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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Vallter
Matchmaker Changes - Feedback.
arrow
12.07.2012 16:57:15
 
Subject: Matchmaker Changes - Feedback.
Link on message: #2235698

View Postamade, on Jul 12 2012 - 14:54, said: Whatever happened to the PzKpfw B2? Did it get changed to have the same MM as tier 4 heavies? I notice the Valentine which had the same MM as B2 also had its MM spread raised. Premium hotchkiss is also missing from the table, which IIRC had a slightly higher MM than regular tier II lights.


Vallter:
It's preliminary one and does not contain all vehicles


Vallter
7.5 Update Overview
arrow
12.07.2012 16:49:28
 
Subject: 7.5 Update Overview
Link on message: #2235646

Vallter: Public Test has just started


Vallter
7.5 Update Overview
arrow
12.07.2012 16:49:28
 
Subject: 7.5 Update Overview
Link on message: #2235646

Vallter: Public Test has just started


Vallter
7.5 Update Overview
arrow
12.07.2012 16:49:28
 
Subject: 7.5 Update Overview
Link on message: #2235646

Vallter: Public Test has just started


Vallter
7.5 Matchmaker Changes - Feedback.
arrow
12.07.2012 16:43:06
 
Subject: 7.5 Matchmaker Changes - Feedback.
Link on message: #2235600

Vallter: New MM Tab. Sorry for Russian, will translate it ASAP:
Posted Image


Vallter
Matchmaker Changes - Feedback.
arrow
12.07.2012 16:43:06
 
Subject: Matchmaker Changes - Feedback.
Link on message: #2235600

Vallter: New MM Tab. Now in English

Posted Image


Vallter
Matchmaker Changes - Feedback.
arrow
12.07.2012 16:43:06
 
Subject: Matchmaker Changes - Feedback.
Link on message: #2235600

Vallter: New MM Tab. Now in English

Posted Image


Vallter
7.5 Update Overview
arrow
12.07.2012 16:42:35
 
Subject: 7.5 Update Overview
Link on message: #2235592

Vallter: New MM Tab. Sorry for Russian, will translate it ASAP:
Posted Image


Vallter
7.5 Update Overview
arrow
12.07.2012 16:42:35
 
Subject: 7.5 Update Overview
Link on message: #2235592

Vallter: New MM Tab. Sorry for Russian, will translate it ASAP:

Posted Image


Vallter
7.5 Update Overview
arrow
12.07.2012 16:42:35
 
Subject: 7.5 Update Overview
Link on message: #2235592

Vallter: New MM Tab. Sorry for Russian, will translate it ASAP:

Posted Image


Vallter
7.5 Update Overview
arrow
12.07.2012 16:41:58
 
Subject: 7.5 Update Overview
Link on message: #2235586

View Postthomaschen11494, on Jul 12 2012 - 15:37, said: Why is the F-30 gun on the T-28 going to be removed?! It's the only thing that saves the T-28 from being some of the worst medium tank at Tier IV, since it has very weak , unsloped armor and a huge profile. You might as well remove the KT-28, since why put a tier 2 gun on a tier 4 tank?

Vallter: It will receive tighten MM spread

View PostHoleinthehead, on Jul 12 2012 - 15:38, said: Thats because they did a slight ninja nerf that they think we didn't notice .
Bit like taking the armor off the IS 4 when it was tier 9 , then giving it back when it became tier 10 .......

Vallter: Also we killed Kennedy

View Postdeano_au, on Jul 12 2012 - 15:39, said: Vallter, can you define "fully researched" in regards to the amx 12t "refund/bonus"?
Is this just the modules that need to be fully researched to fulfill the research requirements for case 1 and 2 or do the modules and both of the upgrade paths (amx 13 75, amx 13 f3 am) need to be researched to qualify?

Vallter: Just modules, AFAIK. But can change closer to the update.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:41:58
 
Subject: 7.5 Update Overview
Link on message: #2235586

View Postthomaschen11494, on Jul 12 2012 - 14:37, said: Why is the F-30 gun on the T-28 going to be removed?! It's the only thing that saves the T-28 from being some of the worst medium tank at Tier IV, since it has very weak , unsloped armor and a huge profile. You might as well remove the KT-28, since why put a tier 2 gun on a tier 4 tank?


Vallter:
It will receive tighten MM spread


View PostHoleinthehead, on Jul 12 2012 - 14:38, said: Thats because they did a slight ninja nerf that they think we didn't  notice .

Bit like taking the armor off the IS 4 when it was tier 9 , then giving it back when it became tier 10 .......


Vallter:
Also we killed Kennedy


View Postdeano_au, on Jul 12 2012 - 14:39, said: Vallter, can you define "fully researched" in regards to the amx 12t "refund/bonus"?

Is this just the modules that need to be fully researched  to fulfill the research requirements for case 1 and 2 or do the modules and both of the upgrade paths (amx 13 75, amx 13 f3 am) need to be researched to qualify?


Vallter:
Just modules, AFAIK. But can change closer to the update.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:41:58
 
Subject: 7.5 Update Overview
Link on message: #2235586

View Postthomaschen11494, on Jul 12 2012 - 14:37, said: Why is the F-30 gun on the T-28 going to be removed?! It's the only thing that saves the T-28 from being some of the worst medium tank at Tier IV, since it has very weak , unsloped armor and a huge profile. You might as well remove the KT-28, since why put a tier 2 gun on a tier 4 tank?


Vallter:
It will receive tighten MM spread


View PostHoleinthehead, on Jul 12 2012 - 14:38, said: Thats because they did a slight ninja nerf that they think we didn't  notice .

Bit like taking the armor off the IS 4 when it was tier 9 , then giving it back when it became tier 10 .......


Vallter:
Also we killed Kennedy


View Postdeano_au, on Jul 12 2012 - 14:39, said: Vallter, can you define "fully researched" in regards to the amx 12t "refund/bonus"?

