, we will have to
rebalance them a bit as well.

Vallter: Auto-cannon you used on T2 LT, for example, is now working with
French vehicles mechanics implemented.

Vallter: We are constantly working on fixes for bugs.

WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.
Vallter: I would say it's rather a nerf 

Subject: Version 7.1 Public Test Now Underway
Link on message: #1211026
ElCartel420SPM, on Dec 20 2011 - 00:54, said: Quick question, i thought with the arrival of the French Tanks,
multi-turret technology would be included. Just got the Char B1,
and i can only use the turret gun, not the mini-derp 75mm in the
body of it. So my question is, when will multi-turret technology be
implemented into the game?
UriahF, on Dec 20 2011 - 03:10, said: What does this mean, and the changes to the auto guns in
general. Anybody here who is on the test that can answer
this?
SHARKMEAT, on Dec 20 2011 - 04:17, said: Are they fixing the WOT store when buying ammo for USA and russian
are backwards in other words you click on USSR you get American
tanks and USSR you get American tanks....I sent in a ticket and
they said they new about the problem, but I didn't see anything
saying they fixed it in 7.1.....CHEERS
the_moidart, on Dec 20 2011 - 07:17, said: "Fixed bugs with vehicle armouring: IS-3 (top front turret)"
WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.
Link on message: #1211026

Vallter:
Multi-turret technology will be added later, since it's requires us to add it not only to new French tanks, but also rework some vehicle we already have. And after such reworking, we will have to rebalance them a bit as well.
Multi-turret technology will be added later, since it's requires us to add it not only to new French tanks, but also rework some vehicle we already have. And after such reworking, we will have to rebalance them a bit as well.

Vallter:
Auto-cannon you used on T2 LT, for example, is now working with French vehicles mechanics implemented.
Auto-cannon you used on T2 LT, for example, is now working with French vehicles mechanics implemented.

Vallter:
We are constantly working on fixes for bugs.
We are constantly working on fixes for bugs.

WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.
Vallter:
I would say it's rather a nerf
I would say it's rather a nerf

Subject: Version 7.1 Public Test Now Underway
Link on message: #1211026
ElCartel420SPM, on Dec 20 2011 - 00:54, said: Quick question, i thought with the arrival of the French Tanks,
multi-turret technology would be included. Just got the Char B1,
and i can only use the turret gun, not the mini-derp 75mm in the
body of it. So my question is, when will multi-turret technology be
implemented into the game?
UriahF, on Dec 20 2011 - 03:10, said: What does this mean, and the changes to the auto guns in
general. Anybody here who is on the test that can answer
this?
SHARKMEAT, on Dec 20 2011 - 04:17, said: Are they fixing the WOT store when buying ammo for USA and russian
are backwards in other words you click on USSR you get American
tanks and USSR you get American tanks....I sent in a ticket and
they said they new about the problem, but I didn't see anything
saying they fixed it in 7.1.....CHEERS
the_moidart, on Dec 20 2011 - 07:17, said: "Fixed bugs with vehicle armouring: IS-3 (top front turret)"
WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.
Link on message: #1211026

Vallter:
Multi-turret technology will be added later, since it's requires us to add it not only to new French tanks, but also rework some vehicle we already have. And after such reworking, we will have to rebalance them a bit as well.
Multi-turret technology will be added later, since it's requires us to add it not only to new French tanks, but also rework some vehicle we already have. And after such reworking, we will have to rebalance them a bit as well.

Vallter:
Auto-cannon you used on T2 LT, for example, is now working with French vehicles mechanics implemented.
Auto-cannon you used on T2 LT, for example, is now working with French vehicles mechanics implemented.

Vallter:
We are constantly working on fixes for bugs.
We are constantly working on fixes for bugs.

