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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:35:21
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730854

View PostRevelat0r, on Jun 21 2013 - 00:30, said: Question, I notice the word win/victory a lot do "defeats" still count toward battle count as well?


Quemapueblos:
All battles count regardless of outcome as long as they are not Technical Victories/Defeats.


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:35:21
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730854

View PostRevelat0r, on Jun 21 2013 - 00:30, said: Question, I notice the word win/victory a lot do "defeats" still count toward battle count as well?


Quemapueblos:
All battles count regardless of outcome as long as they are not Technical Victories/Defeats.


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:32:53
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730835

View PostTheLordOni, on Jun 21 2013 - 01:30, said: My question would be:

If this style of tournament is held again with the same prize (I would assume this M60 will be a rare sight due to the fact that it will be OP, thus only available through this type of company-player interaction), will the clans that have already won the tank be kept out of future tournaments?


Quemapueblos:
We don't have any plans on restricting who can participate but in general players cannot win more than one M60


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:32:53
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730835

View PostTheLordOni, on Jun 21 2013 - 01:30, said: My question would be:

If this style of tournament is held again with the same prize (I would assume this M60 will be a rare sight due to the fact that it will be OP, thus only available through this type of company-player interaction), will the clans that have already won the tank be kept out of future tournaments?


Quemapueblos:
We don't have any plans on restricting who can participate but in general players cannot win more than one M60


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:21:27
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730751

View PostSilentDemise, on Jun 21 2013 - 21:09, said: Question if the overlapping region territories are considered part of Canada and supposed to be rising this phase why is Wood Buffalo going down?


Quemapueblos: So some eagle eyed folks noticed that the parts of Canada that are located on the United States Region Map are going down like they are part of the United States. To be clear and for the record, the US is NOT invading Canada. The actual mechanics are working correctly, but due to a design oversight (lack of vodka and geography courses) these provinces are considered part of the US. This is NOT how we intended it to work, so during the downtime between June 25th and 27th we will be calculating the missing points and credit the difference. We are sticking with the rules that were posted originally, but the Clan Wars Map is displaying the numbers incorrectly.


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
22.06.2013 00:21:27
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4730751

View PostSilentDemise, on Jun 21 2013 - 21:09, said: Question if the overlapping region territories are considered part of Canada and supposed to be rising this phase why is Wood Buffalo going down?


Quemapueblos: So some eagle eyed folks noticed that the parts of Canada that are located on the United States Region Map are going down like they are part of the United States. To be clear and for the record, the US is NOT invading Canada. The actual mechanics are working correctly, but due to a design oversight (lack of vodka and geography courses) these provinces are considered part of the US. This is NOT how we intended it to work, so during the downtime between June 25th and 27th we will be calculating the missing points and credit the difference. We are sticking with the rules that were posted originally, but the Clan Wars Map is displaying the numbers incorrectly.


Major_Rampage
Gift Shop Bundles, June 20 to 23
arrow
21.06.2013 23:18:12
 
Subject: Gift Shop Bundles, June 20 to 23
Link on message: #4730313

Major_Rampage: Howdy Folks!  
I am sorry for the confusion with the "Change of Pace" M22 Locust bundle.  The package has currently been removed from the gift shop, it should not have included the 30 Days of Premium in the listing.  We are currently working to make sure that everyone who was affected by this is being taken care of appropriately.
Sorry again for the confusion.


Major_Rampage
Gift Shop Bundles, June 20 to 23
arrow
21.06.2013 23:18:12
 
Subject: Gift Shop Bundles, June 20 to 23
Link on message: #4730313

Major_Rampage: Howdy Folks!  

I am sorry for the confusion with the "Change of Pace" M22 Locust bundle.  The package has currently been removed from the gift shop, it should not have included the 30 Days of Premium in the listing.  We are currently working to make sure that everyone who was affected by this is being taken care of appropriately.

Sorry again for the confusion.


dance210
Rampage's Ruckus Medium TC: June 21st
arrow
21.06.2013 22:36:11
 
Subject: Rampage's Ruckus Medium TC: June 21st
Link on message: #4729953

View Postintelligence, on Jun 21 2013 - 20:58, said: personal attacks are a poor way to win an argument but an excellent tactic to change the subject...try to stay on topic...just admit you commented on a post you didnt understand

dance210: Das did admit that he didn't understand your post, and frankly neither do I. Again, is your issue with this event the fact that there is a relatively low gold pay-out? Or the fact that only a few teams, again relatively speaking, will meet up with Major_Rampage's TC for the chance to earn gold? Neither of those facts take away from the fact that this is a good way to get teams interested in running TC's, with a potential gold prize and it's a very well run contest.
Also, check your idea of personal attack, because at no point did Das attack you.


Yoott
Open League Championship Series, Summer 2013 Qualifiers
arrow
21.06.2013 20:17:43
 
Subject: Open League Championship Series, Summer 2013 Qualifiers
Link on message: #4728846

Yoott: The Open/Minor/Major Leagues will all be playing at the same time/same dates Mon and Fri 630 - 830pm PST . The only change for the Open league is that the qualifier takes up 1 week of time where the other two leagues will be in match play already, in essence the Open league is starting 1 week later.


Yoott
Open League Championship Series, Summer 2013 Qualifiers
arrow
21.06.2013 20:17:43
 
Subject: Open League Championship Series, Summer 2013 Qualifiers
Link on message: #4728846

Yoott: The Open/Minor/Major Leagues will all be playing at the same time/same dates Mon and Fri 630 - 830pm PST . The only change for the Open league is that the qualifier takes up 1 week of time where the other two leagues will be in match play already, in essence the Open league is starting 1 week later.


dance210
Open League Championship Series, Summer 2013 Qualifiers
arrow
21.06.2013 17:35:48
 
Subject: Open League Championship Series, Summer 2013 Qualifiers
Link on message: #4727489

View PostMTANK78, on Jun 21 2013 - 15:32, said: I dont understand that, do you have to use 7 tanks and get to 42 tier points? Or can u just use 6 tanks to get to those 42 point? AND do you even have to get to 42 tier points? can you just use 40 tier points?

dance210: If you have 7 tanks, you can use 42 points. If you have 6 tanks, you can only use 41 points. Five tanks and your team is only allowed 40 points.
Why would you only use 40 points between 7 tanks? The standard format is five Tier 8 tanks plus two Tier 1 tanks, although other combinations are possible.


dance210
Open League Championship Series, Summer 2013 Qualifiers
arrow
21.06.2013 13:29:45
 
Subject: Open League Championship Series, Summer 2013 Qualifiers
Link on message: #4726668

View PostBeasts_of_the_East, on Jun 21 2013 - 12:24, said: Are the League matches for all the leagues on Monday till Wednesday? The current dates for this qualifier seem to implicate that, but I thought the mathes were held in the weekends previously. Or am I mistaken?

dance210: The Minor and Major Leagues are now Mon and Fri from 6:30-8:30 pm Pacific. I would guess that after the qualifiers are over, the Open League will follow the same schedule.