Is this just the modules that need to be fully researched  to fulfill the research requirements for case 1 and 2 or do the modules and both of the upgrade paths (amx 13 75, amx 13 f3 am) need to be researched to qualify?


Vallter:
Just modules, AFAIK. But can change closer to the update.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:37:45
 
Subject: 7.5 Update Overview
Link on message: #2235560

View Postkingmenes, on Jul 12 2012 - 15:33, said: I can't believe it. Everything's great, the tier 10 mediums and all, but the problem is the AMX 12t's change from tier 5 to 6. It has pretty bad MM already, but imagine, if it moved up a tier, it would be a tier 6 light instead of tier 5, and the MM would get even worse. If it doesn't get any gun upgrades, then the AMX 12t, in tier 10 matches, will be useless and unbearable to play. If the AMX 12t, AMX 13 75, and AMX 13 90 are all moving up a tier, I expect one new thing from them: Better guns and increased stats. Without these things, they will be completely useless.

Vallter: They will have new modules and better stats along with them.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:37:45
 
Subject: 7.5 Update Overview
Link on message: #2235560

View Postkingmenes, on Jul 12 2012 - 14:33, said: I can't believe it. Everything's great, the tier 10 mediums and all, but the problem is the AMX 12t's change from tier 5 to 6. It has pretty bad MM already, but imagine, if it moved up a tier, it would be a tier 6 light instead of tier 5, and the MM would get even worse. If it doesn't get any gun upgrades, then the AMX 12t, in tier 10 matches, will be useless and unbearable to play. If the AMX 12t, AMX 13 75, and AMX 13 90 are all moving up a tier, I expect one new thing from them: Better guns and increased stats. Without these things, they will be completely useless.


Vallter:
They will have new modules and better stats along with them.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:37:45
 
Subject: 7.5 Update Overview
Link on message: #2235560

View Postkingmenes, on Jul 12 2012 - 14:33, said: I can't believe it. Everything's great, the tier 10 mediums and all, but the problem is the AMX 12t's change from tier 5 to 6. It has pretty bad MM already, but imagine, if it moved up a tier, it would be a tier 6 light instead of tier 5, and the MM would get even worse. If it doesn't get any gun upgrades, then the AMX 12t, in tier 10 matches, will be useless and unbearable to play. If the AMX 12t, AMX 13 75, and AMX 13 90 are all moving up a tier, I expect one new thing from them: Better guns and increased stats. Without these things, they will be completely useless.


Vallter:
They will have new modules and better stats along with them.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:35:15
 
Subject: 7.5 Update Overview
Link on message: #2235541

View PostJason1138, on Jul 12 2012 - 15:30, said: "Not every time. Sometimes vehicle get a buff"
name a frech vehicle that got a buff after they were introduced. the bat chat? the lorraine? the 1390? the 50b? the 50 120? the 50 100? all nerfed, no buffs. don't lie
"I like theoretical suggestion made without actual testing-)
If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes."
you mean how you guys buffed the underperforming t34? oh no, you guys left it as the worst tier 9, with never a buff for it, for a year, even going so far as to say that its replacement "wasn't a priority"

Vallter: And T34 is good now on Tier VIII. We sorry for the delay for this changes, but we decided not to make them without introduction of the new vehicle.
http://worldoftanks....2-release-notes
French vehicles:
Hotchkiss H35:
- turrent turning speed increased by 0.5 degrees/sec;
- view range increased by 2.5 m;
- gun elevation angle changed from 16 to 20 degrees upwards and from 10 to 13 degrees downwards.
D1:
- durability with first turret on increased by 5 points;
- first turret turning speed increased by 1 degree/sec;
- second turret turning speed increased by 0.25 degrees/sec;
- second turret view range increased by 2.5 m;
- gun 37mm APX SA18 reload time in second turret reduced by 0.21 sec.
B1:
- durability with first turret on increased by 10 points;
- turning speed increased by 2 degrees/sec;
- dispersion from motion and turning reduced by 10%;
- first turret turning speed increased by 1.5 degrees/sec;
- second turret turning speed increased by 1 degree/sec;
- first turret view range reduced by 15 m;
- second turret view range reduced by 12.5 m;
- gun elevation angle changed from 10 to 18 degrees downwards;
- reload time of gun 47mm SA34 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA35 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA34 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA35 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA37 in the second turret reduced by 0.21 sec.
BDR G1B:
- durability with first turret on increased by 20 points;
- durability with second turret on increased by 10 points;
- reduced durability of mid-suspension;
- first turret view range reduced by 6.25 m;
- second turret view range reduced by 3.75 m;
- second turret turning speed increased by 0.25 degrees/sec;
- reload time of gun 75mm SA32 in the first turret reduced by 0.08 sec;
- reload time of gun 75mm Long 44 in the first turret reduced by 0.08 sec;
- reload time of gun 90mm canon DCA 30 in the second turret reduced by 0.21 sec;
- aiming time of gun 90mm canon DCA 30 in the second turret reduced by 0.35 sec.
etc.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:35:15
 
Subject: 7.5 Update Overview
Link on message: #2235541

View PostJason1138, on Jul 12 2012 - 14:30, said: "Not every time. Sometimes vehicle get a buff"

name a frech vehicle that got a buff after they were introduced. the bat chat? the lorraine? the 1390? the 50b? the 50 120? the 50 100? all nerfed, no buffs. don't lie



"I like theoretical suggestion made without actual testing-)

If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes."


you mean how you guys buffed the underperforming t34? oh no, you guys left it as the worst tier 9, with never a buff for it, for a year, even going so far as to say that its replacement "wasn't a priority"


Vallter:
And T34 is good now on Tier VIII. We sorry for the delay for this changes, but we decided not to make them without introduction of the new vehicle.

http://worldoftanks....2-release-notes

French vehicles:
Hotchkiss H35:
- turrent turning speed increased by 0.5 degrees/sec;
- view range increased by 2.5 m;
- gun elevation angle changed from 16 to 20 degrees upwards and from 10 to 13 degrees downwards.

