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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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The_Chieftain
Springtime for T110 and the Americas
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22.01.2015 21:04:57
 
Subject: Springtime for T110 and the Americas
Link on message: #8455282

View PostEmpressNero, on Jan 21 2015 - 20:47, said: So I never got an answer on my painting question last night.     

The_Chieftain:   Recently chipped paint will be silver under the chips. If left alone long enough, they'll turn rusty. That said, only the chips will be rusty. It takes a -lot- of neglect and abuse for the entire tank to rust.  

View PostDaigensui, on Jan 22 2015 - 05:01, said:   Okay, I have to ask this: Exactly who and why is doing these kind of reports? It goes against the spirit of this thread. Also, how the hell does this constitute a 7-day RO?

The_Chieftain:   I don't know what internal switch flipped in Her Empressity to make her flip out like that, but that RO was deserved. after looking up the post.   Our big concern with the early T28 is trying to visually distinguish it from T95.


ElPozoleOlmeca
popurri para sacarse el tedio
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22.01.2015 20:40:03
 
Subject: popurri para sacarse el tedio
Link on message: #8455168

View Postoroycarbon, on Jan 21 2015 - 09:00, said: que loquitos lindos hay en rusia xD

ElPozoleOlmeca:   Casi estoy seguro que estos vídeos son de mentiras. Se parece mucho a este  


PollotheDestroyer
popurri para sacarse el tedio
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22.01.2015 20:40:03
 
Subject: popurri para sacarse el tedio
Link on message: #8455168

View Postoroycarbon, on Jan 21 2015 - 09:00, said: que loquitos lindos hay en rusia xD

PollotheDestroyer:   Casi estoy seguro que estos vídeos son de mentiras. Se parece mucho a este  


ApolloArtemis
popurri para sacarse el tedio
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22.01.2015 20:40:03
 
Subject: popurri para sacarse el tedio
Link on message: #8455168

View Postoroycarbon, on Jan 21 2015 - 09:00, said: que loquitos lindos hay en rusia xD

ApolloArtemis:   Casi estoy seguro que estos vídeos son de mentiras. Se parece mucho a este  


ElPozoleOlmeca
nuevas voces =)
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22.01.2015 20:30:22
 
Subject: nuevas voces =)
Link on message: #8455108

ElPozoleOlmeca: A poco no te gusta tus tripulantes mujeres con voces de hombres? :teethhappy:   Sabemos del problema y estamos trabajando sobre una solución, pero por ahora no tenemos una fecha para esa solución. 


PollotheDestroyer
nuevas voces =)
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22.01.2015 20:30:22
 
Subject: nuevas voces =)
Link on message: #8455108

PollotheDestroyer: A poco no te gusta tus tripulantes mujeres con voces de hombres? :teethhappy:   Sabemos del problema y estamos trabajando sobre una solución, pero por ahora no tenemos una fecha para esa solución. 


ApolloArtemis
nuevas voces =)
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22.01.2015 20:30:22
 
Subject: nuevas voces =)
Link on message: #8455108

ApolloArtemis: A poco no te gusta tus tripulantes mujeres con voces de hombres? :teethhappy:   Sabemos del problema y estamos trabajando sobre una solución, pero por ahora no tenemos una fecha para esa solución. 


Trevzor
Please welcome Trevzor to the eSports team!
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22.01.2015 20:29:45
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8455102

View Postchloroform_date, on Jan 21 2015 - 16:34, said: I was gonna ask Trevzor if he would let me take him out on one of my special chloroform dates?! :)

Trevzor:   You're going to have to fight my wife for that one. Be warned, she's vicious.  

View PostXperiment, on Jan 21 2015 - 21:29, said: Welcome Trevzor! give us some 411 on you and what you think of WOT.

Trevzor:   Bullet points of ease of understanding I was playing WoT for over a year before joining the company Both casual and competative Competitive play was in both Clan Wars (_LMF_) and Tournaments Our tournament team was involved in all types of Tournaments including pro format, where we made it to the Minor (Bronze) League. I drove the T1 as I was only OK at T8's but pretty good at T1 I was in the Customer Support department for a year and a half when I was hired In that time I was promoted to WoT: PC Specialist and then CS Lead (I solve(d) problems)   In regards to what I think of World of Tanks: I can safely say that this was and still is a game that I actively enjoy playing in all respects. No matter how sick I get of playing WoT, I still always seem to say to myself "I should play a few games of Tanks." The game is easy to understand, but near impossible to master and the game play is just the right speed for me.   Other miscellaneous facts: I live with my wife, two cats (Ajax and Gemini), and a Dog (Daisy) Before Wargaming, I worked with Quemapueblos making ice cream I love making/eating food in general I like collecting the "unconventional" tanks (SU-100Y, TOG II, etc)   

View PostWandorf, on Jan 21 2015 - 23:24, said:   What a terrible choice! Trev needs to stay in CS or who else will I annoy for all my technical issues! <3 Trev :^)

Trevzor:


pizzastorm
CG's Personal Mission Tips/Tricks/Advice (STUG IV Currently)
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22.01.2015 20:22:49
 
Subject: CG's Personal Mission Tips/Tricks/Advice (STUG IV Currently)
Link on message: #8455070