Trevzor
Please join me in welcoming Quemapueblos to the Wargaming America Community t...
arrow
21.06.2013 09:19:38
 
Subject: Please join me in welcoming Quemapueblos to the Wargaming America Community t...
Link on message: #4726010

View PostGeneralDirection, on Jun 20 2013 - 05:09, said: We've hired 15 people in the past month, so... we don't either. ;)But when it comes to the people that will be interacting with players on a daily basis, you better believe we will. :)

Trevzor: Wait a minute, this guy is going to be interacting with us. Bad news: we're doomed.
Congrats on the job man. Another lemming off the cliff...


TragicLoss
Looking for fun-oriented clan that participates in CW
arrow
21.06.2013 06:57:01
 
Subject: Looking for fun-oriented clan that participates in CW
Link on message: #4725260

TragicLoss: Try messaging Golddigger or Failzord. Tell them TragicLoss sent you.


CatStalker
Just got 5000 gold from the WoWP event. Need your help on what to buy
arrow
21.06.2013 03:19:19
 
Subject: Just got 5000 gold from the WoWP event. Need your help on what to buy
Link on message: #4723958

CatStalker: Are there any particular tank lines you're working up right now? One of the more useful features of a premium tank is earning extra credits while also training up a crew from another tank.


Yoott
Skirmish 24
arrow
21.06.2013 02:26:37
 
Subject: Skirmish 24
Link on message: #4723624

View Postpangarma, on Jun 20 2013 - 23:47, said: say a team lost to a team that didnt have a french td would they advance or would the next round opp get a free win

Yoott: any team not showing with a french TD is eliminated from the tournament whether they win or lose. No exceptions. the opposing team will move on automatically


Yoott
Skirmish 24
arrow
21.06.2013 02:26:37
 
Subject: Skirmish 24
Link on message: #4723624

View Postpangarma, on Jun 20 2013 - 22:47, said: say a team lost to a team that didnt have a french td would they advance or would the next round opp get a free win


Yoott:

any team not showing with a french TD is eliminated from the tournament whether they win or lose. No exceptions. the opposing team will move on automatically


Major_Rampage
Rampage's Ruckus Medium TC: June 21st
arrow
21.06.2013 02:22:21
 
Subject: Rampage's Ruckus Medium TC: June 21st
Link on message: #4723582

View PostChrysblade, on Jun 21 2013 - 00:42, said: Let me be the first to say, Hitchikers guide to the Universe reference... BRAVO! *clap*

Major_Rampage: I always know where my towel is,  and it's been said that Rampage is one one Hoopy Frood.

View PostThelastrites2, on Jun 21 2013 - 00:59, said: last week we went 21-4 (Quote from your post Mr. Rampage)
Wait does that mean you lost last week?

Major_Rampage: It's bound to happen from  time to time...


Major_Rampage
Rampage's Ruckus Medium TC: June 21st
arrow
21.06.2013 02:22:21
 
Subject: Rampage's Ruckus Medium TC: June 21st
Link on message: #4723582

View PostChrysblade, on Jun 20 2013 - 23:42, said: Let me be the first to say, Hitchikers guide to the Universe reference... BRAVO! *clap*


Major_Rampage:
I always know where my towel is,  and it's been said that Rampage is one one Hoopy Frood.


View PostThelastrites2, on Jun 20 2013 - 23:59, said: last week we went 21-4 (Quote from your post Mr. Rampage)

Wait does that mean you lost last week?


Major_Rampage:
It's bound to happen from  time to time...


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
21.06.2013 00:40:42
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4722794

Quemapueblos: Hey I'm trying! As a former player I really want to do this right and keep some perspective, especially in light of the mix up just before I got here. But i've heard horror stories from CR/D and was told to stay away  :trollface:


Quemapueblos
Clan Wars Campaign General Info and FAQ
arrow
21.06.2013 00:40:42
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4722794

Quemapueblos: Hey I'm trying! As a former player I really want to do this right and keep some perspective, especially in light of the mix up just before I got here. But i've heard horror stories from CR/D and was told to stay away  :trollface:


Quemapueblos
from 140 clans at map to 59 clans at map WAI (working as intended)
arrow
21.06.2013 00:33:26
 
Subject: from 140 clans at map to 59 clans at map WAI (working as intended)
Link on message: #4722736

View PostTimberwolf84, on Jun 20 2013 - 22:06, said: I have a few questions, why reduce the # of landing zones and times for battles?
Expanding the landing zone times to previous levels would help expand the player base (in theory).

Quemapueblos: Being that this is Day 2 for me, lol, I wasn't privy to whys or reasons for the changes. I don't think anyone can disagree that more landing zones and more provinces provide more opportunities for clans to get on land. I don't have a definitive answer on why or what the future of it is.


Quemapueblos
from 140 clans at map to 59 clans at map WAI (working as intended)
arrow
21.06.2013 00:33:26
 
Subject: from 140 clans at map to 59 clans at map WAI (working as intended)
Link on message: #4722736

View PostTimberwolf84, on Jun 20 2013 - 22:06, said: I have a few questions, why reduce the # of landing zones and times for battles?
Expanding the landing zone times to previous levels would help expand the player base (in theory).

Quemapueblos: Being that this is Day 2 for me, lol, I wasn't privy to whys or reasons for the changes. I don't think anyone can disagree that more landing zones and more provinces provide more opportunities for clans to get on land. I don't have a definitive answer on why or what the future of it is.


Quemapueblos
Please join me in welcoming Quemapueblos to the Wargaming America Community t...
arrow
21.06.2013 00:06:58
 
Subject: Please join me in welcoming Quemapueblos to the Wargaming America Community t...
Link on message: #4722545

Quemapueblos: GD is out today I'll pass that along to someone who can change that.


Quemapueblos
Please join me in welcoming Quemapueblos to the Wargaming America Community t...
arrow
21.06.2013 00:06:58
 
Subject: Please join me in welcoming Quemapueblos to the Wargaming America Community t...
Link on message: #4722545

Quemapueblos: GD is out today I'll pass that along to someone who can change that.


Quemapueblos
Update: Stage 1 Phase 1 Battles (June 10th) will count towards the minimum re...
arrow
21.06.2013 00:03:53
 
Subject: Update: Stage 1 Phase 1 Battles (June 10th) will count towards the minimum re...
Link on message: #4722517

View PostforHIM, on Jun 20 2013 - 21:30, said: Not to assume anything, which you know makes an XXX of you and me, but will the battles will also count for the 10 required for the full campaign correct?  We have a couple of members who do to real life will miss the next month.