WTH, the top of IS-3 turret was historically a piece of sheet metal welded over the gun, it's not a bug. (Note: I am serious) If they're sticking to the Tiger's 100mm armor (and right they should), they should stick to this too.
Vallter:
I would say it's rather a nerf
I would say it's rather a nerf

Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Bug Reporting (7.1 Public Test )\[Not a 7.1 bug] Getting in to my account
Link on message: #1211023

Link on message: #1211023
Tanitha: Hello guys.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Please keep this bug section relating to bugs with the 7.1 update IE the game itself.
There is installation help in this thread.
http://forum.worldof...tallation-help/
Feel free to follow up there if you wish.
Closing this thread.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\Installation Help
Link on message: #1211012

Link on message: #1211012
Tanitha: Hi Guys / Gals.
Most of the installation and login errors are from the following.
1. Install the 7.1 patch over a copy of the 7.0 retail game.
1A. Do not install it over the top of the previous 7.0 test client.
1B. Do not install it into a empty directory.
1C. Do not install it over a Russian 7.0 test client, or a Russian 7.1 test client, or etc..
2. Log in with your account details that were correct on the 15th November.
2A. If you did not have an account then, you will not have a account on this test server.
2B. Do not log in with a Russian or Euro password, if you are using the NA client and NA ST patch.
3. If you are still having technical difficulties, installing or playing, it could be because your 7.0 client is heavily patched with player made mod's and addons which are incompatible. So you may try installing this update onto a fresh new 7.0 installation which doesn't contain a ton of extra add-ons.
4. Other common issues.
4A. Do not have the World of Tanks client running while trying to install.
4B. Have enough permissions on your computer to be able to install programs. If you don't have Admin perms on your computer, or you have parental lockout on your computer, get someone who does have Admin to assist you in the installation.
Regards
Tan.
Most of the installation and login errors are from the following.
1. Install the 7.1 patch over a copy of the 7.0 retail game.
1A. Do not install it over the top of the previous 7.0 test client.
1B. Do not install it into a empty directory.
1C. Do not install it over a Russian 7.0 test client, or a Russian 7.1 test client, or etc..
2. Log in with your account details that were correct on the 15th November.
2A. If you did not have an account then, you will not have a account on this test server.
2B. Do not log in with a Russian or Euro password, if you are using the NA client and NA ST patch.
3. If you are still having technical difficulties, installing or playing, it could be because your 7.0 client is heavily patched with player made mod's and addons which are incompatible. So you may try installing this update onto a fresh new 7.0 installation which doesn't contain a ton of extra add-ons.
4. Other common issues.
4A. Do not have the World of Tanks client running while trying to install.
4B. Have enough permissions on your computer to be able to install programs. If you don't have Admin perms on your computer, or you have parental lockout on your computer, get someone who does have Admin to assist you in the installation.
Regards
Tan.
Subject:
World of Tanks Game Discussion\Testing Grounds (7.1 Public Test )\7.1 Public Test Download
Link on message: #1210955
StriplingWarrior, on Dec 20 2011 - 03:31, said: figured it out. had nothing to do with the download. thanks

Link on message: #1210955

Tanitha: Sorry we are on different time-zones, What was the issue? were you
trying to install it over the 7.0 public patch.?
Good to see you got it fixed though.
Good to see you got it fixed though.
Subject: December Comic Contest
Link on message: #1209837
MisterLemons, on Dec 20 2011 - 01:19, said: Ive shot for these things a handful of times and from everyone
elses and my own opinion have made some pretty good works. But its
become blatantly obvious the community doesnt have the first hand
on who wins. Too many times are the best pieces of work held down
by someone who put in minimal work but won simply because someone
in the mod buisness liked it. No offence to the judges but the
victors usually dont deserve it.
The one that ticked me offto a keyboard-slamming degree was the paper tank contest. I made a model leopard for the heck of it and decided to enter in the contest for the heck of it and have a shot at some free gold. People told me I wouldnt win simply because the tank was wood instead of paper. Thats true, I didnt win. You know who did? Someone who used foam board, another who used a kit, and someone else who used cardboard and spraypainted it. Its not just my work getting slaped down, its other as well, works far better than my own. Things that look like they took a dedicated heart and hours if not days to complete.
So ive decided these contests are no longer worth any effort that I am not already working on for other reasons. Im not going to put the effort in if the winner is an obvious fraud in it for the outcome...
Link on message: #1209837