View PostCanadianGuitar, on Jan 17 2015 - 18:48, said:    Hello everyone, I understand a lot of you are having troubles and issues with the Personal Missions, so I thought I'd give you some advice on how I got mine. It took me ~26 hours straight to unlock the Stug IV, and place 2nd in the forum contest, which I am both very excited about, and burnt out, but I figure if I can help a few of you figure this out, then at least my struggle was worth it. I completed MT/HT/TD/SPG 15 with the secondary for the STUG IV. On my normal play through, I was aiming at doing all 5, and managed the secondaries on SPG and TD first try. After struggling with LT-15 for over an hour, I started to alternate playing my LT, and going for the secondary on MT and HT to get those secondaries. I ended up getting my MT-15(s) in a T34-85M but playing a bit passive, and cleaning up two TDs on Sand River, and continuing my alternating pattern, got my HT-15(s) on Prokhorovka with an E100 playing the middle ridge (I had actually completed this three times before, but without the win needed for the secondary). A link to that battle's replay here http://replays.quick...id=82480#report 2921 damage dealt, 1983 received and 4300 blocked by armor for a total of 9204.    Now, I highly recommend having tanks of all types and tiers, I did 40% of these at tier 6, 40 % at tier 9, and the last 10% in 7s and 9s. There are reasons for this, which I will share along the way.   ***NOTE*** A lot of these are worded poorly, and have requirements with are very vague, or barely fit the description. When giving advice to people in other threads, I've had a few people get angry at me when I tell them "Module damage doesn't count if it's a track". I'm sorry, I didn't make the missions, I'm just telling you what I've found in my experience, so please, keep that attitude out of here. Also, these are what I FOUND to work, it isn't to say that they are/aren't buggy and glitchy, but these are the methods and ways that I attained completion.   ***FAQ***      Check back regularly as I add things. Q)Do you need to do all the secondaries to get the bonus commendations, or just the last? A) You only need to complete the secondary on the 15th mission in each line to get the extra commendations needed for the Stug.   Q) What tanks did you (CG) use to complete the missions? A) I will go through and put in brackets the tanks I used beside the mission name   Q) Female crew? How do they work? Etc? A) The Female crew must be picked as you receive them. You can pick nationality, tank, and position (Comm/Gunner/etc) and of only tanks you own [any tanks you have researched and/or own - Confirmed by Errants]. They come with a perk, Sisterhood of (blah blah blah), a BIA clone that only works with other women/SIA perks. They also have 100% in a perk that you can choose yourself, HOWEVER, SIA takes the place of SIA, and isn't compatible. Meaning, if you have 5 crew members with BIA in a tank, and the sixth member is a women, BIA will not be activated.   Q) HELP!?! I've read your guide, and done everything I could, THIS MISSION STILL ISN'T UNLOCKING!!!11!1!one A) Some people have reported that mission still aren't completing, even after they are sure they have done all the requirements. Some, have also claimed that there could be an issue with them unlocking, and suggest canceling said mission, and restarting/re-selecting it. I can neither confirm nor deny this currently, however, I can say I was having issues with an arty mission on the T28C campaign, decided to try this myth, and happened to complete the mission the very next battle. This could be because some missions/completions are glitched, or it could just be a dumb luck coincidence that I failed the missions X times before, and just happened to restart it the battle before I finally met the goals.     ***Guide Note*** Use Control + f to open your browser's search bar to easily find a mission that is giving you trouble. The missions are typed here as LT-1, MT-4, HT-15 for example. Always two letters, followed by a - and the number.                 Light Tanks   I completed 95% of this with a Type 62, one of the three light tanks I own (the others being a 59-16, and a Valentine II [premium]). I would recommend having a low tier non-scout light tank for a few of these, Valentine II, Valentine (tech tree), Covenanter, Crusader ETC. I usually run my Type 62 with Rammer, Vert Stab, and Binocs, but for the end few missions with assist damage, I ran Optics, Binocs and Camo net.     LT-1 (Type 62)   Win the Battle Be Among the Top Ten players on your team by experience earned.   Survive the battle   This is a very easy mission. You could play a low tier light or a scout for this, in fact a scout might be easier because any damage/spotting you do is given a bonus for being lower tier.     LT-2 (Type 62)   Be the first on your team to spot 2 enemy vehicles   Survive the battle   Another very easy mission. Take a scout tank, drive it straight at the enemy until you light a few of them, then turn away and play the rest of the game normally     LT-3 (Type 62)   Cause damage to three enemy vehicles on the move   Destroy an enemy on the move     A little harder. The key here is to do damage to three different enemy vehicles while on the move. This can be done in any map really, a close smaller map you will have to do drive-bys in brawling areas, in larger maps, get to long range sniper distance, and press R once to put your tank in a slow forward cruise control (it's much easier than moving at full speed as the gun will bloom less). Auto aim is your friend in this mission. Or, you could play one of the non scout light tanks like I had suggested - A crusader would be very do able, and perhaps a Valentine even easier as you don't really move at all even at full speed, however, since it's slow, you might have trouble finding three different enemies depending on the map.     LT-4 (Type 62)     Destroy the track of an enemy vehicle   The vehicles immobilized by you must receive damage      This is another very easy mission. Either take your scout tank and shoot the drive wheel or rear sprocket wheel on any tank you come across, or lob HE into the tracks, 1-2 shots will usually do it. Do this in a brawling map where your team is engaging enemies and easier get the second objective.     LT-5 (Type 62)   Spot an enemy vehicle and assist your allies in destroying it   Spot enemy vehicles and enable your allies to cause damage to 2 vehicles spotted by you     Now we start to get into some of the harder and worse worded ones. This mission, I believe though is still fairly straight forward, you have to spot a tank (make sure you are the one who's actually spotting it), and have your team kill it. This is obviously easier on bigger maps where vision control becomes important, and can be done as simply as doing an active scouting run in amongst enemies, and damaging them an letting and ally kill them. You don't have to sit passive and spot waiting for someone to kill your target from full health unless you really want to, although that is an easier way to do the secondary.     LT-6 (Type 62)   Spot 2 enemy vehicles before they spot you   Survive the battle   Load up a scout tank with binocs. Find a forward position quickly on a larger map, stop near a bush, let your binocs kick in, and you should get this right away. If you get spotted, don't fret, just relocate, and spot two tanks before those two spot you.   LT-7 (Type 62)   Spot an SPG and assist your allies in destroying it   Survive the battle   Here we truly come across one of the first badly worded ones. I have seen a lot of people claiming they spot an SPG, have an ally kill it and don't get the mission for it. This leads me to believe two things, first, they weren't the only one spotting it, or secondly, you have to kill it yourself. I completed this by going into the enemy base alone, spotting an arty and killing it myself. I would be weary about killing just any arty that's spotted, as I believe you have to be the sole one to spot it.   LT-8 (Type 62)   Win the battle by capturing an enemy base Participate in the successful capture of the enemy base   Do not receive any hits during capture of the enemy base   This one can be a bit frustrating in a light tank, but it is fairly easy. The biggest issue will be having a game where you win via cap, and not kills. I suggest playing a scout passively (don't get yourself killed early on), and survive until towards the end when you find out if your team is going to cap or not, then move in to help or do it yourself. If you team caps, and you aren't there right away, don't worry, you only need 1 point of base cap to get credit for this. This can also be made easier by platooning with 1-2 others in lights, waiting for the battle to progress half way, and sending a three man team to run in and fast cap. A third option, is to take a low tier light (non-scout), and play normally, lower tier games result in capping more often than higher tiers, and a valentine is a good candidate to cap.   LT-9 (Type 62)   Spot 2 enemy vehicles or destroy their tracks    Use the following equipment; Binocs or Optics   This one I had trouble getting. I even yolo'd into an enemy base to spot tanks right away and couldn't get this to pop. After three matches I decided to just go for the track shots and got it first try. Again, shoot at drive wheels, rear wheels and use HE. Should only take one match if you ignore the spot part. ***EDIT*** Some people have reported that just tracking two enemies wasn't working for them either. I am now lead to believe that you need to spot at least two people and then track them later on. I think your best approach now is to do a quick scout run at the enemy spawn, spot 6+ before they can leave, and then later track 2 people, and hope 2 of them were ones you had spotted earlier.     LT-10 (Type 62)   Spot enemy vehicles and enable your allies to cause at least 1000 HP of damage to vehicles spotted by you. Remain unspotted.   Use a camo net, and have camo on your tank.   Originally, this sounds very hard, and I beat myself up over being spotted in several matches, and would give up on it as soon as I got lit. DONT. As it turns out, this is fairly easy, being spotted or not. You have to spot for 1k damage, and in that duration don't get spotted. Once you have 1k spot damage, you can get spotted, die, whatever, but you must get 1k spot damage without being interrupted by being spotted. If you do get spotted, the mission isn't ruined either, relocate, go dark, and spot again. I had gotten this mission after being spotted in the first minute. I believe what happens is if you were to have a total of 600 spot damage, and you get lit, that number drops to 0, and you have to start again - each time you're spotted you need to get a clean 1k spot damage.     LT-11 (type 62)   Join a battle as part of a platoon including an SPG Enable your allies to cause at least 1500 HP damage to the vehicles spotted by you Members of your platoon must cause 1000 damage    Win Survive   A little tricky, you start to get some more variables. Find a platoon mate who you trust to reliably do the damage requires, use communications, if they do the damage to enemies you spot, that makes it easier for both of you. I tried this a few times 1 LT, 1 SPG, but eventually did it 1 LT, 2 SPGs, I am not certain if both arties need to deal 1k each, or 1k combined so we played it safe and got each arty to get 1k each. As long as you are playing a tier 7+ scout, and tier 8+ arty, they should have issue getting the damage in, you just need to focus on getting 1500 spotting, again, if they fire at your targets, it makes it easier on you. Try to keep track of the damage dealt to targets you're lighting.   LT-12 (Type 62)   Join a battle as a platoon of light tanks Spot enemy vehicles and enable your allies to cause at least 2000 HP of damage to the vehicles spotted by you    At least 1 platoon member needs to surive   This one I'm a little uncertain of. I complete this mission with only 1700 spotting damage. I am unaware of whether you and your platoon mate's spot damage is combined, or if damage you deal to enemies you spot counts (I did 300-500 damage with 1700 spot damage when it unlocked). I would still definitely shoot for dealing 2k spot damage yourself, but depending how this works you might get it easier like I did.   LT-13 (Valentine II)     Destroy an Enemy vehicle that is the same tier as yours or higher   Cause at least 1000 damage   A very easy mission. If you're playing a tradition light, you will usually be the bottom tier anyway, if not, a low tier light tank will work anyway, just watch your targets.   LT-14 (Valentine II)   Finish the battle as the top player on your team by experience earned    Win the battle   This can be a little tricky in a scout. You will need to do a lot of spotting damage, and real damage (which will net you more XP because again, you're usually bottom tier and shooting up tier gives you bonus XP). I however, played my Valentine II, in a low tier game, and dealt 500 damage at tier 4, giving this to me first match. I personally believe the easier way to do this mission is to play a low tier non scout, and just deal damage   LT-15 (Type 62 - Not completed)   Assist your allies in causing 4000 HP of damage by spotting enemy vehicles or destroying enemies tracks   Spot an enemy vehicle or destroy its tracks. This enemy vehicle must consequently be destroyed.   This mission I gave up on. It is very VERY MM dependent. Small brawling maps make this pretty much impossible, so you're hoping primarily for Prokorhovka and Malinovka. You will wanna kit up with Optics, Binocs and Camo net. Get to a forward position in a bush where you can spot various enemies, and count in your head the damage being dealt. I had two matches (in the span of an hour and a half) where I had 3400 and 3700 spot damage, but was spotted and died before I could get the extra little bit. A lot of luck for a good map, and luck for team mates who will deal the damage you need is needed for this. The secondary will come naturally however, as all you have to do is spot a tank that get's killed.     Medium Tanks     Here I used a few different tanks, primarily Cromwell, STB, and T54E1. Basically, you want a low tier fast/hig dpm tank, a medium you are really comfortable with at high tiers, and an autoloader.   MT-1 (STB-1)   Cause damage to an enemy vehicle Win Be among the top 10 players on your team by XP earned   Survive   Very easy. Do damage, and don't be bottom five. Just play a match normal and you have it.   