Quemapueblos:
I'm learning that lesson myself very quickly but yes, the battles will count towards the full campaign rewards.


Quemapueblos
Update: Stage 1 Phase 1 Battles (June 10th) will count towards the minimum re...
arrow
21.06.2013 00:03:53
 
Subject: Update: Stage 1 Phase 1 Battles (June 10th) will count towards the minimum re...
Link on message: #4722517

View PostforHIM, on Jun 20 2013 - 21:30, said: Not to assume anything, which you know makes an XXX of you and me, but will the battles will also count for the 10 required for the full campaign correct?  We have a couple of members who do to real life will miss the next month.


Quemapueblos:
I'm learning that lesson myself very quickly but yes, the battles will count towards the full campaign rewards.


Laera
Player Gathering in Minneapolis, MN on July 8, 2013
arrow
21.06.2013 00:01:06
 
Subject: Player Gathering in Minneapolis, MN on July 8, 2013
Link on message: #4722492

Laera: Greetings Tankers!
Do you like Tanks, pizza and live close to Minneapolis/Saint Paul? If so, come join us for a night of delicious food, drink and general awesomeness  because Wargaming is headed to the Twin Cities! Come meet fellow players and have a slice of pizza and a drink or two on us. We’re hanging out in downtown Minneapolis at Pizza Luce on the evening of July 8th. Head on over to the forum thread and RSVP if you’re interested in attending. Be sure to include a +1 if you’re bringing a guest.
When: 19:00 - 21:00 CDT (7:00pm – 9:00pm) on July 8, 2013
Where: Pizza Luce (Downtown Minneapolis location), 119 North 4th Street, Minneapolis, MN 55401
Spots will be limited so please RSVP ASAP! If you're bringing a guest, please be sure to write a +1 beside your name.
We're looking forward to meeting you!
UPDATE (7/5): Hey Minnesotans, you guys rock! Your response to this event blew our initial predictions out of the water! Due to the overwhelming response, we will unfortunately not be able to accommodate for +1s. They are still welcome to attend, but will be unable to receive drink tickets. Below is the RSVP list. The list is comprised of the first people to RSVP to this event. If you are not on the list, I encourage you to head right around the corner to our overflow spot, Cowboy Jack's.
While we won't be able to cater for you at Cowboy Jack's, it's still a great spot to hang out and meet fellow Tankers. (And they have an outdoor patio, whoo!) If you're not on the RSVP list, feel free to still stop by Pizza Luce to pick up a name-tag and some goodies before heading over to Cowboy Jack's. After our designated time at Pizza Luce ends (9pm), I will be heading over to Cowboy Jack's to say hello to those would couldn't fit in to Pizza Luce.
Overflow Venue:
Cowboy Jack's
126 N 5th St
Minneapolis, MN 55401
Again, we sincerely apologize that we cannot accommodate everyone but we will do our best to return to your city again soon!

Official RSVP List:
531
98989868
_xTerrorx_
73CBTI
8bitgamer
Admiraldaren
albonnie
andreas22333
andrewwilliams1
AssaultRabbit
B_Crush
BladeLightning
BOOF
BravoTwoOne
Breuger
Brolan
BS1
CannonFodder4U
CaptainNopants
cremil12
Dagany
DesertFox80
Die_Nameless
Dragonseye2020
Drmarvin
forHIM
General_Arndt
Germany317
grayt66
Gregor_Marethel
GreyKat
GrimeyPanties
Gunmetal_engineer
HalcyonDaze
Harvister
HawkGT
hector2
Hellkitten
Hobgoblin
incrediblemagpie
jackremote
Jarzen_Frosted
jgnu
jjar35
joshgacks
Killerninja
kingvlad
kmidas16
kmidas16
Lone61Wolf
Magnum13
Martos23
Minda
Monstermash
MRJusten
MykalStrykr
nanuk71us
NimBinDobbs
NRadd59
Nsst333
Obeyrist
ORCRiST
packman14
PostApocalypse
ProfessorChaos
PyraHydroManiac
quarterbarrel
Rainsmercy
redarmy27
Ridgyaxe
RobertK
RoboT95
RubeCred
Runinshort
schm1855
scooberama
shard007
ShatterStorm
Shyue
SillyHumans
Sintrie
SlashBoom
Smiiiley_PECK
Steppenwolf22
surachai12
T3CHN9NE
tankjammer
TheJerk06
Tim_Myth
Troika
TurkeyLegJohanssen
tyman632
UberNoobs
Vac_mo
VanWinkle1967
Warling
WarpRider
Woodtic
Xanfear
Yelo
Zugzwang


Laera
Player Gathering in Minneapolis, MN on July 8, 2013
arrow
21.06.2013 00:01:06
 
Subject: Player Gathering in Minneapolis, MN on July 8, 2013
Link on message: #4722492

Laera: Greetings Tankers!

Do you like Tanks, pizza and live close to Minneapolis/Saint Paul? If so, come join us for a night of delicious food, drink and general awesomeness  because Wargaming is headed to the Twin Cities! Come meet fellow players and have a slice of pizza and a drink or two on us. We’re hanging out in downtown Minneapolis at Pizza Luce on the evening of July 8th. Head on over to the forum thread and RSVP if you’re interested in attending. Be sure to include a +1 if you’re bringing a guest.

When:19:00 - 21:00 CDT (7:00pm – 9:00pm) on July 8, 2013

Where: Pizza Luce (Downtown Minneapolis location), 119 North 4th Street, Minneapolis, MN 55401

Spots will be limited so please RSVP ASAP! If you're bringing a guest, please be sure to write a +1 beside your name.

We're looking forward to meeting you!

UPDATE (7/5): Hey Minnesotans, you guys rock! Your response to this event blew our initial predictions out of the water! Due to the overwhelming response, we will unfortunately not be able to accommodate for +1s. They are still welcome to attend, but will be unable to receive drink tickets. Below is the RSVP list. The list is comprised of the first people to RSVP to this event. If you are not on the list, I encourage you to head right around the corner to our overflow spot, Cowboy Jack's.

While we won't be able to cater for you at Cowboy Jack's, it's still a great spot to hang out and meet fellow Tankers. (And they have an outdoor patio, whoo!) If you're not on the RSVP list, feel free to still stop by Pizza Luce to pick up a name-tag and some goodies before heading over to Cowboy Jack's. After our designated time at Pizza Luce ends (9pm), I will be heading over to Cowboy Jack's to say hello to those would couldn't fit in to Pizza Luce.