D1:
- durability with first turret on increased by 5 points;
- first turret turning speed increased by 1 degree/sec;
- second turret turning speed increased by 0.25 degrees/sec;
- second turret view range increased by 2.5 m;
- gun 37mm APX SA18 reload time in second turret reduced by 0.21 sec.

B1:
- durability with first turret on increased by 10 points;
- turning speed increased by 2 degrees/sec;
- dispersion from motion and turning reduced by 10%;
- first turret turning speed increased by 1.5 degrees/sec;
- second turret turning speed increased by 1 degree/sec;
- first turret view range reduced by 15 m;
- second turret view range reduced by 12.5 m;
- gun elevation angle changed from 10 to 18 degrees downwards;
- reload time of gun 47mm SA34 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA35 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA34 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA35 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA37 in the second turret reduced by 0.21 sec.

BDR G1B:
- durability with first turret on increased by 20 points;
- durability with second turret on increased by 10 points;
- reduced durability of mid-suspension;
- first turret view range reduced by 6.25 m;
- second turret view range reduced by 3.75 m;
- second turret turning speed increased by 0.25 degrees/sec;
- reload time of gun 75mm SA32 in the first turret reduced by 0.08 sec;
- reload time of gun 75mm Long 44 in the first turret reduced by 0.08 sec;
- reload time of gun 90mm canon DCA 30 in the second turret reduced by 0.21 sec;
- aiming time of gun 90mm canon DCA 30 in the second turret reduced by 0.35 sec.


etc.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:35:15
 
Subject: 7.5 Update Overview
Link on message: #2235541

View PostJason1138, on Jul 12 2012 - 14:30, said: "Not every time. Sometimes vehicle get a buff"

name a frech vehicle that got a buff after they were introduced. the bat chat? the lorraine? the 1390? the 50b? the 50 120? the 50 100? all nerfed, no buffs. don't lie



"I like theoretical suggestion made without actual testing-)

If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes."


you mean how you guys buffed the underperforming t34? oh no, you guys left it as the worst tier 9, with never a buff for it, for a year, even going so far as to say that its replacement "wasn't a priority"


Vallter:
And T34 is good now on Tier VIII. We sorry for the delay for this changes, but we decided not to make them without introduction of the new vehicle.

http://worldoftanks....2-release-notes

French vehicles:
Hotchkiss H35:
- turrent turning speed increased by 0.5 degrees/sec;
- view range increased by 2.5 m;
- gun elevation angle changed from 16 to 20 degrees upwards and from 10 to 13 degrees downwards.

D1:
- durability with first turret on increased by 5 points;
- first turret turning speed increased by 1 degree/sec;
- second turret turning speed increased by 0.25 degrees/sec;
- second turret view range increased by 2.5 m;
- gun 37mm APX SA18 reload time in second turret reduced by 0.21 sec.

B1:
- durability with first turret on increased by 10 points;
- turning speed increased by 2 degrees/sec;
- dispersion from motion and turning reduced by 10%;
- first turret turning speed increased by 1.5 degrees/sec;
- second turret turning speed increased by 1 degree/sec;
- first turret view range reduced by 15 m;
- second turret view range reduced by 12.5 m;
- gun elevation angle changed from 10 to 18 degrees downwards;
- reload time of gun 47mm SA34 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA35 in first turret reduced by 0.21 sec;
- reload time of gun 47mm SA34 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA35 in the second turret reduced by 0.08 sec;
- reload time of gun 47mm SA37 in the second turret reduced by 0.21 sec.

BDR G1B:
- durability with first turret on increased by 20 points;
- durability with second turret on increased by 10 points;
- reduced durability of mid-suspension;
- first turret view range reduced by 6.25 m;
- second turret view range reduced by 3.75 m;
- second turret turning speed increased by 0.25 degrees/sec;
- reload time of gun 75mm SA32 in the first turret reduced by 0.08 sec;
- reload time of gun 75mm Long 44 in the first turret reduced by 0.08 sec;
- reload time of gun 90mm canon DCA 30 in the second turret reduced by 0.21 sec;
- aiming time of gun 90mm canon DCA 30 in the second turret reduced by 0.35 sec.


etc.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:30:28
 
Subject: 7.5 Update Overview
Link on message: #2235510

View PostHoleinthehead, on Jul 12 2012 - 15:25, said: That has been said before , yet it still went on sale .........

Vallter: It was a mistake of an employee, which was corrected ASAP

View PostKGBElite, on Jul 12 2012 - 15:26, said: Feel bad for the CM, responding to all the rage and QQ right now. :Smile-tongue:

Vallter: No problems. There is no rage or QQ, there is feedback from players. And to answer on both positive and negative is my job, which I like a lot. The only way to upset me a bit is to hold a non-constructive discussion. But for such cases I can 'summon' Moderators and GM's -))


Vallter
7.5 Update Overview
arrow
12.07.2012 16:30:28
 
Subject: 7.5 Update Overview
Link on message: #2235510

View PostHoleinthehead, on Jul 12 2012 - 14:25, said: That has been said before , yet it still went on sale .........


Vallter:
It was a mistake of an employee, which was corrected ASAP


View PostKGBElite, on Jul 12 2012 - 14:26, said: Feel bad for the CM, responding to all the rage and QQ right now. :Smile-tongue:


Vallter:
No problems. There is no rage or QQ, there is feedback from players. And to answer on both positive and negative is my job, which I like a lot. The only way to upset me a bit is to hold a non-constructive discussion. But for such cases I can 'summon' Moderators and GM's -))


Vallter
7.5 Update Overview
arrow
12.07.2012 16:30:28
 
Subject: 7.5 Update Overview
Link on message: #2235510

View PostHoleinthehead, on Jul 12 2012 - 14:25, said: That has been said before , yet it still went on sale .........