MT-2 (STB-1)   Cause damage to an enemy vehicle while on the move   Destroy an enemy vehicle on the move   Another easy one. If you've played a medium tank before, you've done this (or really played this game). If you really need to just use auto aim and circle a tank.   MT-3 (STB-1)   Cause damage to an enemy vehicle in the first 5 minutes of battle   Surivive   Another easy one. Don't scare yourself because there is a time limit attached, 5 minutes is a long time (a third of battle time). In fact, the average length of battle is 7-8 minutes. Doing damage in the first 5 minutes should come naturally   MT-4 (T54e1)   Destroy the track of an enemy vehicle and cause damage to the immobilized vehicle.   Destroy an immobilized vehicle   This should be fairly easy. Aim for drive wheels again (in fact, most drive wheel shots also cause damage, I'm not positive but that will likely work). A higher RoF tank will be good here to make sure you get a second, damaging shot after the track shot, but most tanks aren't going to have that fast of a repair time (unless they use a kit). The secondary can be on any tank that is tracked, not necessarily the one you tracked.   MT-5 (T54e1)   Destroy an enemy light tank   Survive   The only trouble here is being the first one to find/kill the light. Shouldn't take more than two or three matches. It could also be easier to tier down to 4-6, where most light tanks aren't scouts, and are more prevalent.   MT-6 (Cromwell)   Cause damage to enemy vehicles of 3 different types   Survive   A bit trickier, as you are now at the mercy of MM. These need to be just as it says, three different types of vehicles (NOT three different vehicles). Just damage a light,med,heavy, etc to do this. Higher RoF tanks will do better. Tiering shouldn't make much difference.   MT-7 (Cromwell)   Destroy an SPG    Survive   Faster mediums and lucky MM obviously benefit here. Wait until at least mid way through the match if you want to yolo into the enemies base for arty. Fairly easy.   MT-8 (T54e1)    Destroy 2 enemy medium tanks    Survive     At the mercy of MM again. I had 3 or 4 matches in a row with 2 or less mediums to kill. Cromwell/Comet and/or autoloaders are you go to here. Pay attention to your targets, know where the mediums usually go and plan accordingly.   MT-9 (Cromwell)    Set an enemy vehicle on fire    Be among top 5 players by XP earned   A bit tricky, you are now at the mercy of RNG, and really have to aim well. I first tried 4-5 games in my T54E1 because I had figured an autoloader would give you a better chance at lighting a fire (more shots means more chance), but I ended up getting it with a cromwell on a vk 3001. Knowing where fuel tanks and engines are will help, everyone has come across some tanks they know catch fire more often than others, target those first, also German and Russian tanks seem to be more fire prone. I focused Germans to get mine. Go for side and rear shots primarily.   MT-10 (Cromwell)   Fire at least 6 shots that cause damage to enemy vehicles   Destroy an enemy vehicle.   Much easier after the last mission, should only take 1, MAYBE 2 matches if you died early in the other to get this. Just shoot tanks. If you are having trouble, hang back a bit, don't sacrifice your HP to get damage.   MT-11 (STB-1)   Destroy a vehicle by ramming   Win   Some tanks are better at ramming than others. Basically any light tank will be no match for you, especially if you shoot it once first. E50/E50M are great rammers too. Another easy way is wait until late game, go for arty, depending on the tier/hp, shoot it first, then ram it.   MT-12 (STB-1)   As a platoon destroy 3 enemy vehicles   Each platoon member must cause damage to enemy vehicles destroyed by the platoon.   This mission is bugged (at least for me), or worded very poorly. The first game I had with my clan, we had 8 kills between us, myself 1, the others 3 and 4, and it didn't unlock. I had to physically kill 3 myself, whilst in a platoon. Keep that in mind. It also doesn't say that the platoon needs to be made up of mediums unlike some of the other platoon missions. It might need to be specifically a medium platoon, and not be written in. Lower tiers might be easier to attain this in.   MT-13 (STB-1)     As a platoon, cause 3000 Hp damage to enemies   The platoon must be among the top 5 players on your team by XP earned   This mission works the way it is worded, unlike the previous. I completed this mission dealing only 1800 damage myself, the rest of the platoon can do the rest. Higher tiers are easier to attain this as they do more damage.   MT-14 (Cromwell)    Destroy an enemy heavy tank that is 1 tier higher than your vehicle    Survive   Obviously un-doable at tier 10. I recommend doing this at 8 or below (although not written, I'm fairly certain a two tier difference will also work). I used my cromwell and simply found a tier 7 heavy to abuse. Compared to some of the missions, especially at 14, this is a very easy mission.   MT-15 (STB-1/T-34-85M secondary)   Destroy 2 enemy tank destroyers   Survive   Back to the mercy of MM. This isn't too hard of a mission to do, unless you are doing the secondary. I first completed this with my STB-1, but died in the battle. I later came back and completed the secondary at tier 6 with my T-34-85M. If you are doing the secondary, you will want a medium you are very comfortable with, and has some staying power. This mission really isn't that hard when compared to the rest of the -15 missions.     Heavy Tanks   Heavy tanks again I recommend having a few tiers available. I used mostly M6 and E100, but Maus and 113 for two-three. You will need a HT that is fairly mobile with a good RoF for a few, and a really heavy brawler type for others.     HT-1 (M6)   Destroy an enemy vehicle    Cause at least 1000 damage   Starting off very easy, kill any enemy. Higher RoF tanks will be best here, and 1k damage is very easy over tier 5 in a heavy.   HT-2 (M6)     Destroy an enemy vehicle up to a distance of 100m   Cause at least 1k damage   Again, fairly easy. Most heavies are used to brawling as it is. As long as you don't get a big, open map (Prok,Malinovka, etc) should come very naturally     HT-3 (M6)   Destroy 2 enemy vehicles Destroy the vehicles of 2 different types   Cause 1000 damage   Similar to other missions, just destroy two enemies that are type different types (light/med, med/heavy, etc). Isn't too difficult, faster firing heavies will benefit here, and you might need to kill steal, but this shouldn't take any more than a match or two.   HT-4 (E100)     Damage or destroy one enemy module, or injure one crew member of an enemy vehicle   Surivive Win   This mission is giving some people trouble, but it really isn't very hard. TRACK DAMAGE DOESN'T COUNT, which I believe is what is frustrating most people. Also, I can't 100% confirm, but I believe you actually have to destroy the module (red), not just damage it (orange/yellow) for it to count. Personally, I used an E100 and fired 3-4 rounds of HE to get mine, but over the course of normal play you will usually destroy a module/crew member every other game. This can be hurried by firing HE at a light/scout tank, or any really soft tank you find (newer German TD line, new UK TD line, Arty).   HT-5 (FV215b)   Be among the top 3 players on your team by damage caused   Survive   Can take a bit if you keep having decent teams (if you do, you're luckier than I usually am), but really isn't too hard as you can be top 3. Pick a heavy tank you play well and are really comfortably in. Play to your best, focus on damage and surviving, the longer you survive the more damage you can put out. A brick tank like E100/Maus/Kv4/STI can work, but you might want to pick something a little more mobile in the event that you don't encounter many enemies and need to seek out more damage.   HT-6 (M6)   Destroy 2 enemy heavy tanks   Survive   Most heavy tanks get put into the same brawl areas on maps over and over - this is a good thing in this case. Typically heavies go to the same areas every map, 8 line on himmelsdorf, 8 line on Redshire, ETC. Go to these areas, kill the enemy heavies doing the same thing they always do. Higher RoF and tanks you enjoy make this easier. I believe I used M6 for this. The M6 is a great heavy in its own tier, however a tier 10 might be advantageous because you will always be on equal footing, or shooting lower tiers.   HT-7 (IS-3)     Participate in the capture of an enemy base Cause 1000 damage   Destroy an enemy     Can be a bit tricky to get a team that caps and doesn't kill all. Don't be afraid to ask in game, A lot of people are doing these missions and might be willing to help you out. Don't ask in the beginning,  ask towards the end if they mind helping out with it. Don't use slow heavies (e100/maus/kv4/STI), stick to more mobile heavies to help you get to cap. All you need to do is win via cap, and have 1 Capture point. Lower tiers might be better, as cap victories are more common lower.   HT-8 (E100)   Cause 1000 damage to enemy heavies   Destroy 2 enemy vehicles   Very easy, same tricks from HT-6 should be used.Most heavy tanks get put into the same brawl areas on maps over and over - this is a good thing in this case. Typically heavies go to the same areas every map, 8 line on himmelsdorf, 8 line on Redshire, ETC. Go to these areas, kill the enemy heavies doing the same thing they always do. High alpha guns/high tiers are great here. 1k damage is 2 shots  from an E100, or two high rolls from most other tier 10 heavies.   HT-9 (113)    Destroy an enemy by ramming    Win   This can be tricky depending on the circumstance. You might think to pick be heavy tanks (E100/Maus/Kv4/etc), for the sheer ram potential but I think it's counter productive because of the lack of speed, and how easy they are to dodge. Faster heavies will be better for this. Aim for lights mostly, mediums, and any weak heavies. Personally I took a fast heavy (113) and went to the enemy base, shot an SPG and rammed him for the kill.     HT-10 (E100)   Cause at least 1000 damage to enemies that appear in your view range   Destroy 2 enemy vehicles   Don't let the wording intimidate you, this is very easy. Basically, just do 1k damage at short range. Typically, on larger maps, the enemies you damage over 300m away are being lit by someone else, get in close (or even just normal firing ranges) and do your 1k. Again, higher tier, high alpha guns will be best. Smaller maps are easier.   HT-11 (IS-7)   At the end of battle, cause at least 1000 damage. Do not have any damaged modules or injured crew members   Destroy 2 enemies   Playing passively can help here, but I believe there is a much easier method. Large kits (repair and medical), im 90% certain I played normally and saved my kits for the end, and healed everything in my tank for the end of the game. I got this in two matches (avoid dying like I did in the first).   HT-12 (IS-4)   Have a total damage blocked by your armor equal or exceed the hit points of your vehicle Cause 1000 damage   Win Survive   Easier than it looks. Basically you want to pick a tank that has some strong armor, but not a huge amount of HP (avoid e100/Maus here). I chose an Is4 as it has 2500 HP, and decent armor. Other tanks can work at lower tiers, STI would be good, or anything with some decent turret armor. Now, you want to bounce rounds off of you, and keep track of the damage of their guns. Track shots do not count as they are penetrations of modules. Knowing the alpha of most enemy guns will help, for example in my IS4, I know 3 shots from an E100 will basically give me the mission. If you can get a lower tier heavy and get top tier on your team, this should also be do able. And unless you can get a hulldown map, I'd avoid T29/T32 as the hull is soft.   HT-13 (AMX 50B)   Join as part of a platoon of Heavy Tanks As a platoon destroy an enemy vehicle during the first 5 minutes   Survive   As I said in a medium mission, 5 minutes is a long time. It's 1/3 of total battle time, and the average match time is 7-8 minutes as it is. Playing normally should reward this, however, like some issues in the medium mission, I would highly recommend getting the kill yourself, and perhaps even making sure both of you get one. Autoloaders can be a good choice here, but really 5 minutes is a long time.   HT-14 (AMX 50B)   Join as a part of a platoon of Heavy Tanks As a platoon, destroy 3 enemy vehicles of 2 different types   At least 1 platoon member must survive   In this instance I had killed 3 tanks myself, of 2 types, so I'm unsure if it's bugged. You will be safest getting the three kills yourself (of two types), but it may work in the manner written; you and a platoon mate sharing 3 kills across 2 vehicle types. I would recommend taking two different styles of heavies; a brick and an autoloader, or a brick and a faster heavy.   HT-15 (E100/Maus)     Damage caused, damage received, and damage blocked by armor must be at least 8000 hp of damage.   Win   This one is a little tough, but actually not as bad as you would think. Personally, I did this solo, twice (once normal, a second time for the secondary). The first time I used E100, the second time Maus. In the even of you dying, thats 2700 and 3000 damage respectively towards your total (almost 50%). Like HT-12, focus on counting how much damage you're blocking, and add it to the damage you've dealt. If you were to die in an E100, thats 2700, blocking 3 shots from an enemy e100 is ~2250 meaning you'd need to have done 3050 damage, which is ~4 shots of damage. Very very doable. You might need to do this a few times to get this done with a win, but the main thing is to angle armor, and keep track of damage you've blocked whilst dealing as much as possible. I ended up doing this several times to get the secondary (I had actually done the primary's 3 times, but lost all 3 battles) A link to that battle's replay here http://replays.quick...id=82480#report 2921 damage dealt, 1983 received and 4300 blocked by armor for a total of 9204.     Tank Destroyers   I did this using mostly my Object 263 (high RoF/DPM), Obj 268 (high alpha with good RoF)  Fv183 and Dickermax (one battle each and you'll see why).   TD-1 (Obj 263)     Be among top 7 players on your team by XP earned   Win   Very easy. Just play any TD you like, do damage and be in the top half of the team.   TD-2 (FV 215b 183)   Damage one module or injure one crew member    At the end of battle do not have any damaged modules or injured crew members   Similar to HT-4 and HT-11. Track damage doesn't count, I also believe you have to break the module (red) not damage it (orange/yellow). This is where the Fv 183 comes in handy. 