Overflow Venue:
Cowboy Jack's
126 N 5th St
Minneapolis, MN 55401

Again, we sincerely apologize that we cannot accommodate everyone but we will do our best to return to your city again soon!

                    
Official RSVP List:

531
98989868
_xTerrorx_
73CBTI
8bitgamer
Admiraldaren
albonnie
andreas22333
andrewwilliams1
AssaultRabbit
B_Crush
BladeLightning
BOOF
BravoTwoOne
Breuger
Brolan
BS1
CannonFodder4U
CaptainNopants
cremil12
Dagany
DesertFox80
Die_Nameless
Dragonseye2020
Drmarvin
forHIM
General_Arndt
Germany317
grayt66
Gregor_Marethel
GreyKat
GrimeyPanties
Gunmetal_engineer
HalcyonDaze
Harvister
HawkGT
hector2
Hellkitten
Hobgoblin
incrediblemagpie
jackremote
Jarzen_Frosted
jgnu
jjar35
joshgacks
Killerninja
kingvlad
kmidas16
kmidas16
Lone61Wolf
Magnum13
Martos23
Minda
Monstermash
MRJusten
MykalStrykr
nanuk71us
NimBinDobbs
NRadd59
Nsst333
Obeyrist
ORCRiST
packman14
PostApocalypse
ProfessorChaos
PyraHydroManiac
quarterbarrel
Rainsmercy
redarmy27
Ridgyaxe
RobertK
RoboT95
RubeCred
Runinshort
schm1855
scooberama
shard007
ShatterStorm
Shyue
SillyHumans
Sintrie
SlashBoom
Smiiiley_PECK
Steppenwolf22
surachai12
T3CHN9NE
tankjammer
TheJerk06
Tim_Myth
Troika
TurkeyLegJohanssen
tyman632
UberNoobs
Vac_mo
VanWinkle1967
Warling
WarpRider
Woodtic
Xanfear
Yelo
Zugzwang


Laera
Player Gathering in Minneapolis, MN on July 8, 2013
arrow
21.06.2013 00:01:06
 
Subject: Player Gathering in Minneapolis, MN on July 8, 2013
Link on message: #4722492

Laera: Greetings Tankers!

Do you like Tanks, pizza and live close to Minneapolis/Saint Paul? If so, come join us for a night of delicious food, drink and general awesomeness  because Wargaming is headed to the Twin Cities! Come meet fellow players and have a slice of pizza and a drink or two on us. We’re hanging out in downtown Minneapolis at Pizza Luce on the evening of July 8th. Head on over to the forum thread and RSVP if you’re interested in attending. Be sure to include a +1 if you’re bringing a guest.

When:19:00 - 21:00 CDT (7:00pm – 9:00pm) on July 8, 2013

Where: Pizza Luce (Downtown Minneapolis location), 119 North 4th Street, Minneapolis, MN 55401

Spots will be limited so please RSVP ASAP! If you're bringing a guest, please be sure to write a +1 beside your name.

We're looking forward to meeting you!

UPDATE (7/5): Hey Minnesotans, you guys rock! Your response to this event blew our initial predictions out of the water! Due to the overwhelming response, we will unfortunately not be able to accommodate for +1s. They are still welcome to attend, but will be unable to receive drink tickets. Below is the RSVP list. The list is comprised of the first people to RSVP to this event. If you are not on the list, I encourage you to head right around the corner to our overflow spot, Cowboy Jack's.

While we won't be able to cater for you at Cowboy Jack's, it's still a great spot to hang out and meet fellow Tankers. (And they have an outdoor patio, whoo!) If you're not on the RSVP list, feel free to still stop by Pizza Luce to pick up a name-tag and some goodies before heading over to Cowboy Jack's. After our designated time at Pizza Luce ends (9pm), I will be heading over to Cowboy Jack's to say hello to those would couldn't fit in to Pizza Luce.

Overflow Venue:
Cowboy Jack's
126 N 5th St
Minneapolis, MN 55401

Again, we sincerely apologize that we cannot accommodate everyone but we will do our best to return to your city again soon!

                    
Official RSVP List:

531
98989868
_xTerrorx_
73CBTI
8bitgamer
Admiraldaren
albonnie
andreas22333
andrewwilliams1
AssaultRabbit
B_Crush
BladeLightning
BOOF
BravoTwoOne
Breuger
Brolan
BS1
CannonFodder4U
CaptainNopants
cremil12
Dagany
DesertFox80
Die_Nameless
Dragonseye2020
Drmarvin
forHIM
General_Arndt
Germany317
grayt66
Gregor_Marethel
GreyKat
GrimeyPanties
Gunmetal_engineer
HalcyonDaze
Harvister
HawkGT
hector2
Hellkitten
Hobgoblin
incrediblemagpie
jackremote
Jarzen_Frosted
jgnu
jjar35
joshgacks
Killerninja
kingvlad
kmidas16
kmidas16
Lone61Wolf
Magnum13
Martos23
Minda
Monstermash
MRJusten
MykalStrykr
nanuk71us
NimBinDobbs
NRadd59
Nsst333
Obeyrist
ORCRiST
packman14
PostApocalypse
ProfessorChaos
PyraHydroManiac
quarterbarrel
Rainsmercy
redarmy27
Ridgyaxe
RobertK
RoboT95
RubeCred
Runinshort
schm1855
scooberama
shard007
ShatterStorm
Shyue
SillyHumans
Sintrie
SlashBoom
Smiiiley_PECK
Steppenwolf22
surachai12
T3CHN9NE
tankjammer
TheJerk06
Tim_Myth
Troika
TurkeyLegJohanssen
tyman632
UberNoobs
Vac_mo
VanWinkle1967
Warling
WarpRider
Woodtic
Xanfear
Yelo
Zugzwang


Quemapueblos
Clan Wars Campaigns Stage Two: Rise and Fall
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20.06.2013 23:58:34
 
Subject: Clan Wars Campaigns Stage Two: Rise and Fall
Link on message: #4722469

Quemapueblos: With the most amount of confidence possible I can say that the 8.6 will be "soon."


Quemapueblos
Clan Wars Campaigns Stage Two: Rise and Fall
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20.06.2013 23:58:34
 
Subject: Clan Wars Campaigns Stage Two: Rise and Fall
Link on message: #4722469

Quemapueblos: With the most amount of confidence possible I can say that the 8.6 will be "soon."