Vallter:
It was a mistake of an employee, which was corrected ASAP


View PostKGBElite, on Jul 12 2012 - 14:26, said: Feel bad for the CM, responding to all the rage and QQ right now. :Smile-tongue:


Vallter:
No problems. There is no rage or QQ, there is feedback from players. And to answer on both positive and negative is my job, which I like a lot. The only way to upset me a bit is to hold a non-constructive discussion. But for such cases I can 'summon' Moderators and GM's -))


Vallter
7.5 Update Public Test details
arrow
12.07.2012 16:22:50
 
Subject: 7.5 Update Public Test details
Link on message: #2235470

Vallter: Detailed update notes
List of changes in 0.7.5 test version, in comparison 0.7.4.1

- Added 3 new maps: Seaport, Highway, Quiet Beach.
- Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1
- Added new tier V french light tank ELC AMX
- Added new tier VIII German tank destroyer JagdPanther II
- French light and medium tanks AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t moved 1 tier up
- Added new tier X tank destroyers: JagdPz E-100, Объект 268, AMX 50 Foch 155, T110E3, T110E4
- Added British tab in tech tree Menu & premium British medium tank Matilda Black Prince
- Rebalanced DickerMax & SuperPershing premium tanks
- Credit income and repair cost rebalanced for some tanks
- Reworked Matchmaking for the majority of vehicles, players now shouldn’t see tanks 2 Tier's higher or lower their own.
- All experience from elite Ferdinand transferred to JagdTiger
- Rebalanced tier II & III tank destroyers
- Based on statistics results, we've rebalanced (mainly nerfed) some parameters of French TD's and SPG's added in 7.4.
- Based on statistics results, we've rebalanced (mainly buffed) some parameters of the second USSR Heavy Tank line: Т-150, КV-3, КV-4, SТ-1, IS-4.
- Based on statistics results, we've rebalanced(mainly buffed) some parameters of Tier 10 German Heavy Tank line: E-100 и Maus.
- Because of the introduction of Tier 10 Medium tanks, the following Tier 9 vehicles were rebalanced: E-50, M46 Patton, Т-54.
- Fixed icon of AMX 105 AM French SPG .
- Fixed the name and parameter's for top suspension of Lorraine 155 51 French SPG.
- Reworked 'ZigZag' camouflage pattern on M18 Hellcat USA TD;
- Fixed impossibility to buy а M24 Chaffee stock engine after selling it
- Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8.
- Changed IS-8 armouring;
- Fixed errors in armouring of AMX 50 Foch TD.
- Fixed errors in armouring of Somua Sau 40 TD.
- Rebalanced some soviet medium tanks and tank destroyers:
- Т-28: F-30 gun removed, tank rebalanced
- Т-34-85: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.
- Т-43: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.
- КV-13 rebalanced
- SU-85: 107мм ZiS-6S gun removed, 85мм D-5S-85BM added, tank rebalanced.
- Reworked mechanics for shell-shock crew damage with High-Explosive rounds
- In the case of hitting an Internal Module, if the Armour was penetrated, it will still deal damage
- Fixed the 'We hit them hard' audio in the cases of setting an enemy tank on fire.
- Fixed a game crash when leaving a battle to garage.
- Game Client now uses the new 'Vivox' library for voice chat's.
- Fixed the density of some bushes which influenced camouflage level.
- Fixed the unavailability of the WoT symbol on the white banner in 'Encounter' battle mode.
- Fixed some rare cases of not removing the training room chat once the room gets dismissed.
- Added and reworked some battle hints.
- Fixed the incorrect display of login screen when quickly pressing enter after the client loads.
- Reworked the hint pop-up text on some buttons in replays;
- Added the restoration of XP in XP exchange window once clicking on vehicle check-box;
- Fixed the damaged modules display of ally vehicle's in 'postmortem' mode while watching him playing.
- Fixed suspension repairing option for 'Ctrl + LMB' click on the image.
- Fixed the disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels;
- Fixed platoon window to remember it's position when re-opened after being moved then closed in hangar;
- Some additions were made to the battle hints that pops up when pressing 'F1' in battle.
- Fixed some names of tanks being cut off in the battle loading screen;
- Fixed the placement of the vehicle icons in historical text.
- Added a PA notification of compensation for extended server maintenance's.
- Slightly changed mini-map icons colours;
- Fixed the de​sc​ri​ption and conditions of obtaining Fadin's medal;
- Fixed some errors in chat filter;
- Fixed the display of durability marker over tanks with all crew wounded;
- Fixed the way 'Attention to sector X' works with max scaled mini-maps
- Fixed the pop-up text for mastery badges;
- Fixed the changing of marker colours when switching 'alternative colour scheme' on and off;
- Fixed the way alternative colour schemes work in Training rooms
- Fixed the de​sc​ri​ption for 'Master' mastery badges;
- Fixed the de​sc​ri​ption of some crew skills and perks;
- Fixed some errors in the training interface.
- Fixed some places on 'Widepark' where tanks would get stuck.
- On Airfield 'planes in the sky' environment effect added;


Vallter
7.5 Update Public Test details
arrow
12.07.2012 16:22:50
 
Subject: 7.5 Update Public Test details
Link on message: #2235470

Vallter: Detailed update notes
List of changes in 0.7.5 test version, in comparison 0.7.4.1
                    
- Added 3 new maps: Seaport, Highway, Quiet Beach.

- Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1

- Added new tier V french light tank ELC AMX

- Added new tier VIII German tank destroyer JagdPanther II

- French light and medium tanks AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t moved 1 tier up

- Added new tier X tank destroyers: JagdPz E-100, Объект 268, AMX 50 Foch 155, T110E3, T110E4

- Added British tab in tech tree Menu & premium British medium tank Matilda Black Prince

- Rebalanced DickerMax & SuperPershing premium tanks

- Credit income and repair cost rebalanced for some tanks

- Reworked Matchmaking for the majority of vehicles,  players now shouldn’t see tanks 2 Tier's higher or lower their own.
- All experience from elite Ferdinand transferred to JagdTiger
- Rebalanced tier II & III tank destroyers
- Based on statistics results, we've rebalanced (mainly nerfed) some parameters of French TD's and SPG's added in 7.4.
- Based on statistics results, we've rebalanced (mainly buffed) some parameters of the second USSR Heavy Tank line: Т-150, КV-3, КV-4, SТ-1, IS-4.
- Based on statistics results, we've rebalanced(mainly buffed) some parameters of Tier 10 German Heavy Tank line: E-100 и Maus.
- Because of the introduction of Tier 10 Medium tanks, the following Tier 9 vehicles were rebalanced: E-50, M46 Patton, Т-54.
- Fixed icon of AMX 105 AM French SPG .
- Fixed the name and parameter's for top suspension of Lorraine 155 51 French SPG.
- Reworked 'ZigZag' camouflage pattern on M18 Hellcat USA TD;
- Fixed impossibility to buy а M24 Chaffee stock engine after selling it
- Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8.
- Changed IS-8 armouring;
- Fixed errors in armouring of AMX 50 Foch TD.
- Fixed errors in armouring of Somua Sau 40 TD.

- Rebalanced some soviet medium tanks and tank destroyers:

- Т-28: F-30 gun removed, tank rebalanced

- Т-34-85: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.

- Т-43: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.

- КV-13 rebalanced

- SU-85: 107мм ZiS-6S gun removed, 85мм D-5S-85BM added, tank rebalanced.

- Reworked mechanics for shell-shock crew damage with High-Explosive rounds

- In the case of hitting an Internal Module, if the Armour was penetrated, it will still deal damage

- Fixed the 'We hit them hard' audio in the cases of setting an enemy tank on fire.

- Fixed a game crash when leaving a battle to garage.

- Game Client now uses the new 'Vivox' library for voice chat's.

- Fixed the density of some bushes which influenced camouflage level.

- Fixed the unavailability of the WoT symbol on the white banner in 'Encounter' battle mode.

- Fixed some rare cases of not removing the training room chat once the room gets dismissed.

- Added and reworked some battle hints.

- Fixed the incorrect display of login screen when quickly pressing enter after the client loads.

- Reworked the hint pop-up text on some buttons in replays;

- Added the restoration of XP in XP exchange window once clicking on vehicle check-box;

- Fixed the damaged modules display of ally vehicle's in 'postmortem' mode while watching him playing.

- Fixed suspension repairing option for 'Ctrl + LMB' click on the image.

- Fixed the disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels;

- Fixed platoon window to remember it's position when re-opened after being moved then closed in hangar;

- Some additions were made to the battle hints that pops up when pressing 'F1' in battle.

- Fixed some names of tanks being cut off in the battle loading screen;

- Fixed the placement of the vehicle icons in historical text.

- Added a PA notification of compensation for extended server maintenance's.

- Slightly changed mini-map icons colours;

- Fixed the de​sc​ri​ption and conditions of obtaining Fadin's medal;

- Fixed some errors in chat filter;

- Fixed the display of durability marker over tanks with all crew wounded;

- Fixed the way 'Attention to sector X' works with max scaled mini-maps

- Fixed the pop-up text for mastery badges;

- Fixed the changing of marker colours when switching 'alternative colour scheme' on and off;

- Fixed the way alternative colour schemes work in Training rooms

- Fixed the de​sc​ri​ption for 'Master' mastery badges;

- Fixed the de​sc​ri​ption of some crew skills and perks;

- Fixed some errors in the training interface.

- Fixed some places on 'Widepark' where tanks would get stuck.

- On Airfield 'planes in the sky' environment effect added;


Vallter
7.5 Update Public Test details
arrow
12.07.2012 16:22:50
 
Subject: 7.5 Update Public Test details
Link on message: #2235470

Vallter: Detailed update notes
List of changes in 0.7.5 test version, in comparison 0.7.4.1
                    
- Added 3 new maps: Seaport, Highway, Quiet Beach.

- Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1

- Added new tier V french light tank ELC AMX

- Added new tier VIII German tank destroyer JagdPanther II

- French light and medium tanks AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t moved 1 tier up

- Added new tier X tank destroyers: JagdPz E-100, Объект 268, AMX 50 Foch 155, T110E3, T110E4

- Added British tab in tech tree Menu & premium British medium tank Matilda Black Prince

- Rebalanced DickerMax & SuperPershing premium tanks

- Credit income and repair cost rebalanced for some tanks

- Reworked Matchmaking for the majority of vehicles,  players now shouldn’t see tanks 2 Tier's higher or lower their own.
- All experience from elite Ferdinand transferred to JagdTiger
- Rebalanced tier II & III tank destroyers
- Based on statistics results, we've rebalanced (mainly nerfed) some parameters of French TD's and SPG's added in 7.4.
- Based on statistics results, we've rebalanced (mainly buffed) some parameters of the second USSR Heavy Tank line: Т-150, КV-3, КV-4, SТ-1, IS-4.
- Based on statistics results, we've rebalanced(mainly buffed) some parameters of Tier 10 German Heavy Tank line: E-100 и Maus.
- Because of the introduction of Tier 10 Medium tanks, the following Tier 9 vehicles were rebalanced: E-50, M46 Patton, Т-54.
- Fixed icon of AMX 105 AM French SPG .
- Fixed the name and parameter's for top suspension of Lorraine 155 51 French SPG.
- Reworked 'ZigZag' camouflage pattern on M18 Hellcat USA TD;
- Fixed impossibility to buy а M24 Chaffee stock engine after selling it
- Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8.
- Changed IS-8 armouring;
- Fixed errors in armouring of AMX 50 Foch TD.
- Fixed errors in armouring of Somua Sau 40 TD.

- Rebalanced some soviet medium tanks and tank destroyers:

- Т-28: F-30 gun removed, tank rebalanced

- Т-34-85: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.

- Т-43: 100мм D10T gun removed, 85мм D5T-85BM gun improved, V-54K engine added.

