Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: The Chieftain's Random Musings Thread
Link on message: #9381261
WulfeHound, on Sep 03 2015 - 05:16, said: Question for the Chieftain: do you happen to have a physical copy
of Hunnicutt's "A History of the American Heavy Tank"? (Or maybe
something by Mr. Estes or archival documents about the M103?) There
is someone who keeps insisting that the M103 not only got a name,
but that it was called "Longstreet". They have provided "proof" of
this claim in the form of a photoshopped page from that book.
Link on message: #9381261
WulfeHound, on Sep 03 2015 - 05:16, said: Question for the Chieftain: do you happen to have a physical copy
of Hunnicutt's "A History of the American Heavy Tank"? (Or maybe
something by Mr. Estes or archival documents about the M103?) There
is someone who keeps insisting that the M103 not only got a name,
but that it was called "Longstreet". They have provided "proof" of
this claim in the form of a photoshopped page from that book. The_Chieftain: The vehicle never had a name. Ken Estes is quite adamant on
the subject, and I have never seen anything which could remotely
counter him. And, yes, I have a copy of both Hunnicutt's
heavy tank book, and Estes's M103 book.
Subject: Weekday Warfare 32 Official Standings
Link on message: #9379236
Link on message: #9379236
Trevzor: Weekday Warfare 32 Final Standings Rank Team Name Games Played
Points Earned Points Possible Win Ratio 1 Tomato Lives Matter 16 45
48 0.938 2 Awkward Turtles 15 33 45 0.733 2 LosBronze 15 33 45
0.733 2 Ping 999 15 33 45 0.733 5 !all money money to my home! 15
30 45 0.667 6 Y0L0 14 27 42 0.643 7 Can you read a map? 15 27 45
0.600 8 Tomato storm 14 21 42 0.500 9 Banana Pancakes 16 21 48
0.438 10 Packet Loss 14 18 42 0.429 10 SCUD Launcher Poised to
Strike 14 18 42 0.429 12 Vanilla 15 18 45 0.400 13 _o_O_AVL_O_o_ 16
18 48 0.375 14 The Purple Hobbit 15 15 45 0.333 15 Bear Huggers 16
15 48 0.313 16 Dank Memes 16 9 48 0.188 17 mata gatosssssssssss 15
3 45 0.067
Subject: September Wallpaper
Link on message: #9379131
Link on message: #9379131
Content_WG: Move over Maus, you'll soon be overshadowed by an even bigger heavy
tank!
Full news text
Full news text
Subject: Brazilian Clan Spotlight Stream: September 10
Link on message: #9379112
Link on message: #9379112
veganzombiez: On September 10, the Wargaming Brazilian Twitch channel will host a
Spotlight Champion skirmish stream. You'll also get 500 gold
for a win, 250 gold for a loss, 0 for a draw. Double if you
stream it!
Subject: Mudanças na Compensação de Tanques Premium em Missões
Link on message: #9379050
Link on message: #9379050
Capitao_Desastre_: Comandantes,
A partir de 1 de setembro, 2015, sempre que um jogador complete uma missão ou evento em que eles pudessem obter um tanque Premium que já tivessem em sua garagem, eles serão compensados com a quantidade de créditos aplicável, e NÃO com a quantidade de Ouro aplicável.
Isto abrange as seguintes situações:
- Missões Na Trilha dando tanques Premium;- Eventos através de qualquer outra missão (Login Diário, Missões Mensais para obter chaves, etc.) Algumas transações continuarão compensando o jogador com Ouro em vez de créditos:
- Comprar/receber como presente um tanque Premium que já está na garagem.
- Ganhar um tanque Premium num evento ao vivo (stream do Twitch, encontros de jogadores, redes sociais, etc.)
- Rebalanceamento substancial de um tanque Premium no jogo, com devolução do Ouro gasto.- Ganhar um tanque Premium através de Torneios (Grand Finals Countdown, Furious Five, etc.) NOTA: tanques Premium que foram adquiridos através de códigos não são abrangidos pela exceção da compensação com Ouro. Você receberá a compensação em créditos pelo tanque Premium que você já tem. Para mais informação, aqui está o link para a política de compensação referente a códigos (por agora, em inglês apenas): https://na.wargaming...ed?searchresult Como uma nota adicional, lamentamos o atraso em ter esta informação disponível para a comunidade Brasileira. Nossas desculpas.