1-2 hesh rounds should give this to you, if not use a high alpha TD and fire HE at targets (lights, meds and light armored tds work best). Typically you'll get this over normal play anyway, damaging crew and modules is pretty common. As for the secondary, I'm fairly certain using a large medkit/repair kit to heal everything at the end of a match will work.   TD-3 (Obj 263)   Destroy 2 enemy vehicles Win   Survive   As a TD, this should be easy. Two kills of any kind and win. Simple.   TD-4 (Obj 263)     Destroy and enemy vehicle, remain unspotted by it at the moment of its destruction.   Use a Camo net   Typically as a TD, most of your time you will be invisible to your enemies. This is pretty hard to do in town maps (Ensk, Himmelsdorf, etc), but very easy on larger maps. Just simply kill a tank without him spotting you, after that, get spotted all you want.     TD-5 (obj 263)     Cause damage to an enemy vehicle from the distance of at least 300m   Cause at least 1000 damage   Again, this should be easy as a TD. You usually do a lot of long range damage. In town maps focus down long corridors/alleys, on larger maps it should be easier than clicking battle.   TD-6 (Obj 263)     Cause damage to an enemy vehicle from the  distance of at least 250m Enemy vehicle must be on the move   Destroy a moving vehicle   This is basically the same mission you just did, except now you can be 50m closer, but they must be moving. Again very easy, avoid derp guns or guns with low velocity (15cm on rhmb and Wt4 for example are slow moving projectiles).   TD-7 (Obj 263)   Destroy an enemy vehicle, having received no prior damage to your vehicle   Win   Finally, a bit of a challenge in the TD missions. You will want to play very passively here, at least for the first part of the match, remaining unspotted will be a huge advantage in this. Larger camo based maps will be easier, but can be done using high armored TD's anywhere else (Obj 263, JPE100, AT2/7/8 style tanks). I am uncertain whether or not module damage will count as being damaged, so I'd avoid getting hit until you get that kill.   TD-8 (Dicker Max)   Cause twice as much damage as the HP of your vehicle   Win Survive   Take the HP of the TD you want to use, double it, that's your goal. Pick a tank that has low HP, but high Alpha by comparison. I used the Dicker Max for this. it has 550 Hp, meaning I need 1100 damage. The gun deals 300 on avg, so I needed 4 shots of damage. Any TD can do this, but I'd avoid very high HP tanks like JPE100 for this. Also, the larger the gun, the better off you'll be. Lower tier tds might be your friends (tier 4-6), where they have lower HP pools.   TD-9 (Obj 263)     Score 3 hits in a row   Destroy an enemy vehicle   Another easy one, I'm not even sure if it has to be damaging hits, or just physical hits. To be on the safe side, I'd go for damaging hits. Pretty simple, don't miss.     TD-10 (Obj 263)     Cause at least 1000 damage to enemies and remain unspotted   Win   This I believe is similar to the LT-10 mission. You can get spotted after you complete it, and if you are spotted, the damage gets reset. So, if you do 750 damage while unspotted, if you get spotted, and go dark again, you have to restart from 0 and get 1000 damage without being spotted again. Higher alpha tds will make this easy. It's only 2-3 shots at tier 8+.   TD-11 (Obj 263)     Join a battle as a platoon of TDs As a platoon, destroy 3 vehicles   Similar to MT-12, however I'm not sure if it is "bugged" like MT-12 or not. In the event of MT-12, I could only get it to complete when I personally got 3 kills, while platooned with others. When I attempted this TD mission, I made sure to get the 3 kills myself, and got it first try. If you can't get it to complete with sharing 3 kills, try to get 3 yourself. I would recommend either extremely high RoF tds, or high alpha tanks, the best of both worlds might not cut it here.     TD-12 (Obj 263)     Destroy an enemy Heavy Tank Cause 1000 damage   Win     Another really easy one. Kill a HT, and do 1000 damage. The damage done can be to any tank in the battle, and isn't exclusive to the HT you need to kill. This should be easy at any tier, as long as there are HT's on the enemy team.   TD-13 (Obj 263/Obj 268)    Finish the battle as the top player on your team by damage Cause 1000   Survive   Depending on your teams, this could take you a while. I personally used the OBJ 263/268, and got it with the 268. You will want faster moving TD's with a solid RoF and Damage. I recommend faster TDs so that you can relocate throughout the battle to get yourself the damage you need. At tier 10, typically 3800+ will be the number you wanna shoot for (which is important because TD-15 will require 4000). At lower tiers the number will vary by tier, and even team. Even with a terrible team on a bad loss will make this easy as in most blow outs, your team won't have much in the way for damage anyway. Winning doesn't matter in this case, just pure damage output.   TD-14 (Obj 263)     Join a battle as part of a platoon of Tank Destroyers As a platoon, cause at least 30% of the total damage caused to the enemy vehicles by your team  Win   At least 1 platoon mate must survive   This is easier in a 3 TD platoon, as you will have an extra person to help put forth damage in your platoon. In a typical tier 10 game, you will want to have around 9000 damage combined, tier 6-7 you will want 3000-3200. Bring players who will be able to communicate with you so you can keep track throughout the battle of what your running total is. If you have the mod that tells you what each team has for total HP, you will be able to know exactly what you need going in.     TD-15 (Obj 263)     Cause at least 4000 damage to enemy vehicles   Destroy an enemy vehicle   Quite possibly the easiest -15 mission, and the easiest -15 secondary. Chances are, you will get a kill if you've dealt 4000 damage. I wouldn't recommend doing this below tier 9, as there isn't as much HP on the battle field to get. Pick a TD you are comfortable with, but something fairly mobile as you will need to relocate. I used Obj263/268 to work on mine, achieving it with my 263. With 550 alpha, and a 9.2s reload, it only takes 7.2 shots to get 4000 damage, or with a 268's 750 damage, 5.3 shots of damage. I would recommend Objs 263/268/704, Foch155, WTE 100. You could do it with JPE, E4/E3, but they are a little slower, and the 183/4005 are a little too RNG dependent if you're using HESH     SPGs    
For SPGS, you will want 2,  and preferably one that isn't french. I used Primarily my Fv3805, and had used my Su-14-2, Batchat 155-55 for one mission each. These are very MM dependent, as you will get Himmelsdorf, Ruinberg, Karkhov.   SPG-1 (Fv3805)   Cause 1000 of damage to vehicles   Win   Any SPG will make this easy, and anything over tier 6 should be impossible not to, unless you get a town map.     SPG-2 (Fv3805)     Cause 500 damage to enemy vehicles. Remain unspotted during the battle.   Destroy an enemy battle   The only mission about being unspotted that requires you to not be spotted the entire battle. For most victories in a SPG, this comes natural, however, if you absolutely are having issues getting this done, killing yourself is an option, before you get spotted.   SPG-3 (Fv3805)   Score 3 hits that cause damage to enemy vehicles   Cause at least 1000 damage     Should be fairly easy, just do damage 3 times, unlike some of the other medium and light missions, this can be the same vehicle 3 times. I'm 90% certain these have to be direct hits, and not splashes that cause damage. Pick accurate arty, or wait for stationary targets.     SPG-4 (BC 155 55)     Destroy an enemy light tank   Win   This can be a bit tough/RNG dependent, but isn't too hard. A lot of times scouts will come for the arty, and you can just TD mode them/direct fire them to kill them. Or, look for scouts that are scouting passively, sitting still (thinking they are hidden), or trying to snipe. Don't try to hit scouts that are moving full speed across the map, it's very unlikely you will hit them.   SPG-5 (FV 3805)     Destroy the track of an enemy vehicle Targets consequently destroyed by other players or self destructed are counted   Cause 100 damage   This I've heard is giving some people trouble. I believe this is another one worded poorly, and perhaps coded worse. I got mine by tracking an enemy vehicle AND having him killed by my team. The way it reads might make it sound like it needs to be either or, but I'm fairly certain you need both to count. Just be sure to aim at targets that are being engaged, hit them, track them and the team shouldn't be long finishing them off.     SPG-6 (FV 3805)     Destroy 2 enemy vehicles of the same tier or higher   Win   I would recommend doing this at tiers 9 and below, as you have more options of targets. If you are tier 10, you only have tier 10s to kill, if you have an 8, and get in a tier 10 match, every kill will count. I did mine with my FV3805(tier 9). Not difficult, just a little RNG and MM dependent. City maps will suck, and if you keep getting top tier matches in arty, you will need to be a little more aware of your targets.     SPG-7 (FV 3805)     Destroy an enemy TD   Cause 1000 damage   Really quite easy, just kill a TD.     SPG-8 (FV 3805)     Cause at least 1000 damage to enemy Heavy Tanks   Destroy an enemy heavy tank   Again, very easy. At tier 7+, this should be done in 1-2 shots. Focus heavies and blow through this in a match or two.     SPG-9 (FV3805)     Damage an enemy moving at a speed of at least 10 km/h   Survive   At first, this might seem difficult, but in reality, its quite easy. 10km/h is very very slow, to put it into perspective, a T95 cruises at 14 km/h. Pick targets who are moving back and forth/rocking to get shots on enemies, but aren't moving from place to place. Using an arty you're familiar with will make this easy as you should have an idea of the shell velocity.     SPG-10 (FV 3805)     Destroy an enemy SPG   Cause 1000 damage     This can be a bit difficult, as there are usually less arty than anything else in a match, and it generally isn't lit until the end of the game, and since people are lighting them, their shots will get there before yours. You can wait until end games, and aim at usual arty spots and be ready for someone to light targets and get it this way, or you can try to get it earlier in the game by counter battery. Look for regular arty spots (places you might go if you were on the other team) and look for the tracers when arty fires. Fire back and see if you can kill them. Premium HE rounds are recommended for this as they increase the splash radius and thus your likely-hood of splashing an enemy arty for the kill.   SPG-11 (Su-14-2)   Cause damage to 2 enemy vehicles with a single shot   Win   This can be a bit tricky, and will depend on RNG and enemies who will stack up close to each other. I do not recommend using French arty for this, as it has smaller splash than the rest, and higher tier arty will have larger guns and thus more splash. USE PREMIUM HE ROUNDS for the increased splash (typically this will add 40% more splash radius). Aim for areas that heavies usually fight at, heavies will often fight shoulder to shoulder and be the best candidates for this. It may take several matches to get a good map for this, and enemies who will sit beside each other.     SPG-12 (FV 3805)   Be among the top 3 players on your team by damage caused Destroy an enemy vehicle    Win   This can take a little while, but if you have an arty you're comfortable with, and a nice open map (Prokhorovka, Malinovka, etc) this should be fairly do able. The best part of this mission is you don't need to win for the primary objective, so if you get a team that gets steam rolle (0-15/1-15 style loss) you can likely get the top 3 very easily. Keep trying for a decent map, and this should come fairly easily, or hope for a terrible team, and direct fire mode an enemy as you get killed to snatch top 3 on a team that couldn't deal any damage.     SPG-13 (FV 3805)     Join a battle as a platoon of SPGS As a platoon, cause at least 20% of the total damage caused to enemy vehicles by your team Win   All platoon members must survive     Fairly easy. Get a friend with communications who is decent with arty. Figure out the amount of damage you need, and go for it. In tier 10, this will be around the 4000-4400 mark, or tier 6-7 2200-2400. If you have the mod that shows you the teams total HP value, you will know going in what you need. 20% really isn't much damage, especially split between two people.     SPG-14 (Fv3805)     Join a battle as part of a platoon including at least 1 or 2 light tanks Cause 2000 damage   All platoon members must survive     This is easier than it makes it look too. The light tanks in your platoon, are irrelevant to your job. All you need your light tank partner(s) to do, is show up to battle, that's it. Then it's up to you to deal 2000 damage. Over tier 7/8 this should be really easy to accomplish.     SPG-15 (FV3805)   Be among the top 3 players on your team by XP and Damaged caused Cause at least 2000 damage   Survive   This can be a bit tricky, at least as far as getting top 3 in XP. As an arty, your XP from damage is shared with whoever is spotting your targets. This means you will need to deal a lot of damage to get the XP needed to take top three. To help get your XP and not have it shared, you can try blind shots on targets (shooting targets who aren't currently visible), since no one is spotting them you get all the XP from the damage you caused (including but not limited to counter battery). However, since you don't need to win for this, you can also get your own XP in a losing game, when the enemies come for you and you direct fire them. Since you can physically see them yourself, you get all the XP from the damage you caused. (This will conflict with the secondary, as usually when you need to direct fire mode, the game is lost, and you will soon be dead). Keep trying, this is by far the toughest SPG mission, but is still fairly easy to do. Tier 7+ is recommended.         There you have it, a bit of a guide/tips/advice on how to go about some of these missions. Complete all 5 of the x-15 missions, or complete 4 of the x-15 secondaries and you'll find yourself with the beautiful STUG IV.       Any questions, please ask, I'll be happy to help if I can. Or if you have any advice of your own to leave, please do, I'll included it above and cite you.            