- КV-13 rebalanced

- SU-85: 107мм ZiS-6S gun removed, 85мм D-5S-85BM added, tank rebalanced.

- Reworked mechanics for shell-shock crew damage with High-Explosive rounds

- In the case of hitting an Internal Module, if the Armour was penetrated, it will still deal damage

- Fixed the 'We hit them hard' audio in the cases of setting an enemy tank on fire.

- Fixed a game crash when leaving a battle to garage.

- Game Client now uses the new 'Vivox' library for voice chat's.

- Fixed the density of some bushes which influenced camouflage level.

- Fixed the unavailability of the WoT symbol on the white banner in 'Encounter' battle mode.

- Fixed some rare cases of not removing the training room chat once the room gets dismissed.

- Added and reworked some battle hints.

- Fixed the incorrect display of login screen when quickly pressing enter after the client loads.

- Reworked the hint pop-up text on some buttons in replays;

- Added the restoration of XP in XP exchange window once clicking on vehicle check-box;

- Fixed the damaged modules display of ally vehicle's in 'postmortem' mode while watching him playing.

- Fixed suspension repairing option for 'Ctrl + LMB' click on the image.

- Fixed the disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels;

- Fixed platoon window to remember it's position when re-opened after being moved then closed in hangar;

- Some additions were made to the battle hints that pops up when pressing 'F1' in battle.

- Fixed some names of tanks being cut off in the battle loading screen;

- Fixed the placement of the vehicle icons in historical text.

- Added a PA notification of compensation for extended server maintenance's.

- Slightly changed mini-map icons colours;

- Fixed the de​sc​ri​ption and conditions of obtaining Fadin's medal;

- Fixed some errors in chat filter;

- Fixed the display of durability marker over tanks with all crew wounded;

- Fixed the way 'Attention to sector X' works with max scaled mini-maps

- Fixed the pop-up text for mastery badges;

- Fixed the changing of marker colours when switching 'alternative colour scheme' on and off;

- Fixed the way alternative colour schemes work in Training rooms

- Fixed the de​sc​ri​ption for 'Master' mastery badges;

- Fixed the de​sc​ri​ption of some crew skills and perks;

- Fixed some errors in the training interface.

- Fixed some places on 'Widepark' where tanks would get stuck.

- On Airfield 'planes in the sky' environment effect added;


Vallter
7.5 Update Overview
arrow
12.07.2012 16:21:25
 
Subject: 7.5 Update Overview
Link on message: #2235465

View PostJason1138, on Jul 12 2012 - 15:18, said: a patton vs a t54 now has a better chance of winning that a patton vs a 54 will after this next patch. how is that the same fun vehicle?

Vallter: I like theoretical suggestion made without actual testing-)
If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:21:25
 
Subject: 7.5 Update Overview
Link on message: #2235465

View PostJason1138, on Jul 12 2012 - 14:18, said:
a patton vs a t54 now has a better chance of winning that a patton vs a 54 will after this next patch. how is that the same fun vehicle?



Vallter:
I like theoretical suggestion made without actual testing-)

If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:21:25
 
Subject: 7.5 Update Overview
Link on message: #2235465

View PostJason1138, on Jul 12 2012 - 14:18, said:
a patton vs a t54 now has a better chance of winning that a patton vs a 54 will after this next patch. how is that the same fun vehicle?



Vallter:
I like theoretical suggestion made without actual testing-)

If T-54, or E-50, or Patton, or any other vehicle will be over- or underperforming in 7.5 Public Test, it will receive appropriate changes.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:19:10
 
Subject: 7.5 Update Overview
Link on message: #2235455

View PostJason1138, on Jul 12 2012 - 15:17, said: "As expected. The french TDs and arty have been nerfed after people used gold to get it."
yep. dunno why anyone still falls for it but people will buy the new brit tank, train brit crews for it, spend tons of gold when the british tree comes out to get the top tanks, and then get those tanks nerfed too
happens literally every time

Vallter: Not every time. Sometimes vehicle get a buff. The case is that we cannot balance vehicles well even on common test. And have to make ammendments in the next updates.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:19:10
 
Subject: 7.5 Update Overview
Link on message: #2235455

View PostJason1138, on Jul 12 2012 - 14:17, said: "As expected. The french TDs and arty have been nerfed after people used gold to get it."


yep. dunno why anyone still falls for it but people will buy the new brit tank, train brit crews for it, spend tons of gold when the british tree comes out to get the top tanks, and then get those tanks nerfed too

happens literally every time


Vallter:
Not every time. Sometimes vehicle get a buff. The case is that we cannot balance vehicles well even on common test. And have to make ammendments in the next updates.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:19:10
 
Subject: 7.5 Update Overview
Link on message: #2235455

View PostJason1138, on Jul 12 2012 - 14:17, said: "As expected. The french TDs and arty have been nerfed after people used gold to get it."


yep. dunno why anyone still falls for it but people will buy the new brit tank, train brit crews for it, spend tons of gold when the british tree comes out to get the top tanks, and then get those tanks nerfed too

happens literally every time


Vallter:
Not every time. Sometimes vehicle get a buff. The case is that we cannot balance vehicles well even on common test. And have to make ammendments in the next updates.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:16:40
 
Subject: 7.5 Update Overview
Link on message: #2235440

View Postrayman49, on Jul 12 2012 - 15:14, said: I am little concern about the all the French line getting moved up. I can see the lor and bat chat performing at tier 9 and 10 but I get concerned about the 12t and the 13 75 being moved up. If they do not get pen improvements they will suffer greatly. Especially the 12t which struggles to pen already and needs a good amount of time to get to top speed. I am aware many people are not fans of this tank because of the infamous auto loader but they are currently fair tanks, but after being moved up I think they could become underpowered and become nothing more then a scout that dies 30 seconds into match and they are meant to be so much more then that :( does anyone else share my concern?