Quemapueblos
from 140 clans at map to 59 clans at map WAI (working as intended)
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20.06.2013 23:54:12
 
Subject: from 140 clans at map to 59 clans at map WAI (working as intended)
Link on message: #4722432

Quemapueblos: Hey folks!, Thank you holakc and everyone for taking the time to write some feedback. You stated our common goal here exactly, which is to get more people and more clans involved in Clan Wars.  One of the mechanics we implemented to accomplish this was rioting.
Rioting provides a problem for everyone holding land but much, much more of a problem for Clans that hold large amounts of land. We observed a strong correlation between rioting and the number of clans participating in Clan Wars. The Russian server has more diversity due to riots currently being enabled, previously the numbers were similar on NA and EU when Rioting was enabled. So with Stage II and its riots coming, we will see more clans moving up onto the map.
We are also listening to player feedback about the changes in tiers for clan wars and with next Campaign the issue with 'High end content for Tier X' will be addressed since we are working on nice solution to introduce Tier limits, which are fun, without disrupting Tier X gameplay.


Quemapueblos
from 140 clans at map to 59 clans at map WAI (working as intended)
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20.06.2013 23:54:12
 
Subject: from 140 clans at map to 59 clans at map WAI (working as intended)
Link on message: #4722432

Quemapueblos: Hey folks!, Thank you holakc and everyone for taking the time to write some feedback. You stated our common goal here exactly, which is to get more people and more clans involved in Clan Wars.  One of the mechanics we implemented to accomplish this was rioting.
Rioting provides a problem for everyone holding land but much, much more of a problem for Clans that hold large amounts of land. We observed a strong correlation between rioting and the number of clans participating in Clan Wars. The Russian server has more diversity due to riots currently being enabled, previously the numbers were similar on NA and EU when Rioting was enabled. So with Stage II and its riots coming, we will see more clans moving up onto the map.
We are also listening to player feedback about the changes in tiers for clan wars and with next Campaign the issue with 'High end content for Tier X' will be addressed since we are working on nice solution to introduce Tier limits, which are fun, without disrupting Tier X gameplay.


Quemapueblos
Clan Wars Campaigns
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20.06.2013 23:51:35
 
Subject: Clan Wars Campaigns
Link on message: #4722404

View PostHanabishi, on Jun 20 2013 - 15:04, said: Like I said i am not here to be flamed for speaking up I am just hear stating if WG wants to let everyone get involved then they should switch the clan wars up a bit i

Quemapueblos: With next Campaign the issue with 'High end content for Tier X' will be addressed since we are working on nice solution to introduce Tier limits, which are fun, without disrupting Tier X gameplay.


Quemapueblos
Clan Wars Campaigns
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20.06.2013 23:51:35
 
Subject: Clan Wars Campaigns
Link on message: #4722404

View PostHanabishi, on Jun 20 2013 - 15:04, said: Like I said i am not here to be flamed for speaking up I am just hear stating if WG wants to let everyone get involved then they should switch the clan wars up a bit i

Quemapueblos: With next Campaign the issue with 'High end content for Tier X' will be addressed since we are working on nice solution to introduce Tier limits, which are fun, without disrupting Tier X gameplay.


Captain_Judo
Serie de Campeones, World of Tanks: Clasificación a la Edición Primavera
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20.06.2013 23:40:27
 
Subject: Serie de Campeones, World of Tanks: Clasificación a la Edición Primavera
Link on message: #4722296

View Postnicofer1985, on Jun 19 2013 - 03:40, said: Me gustaría conocer las causas del cambio de horarios y días en las ligas. Jugar los Lunes a la noche es muy molesto, y para más de un jugador que trabaja, completamente imposible. Mi equipo va a perder jugadores solo por ese motivo, pese a haber hecho los méritos suficientes para clasificar de la Open League a la Minor League. ¿Cuál es el objetivo? ¿Que sólo jueguen niños que no trabajan? ¿Por qué se eligieron los Lunes, a pesar de ser el segundo día que los jugadores marcaron como "menos preferido"?
Da mucha bronca, porque habíamos trabajado duro en la Open League (somos un equipo nuevo), nos estuvimos preparando para la Menor, y ahora algunos se enteraron que no van a poder jugarla simplemente porque WG hizo una encuesta en donde apenas si votó gente.
Si esta es la forma que tienen para demostrar que son una empresa que realmente apuesta a los E-sports, la verdad que deja muchísimo que desear la forma en que se trata a los jugadores. Y por cierto, seguimos esperando el oro de la Open League.

Captain_Judo: Hay varias razones por elegir los lunes y viernes. La verdad es que siempre existirá conflictos personales con el horario.  :sad:

View PostBoneduster, on Jun 19 2013 - 21:42, said: Te sugiero se contacten con capitan Judo por temas de oro inpago.

Captain_Judo: Es cierto, por favor envíenme un PM directamente cuando se nota problemas con pagos de oro.

View Postnicofer1985, on Jun 19 2013 - 23:34, said: Sisi, ya me comuniqué con el... parece que hubo un error con nuestro equipo. Lástima que cuando uno postea, le suelen responder "ya anunciaremos" y cosas asi.

Captain_Judo:


Captain_Judo
Serie de Campeones, World of Tanks: Clasificación a la Edición Primavera
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20.06.2013 23:40:27
 
Subject: Serie de Campeones, World of Tanks: Clasificación a la Edición Primavera
Link on message: #4722296

View Postnicofer1985, on Jun 19 2013 - 02:40, said: Me gustaría conocer las causas del cambio de horarios y días en las ligas. Jugar los Lunes a la noche es muy molesto, y para más de un jugador que trabaja, completamente imposible. Mi equipo va a perder jugadores solo por ese motivo, pese a haber hecho los méritos suficientes para clasificar de la Open League a la Minor League. ¿Cuál es el objetivo? ¿Que sólo jueguen niños que no trabajan? ¿Por qué se eligieron los Lunes, a pesar de ser el segundo día que los jugadores marcaron como "menos preferido"?
Da mucha bronca, porque habíamos trabajado duro en la Open League (somos un equipo nuevo), nos estuvimos preparando para la Menor, y ahora algunos se enteraron que no van a poder jugarla simplemente porque WG hizo una encuesta en donde apenas si votó gente.
Si esta es la forma que tienen para demostrar que son una empresa que realmente apuesta a los E-sports, la verdad que deja muchísimo que desear la forma en que se trata a los jugadores. Y por cierto, seguimos esperando el oro de la Open League.

Captain_Judo: Hay varias razones por elegir los lunes y viernes. La verdad es que siempre existirá conflictos personales con el horario.  :sad:

View PostBoneduster, on Jun 19 2013 - 20:42, said: Te sugiero se contacten con capitan Judo por temas de oro inpago.

Captain_Judo: Es cierto, por favor envíenme un PM directamente cuando se nota problemas con pagos de oro.

View Postnicofer1985, on Jun 19 2013 - 22:34, said: Sisi, ya me comuniqué con el... parece que hubo un error con nuestro equipo. Lástima que cuando uno postea, le suelen responder "ya anunciaremos" y cosas asi.