pizzastorm:   With the PM update this morning a few of the missions have changed around. Just a heads up if you want to update this beautiful beast. 


pizzastorm
Yet another bug MT-10
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22.01.2015 20:15:58
 
Subject: Yet another bug MT-10
Link on message: #8455038

View Postdimabal100000, on Jan 22 2015 - 09:51, said: The actual mission is:  Primary: Destory an enemy heavy tank. Cause at least 1K damage  Secondary: Win the battle   P.S UPDATE YOUR XVM! You have the bug with old missions showing up in hangar because of old XVM version.

pizzastorm:   Quoting this guy! 


Content_WG
El levantamiento del bloqueo de Leningrado
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22.01.2015 20:15:39
 
Subject: El levantamiento del bloqueo de Leningrado
Link on message: #8455035

Content_WG: ¡Con nuevos descuentos y misiones a tu alcance, ahora es el momento perfecto para contrarrestar!
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Content_WG
Levantamento do Cerco de Leningrado
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22.01.2015 20:15:28
 
Subject: Levantamento do Cerco de Leningrado
Link on message: #8455034

Content_WG: Com novos descontos e missões disponíveis, é a hora perfeita para contra-atacar!

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Content_WG
Lifting of the Blockade of Leningrad
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22.01.2015 20:14:55
 
Subject: Lifting of the Blockade of Leningrad
Link on message: #8455032

Content_WG: With new discounts and missions available, it's a perfect time to counterattack!
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dance210
Skirmish 3 Standings
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22.01.2015 19:14:16
 
Subject: Skirmish 3 Standings
Link on message: #8454661

dance210: Skirmish 3 Group Stage Gold Prize Breakdown Top 10% - 5,000 gold Team rank 1 - 10 Top 11 - 20% - 2,500 gold Team rank 11 - 20 Top 21 - 30% -  1,000 gold Team rank 21 - 28 Top 31 - 40% - 750 gold Team rank 30 - 38 Top 41 - 50% - 500 gold ​Team rank 40 - 49   Rank Team Name 1 ☭ 1 Defenders of the Line 1 yolo 1 direction thank you 4 Chocolate 5 ! Zouth Zpawn Bezt Zpawn 6 !!![RELIC] THE SHREKONING 6 S.S.P.C. 8 Seems Legit 9 Don't bully TOMHWK GENERAL!!!!!! 10 Red line Commandos 11 PEMDAS 12 Denial_of_Service 13 Turtles 14 Just The Tip 14 NO SIMPATHY 14 Peido Turn Left! 14 Yeet City 18 !DouBi 19 Falcon Pluckers 20 Team Tomato 21 Doge Squrds 21 PREDATORS 23 Punch of Hueno 24 UFTS Just Gaming 25 Facedesk 26 Please Sir Can I Have Some Gold? 26 SIMP Cocktail 28 BOW'DACIOUS 28 Most Valuable Players 30 Azu_Nyan and her Kitten Mittens 30 MYTH_ 32 Bearly Legal 32 Los TOTO 32 Pitsburg Pirates 32 The Gentleman's Mustache Society 32 世界征服 : 作戦 1 37 DREAD 38 !OMG Los Manquitos 38 Eclipse Gaming Inc. 40 ∞ Soldiers of The One true 5erB 40 Jeffrey Dahmer's House of Ribs 40 noob patrol 43 Pine Tree Riot 44 Cream Puffs Are OP!!!! 44 G.A.S [CO2] 44 Hells Panzer Division 44 Meet Your (Riot) Makers 44 Skull Fugged 49 Barbie World 49 Los Fiesteros 49 They_Say_Y0L0_Hax


The_Chieftain
If the T110 or T95 had entered service...
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22.01.2015 19:14:05
 
Subject: If the T110 or T95 had entered service...
Link on message: #8454659

The_Chieftain: If I had to guess, you'd be looking at M28 for the T28 super-heavy tank, and M103 for the T110E5. The only reason the E5 development was started was due to lack of confidence that the T43 project would enter service.