Vallter: They will receive some improvements.
Also, you will able to try it out soon. Public Test will start within an hour


Vallter
7.5 Update Overview
arrow
12.07.2012 16:16:40
 
Subject: 7.5 Update Overview
Link on message: #2235440

View Postrayman49, on Jul 12 2012 - 14:14, said: I am little concern about the all the French line getting moved up. I can see the lor and bat chat performing at tier 9 and 10 but I get concerned about the 12t and the 13 75 being moved up. If they do not get pen improvements they will suffer greatly. Especially the 12t which struggles to pen already and needs a good amount of time to get to top speed. I am aware many people are not fans of this tank because of the infamous auto loader but they are currently fair tanks, but after being moved up I think they could become underpowered and become nothing more then a scout that dies 30 seconds into match and they are meant to be so much more then that :( does anyone else share my concern?


Vallter:
They will receive some improvements.


Also, you will able to try it out soon. Public Test will start within an hour


Vallter
7.5 Update Overview
arrow
12.07.2012 16:16:40
 
Subject: 7.5 Update Overview
Link on message: #2235440

View Postrayman49, on Jul 12 2012 - 14:14, said: I am little concern about the all the French line getting moved up. I can see the lor and bat chat performing at tier 9 and 10 but I get concerned about the 12t and the 13 75 being moved up. If they do not get pen improvements they will suffer greatly. Especially the 12t which struggles to pen already and needs a good amount of time to get to top speed. I am aware many people are not fans of this tank because of the infamous auto loader but they are currently fair tanks, but after being moved up I think they could become underpowered and become nothing more then a scout that dies 30 seconds into match and they are meant to be so much more then that :( does anyone else share my concern?


Vallter:
They will receive some improvements.


Also, you will able to try it out soon. Public Test will start within an hour


Vallter
7.5 Update Overview
arrow
12.07.2012 16:15:48
 
Subject: 7.5 Update Overview
Link on message: #2235437

View PostEsusIonhar, on Jul 12 2012 - 15:05, said: Not Russia I note. So I could still be correct.

Vallter: Not Russia. But the main goal is to make vehicle fun for owners who contributed to the game at start, when it was not even released. We appreciate their contribution and don't want to make their vehicle really good for playing.

View PostDentedBullet, on Jul 12 2012 - 15:07, said: Vallter, firstly love the game and I'm very excited about the 7.5 patch. My question is as an E-100 owner, why have WG chosen to buff the E-100 in this way when the real problem is the lower front panel and the very low pen gun? The accuracy is fine as it is and the 100 extra HP will do nothing given the lower front plate hasn't changed and now it will take an extra second to shoot. I really think WG should rethink this as it will not improve the tanks performance. Looking forward to your reply.

Vallter: 1)Me too, I want my Patton III -)
2)If statistics will show taht buff had no influence, we will rethink it for sure.

View PostBrann, on Jul 12 2012 - 15:08, said: Not very happy with the Marder changes, the poor thing gets 1 shotted by anything with a HE launcher and dies to 2-3 AP shots, view range and distance with it's top gun were basically the Marder's only strengths.
Changing everything that made the Marder great....I just don't know.

Vallter: Merder will now enter less Tier spread. So it was neither nerfed nor buffed.

View PostJason1138, on Jul 12 2012 - 15:11, said: lol @ buffing the IS4 again, but nerfing the patton
so glad i dont spend real money on this game anymore

Vallter: Patton receives reduced Tier spread. So it will be same fun vehicle as it is now.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:15:48
 
Subject: 7.5 Update Overview
Link on message: #2235437

View PostEsusIonhar, on Jul 12 2012 - 14:05, said: Not Russia I note. So I could still be correct.


Vallter:
Not Russia. But the main goal is to make vehicle fun for owners who contributed to the game at start, when it was not even released. We appreciate their contribution and don't want to make their vehicle really good for playing.


View PostDentedBullet, on Jul 12 2012 - 14:07, said: Vallter, firstly love the game and I'm very excited about the 7.5 patch. My question is as an E-100 owner, why have WG chosen to buff the E-100 in this way when the real problem is the lower front panel and the very low pen gun? The accuracy is fine as it is and the 100 extra HP will do nothing given the lower front plate hasn't changed and now it will take an extra second to shoot. I really think WG should rethink this as it will not improve the tanks performance. Looking forward to your reply.


Vallter:
1)Me too, I want my Patton III -)
2)If statistics will show taht buff had no influence, we will rethink it for sure.


View PostBrann, on Jul 12 2012 - 14:08, said: Not very happy with the Marder changes, the poor thing gets 1 shotted by anything with a HE launcher and dies to 2-3 AP shots, view range and distance with it's top gun were basically the Marder's only strengths.

Changing everything that made the Marder great....I just don't know.


Vallter:
Merder will now enter less Tier spread. So it was neither nerfed nor buffed.


View PostJason1138, on Jul 12 2012 - 14:11, said: lol @ buffing the IS4 again, but nerfing the patton

so glad i dont spend real money on this game anymore


Vallter:
Patton receives reduced Tier spread. So it will be same fun vehicle as it is now.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:15:48
 
Subject: 7.5 Update Overview
Link on message: #2235437

View PostEsusIonhar, on Jul 12 2012 - 14:05, said: Not Russia I note. So I could still be correct.


Vallter:
Not Russia. But the main goal is to make vehicle fun for owners who contributed to the game at start, when it was not even released. We appreciate their contribution and don't want to make their vehicle really good for playing.


View PostDentedBullet, on Jul 12 2012 - 14:07, said: Vallter, firstly love the game and I'm very excited about the 7.5 patch. My question is as an E-100 owner, why have WG chosen to buff the E-100 in this way when the real problem is the lower front panel and the very low pen gun? The accuracy is fine as it is and the 100 extra HP will do nothing given the lower front plate hasn't changed and now it will take an extra second to shoot. I really think WG should rethink this as it will not improve the tanks performance. Looking forward to your reply.


Vallter:
1)Me too, I want my Patton III -)
2)If statistics will show taht buff had no influence, we will rethink it for sure.