A partir de 1 de setembro, 2015, sempre que um jogador complete uma missão ou evento em que eles pudessem obter um tanque Premium que já tivessem em sua garagem, eles serão compensados com a quantidade de créditos aplicável, e NÃO com a quantidade de Ouro aplicável.
Isto abrange as seguintes situações:
- Missões Na Trilha dando tanques Premium;- Eventos através de qualquer outra missão (Login Diário, Missões Mensais para obter chaves, etc.) Algumas transações continuarão compensando o jogador com Ouro em vez de créditos:
- Comprar/receber como presente um tanque Premium que já está na garagem.
- Ganhar um tanque Premium num evento ao vivo (stream do Twitch, encontros de jogadores, redes sociais, etc.)
- Rebalanceamento substancial de um tanque Premium no jogo, com devolução do Ouro gasto.- Ganhar um tanque Premium através de Torneios (Grand Finals Countdown, Furious Five, etc.) NOTA: tanques Premium que foram adquiridos através de códigos não são abrangidos pela exceção da compensação com Ouro. Você receberá a compensação em créditos pelo tanque Premium que você já tem. Para mais informação, aqui está o link para a política de compensação referente a códigos (por agora, em inglês apenas): https://na.wargaming...ed?searchresult Como uma nota adicional, lamentamos o atraso em ter esta informação disponível para a comunidade Brasileira. Nossas desculpas.
Subject: I thought the Kanonenjagdpanzer was coming in 9.10
Link on message: #9378808
Link on message: #9378808
GhostPrime: We will have further information for you on this subject in the
near future. 
Subject: I thought the Kanonenjagdpanzer was coming in 9.10
Link on message: #9378808
Link on message: #9378808
GhostPrime: We will have further information for you on this subject in the
near future. 
Subject: Brasil Mega Arena: Hypothetically Underrated Error
Link on message: #9378720
Link on message: #9378720
Content_WG: Leia mais sobre nossa equipe HU3 que se qualificou no segundo lugar
para a Brasil Mega Arena!
Texto completo da notícia
Texto completo da notícia
Subject: Brasil Mega Arena: Intensive
Link on message: #9378588
Link on message: #9378588
GeneralDirection: http://worldoftanks....uipe-intensive/
Subject: Brasil Mega Arena: Intensive
Link on message: #9378588
Link on message: #9378588
GeneralDirection: http://worldoftanks....uipe-intensive/
Subject: Brasil Mega Arena: Intensive
Link on message: #9378588
Link on message: #9378588
GeneralDirection: http://worldoftanks....uipe-intensive/
Subject: Brasil Mega Arena: Intensive
Link on message: #9378588
Link on message: #9378588
GeneralDirection: http://worldoftanks....uipe-intensive/
Subject: 9.10 Patch Release Bugs and Issues
Link on message: #9378306
bluestealth, on Sep 02 2015 - 08:38, said: Tried to start another session. First match crashed out
again...
Link on message: #9378306
bluestealth, on Sep 02 2015 - 08:38, said: Tried to start another session. First match crashed out
again...Pigeon_of_War: Nvidia released a driver updated the other day, have you
tried downloading that?
Subject: T110's Zen-like Inner Core.
Link on message: #9378289
Cruiser_Katori, on Sep 01 2015 - 04:15, said: Alaska is biggest state, and has very good fish. It's also the only
state that pays you to live here...
Link on message: #9378289
Cruiser_Katori, on Sep 01 2015 - 04:15, said: Alaska is biggest state, and has very good fish. It's also the only
state that pays you to live here...The_Chieftain: Please tell me you're not in Fairbanks.
Subject: Porcas e Parafusos dos Tanques: O Casco Blindado
Link on message: #9378256
Link on message: #9378256
Content_WG: Assista este vídeo para aprender o que acontece com um tanque
quando um projétil atinge o alvo, mas não penetra.