Captain_Judo:


Quemapueblos
Clan Wars Campaign General Info and FAQ
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20.06.2013 21:54:28
 
Subject: Clan Wars Campaign General Info and FAQ
Link on message: #4721444

Quemapueblos: Important Update: 7/29/13 All adjustments have been completed. M60's have begun to be handed out, and clans have received their gold from Victory Points. Please be patient if you haven't received yours yet, it will be forthcoming. Important Update: 7/22/13 The all important Victory Point to gold Conversion ratio is here! Victory Points 5:1 Gold Important Update: 7/19/13
Clan Wars Campaign: Stage III Winners! Top 5: 1 SG Sturmgrenadier  595,000
1 -_- Enjoy  595,000
1   BT Blue Turret  595,000
2 NTR >Vidya Gaems  559,000
3 PUPEH Bow Wow Wow Yippie Yo Yippie Yea Brigade  529,000
3 KBEAR Kare Bears  529,000
3 SU Scrubs United 529,000
3 -J- Jaguars 529,000
4 NOVAC No Vacancy  523,000
4 REL_3 Relic Third Armoured  523,000
5 REL-2 Relic Second Armoured  487,000 [BT] Blue Turret, [-_-] Enjoy and [SG] Sturmgrenadier all tied for the top earner this round and receive the Iron Fist award for most Victory Points this round/ [3E] Triple Entente,[OTTER] Ottercratic Teutonic Theocrats of the Eternal Reich and [REL-2] Relic Second Armoured earns With Fire and Sword award for pacifying the largest number of Riots during Stage III. Important Update: 7/15/13 Stage 4 Details have been posted! See the Stage 4 section below. Important Update: 7/9/13 Clan Wars Campaign: Stage II Winners! Top Clans from Stage II Rise and Fall:
[SKITT], the top Clan, receives the Magnate award for most Victory Points
[HAVOK] earns the Expulsion and Plunder award for receiving the largest amount of Gold via the ransack mechanism. Top 5: [SKITT] - Skittles 520,812
[_BAD_] - The Brotherhood Armored Division 502,128
[VOLT] - Revolt 480,206
[SIMP] - S.I.M.P. 467,208
[ANVIL] - Anvil 432,282 http://worldoftanks....tage-II-winners Clan Wars Campaign General FAQ
(updated 7/15/13)
                    
----------------------
Updates for 7/15/13
Q: When will we receive our M60 reward for each stage or for the Top 30 during the Campaign?
A: The M60 reward for each stage and the entire campaign will be given at the END of the entire event. ----------------------
Updates for 6/25/13
Q: How many stages are there?
A: There will a total of 4 Stages for this Campaign Q: Can you clarify if touching HQ means being adjacent to (literally touching), or if touching HQ means being connected through a contiguous chain of territory (As in all territory in a chain counts as touching)?
A: Provinces must be connected in a continuous chain, they do NOT need to be adjacent to the HQ. Q: If the top 5 winners for the M60 win in multiple stages, will clans placed 6-10 get the M60 instead?
A:No. If a clan qualifies twice, their prizes will NOT be transferred to the next eligible clan in the rankings. Q: What happens if you switch clans during the event? Does your accrued battles still count towards the overall qualifying count of Ten?  Or do you have to have ten battles exclusively with the Top 30 clan itself...
A: All battles are tracked via clan and player together. If you switch clans during the event you will have to start from scratch with your new clan. ----------------------Q: Any idea how long the whole campaign will last?
A: Stay tuned for announcements on that. Q: Are the wins, not counting the technical victories, on Landing Zones from the first stage counted?
A: Yes, battles from landing tournaments during all stages will count towards the games required to qualify for rewards. Q: Do “defeats” still count toward battle count as well?
A: Yes, as long as it is not a Technical Victory or Technical Defeat Q: Will the Global Map be reset after each Stage or will we keep the land we owned from the previous Stage?
A: The map will NOT be wiped between stages 1 and 2 and 3 Q: Do Light Tanks and Artillery follow the same tier restrictions as other tanks?
A: Tier limits are the applied to same to all tanks. If the tier limit is 7, you can have up to tier 7 Light Tanks and Artillery. Q: Do technical victories/defeats count toward the number of games required to get campaign rewards?
A: Technical Victories/Defeats do not count towards campaign rewards. Q: Do riots work differently during the Campaign?
A: The rules regarding rioting will not change. Clans that currently hold land CANNOT apply for riot zones Q: If you get top 5 in more than one stage, can they give you two M60s? So you can play one while the other is in battle?
A: No player can win multiple M60s, if the clan qualifies during multiple stages, players who did not qualify in a previous stage but do qualify in the current stage will receive their reward Q: How do I qualify for the “Campaign Participant” medal?
A: You must play at least one battle during the Campaign for players to receive the special ‘Campaign Participant’ medal. Q: How do I qualify for the M60?
A: If your clan qualified for the M60 in a particular stage then you need to play at least 5 battles in that stage. If your clan qualified for the M60 during the Campaign then you need to have played at least 10 total battles throughout the stages Q: Will the clans that have already won the tank be kept out of future tournaments?
A: We have no current plans to exclude any clans or players Clan Wars Campaign Stage 1 General Information
(updated 6/24/13)
                    