View PostBrann, on Jul 12 2012 - 14:08, said: Not very happy with the Marder changes, the poor thing gets 1 shotted by anything with a HE launcher and dies to 2-3 AP shots, view range and distance with it's top gun were basically the Marder's only strengths.

Changing everything that made the Marder great....I just don't know.


Vallter:
Merder will now enter less Tier spread. So it was neither nerfed nor buffed.


View PostJason1138, on Jul 12 2012 - 14:11, said: lol @ buffing the IS4 again, but nerfing the patton

so glad i dont spend real money on this game anymore


Vallter:
Patton receives reduced Tier spread. So it will be same fun vehicle as it is now.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:12:06
 
Subject: 7.5 Update Overview
Link on message: #2235415

View PostVanaras, on Jul 12 2012 - 14:48, said: Well i guess the time and money that we spend on Top Tiers dont mater for you, sou why in the hell are we going for something that we cant enjoy. All that is left is frustration in play for TD- players.No pen-no speed-no armor and now no income nice jobe.

Vallter: 1)Everyone can get a Top Tier vehicle freely.
2)We appriciate time players spend on our game.
3)We do not want middle and low tier to die out, so we have to push player go back and play them somehow.
4)I own Ferdinand myself and it's one of my favourite vehicles. I totally disagree with your comment about TD role. Bu the last thing is an IMO.

View PostQuintan, on Jul 12 2012 - 14:54, said: So why make things worse for any one? isn't the key to make the game more fun?
Or is the key to make it impossible to make credits without a fleet of premiums? ahhh!! that's makes more sense... heck why even have other tanks? I mean they are less and less fun to play with less and less incentive.. let's just make all tanks premium!!! that will solve all the problems, boom!!

Vallter: This would an issue with progressing to fast over the tree.

View Postfritz3d, on Jul 12 2012 - 14:55, said: What I mean is, imagine I put a crew from 13/90 on BatChat without retraining it (i.e. it's red). When it goes through the update, will that crew become BatChat crew or will it remain 13/90 crew? (basically will it be retrained to the new tank for free?)

Vallter: It will be trained to new version of the 13 90.

View PostVikesh, on Jul 12 2012 - 14:56, said: As expected. The french TDs and arty have been nerfed after people used gold to get it.

Vallter: They could get this vehicles freely, so I disagree with comment about gold. But we do agree that we made them overperforming and this is something we want to change.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:12:06
 
Subject: 7.5 Update Overview
Link on message: #2235415

View PostVanaras, on Jul 12 2012 - 13:48, said: Well i guess the time and money that we spend on Top Tiers dont mater for you, sou why in the hell are we going for something that we cant enjoy. All that is left is frustration in play for TD- players.No pen-no speed-no armor and now no income  nice jobe.


Vallter:
1)Everyone can get a Top Tier vehicle freely.
2)We appriciate time  players spend on our game.
3)We do not want middle and low tier to die out, so we have to push player go back and play them somehow.
4)I own Ferdinand myself and it's one of my favourite vehicles. I totally disagree with your comment about TD role. Bu the last thing is an IMO.


View PostQuintan, on Jul 12 2012 - 13:54, said: So why make things worse for any one? isn't the key to make the game more fun?

Or is the key to make it impossible to make credits without a fleet of premiums?  ahhh!! that's makes more sense... heck why even have other tanks? I mean they are less and less fun to play with less and less incentive.. let's just make all tanks premium!!! that will solve all the problems, boom!!


Vallter:
This would an issue with progressing to fast over the tree.


View Postfritz3d, on Jul 12 2012 - 13:55, said: What I mean is, imagine I put a crew from 13/90 on BatChat without retraining it (i.e. it's red). When it goes through the update, will that crew become BatChat crew or will it remain 13/90 crew? (basically will it be retrained to the new tank for free?)


Vallter:
It will be trained to new version of the 13 90.


View PostVikesh, on Jul 12 2012 - 13:56, said: As expected. The french TDs and arty have been nerfed after people used gold to get it.


Vallter:
They could get this vehicles freely, so I disagree with comment about gold. But we do agree that we made them overperforming and this is something we want to change.


Vallter
7.5 Update Overview
arrow
12.07.2012 16:12:06
 
Subject: 7.5 Update Overview
Link on message: #2235415

View PostVanaras, on Jul 12 2012 - 13:48, said: Well i guess the time and money that we spend on Top Tiers dont mater for you, sou why in the hell are we going for something that we cant enjoy. All that is left is frustration in play for TD- players.No pen-no speed-no armor and now no income  nice jobe.


Vallter:
1)Everyone can get a Top Tier vehicle freely.
2)We appriciate time  players spend on our game.
3)We do not want middle and low tier to die out, so we have to push player go back and play them somehow.
4)I own Ferdinand myself and it's one of my favourite vehicles. I totally disagree with your comment about TD role. Bu the last thing is an IMO.


View PostQuintan, on Jul 12 2012 - 13:54, said: So why make things worse for any one? isn't the key to make the game more fun?

Or is the key to make it impossible to make credits without a fleet of premiums?  ahhh!! that's makes more sense... heck why even have other tanks? I mean they are less and less fun to play with less and less incentive.. let's just make all tanks premium!!! that will solve all the problems, boom!!


Vallter:
This would an issue with progressing to fast over the tree.


View Postfritz3d, on Jul 12 2012 - 13:55, said: What I mean is, imagine I put a crew from 13/90 on BatChat without retraining it (i.e. it's red). When it goes through the update, will that crew become BatChat crew or will it remain 13/90 crew? (basically will it be retrained to the new tank for free?)


Vallter:
It will be trained to new version of the 13 90.


View PostVikesh, on Jul 12 2012 - 13:56, said: As expected. The french TDs and arty have been nerfed after people used gold to get it.


Vallter:
They could get this vehicles freely, so I disagree with comment about gold. But we do agree that we made them overperforming and this is something we want to change.


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