dance210
Skirmish 3 Standings
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22.01.2015 19:11:19
 
Subject: Skirmish 3 Standings
Link on message: #8454645

dance210: Skirmish 3 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after battles Group Stage rounds are finished.    There will be a tie-breaker match tonight for the following teams: Barbie World Los Fiesteros They_Say_Y0L0_Hax   Round 1 + 2 + 3 Rank Team Name Games Played Points Earned Points Possible Win Ratio 1 ☭ 20 57 60 0.950 1 Defenders of the Line 20 57 60 0.950 1 yolo 1 direction thank you 20 57 60 0.950 4 Chocolate 19 52 57 0.912 5 ! Zouth Zpawn Bezt Zpawn 21 57 63 0.905 6 !!![RELIC] THE SHREKONING 20 54 60 0.900 6 S.S.P.C. 20 54 60 0.900 8 Seems Legit 19 51 57 0.895 9 Don't bully TOMHWK GENERAL!!!!!! 21 54 63 0.857 10 Red line Commandos 20 51 60 0.850 11 PEMDAS 19 48 57 0.842 12 Denial_of_Service 21 52 63 0.825 13 Turtles 19 46 57 0.807 14 Just The Tip 20 48 60 0.800 14 NO SIMPATHY 20 48 60 0.800 14 Peido Turn Left! 20 48 60 0.800 14 Yeet City 20 48 60 0.800 18 !DouBi 19 45 57 0.789 19 Falcon Pluckers 18 42 54 0.778 20 Team Tomato 20 45 60 0.750 21 Doge Squrds 19 42 57 0.737 21 PREDATORS 19 42 57 0.737 23 Punch of Hueno 21 46 63 0.730 24 UFTS Just Gaming 21 45 63 0.714 25 Facedesk 19 40 57 0.702 26 Please Sir Can I Have Some Gold? 20 42 60 0.700 26 SIMP Cocktail 20 42 60 0.700 28 BOW'DACIOUS 19 39 57 0.684 28 Most Valuable Players 19 39 57 0.684 30 Azu_Nyan and her Kitten Mittens 21 42 63 0.667 30 MYTH_ 20 40 60 0.667 32 Bearly Legal 20 39 60 0.650 32 Los TOTO 20 39 60 0.650 32 Pitsburg Pirates 20 39 60 0.650 32 The Gentleman's Mustache Society 20 39 60 0.650 32 世界征服 : 作戦 1 20 39 60 0.650 37 DREAD 21 39 63 0.619 38 !OMG Los Manquitos 20 36 60 0.600 38 Eclipse Gaming Inc. 20 36 60 0.600 40 ∞ Soldiers of The One true 5erB 19 33 57 0.579 40 Jeffrey Dahmer's House of Ribs 19 33 57 0.579 40 noob patrol 19 33 57 0.579 43 Pine Tree Riot 20 34 60 0.567 44 Cream Puffs Are OP!!!! 20 33 60 0.550 44 G.A.S [CO2] 20 33 60 0.550 44 Hells Panzer Division 20 33 60 0.550 44 Meet Your (Riot) Makers 20 33 60 0.550 44 Skull Fugged 20 33 60 0.550 49 Barbie World 19 30 57 0.526 49 Los Fiesteros 19 30 57 0.526 49 They_Say_Y0L0_Hax 19 30 57 0.526 52 Wolf Brigade 20 31 60 0.517 53 Viejas Locas! 20 30 60 0.500 54 WANTED 19 27 57 0.474 55 Simplistic 20 28 60 0.467 56 Coffee cup 21 27 63 0.429 57 TZAR 19 24 57 0.421 58 The Demon Brigade 20 25 60 0.417 59 ToMaTHbIuKycT 19 23 57 0.404 60 manquitos 20 24 60 0.400 60 Repollos 20 24 60 0.400 60 Total_Oblivion 20 24 60 0.400 63 NAG 19 22 57 0.386 64 Blue Rerolls Only 20 23 60 0.383 65 #WhatIsAP 19 21 57 0.368 66 TAW Rangers 20 21 60 0.350 67 SGHQ 21 21 63 0.333 68 !@#$%^&*() 20 19 60 0.317 69 You've been rolled 2 19 18 57 0.316 70 Soapy Censor 20 18 60 0.300 70 TROO THE RAVENS OF ODIN 20 18 60 0.300 72 We Are The Alliance 18 15 54 0.278 73 AGGRO 19 15 57 0.263 73 dogboys 19 15 57 0.263 75 Just Hoppy to be Hare 20 15 60 0.250 75 N_S_P 20 15 60 0.250 77 Papa Jingles 19 14 57 0.246 78 Tomato Tankers 21 14 63 0.222 79 TF-A 20 13 60 0.217 80 Oops, we're AFK again! 19 12 57 0.211 80 Random guys 19 12 57 0.211 82 Steve Jobs was perfectly normal 18 11 54 0.204 83 --Final Boss-- 20 11 60 0.183 84 Vader's Vengeance 19 10 57 0.175 85 War Wolves 18 9 54 0.167 86 Konvicted Souls 21 10 63 0.159 87 Steel Templars 21 9 63 0.143 88 1st Special Service Force 20 6 60 0.100 89 Reckless Onslaught 19 5 57 0.088 90 Bullet Monkeys 20 5 60 0.083 90 PacificRimJob 20 5 60 0.083 92 AP 21 5 63 0.079 93 Ping 999 19 3 57 0.053 94 2Bad 18 2 54 0.037 95 CRRS 19 2 57 0.035 95 Dont you worry about us 19 2 57 0.035 97 UNO PARA TODOS Y TODOS PARA UNO 20 2 60 0.033 98 Beginners luck 21 2 63 0.032


Capitao_Desastre_
Conclusão da Guerra entre [ROTA-] vs [-GO-]
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22.01.2015 18:47:08
 
Subject: Conclusão da Guerra entre [ROTA-] vs [-GO-]
Link on message: #8454519

Capitao_Desastre_: Relembrando aos elementos dos dois clãs que o tópico está se desenrolando num tom agradável, e que gostaria que continuasse assim.


Saudações :honoring:


dance210
Weekday Warfare 2 Standings
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22.01.2015 18:43:27
 
Subject: Weekday Warfare 2 Standings
Link on message: #8454498

dance210: Weekday Warfare 2 Group Stage Standings Top 16 teams move on to Rounds 4 + 5 Earn 500 gold Earn 300 gold *Note: Standings are not final until after battles Group Stage Round 3 is finished.    Round 1 + 2 + 3 Rank Team   Games Played Points earned Points possible Points earned: Points Possible 1 CYA 21 60 63 0.952 2 Packet Loss 20 57 60 0.950 3 Pine Tree Riot 21 59 63 0.937 4 Red Line Commandos 21 57 63 0.905 5 1-gtb 20 54 60 0.900 6 snoo 21 56 63 0.889 7 SAR team 1 20 53 60 0.883 8 Get_The_TIP 21 55 63 0.873 9 Cruiser Aurora 20 51 60 0.850 10 NaVi 21 53 63 0.841 10 They_Say_We_Y0L0_Hard 21 53 63 0.841 12 10SBP Team 21 52 63 0.825 13 Sandbox 20 49 60 0.817 14 LBF 21 51 63 0.810 15 !@#$%^&*() 20 48 60 0.800 16 Pirañitas 21 50 63 0.794 17 Dracarys 20 46 60 0.767 18 Denial_of_Service 21 48 63 0.762 19 [302] 21 46 63 0.730 19 Death from men in turrets 21 46 63 0.730 19 EBON 21 46 63 0.730 19 LUIGI 21 46 63 0.730 19 Myth-Magic 21 46 63 0.730 24 The old and the poor [3MF] 21 45 63 0.714 25 Tiraxtur 21 45 63 0.714 25 XBBX 21 45 63 0.714 27 [BE] Underdogz 20 42 60 0.700 27 Stud Muffins 20 42 60 0.700 29 iPlay 21 44 63 0.698 29 No Ammo! 21 44 63 0.698 31 RGA! 21 43 63 0.683 31 Uguu~ Kawaii Ship Girls 21 43 63 0.683 33 IMBRA 21 42 63 0.667 34 CAES-x 21 41 63 0.651 34 The Golden Camels 21 41 63 0.651 36 SAR casmo 21 40 63 0.635 37 MASHeD 20 38 60 0.633 38 Transformers 20 38 60 0.633 39 Bomb Squad 21 39 63 0.619 39 tO lAzY To tHiNk A nAmE 21 39 63 0.619 41 Crazy For Death 21 38 63 0.603 41 silence we kill u 21 38 63 0.603 41 SteelRain 21 38 63 0.603 44 DISTRITO TANQUISTA DE FUERZAS L. 21 37 63 0.587 44 Los Fiesteros 21 37 63 0.587 44 T2FTW 21 37 63 0.587 47 TEAM XxRIGOR MORTISxX 19 33 57 0.579 48 Comando de Tacticas Blindadas 21 36 63 0.571 48 Faloperos of Krieg [-II-] 21 36 63 0.571 48 Los Latinos 21 36 63 0.571 48 ROTA - ARMAGEDON 21 36 63 0.571 48 The taco skwad 21 36 63 0.571 53 Corrupted_Tankers 20 34 60 0.567 54 Exterminatus Cadre 20 33 60 0.550 55 SOY TU PADRE 21 34 63 0.540 55 URUAR 21 34 63 0.540 57 4KAD 21 33 63 0.524 57 Boxes, Crates, and Containers 21 33 63 0.524 57 Steel Templars 21 33 63 0.524 60 Cudas 21 31 63 0.492 60 DRLAD 21 31 63 0.492 60 VIEJITOS 21 31 63 0.492 63 [-SMB-] Compañia 21 30 63 0.476 63 BAC über alles! 21 30 63 0.476 63 JFF.PRA - Just For Fun 21 30 63 0.476 63 Mars 21 30 63 0.476 63 Ponies Und Panzer -RARTY- 20 28 60 0.467 68 =VX9= 21 29 63 0.460 69 Pumaa 20 27 60 0.450 70 Arab.UN 21 28 63 0.444 70 HAL Heavy Armored Legion 21 28 63 0.444 72 -Ak- 21 27 63 0.429 72 BWOLF 21 27 63 0.429 72 FIW 21 27 63 0.429 72 Panzerlied 21 27 63 0.429 72 RCT10 21 27 63 0.429 77 Los ortopedicos 20 25 60 0.417 78 R3ACT 20 25 60 0.417 79 Battle Bro's 21 25 63 0.397 79 Clan T-E-g 21 24 63 0.381 79 La Parca 21 24 63 0.381 79 Quebec forces 21 24 63 0.381 79 SNS-R 21 24 63 0.381 79 Xlacks fighters 21 24 63 0.381 85 Stormtroopers 20 22 60 0.367 86 C-T-L 21 22 63 0.349 87 116th Panzer Division 21 21 63 0.333 87 Knight Templar 21 21 63 0.333 89 Los Fiesteros 2 21 20 63 0.317 89 Float 20 19 60 0.317 91 O_F_B 21 19 63 0.302 92 101ABGC/EZ-jumbies 20 18 60 0.300 92 RMEN 20 18 60 0.300 94 mandala 21 18 63 0.286 95 Drunken Irish Mafia 21 16 63 0.254 95 IMBRA2 21 16 63 0.254 97 Rogue-Tankers weekday2 20 15 60 0.250 97 TIFARES 20 15 60 0.250 99 !Destroyers! 21 15 63 0.238 100 Purple_Rage 21 13 63 0.206 100 Up 21 13 63 0.206 102 -={RZA}=- 21 12 63 0.190 102 Los Gusanos verdes 21 12 63 0.190 102 Rogue-TankersWDW2team2 21 12 63 0.190 105 [-SMB-] Compañia 2 21 10 63 0.159 105 f1ght 21 10 63 0.159 107 [No Password]Take Them Down 21 9 63 0.143 107 The dubstep derps 21 9 63 0.143 109 Grim Reapers 21 7 63 0.111 110 Hounds of Hell 20 4 60 0.067 111 8-wgp 21 4 63 0.063