The one that ticked me offto a keyboard-slamming degree was the paper tank contest. I made a model leopard for the heck of it and decided to enter in the contest for the heck of it and have a shot at some free gold. People told me I wouldnt win simply because the tank was wood instead of paper. Thats true, I didnt win. You know who did? Someone who used foam board, another who used a kit, and someone else who used cardboard and spraypainted it. Its not just my work getting slaped down, its other as well, works far better than my own. Things that look like they took a dedicated heart and hours if not days to complete.
So ive decided these contests are no longer worth any effort that I am not already working on for other reasons. Im not going to put the effort in if the winner is an obvious fraud in it for the outcome...
Gaea:
Sorry you feel this way about the contest! We've been trying to make them as fair as possible, I'd like to encourage you to try again and see how it goes.
Sorry you feel this way about the contest! We've been trying to make them as fair as possible, I'd like to encourage you to try again and see how it goes.
Subject: December Comic Contest
Link on message: #1209837
MisterLemons, on Dec 20 2011 - 01:19, said: Ive shot for these things a handful of times and from everyone
elses and my own opinion have made some pretty good works. But its
become blatantly obvious the community doesnt have the first hand
on who wins. Too many times are the best pieces of work held down
by someone who put in minimal work but won simply because someone
in the mod buisness liked it. No offence to the judges but the
victors usually dont deserve it.
The one that ticked me offto a keyboard-slamming degree was the paper tank contest. I made a model leopard for the heck of it and decided to enter in the contest for the heck of it and have a shot at some free gold. People told me I wouldnt win simply because the tank was wood instead of paper. Thats true, I didnt win. You know who did? Someone who used foam board, another who used a kit, and someone else who used cardboard and spraypainted it. Its not just my work getting slaped down, its other as well, works far better than my own. Things that look like they took a dedicated heart and hours if not days to complete.
So ive decided these contests are no longer worth any effort that I am not already working on for other reasons. Im not going to put the effort in if the winner is an obvious fraud in it for the outcome...
Link on message: #1209837

The one that ticked me offto a keyboard-slamming degree was the paper tank contest. I made a model leopard for the heck of it and decided to enter in the contest for the heck of it and have a shot at some free gold. People told me I wouldnt win simply because the tank was wood instead of paper. Thats true, I didnt win. You know who did? Someone who used foam board, another who used a kit, and someone else who used cardboard and spraypainted it. Its not just my work getting slaped down, its other as well, works far better than my own. Things that look like they took a dedicated heart and hours if not days to complete.
So ive decided these contests are no longer worth any effort that I am not already working on for other reasons. Im not going to put the effort in if the winner is an obvious fraud in it for the outcome...
Gaea:
Sorry you feel this way about the contest! We've been trying to make them as fair as possible, I'd like to encourage you to try again and see how it goes.
Sorry you feel this way about the contest! We've been trying to make them as fair as possible, I'd like to encourage you to try again and see how it goes.
Subject:
World of Tanks News and Information\News and Information\Version 7.1 Public Test Now Underway
Link on message: #1209830
cubedud, on Dec 20 2011 - 01:47, said: I've Installed the patch and when I go to log in, it gives me the
error of incorrect email or password. The email is correct and
there are no misspellings in the password. Any help would be
appreciated.

Link on message: #1209830

GeneralDirection: If you've changed your login information recently, I would
recommend trying the old login info. The accounts were copied over
on November 15th, so the login information may be a bit outdated.
Subject:
World of Tanks News and Information\News and Information\Version 7.1 Public Test Now Underway
Link on message: #1209691
mr48, on Dec 20 2011 - 00:56, said: Are there separate teams working independently on content (like new
tanks and such) versus new features like crew skills and new game
modes?
I guess what my question really comes down to is do delays in content patches like 7.1 affect progress on new feature patches (new game modes, crew skills, etc.)?
Also, can you give us any idea of the priority order of all the stuff thats been delayed to 2012?

Link on message: #1209691

I guess what my question really comes down to is do delays in content patches like 7.1 affect progress on new feature patches (new game modes, crew skills, etc.)?
Also, can you give us any idea of the priority order of all the stuff thats been delayed to 2012?
GeneralDirection: Yes, there are teams working independently on various areas of
content. Some designers have expertise in tank design, while others
are focused on crew skills and concepts for new game modes. There
is a little bit of overlap at times, but it's usually just a
discussion about how well an idea for a crew skill could work with
a set of tanks, etc.
I can say the NA region is a high priority for the global map, as is the M103 when it comes to tanks. Development on new game modes, crew skills, new maps, etc. is ongoing as well. Beyond that it's hard to give any real ETAs at this point--mostly because we're going to err on the side of caution and not over-promise. We learned our lesson there.
I can say the NA region is a high priority for the global map, as is the M103 when it comes to tanks. Development on new game modes, crew skills, new maps, etc. is ongoing as well. Beyond that it's hard to give any real ETAs at this point--mostly because we're going to err on the side of caution and not over-promise. We learned our lesson there.
Subject:
All About Armoured Vehicles\"In Game" American Vehicles\Heavy Tanks\M103 conversion process: Why it is taking so long
Link on message: #1209605
inphinity, on Dec 20 2011 - 00:56, said: Thanks for the clarification
I'd like to think we've understood
that, and that it's just generally been a low priority compared to,
in particular, the multi-cluster changes to help the RU server
stability. However, are we safe to assume that, once 7.1 is
finalised, the M103 / T110 will become top priority?