Landlords Stage
During the Landlords Stage, clans will be competing for Victory Points (VP) to secure unique medals, in-game Gold, and other special prizes.
The Landlords Stage will take place from June 10-20th.
Victory Points
During the first Stage, Victory Points (VP) will be awarded to clans based upon the following parameters:
Capturing a regular province grants 5,000 VP
Capturing a key province grants 15,000 VP
Losing a regular province removes 5,000 VP
Losing a key province removes 15,000 VP
Additional VP can be earned during the the first Stage, details appear below.
Phase One:
Global Map is locked: June 10, 2013 at 04:50 PDT
During this downtime the following changes will be made to the Global Map:
Essentially the entire map is reset and everything is prepped to start anew
All provinces will be cleared and set to neutral
All scheduled battles will be cancelled
All chips will be returned to Clan Reserves and made available
All spies and counter-spies will be removed from the map
All Riots will be cancelled
All Ransacks will be cancelled and income from ransacked provinces will be restored
Mediterranean and Northern European regions will be disabled
'Canada and Alaska' region will be added to the map (detailed information on the region will be released on May 27th)
All lands in Clan Wars will receive 'landing province' status for the next 24 hours
During this phase all battles will be performed in tier I vehicles
We would like to draw your attention to the fact that Northern Europe region will be disabled.
Global Map is unlocked: June 10, 2013 at 08:00 PDT
Once the Global Map is reactivated, clans will be able to make applications for landing. Special rules will be in place for this phase of the Campaign:
Landing tournaments will only be held using Tier I vehicles
Each landing tournament is limited to 32 applications
Each hour the system will randomly shuffle the applications made in the previous turn and add them to the end of the accepted application list
This gives every clan, making an application in a given hour, the same probability of being included
Once the limit is reached, all applications beyond the 32 randomly selected will be removed from the system
Clans that did not make the cutoff will have their chips returned to Clan Reserves without any penalty
A color coding system will be in place on each province to help indicate which provinces still have available spots for landing applications
The colors range from grey (empty of applications) through pink and up to red (full)
Phase One of the Landlords Stage will conclude at 04:50 PDT on June 11, 2013. The Map will be locked till 08:00 PDT to prepare for Phase Two.
Phase Two
The Global Map is unlocked: June 11, 2013 at 08:00
Phase Two will conclude: June 20th, 2013 after the end of prime times
Once Phase Two begins the following rules and changes will be in effect:
All provinces (aside from the normal landing provinces) will revert to non-landing province
The remaining landing provinces will have their application slots upped to 256 from 64; it's expected that this will only extend the landing tournament length by one hour
There will be an escalating tier limit on all battles through the remainder of this phase:
June 11th: Tier II
June 12-13th: Tier III
June 14-16th: Tier IV
June 17-18th: Tier V
June 19-20th: Tier VI
Additionally, all Key Provinces will have a 6,000 daily income denoted by a special icon
Key Provinces
Welsh Prince Island
South Labrador
Wood Buffalo
Nome
NYC
Fort Polk, Louisiana
Fort Knox, Kentucky
Truth or Consequences, New Mexico
Bighorn Wyoming
Vegas, Nevada
Portland, Oregon
Tulsa, Oklahoma
Yellowknife
Prince George Land
North-West Ontario
Additional Victory Points
Aside from the normal acquisition of Victory Points, bonus VP will be awarded using the following parameters:
All clans that captured at least one province during Phase One will receive 500 VP
All clans holding territories at the end of Phase One ('Re-division of the World') will receive 1,000 VP per province owned
Rewards Nevermore Medal
Owner of the Maryland Province by the end of Landlords Gatekeepers Medal
Owner of the Prince Albert Island Province by the end of Landlords White Fang Medal
Owner of the Klondike Province by the end of Landlords By Iron and Blood Medal
Given to the clan with the highest total VP by the end of Landlords Exclusive M60 Tank given to the top 5 clans scoring the most VP by the end of Landlords. Please note, the tank will be distributed at the end of the first Campaign. Clan Wars Campaign Stage 1 FAQ
(updated 6/24/13)
                    Q: During Stage 1, will Victory Points be awarded for territories not connected to the Headquarters?
A: Victory Points in Stage 1 will be awarded at the end of the stage regardless of whether they are connected to your HQ Clan Wars Campaign Stage 2 General Information
(updated 6/27/13)
                    
Second Stage: Rise and Fall, June 21 - July 7
During this stage we will expand upon the mechanics present in the first stage, but we will also enable additional features like the Ransack option!
1. At the start of the second stage of the campaign, Clans will be awarded Victory Points for their provinces during Stage One
2. With the beginning of Stage II and until the end of the First Campaign, the Tank Locking feature will be disabled.
This means that tanks destroyed in Clan Wars battles during this and further stages of the Campaign will not be locked and will be immediately available in your garage.
3. New tier restrictions for vehicles will be applied:
June 21 to 27: vehicles will be restricted to tier VII
June 28 to July 4: vehicles will be restricted to tier VIII
4. Ransack mechanics will now be enabled. This means that during this stage, Clans will have the option to Ransack captured provinces.
Ransacking a province will give the Clan three days worth of Gold income from that particular province. For the next five days, the province will provide no income to any Clan owning it
The Ransack option will only be available for the provinces captured less than one previous turn.
Ransack cannot be performed if a province has already been ransacked during the last five days
A province cannot be ransacked if it is not connected to your Headquarters
The Clan which receives the biggest amount of Gold through Ransacking provinces will be awarded the “Expulsion and Plunder” Medal
5. The Riots feature will now be enabled.
A Riot may occur in any non-landing province on the Global Map. It temporarily turns the Rioting province into a landing zone which may not be attacked from the neighboring provinces, but can be landed upon by any Clan that does not hold land on the Global Map. Such provinces will be marked with the special symbol pictured left.
Riot Probability
The probability of a province experiencing Riots is calculated each turn and is defined as a percent value. The current status of the Riot probability of a particular province can be displayed by placing the mouse pointer over its Riot symbol
- The probability of Riots has not changed since the previous turn
- The probability of Riots decreased compared to the previous turn
- The probability of Riots increased compared with the previous turn
When a Riot Breaks Out
Riots can break out only once a game day for every province. Riot Check is made eight hours before the start of Prime Time. Then, it will be automatically determined whether a riot will start or not, based on the current percentage of probability for a specific province.
If a province is to start Rioting but there are battles for its territory scheduled, the Riots will be delayed until the next Prime Time.
If two of your provinces are suffering Riots or had the Riots postponed until the next Prime Time, the rest of your provinces will have the Riot Check disabled until there are no more battles in at least one of the rebelling provinces.
If no Clan has applied to land in the Rioting province, the Riots will end after the Prime Time ends.
Quelling a Riot
Right after the start of a Riot, the province becomes available for landing upon by any Clan on the Global Map. When the Prime Time starts, the landing tournament takes place between landing claimants. The winner will fight the current owner of the province.
In order to quell a Riot, the owner has to defeat the winner of the landing tournament.
6. Province incomes will be readjusted.
During the Campaign, a province will have two income states which will depend on the current stage of the Campaign:
Static income, which does not change (introduced during the first stage)
Dynamic income, which changes each turn (beginning in the current stage)
Dynamic income changes will work on a regional basis; this means that income from all provinces will be increased gradually in one region, while decreased in another.
Starting at Stage II, income from the Canada & Alaska regions will be increased gradually. Meanwhile, the United States of America region will experience gradual decrease of incomes.
Starting on June 26, all provinces whose incomes have increased, will experience a gradual decrease of incomes until they reach their initial values. The provinces, whose incomes have decreased, will have them gradually restored to their initial values as well.
Some provinces may reach zero before June 26. From the next turn onwards it will start to increase steadily until it reaches its initial value. If the income of a province should reach its initial value before the end of the stage, the income will begin to decrease steadily again. Therefore, the income of a province should range from its initial value down to zero without crossing those values.
Province incomes will be readjusted in the following time frames:
June 21 - 25: increase/decrease of province incomes
June 26 - July 4: reversion of the process
7. Victory Points will be credited each turn during the whole of Stage II.
The amount of VP credited will equal the value of the Clan’s turn income (1/24 of the daily province income) multiplied by two.
Rules of VP crediting valid for the previous stage can be found in the knowledge base.
Rewards for Stage Two:
Medal/Requirements:
Expulsion and Plunder
Receiving the largest amount of Gold ransacking provinces during the second stage
Magnate
Receiving the largest amount of Victory Points during the second stage
Clan Vehicle
Requirements for M60
Top five Clans scoring the highest amount of Victory Points during the second stage
Clan Wars Campaign Stage 2 FAQ
(updated 6/25/13)
                    