pizzastorm
Downtime notification! 9.5.3
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22.01.2015 02:32:53
 
Subject: Downtime notification! 9.5.3
Link on message: #8451609

pizzastorm: Tankers,   There will be a brief downtime starting Thursday, January 22th. The servers will be down for approximately 25 minutes starting at 2:00am PST (10:00 UTC) to apply the 9.5.3 micro-patch.    This patch will include -  - Fix regarding female crew and barrack slots for Personal Missions  - Adding localization edits in Personal Quests    


Yoott
Please welcome Trevzor to the eSports team!
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22.01.2015 02:32:16
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451607

View PostBryden38, on Jan 21 2015 - 16:06, said: o7o7 Trevzor   Don't let them eat your soul. And if you ever inevitably screw up as a result of Judo's poor instructions, blame Yoott.   #Yoottsfault  for life! ~Trevzor

Yoott:  


Yoott
Please welcome Trevzor to the eSports team!
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22.01.2015 02:32:16
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451607

View PostBryden38, on Jan 21 2015 - 16:06, said: o7o7 Trevzor   Don't let them eat your soul. And if you ever inevitably screw up as a result of Judo's poor instructions, blame Yoott.   #Yoottsfault  for life! ~Trevzor

Yoott:  


Trevzor
Please welcome Trevzor to the eSports team!
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22.01.2015 02:07:29
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451509

View PostScorpiany, on Jan 21 2015 - 15:43, said: Hello hello! Be warned, you are entering an unpredictable world of fun but stress, consistency yet randomness. You will be welcomed by many and hated by others. Run while you can, or at least sacrifice a few goats to the RNG of human nature.   (Welcome, have fun and good luck!)

Trevzor:   I kept trying to warn them that they were making a huge mistake, but they hired me anyways... ¯\_(ツ)_/¯


ElPozoleOlmeca
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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22.01.2015 02:01:21
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8451485

View Postgpachon, on Jan 21 2015 - 15:22, said:   :)

ElPozoleOlmeca:  

View Postkjaime, on Jan 21 2015 - 15:56, said: ahora si gracias ElPozoleOlmeca   me gane el el tanque estoy super contento

ElPozoleOlmeca:   :sceptic:


PollotheDestroyer
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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22.01.2015 02:01:21
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8451485

View Postgpachon, on Jan 21 2015 - 15:22, said:   :)

PollotheDestroyer:  

View Postkjaime, on Jan 21 2015 - 15:56, said: ahora si gracias ElPozoleOlmeca   me gane el el tanque estoy super contento

PollotheDestroyer:   :sceptic:


ApolloArtemis
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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22.01.2015 02:01:21
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8451485

View Postgpachon, on Jan 21 2015 - 15:22, said:   :)

ApolloArtemis:  

View Postkjaime, on Jan 21 2015 - 15:56, said: ahora si gracias ElPozoleOlmeca   me gane el el tanque estoy super contento

ApolloArtemis:   :sceptic:


Captain_Judo
Please welcome Trevzor to the eSports team!
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22.01.2015 01:38:45
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451396

Captain_Judo: You'll soon read official Wargaming posts in the eSports forums from a new name - that's Trevzor, who joins the eSports team to help us deliver competitive events.   Feel free to say hello either in this thread or via PM!


Captain_Judo
Please welcome Trevzor to the eSports team!
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22.01.2015 01:38:45
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451396

Captain_Judo: You'll soon read official Wargaming posts in the eSports forums from a new name - that's Trevzor, who joins the eSports team to help us deliver competitive events.   Feel free to say hello either in this thread or via PM!


Captain_Judo
Please welcome Trevzor to the eSports team!
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22.01.2015 01:38:45
 
Subject: Please welcome Trevzor to the eSports team!
Link on message: #8451396

Captain_Judo: You'll soon read official Wargaming posts in the eSports forums from a new name - that's Trevzor, who joins the eSports team to help us deliver competitive events.   Feel free to say hello either in this thread or via PM!


pizzastorm
WZ-111 Token Refund Issues (Please Read)
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22.01.2015 01:05:35
 
Subject: WZ-111 Token Refund Issues (Please Read)
Link on message: #8451236

pizzastorm: I will be updating the OP as more information on this issue comes in. If you have a specific question that I can answer, I will, please quote me so I am aware of your inquiry. 


Trevzor
Weekday Warfare 2 Standings
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21.01.2015 22:58:45
 