Link on message: #1209605


GeneralDirection: Tank-wise the M103 is definitely a top priority, with the T110
right behind it. Now that multi-cluster is done, we should be
seeing updates return to normal frequency. That was a major
project, so it's definitely a relief to have it out of the way.
Subject: Getting North America Soon?
Link on message: #1209559
turtle722, on Dec 20 2011 - 00:46, said: Oh, I see, I was mistaken. When you say North American
Map you are not saying North American Provinces, you are saying
North American server. You would be adding the Asian
provinces to the North American server map for Asian/Oceania time
zones.
Link on message: #1209559

Gaea: Yep, unfortunately it is confusing with both being called "North
American."
The North American provinces for the Global map are scheduled to come out soon next year to better accommodate our American players.
The North American provinces for the Global map are scheduled to come out soon next year to better accommodate our American players.
Subject: Getting North America Soon?
Link on message: #1209559
turtle722, on Dec 20 2011 - 00:46, said: Oh, I see, I was mistaken. When you say North American
Map you are not saying North American Provinces, you are saying
North American server. You would be adding the Asian
provinces to the North American server map for Asian/Oceania time
zones.
Link on message: #1209559

Gaea: Yep, unfortunately it is confusing with both being called "North
American."
The North American provinces for the Global map are scheduled to come out soon next year to better accommodate our American players.
The North American provinces for the Global map are scheduled to come out soon next year to better accommodate our American players.
Subject:
All About Armoured Vehicles\"In Game" American Vehicles\Heavy Tanks\M103 conversion process: Why it is taking so long
Link on message: #1209535
GoldMountain, on Dec 19 2011 - 03:23, said: Comlpexity/time it takes to sort out the conversion is not the
issue
overlord said the team has not been working on it that much, that they have had greater priorities (bloody horns and camo)
the tank itself has been ready for months, but the devs have probably not spent any time working on integrating it/changeover

Link on message: #1209535

overlord said the team has not been working on it that much, that they have had greater priorities (bloody horns and camo)
the tank itself has been ready for months, but the devs have probably not spent any time working on integrating it/changeover
GeneralDirection: The programmer coding the camouflage system may not be the same
person who is coding the conversion script. And he's certainly not
the same person designing the M103 itself--that part of the process
is done by a game designer, rather than a programmer.
Subject: Getting North America Soon?
Link on message: #1209481
turtle722, on Dec 20 2011 - 00:06, said: http://worldoftanks....nia-time-zones/
After meeting with the Clan Wars designers in Minsk this past week, we spoke to them about opening the NA global map for the Oceanic regions. As a result of this, we will be introducing provinces soon to support time zones within these regions and want to get your feedback about the Oceanic and East Asia prime times.
Do you North America is going to be opened up when clan wars goes live again on 12/26? From the sound of it though, the North American Provinces will be set or Oceania and Asian time zones not North America. I read it as European Provinces will be North America Prime Time; North American Provinces will be Asia/Oceania.
Does that make sense? Would folks rather see an entire wipe of the map and have North American Provinces be on North America Prime Time, and European Provinces on Asia/Oceania prime time?
Link on message: #1209481