Texto completo da notícia
Texto completo da notícia
Subject: Oferta de Arma Antigua: ¡59-Patton!
Link on message: #9378214
Link on message: #9378214
Content_WG: Como parte de nuestra campaña mensual de Tanques a Través del
Tiempo, ¡este inédito tanque se encuentra disponible por tiempo
limitado!
Texto completo de las noticias
Texto completo de las noticias
Subject: Brasil Mega Arena: Intensive
Link on message: #9378208
Link on message: #9378208
Content_WG: Leia mais sobre nossa equipe Intensive que se qualificou no
terceiro lugar para a Brasil Mega Arena!
Full news text
Full news text
Subject: Weekday Warfare 33 Official Standings
Link on message: #9378192
Link on message: #9378192
Trevzor: Weekday Warfare 33 Group Stage Standings: Day 2 Top 16 by rank
(including ties) teams move on to Rounds 4 + 5 Bottom 5% of
teams by rank (including ties) are eliminated between rounds
*Note: Standings are not final until after battles Group Stage
Round 3 is finished. Rank Team Name Games Played Points
Earned Points Possible Win Ratio 1 Ping 999 12 33 36 0.917 1 TRIPLE
E100 12 33 36 0.917 3 Sour Punch Addiction 13 35 39 0.897 4 The
Underbobs 14 36 42 0.857 5 . 13 33 39 0.846 5 Critical Hit 13 33 39
0.846 5 Name required 13 33 39 0.846 8 Awkward Turtles 12 30 36
0.833 8 Copious Discharge 12 30 36 0.833 10 Cohors Praetoria - Roma
Invicta 14 33 42 0.786 10 lag mental 14 33 42 0.786 12 It's all
LIES! 13 30 39 0.769 12 LA TR4CK 13 30 39 0.769 14 Draxx them
sklounst 12 27 36 0.750 14 DUTYs 12 27 36 0.750 14 Kill Medo First
12 27 36 0.750 14 Physical Gruop 12 27 36 0.750 18 B.A.G.L 13 27 39
0.692 19 Ah Jo! (10SBP) 12 24 36 0.667 19 EQIIX 12 24 36 0.667 19
Hunnia 12 24 36 0.667 19 Packet Loss 12 24 36 0.667 19 somos
amigos, não atira!!! 12 24 36 0.667 19 The Fighting Mongooses 14 28
42 0.667 25 mancos al combate 14 27 42 0.643 26 Pretty Pegasus
Ponies 13 25 39 0.641 27 [EASY-]The PeaShooters 13 24 39 0.615 28
_NOOB_NPC_ 14 25 42 0.595 29 Gerbil Enemas 12 21 36 0.583 29 Los
Tres Chiflados 12 21 36 0.583 31 Pacman 13 22 39 0.564 32 10SBP 13
21 39 0.538 32 Best Deadclam 2017 13 21 39 0.538 32 Roll'n The Dice
13 21 39 0.538 35 即时通讯将拥有你 12 19 36 0.528 36 Geth & Friendz 13 20
39 0.513 37 Lucky Clovers 14 21 42 0.500 37 NoAmmo 10SBP 12 18 36
0.500 37 WhiskyTangoFoxtrot 12 18 36 0.500 40 1mac 13 18 39 0.462
40 cohors 13 18 39 0.462 40 renoobs 13 18 39 0.462 43 ARENA 14 18
42 0.429 44 SATBR 12 15 36 0.417 45 !all money money to my home! 13
16 39 0.410 45 Pick-A-Boo 13 16 39 0.410 47 Los Fiesteros 13 15 39
0.385 47 STAR's friendly Friends! 13 15 39 0.385 49 OP 14 15 42
0.357 50 !ShowTime! 12 12 36 0.333 50 CABRA 12 12 36 0.333 50 Ghoul
12 12 36 0.333 53 EFM 12 11 36 0.306 54 Ay Te Damos Platano! 12 9
36 0.250 54 RomainianInfantry 12 9 36 0.250 54 UFTS/UFTU 12 9 36
0.250 57 Leviosaaaaa Team 12 7 36 0.194 58 Celine Dion Death Squad
12 6 36 0.167 58 WW1 12 6 36 0.167 58 yakuza 14 7 42 0.167 61 we
will prevale 13 6 39 0.154 62 Purple Rice 14 4 42 0.095 63 fillers
lead 13 3 39 0.077 64 Los manquitos 12 2 36 0.056 65 !!!NO PASSWORD
12 1 36 0.028 66 The Irish Enforcers (TIE) 13 1 39 0.026
Subject: Weekday Warfare 32
Link on message: #9378186
Frizzled07, on Sep 01 2015 - 14:40, said: When will the payout be for this?