----------------------
Updates for 6/25/13Q: When will Clan Wars be down for the patch? Will we lose any planned time?
A: This was a planned downtime during the Campaign, Clan Wars Downtime Begins: 00:15 PDT (03:15 EDT) on June 25, 2013 and Ends: 00:15 PDT (03:15 EDT) on June 27, 2013 Q: During Stage 2 will provinces use different formulas to calculate property value?
A: No, Stage 2 uses the same equation across all provinces. ----------------------Q: If gold is used from the Clan Treasury, Victory Points are not deducted from the Clan Score. Right?
A: Victory Points will NOT be affected if your distribute gold from your coffers during Stage 2. Q: When will Riots be enabled during stage 2 of the Campaign?
A: Riots are not active for Stage 1, but will be enabled for Stage 2. Q: There are provinces in the Canadian region that appear in the United States region map, which region do they count for?
A: There is some overlap with the United States Region with Canadian territories but it will be considered part of the Canadian Region
The actual mechanics are working correctly, but due to a design oversight (lack of vodka and geography courses) these provinces are considered part of the US. This is NOT how we intended it to work, so during the downtime between June 25th and 27th we will be calculating the missing points and credit the difference. SO we are sticking with what the rules that were posted originally, but the Clan Wars Map is displaying the numbers incorrectly. Q: How many battles do you need to get the campaign rewards?
A: You will need to participate in 5 battles in each stage for that stage’s rewards and you will need 10 battles overall for campaign rewards. Q: When will I receive my Clan Wars and Campaign participation medals?
A: The Clan Wars medal should have been awarded to everyone who met the requirements. The Campaign medals will be awarded at the end of the event. Q: Is Tank Locking Active for Stage 2?
A: Tank Locking is active during stage 1 but Tank Locking is disabled for Stage 2. Q: When do I get Victory Points in Stage 2?
A: Victory Points will be credited each turn during the whole of Stage 2. Q: During Stage 2, if you ransack a province will I receive a reduce the number of Victory Points?
A: Since Victory Points are based on gold earned, you will take 3 days of Victory Points in addition to the gold and leave that province unable to produce VP or gold for 5 days. Q: How much will provinces be worth during Stage 2 of the campaign?
A: Starting with stage 2, province income will be dynamic. There will be no static provinces and income will shift up or down depending on the region. Q: During Stage 2, will Victory Points be awarded for territories not connected to the Headquarters?
A: No, Victory Points are based on gold earned. Territories will not earn gold or Victory points if they are not connected to the Headquarters. Clan Wars Campaign Stage 3 General Information
(updated 7/5/13)
                     Dates:
Stage III will run from July 8 to July 17.
Map will be inaccessible between 4:50 PDT to 7:00 PDT on July 8.
Rules and Tier Limits:
There will not be a map wipe with this stage. Riots and ransacking remain in effect, however tank locking is disabled.
Tier IX: July 8-July 11
Tier X: July 12-July 17
Victory Point Crediting:
Clans that own a province at the start of the stage will receive 6,000 VP for each province.
Throughout this stage
-Capture a territory: 6,000 VP
-Lose a territory: -6,000 VP
At the end of this stage
-All clans that have held at least one province at any time during this stage will receive 1,000 VP (limit once/clan).
-For each province owned at the end of Stage III, clans will receive 6,000 VP multiplied by the number of days that province has been held. In order to earn this bonus, each territory must be connected to the headquarters, and ownership time will only be counted from the beginning of this stage.
List of rewards for ‘Revolution Epoch’ stage:
In order for players in these clans to qualify for these rewards, they must participate in at least 5 battles in this stage.
With Fire and Sword
Pacifying the largest number of riots during Stage III
Iron Fist
Receiving the largest amount of VP during Stage III
M60 Tank
The top 5 clans that receive the largest amount of VP in Stage III will earn the M60 tank.
Clan Wars Campaign Stage 3 FAQ
(updated 6/25/13)
                    Q: Is there an M60 reward for Stage 3
A: Yes all 4 stages will reward the Top 5 Victory Point earners with an M60. Clan Wars Campaign Stage 4 General Information
(updated 7/19/13)
                     Dates:
Fourth Stage: ‘World Domination’: 18th – 27th of July
During this stage, there will be no more vehicle tier restrictions and all battles will continue to be fought with Tier X tanks. However, there will be some changes in the VP crediting mechanics, and some features that were present in the previous stages will be disabled.
Tank Locking is disabled for this stage.
18th – 22nd of July
Victory Points will be credited each turn throughout all Stage IV.
Rules for VP crediting during Stage IV:
At the start of the stage, provinces owned by the clan will generate a total amount of VP equal to their daily income multiplied by 50.
Capturing a province will generate a total amount of VP equal to its daily income multiplied by 50.
If a clan loses a province, its VP score will be reduced by a total amount of VP equal to the daily income of that province multiplied by 50.
All clans which have owned a province during the stage at least once will be awarded 1500 VP at the end of the stage.
The vehicle Tier restriction will remain at Tier X throughout the whole stage.
Riots and ransacking will be disabled:
The ‘Ransack province’ button in the UI will be blocked
Ransacked provinces will have their incomes restored
The display of the ‘Chance of a riot’ parameter will be disabled
Profits from provinces will be equalised according to the following formula:
The total incomes of all provinces on the Global Map will be calculated
The result will be divided by the number of regions
The current income of the region will be calculated
The average region income will be divided by the current income of the region, thus giving a coefficient
The income of each province will be multiplied by this coefficient and set as the province income for the last stage of the first campaign.
The formula will be applied for each region.
For further information regarding the profit formula see the following topic.
Fourth Stage: 23rd – 27th of July
All landing zones will be disabled.
All applications for landing will be sent back to reserve without any penalties.
List of rewards for ‘World Domination’ stage:
Crusher:Removing (conquering their last province) most clans from the Global Map
Ultimate Supremacy: Receiving the biggest amount of VP during Stage IV
Clan Wars Campaign Stage 4 FAQ
(updated 7/5/13)
                     Q: What will happen to Landing Provinces when all Landing Zone are locked?
?A: Landing Zones will turn into regular provinces, and will function just like a regular province. You may attack them.


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