After meeting with the Clan Wars designers in Minsk this past week, we spoke to them about opening the NA global map for the Oceanic regions. As a result of this, we will be introducing provinces soon to support time zones within these regions and want to get your feedback about the Oceanic and East Asia prime times.
Do you North America is going to be opened up when clan wars goes live again on 12/26? From the sound of it though, the North American Provinces will be set or Oceania and Asian time zones not North America. I read it as European Provinces will be North America Prime Time; North American Provinces will be Asia/Oceania.
Does that make sense? Would folks rather see an entire wipe of the map and have North American Provinces be on North America Prime Time, and European Provinces on Asia/Oceania prime time?
Gaea: The basic thing is this:
The maps for Eastern Asia have already been developed and implemented on the Russian Server. In your quote above, we spoke with the Clan Wars designers and asked if we could implement those same maps (the Eastern Asia maps) for our Oceanic/Asian players as the current time zones on the European map do not accommodate them at all. This is why we are asking about the main time zones from our Oceanic players so they have their own prime times for Clan Wars.The maps for North America are still in development and will be released soon, with all 4 of the North American time zones included. These are not scheduled till next year
This way, both our American and Oceanic regions players will be covered for the Clan Wars prime times. I hope this clears things up for you a bit!
http://forum.worldof...le_honoring.gif
The maps for Eastern Asia have already been developed and implemented on the Russian Server. In your quote above, we spoke with the Clan Wars designers and asked if we could implement those same maps (the Eastern Asia maps) for our Oceanic/Asian players as the current time zones on the European map do not accommodate them at all. This is why we are asking about the main time zones from our Oceanic players so they have their own prime times for Clan Wars.The maps for North America are still in development and will be released soon, with all 4 of the North American time zones included. These are not scheduled till next year

This way, both our American and Oceanic regions players will be covered for the Clan Wars prime times. I hope this clears things up for you a bit!
http://forum.worldof...le_honoring.gif
Subject: Getting North America Soon?
Link on message: #1209481
turtle722, on Dec 20 2011 - 00:06, said: http://worldoftanks....nia-time-zones/
After meeting with the Clan Wars designers in Minsk this past week, we spoke to them about opening the NA global map for the Oceanic regions. As a result of this, we will be introducing provinces soon to support time zones within these regions and want to get your feedback about the Oceanic and East Asia prime times.
Do you North America is going to be opened up when clan wars goes live again on 12/26? From the sound of it though, the North American Provinces will be set or Oceania and Asian time zones not North America. I read it as European Provinces will be North America Prime Time; North American Provinces will be Asia/Oceania.
Does that make sense? Would folks rather see an entire wipe of the map and have North American Provinces be on North America Prime Time, and European Provinces on Asia/Oceania prime time?
Link on message: #1209481

After meeting with the Clan Wars designers in Minsk this past week, we spoke to them about opening the NA global map for the Oceanic regions. As a result of this, we will be introducing provinces soon to support time zones within these regions and want to get your feedback about the Oceanic and East Asia prime times.
Do you North America is going to be opened up when clan wars goes live again on 12/26? From the sound of it though, the North American Provinces will be set or Oceania and Asian time zones not North America. I read it as European Provinces will be North America Prime Time; North American Provinces will be Asia/Oceania.
Does that make sense? Would folks rather see an entire wipe of the map and have North American Provinces be on North America Prime Time, and European Provinces on Asia/Oceania prime time?
Gaea: The basic thing is this:
The maps for Eastern Asia have already been developed and implemented on the Russian Server. In your quote above, we spoke with the Clan Wars designers and asked if we could implement those same maps (the Eastern Asia maps) for our Oceanic/Asian players as the current time zones on the European map do not accommodate them at all. This is why we are asking about the main time zones from our Oceanic players so they have their own prime times for Clan Wars.The maps for North America are still in development and will be released soon, with all 4 of the North American time zones included. These are not scheduled till next year
This way, both our American and Oceanic regions players will be covered for the Clan Wars prime times. I hope this clears things up for you a bit!
http://forum.worldof...le_honoring.gif
The maps for Eastern Asia have already been developed and implemented on the Russian Server. In your quote above, we spoke with the Clan Wars designers and asked if we could implement those same maps (the Eastern Asia maps) for our Oceanic/Asian players as the current time zones on the European map do not accommodate them at all. This is why we are asking about the main time zones from our Oceanic players so they have their own prime times for Clan Wars.The maps for North America are still in development and will be released soon, with all 4 of the North American time zones included. These are not scheduled till next year

This way, both our American and Oceanic regions players will be covered for the Clan Wars prime times. I hope this clears things up for you a bit!
http://forum.worldof...le_honoring.gif
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