Link on message: #9378186
Frizzled07, on Sep 01 2015 - 14:40, said: When will the payout be for this?Trevzor: I just got back to the office today, so I will be working on
getting these accomplished after scheduling the Weekday Warfare,
the Skirmish, and today's Stand-To.
Subject: STOP REMOVING MAPS
Link on message: #9378107
MajorVom, on Sep 02 2015 - 08:36, said: I'm hoping enough people +1 this they will listen. I'd rather play
a bad unbalanced map than the same map I already played ten times
today. BRING BACK FIERY DRAGON RIDGE.
Link on message: #9378107
MajorVom, on Sep 02 2015 - 08:36, said: I'm hoping enough people +1 this they will listen. I'd rather play
a bad unbalanced map than the same map I already played ten times
today. BRING BACK FIERY DRAGON RIDGE.GhostPrime: Please post your feelings on this in the feedback section
for this patch. That's the best place for your sentiment to be seen
and heard. Player sentiment is easier to see if it's all in one
place.
Subject: STOP REMOVING MAPS
Link on message: #9378107
MajorVom, on Sep 02 2015 - 08:36, said: I'm hoping enough people +1 this they will listen. I'd rather play
a bad unbalanced map than the same map I already played ten times
today. BRING BACK FIERY DRAGON RIDGE.
Link on message: #9378107
MajorVom, on Sep 02 2015 - 08:36, said: I'm hoping enough people +1 this they will listen. I'd rather play
a bad unbalanced map than the same map I already played ten times
today. BRING BACK FIERY DRAGON RIDGE.GhostPrime: Please post your feelings on this in the feedback section
for this patch. That's the best place for your sentiment to be seen
and heard. Player sentiment is easier to see if it's all in one
place.
Subject: En Camino al Maus: Descuentos + T-25 Misión
Link on message: #9378055
Link on message: #9378055
Content_WG: ¡Llegan los descuentos y las bonificaciones para este ladrillo
blindado y sus hermanos menores!
Texto completo de las noticias
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Content_WG
¡La Actualización 9.10 está arrasando! - Detalles sobre el nuevo modo de...
02.09.2015 19:28:05
Subject: ¡La Actualización 9.10 está arrasando! - Detalles sobre el nuevo modo de...
Link on message: #9378044
Link on message: #9378044
Content_WG: ¡Dominación y Cacería de Acero se combinan en este apasionante modo
para la 9.10!
Texto completo de las noticias
Texto completo de las noticias
Subject: A Atualização 9.10 está em modo Rampage! - Detalhes no modo novo
Link on message: #9378043
Link on message: #9378043
Content_WG: Dominação e a Caçador de Aço estão combinados nesse empolgante modo
da 9.10!
Texto completo da notícia
Texto completo da notícia
Subject: Update 9.10 is on a Rampage! - Details on New Mode
Link on message: #9378042
Link on message: #9378042
Content_WG: Domination and Steel Hunt combine in this exciting mode for
9.10!
Full news text
Full news text
Subject: Misiones de Batalla para Modo Saqueo
Link on message: #9378018
Link on message: #9378018
Content_WG: ¡Obtén tanques de alquiler para el modo Saqueo completando estas
misiones!
Texto completo de las noticias
Texto completo de las noticias
Subject: Missões de Batalha para o modo Rampage
Link on message: #9378017
Link on message: #9378017
Content_WG: Complete estas missões e ganhe tanques de aluguel para modo
Rampage!
Texto completo da notícia
Texto completo da notícia
Subject: Battle Missions for Rampage - Earn Eligible Rental Vehicles!