Subject: Weekday Warfare 2 Standings
Link on message: #8450529

Trevzor: Weekday Warfare 2 Group Stage Standings Top 16 teams move on to Rounds 4 + 5 Bottom 5% of teams are eliminated between rounds *Note: Standings are not final until after battles Group Stage Round 3 is finished.    Round 2 Rank Teams Games Played Points Earned Points Possible Points earned: Points Possible 1 Pine Tree Riot 14 42 42 1.000 2 CYA 14 39 42 0.929 3 1-gtb 13 36 39 0.923 3 Packet Loss 13 36 39 0.923 5 snoo 14 38 42 0.905 6 Stud Muffins 14 37 42 0.881 7 SAR team 1 13 34 39 0.872 8 Get_The_TIP 14 36 42 0.857 8 LUIGI 14 36 42 0.857 8 Red Line Commandos 14 36 42 0.857 8 They_Say_We_Y0L0_Hard 14 36 42 0.857 12 10SBP Team 14 34 42 0.810 13 Dracarys 13 31 39 0.795 14 Denial_of_Service 14 33 42 0.786 14 LBF 14 33 42 0.786 14 Sandbox 14 33 42 0.786 14 Tiraxtur 14 33 42 0.786 14 XBBX 14 33 42 0.786 19 !@#$%^&*() 13 30 39 0.769 19 Cruiser Aurora 13 30 39 0.769 19 NaVi 14 32 42 0.762 19 Pirañitas 14 32 42 0.762 23 [302] 14 31 42 0.738 23 CAES-x 14 31 42 0.738 23 EBON 14 31 42 0.738 23 No Ammo! 14 31 42 0.738 23 SOY TU PADRE 14 31 42 0.738 28 RGA! 14 30 42 0.714 28 The old and the poor [3MF] 14 30 42 0.714 28 Uguu~ Kawaii Ship Girls 14 30 42 0.714 31 Exterminatus Cadre 13 27 39 0.692 32 DISTRITO TANQUISTA DE FUERZAS L. 14 28 42 0.667 32 IMBRA 14 28 42 0.667 32 Myth-Magic 14 28 42 0.667 32 The Golden Camels 14 28 42 0.667 36 [BE] Underdogz 14 27 42 0.643 36 4KAD 14 27 42 0.643 36 Bomb Squad 14 27 42 0.643 36 Corrupted_Tankers 14 27 42 0.643 36 Death from men in turrets 14 27 42 0.643 36 The taco skwad 14 27 42 0.643 36 tO lAzY To tHiNk A nAmE 14 27 42 0.643 43 iPlay 14 26 42 0.619 44 Los ortopedicos 13 24 39 0.615 44 TEAM XxRIGOR MORTISxX 13 24 39 0.615 46 SAR casmo 14 25 42 0.595 46 SteelRain 14 25 42 0.595 48 MASHeD 13 23 39 0.590 48 Transformers 13 23 39 0.590 50 -Ak- 14 24 42 0.571 50 Comando de Tacticas Blindadas 14 24 42 0.571 50 JFF.PRA - Just For Fun 14 24 42 0.571 50 Los Latinos 14 24 42 0.571 50 RCT10 14 24 42 0.571 50 ROTA - ARMAGEDON 14 24 42 0.571 50 silence we kill u 14 24 42 0.571 50 VIEJITOS 14 24 42 0.571 58 Ponies Und Panzer -RARTY- 13 22 39 0.564 59 Crazy For Death 14 23 42 0.548 60 URUAR 14 22 42 0.524 61 [-SMB-] Compañia 14 21 42 0.500 61 BWOLF 14 21 42 0.500 61 Cudas 14 21 42 0.500 61 Faloperos of Krieg [-II-] 14 21 42 0.500 61 T2FTW 14 21 42 0.500 66 Float 13 19 39 0.487 66 R3ACT 13 19 39 0.487 68 =VX9= 14 20 42 0.476 69 Arab.UN 14 19 42 0.452 69 Battle Bro's 14 19 42 0.452 69 Los Fiesteros 14 19 42 0.452 72 BAC über alles! 14 18 42 0.429 72 Boxes, Crates, and Containers 14 18 42 0.429 72 FIW 14 18 42 0.429 72 La Parca 14 18 42 0.429 72 Pumaa 14 18 42 0.429 72 Quebec forces 14 18 42 0.429 72 Steel Templars 14 18 42 0.429 79 DRLAD 14 16 42 0.381 79 HAL Heavy Armored Legion 14 16 42 0.381 81 !Destroyers! 14 15 42 0.357 81 116th Panzer Division 14 15 42 0.357 81 Clan T-E-g 14 15 42 0.357 81 Knight Templar 14 15 42 0.357 81 mandala 14 15 42 0.357 81 Mars 14 15 42 0.357 81 Panzerlied 14 15 42 0.357 81 SNS-R 14 15 42 0.357 81 Xlacks fighters 14 15 42 0.357 90 C-T-L 14 13 42 0.310 90 Drunken Irish Mafia 14 13 42 0.310 90 IMBRA2 14 13 42 0.310 90 Los Fiesteros 2 14 13 42 0.310 90 O_F_B 14 13 42 0.310 90 Purple_Rage 14 13 42 0.310 90 Up 14 13 42 0.310 97 101ABGC/EZ-jumbies 13 12 39 0.308 97 RMEN 13 12 39 0.308 97 Rogue-Tankers weekday2 13 12 39 0.308 97 Stormtroopers 13 12 39 0.308 101 -={RZA}=- 14 12 42 0.286 101 Los Gusanos verdes 14 12 42 0.286 103 TIFARES 13 9 39 0.231 104 [-SMB-] Compañia 2 14 9 42 0.214 104 The dubstep derps 14 9 42 0.214 106 Grim Reapers 14 7 42 0.167 107 [No Password]Take Them Down 14 6 42 0.143 107 f1ght 14 6 42 0.143 107 Rogue-TankersWDW2team2 14 6 42 0.143 110 8-wgp 14 4 42 0.095 110 Hounds of Hell 14 4 42 0.095 112 Crybabies 13 3 39 0.077 112 SGGC [Unofficial Team] NA 13 3 39 0.077 114 BCMC 14 3 42 0.071 114 -KWH- 14 3 42 0.071 114 Last Light 11th 14 3 42 0.071 117 MGLUB 2 14 1 42 0.024


pizzastorm
WZ-111 Token Refund Issues (Please Read)
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21.01.2015 22:12:01
 
Subject: WZ-111 Token Refund Issues (Please Read)
Link on message: #8450296

View PostMythary, on Jan 21 2015 - 12:02, said:   I hope WG clearly states what the heck is going to happen next time.   

pizzastorm: As do I.   Apologies on my behalf. There were a lot of unexpected issues that arose out of implementing the new token system. This will not be an issue the next time this is used.  

View Postparadat, on Jan 21 2015 - 11:56, said:   Hope so. I really like the token system by the way. It is the most flexible system for the players and I hope you guys do it again. It was a great event!

pizzastorm:   Glad you like the system. I also think it is pretty cool and hope to be using it again.


ElPozoleOlmeca
Introduciendo Misiones Personales
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21.01.2015 22:07:08
 
Subject: Introduciendo Misiones Personales
Link on message: #8450273

View Postmelinita, on Jan 20 2015 - 19:15, said: Pregunta: En que varia si completo todas las misiones con honores a que si no estan todas completadas con honores...?

ElPozoleOlmeca:   Si las acabas con honores te dan más créditos (y ganas más cartas)


PollotheDestroyer
Introduciendo Misiones Personales
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21.01.2015 22:07:08
 
Subject: Introduciendo Misiones Personales
Link on message: #8450273

View Postmelinita, on Jan 20 2015 - 19:15, said: Pregunta: En que varia si completo todas las misiones con honores a que si no estan todas completadas con honores...?

PollotheDestroyer:   Si las acabas con honores te dan más créditos (y ganas más cartas)


ApolloArtemis
Introduciendo Misiones Personales
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21.01.2015 22:07:08
 
Subject: Introduciendo Misiones Personales
Link on message: #8450273

View Postmelinita, on Jan 20 2015 - 19:15, said: Pregunta: En que varia si completo todas las misiones con honores a que si no estan todas completadas con honores...?

ApolloArtemis:   Si las acabas con honores te dan más créditos (y ganas más cartas)


ElPozoleOlmeca
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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21.01.2015 22:01:45
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8450248

ElPozoleOlmeca: ¡Les tengo noticias!   Después de tener una charla con mis compañeros de departamento, pude lograr que el concurso se dé aparte.    Los ganadores los puse en el primer mensaje.    Para los que no ganaron por favor sigan participando para la lotería de 10. 


PollotheDestroyer
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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21.01.2015 22:01:45
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8450248

PollotheDestroyer: ¡Les tengo noticias!   Después de tener una charla con mis compañeros de departamento, pude lograr que el concurso se dé aparte.    Los ganadores los puse en el primer mensaje.    Para los que no ganaron por favor sigan participando para la lotería de 10. 


ApolloArtemis
Concurso: La Carrera hacia el StuG IV (Misiones Personales)
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21.01.2015 22:01:45
 
Subject: Concurso: La Carrera hacia el StuG IV (Misiones Personales)
Link on message: #8450248

ApolloArtemis: ¡Les tengo noticias!   Después de tener una charla con mis compañeros de departamento, pude lograr que el concurso se dé aparte.    Los ganadores los puse en el primer mensaje.    Para los que no ganaron por favor sigan participando para la lotería de 10. 


pizzastorm
WZ-111 Token Refund Issues (Please Read)
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21.01.2015 21:55:23
 
Subject: WZ-111 Token Refund Issues (Please Read)
Link on message: #8450193

View Postparadat, on Jan 21 2015 - 11:53, said:   Yeah that is how I took it all. For me I grinded out Russia, Germany, America and Brittan. I then bought tokens for Japan, China, and France. Tada I now have a WZ-111 in the garage. I then completed France. I expect to get 2500 gold for France. We will see.

pizzastorm:   You definitely should. 


pizzastorm
WZ-111 Token Refund Issues (Please Read)
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21.01.2015 21:48:45
 
Subject: WZ-111 Token Refund Issues (Please Read)
Link on message: #8450157

View PostMythary, on Jan 21 2015 - 11:30, said:   Thanks for the Link to the EU FAQ. However the topic before the one you copied and pasted seems to contradict the one that follows it.    Tokens bought in the Premium Shop are turned into gold only after the event ends, but what happens to tokens earned in missions (assuming you have the tank already)? Are they turned into gold? Only tokens that have been purchased in the Premium Shop will be exchanged for gold, provided they have not been used, after the event ends. Tokens that have been achieved in-game will not be compensated with gold.
  If I buy all seven tokens and receive the tank directly, will I still be able to play the Missions and get rewards? Yes, you can play all missions and you will also get a reward for each token (3 days of Premium Account time and2,500).   Since a token is used when you get the WZ 111 how will completing the mission after getting the WZ 111 leave you with an unused purchased token?  Will a mission token replace a used purchased token? Or is one of the statements incorrect?   Not to mention this topic that precedes the above: If I buy one Token, for example for the Germans, will I still be able to play the German Mission? Yes, you will be able to play the Mission and if you finish it you will get 3 days of Premium Account time.

pizzastorm:  

View Postparadat, on Jan 21 2015 - 11:36, said:   Agreed, a lot of contradicitions... well at least it appears so after translation (I think this is the real issue). I still think the intent is clear. I guess we will all know next week.

pizzastorm:   Yes, it looks like we were given contradictory information.    Good news then! Even if you bought all 7 tokens for the WZ-111, you can still complete the missions for ANOTHER token which will still award you the 2,500 gold, along with the premium time.    


Content_WG
Tanker Q&A: vode_an Talks Simply IrresisTABLE, Cunninghams Rivalry
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21.01.2015 20:56:48
 
Subject: Tanker Q&A: vode_an Talks Simply IrresisTABLE, Cunninghams Rivalry
Link on message: #8449875

Content_WG: Does Simply IrresisTABLE have what it takes to make the Final Four?
Full news text


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