Link on message: #9378016
Link on message: #9378016
Content_WG: Earn rental tanks for Rampage mode by completing these
missions!
Full news text
Full news text
Subject: Skirmish 34 Standings
Link on message: #9377931
Link on message: #9377931
Trevzor: Skirmish 34 Group Stage Standings Top 10% of teams - 500 gold
per day Top 20% of teams - 350 gold per day Top 30% of teams - 250
gold per day Top 40% of teams - 150 gold per day Top 50% of teams -
75 gold per day Bottom 5% of teams removed *Note: Standings are not
final until after battles Group Stage rounds are finished.
Rank Team Name Games Played Points Earned Points Possible
Win Ratio 1 ! Zouth Zpawn Bezt Zpawn 14 42 42 1.000 2
MYTHamphetamine 14 39 42 0.929 2 -O_O- 14 39 42 0.929 2 onani
master 14 39 42 0.929 2 The corPORate 14 39 42 0.929 6 The
Underbobs 13 36 39 0.923 6 Ze Foxey Hobius Maximus 13 36 39 0.923 8
G.I.R.L.S und Panzer 13 34 39 0.872 8 Los fiesteros 13 34 39 0.872
10 100 Count Jumbo Paper Clips 14 36 42 0.857 10 DaNkGaM3r4231 14
36 42 0.857 10 What's Strategy? 14 36 42 0.857 13 ! Blackwater 13
33 39 0.846 13 Mancos al combate 13 33 39 0.846 15 mataa mancosss
14 34 42 0.810 15 Vanilla 14 34 42 0.810 17 The Baddy Bunch 13 31
39 0.795 18 ♠Ravenous Renegades♠ 14 33 42 0.786 18 Iguana Play 14
33 42 0.786 18 Seekers 14 33 42 0.786 18 Why Abanders? 14 33 42
0.786 22 Bloodbath and Beyond 13 30 39 0.769 22 Cool_Name 13 30 39
0.769 22 Hold breath to turn Purple 13 30 39 0.769 22 SaVaGeZ 13 30
39 0.769 22 what team 13 30 39 0.769 27 it's 6 AM here! 14 32 42
0.762 28 Sturm City Rollers 14 31 42 0.738 29 Covenant of the ARKH
14 30 42 0.714 29 HRZ 14 30 42 0.714 29 REL-O 14 30 42 0.714 29
Seventh Sense 14 30 42 0.714 33 Inferno 13 27 39 0.692 33 XBBX 13
27 39 0.692 35 Blue Cheese 14 28 42 0.667 35 Team 43 14 28 42 0.667
37 Boats 'n Hose 14 27 42 0.643 37 ChubbyBUNNIES 14 27 42 0.643 37
Here Be Tanks 14 27 42 0.643 37 Smeshariki 14 27 42 0.643 37 The
Community of the Ring 14 27 42 0.643 37 -Urban Decay Clan- 14 27 42
0.643 37 ZEUS 14 27 42 0.643 44 Abpraller 13 25 39 0.641 44 Second
2 None 13 25 39 0.641 44 Stallions United 13 25 39 0.641 47
AYAYMAMA 13 24 39 0.615 47 bag of rice 13 24 39 0.615 47 Brigada Z
13 24 39 0.615 47 CHKM8 Division 1 13 24 39 0.615 47 Chopped Up
Baby Parakeet 13 24 39 0.615 47 It's a Trainwreck 13 24 39 0.615 47
PRA 13 24 39 0.615 47 rddt7 best rddt 13 24 39 0.615 47 TEARGAS 13
24 39 0.615 56 "NAG"GERS 14 24 42 0.571 56 Give us Thursdays off
14 24 42 0.571 56 RDDT Prime³ 14
24 42 0.571 56 Rigoritus 14 24 42 0.571 56 The Silver Swans 14 24
42 0.571 56 Veinte Battalion 14 24 42 0.571 62 PENDING APPROVAL 14
23 42 0.548 63 Destroyers 13 21 39 0.538 63 Hugh Jass Construction
13 21 39 0.538 63 Mandingo Warriors 13 21 39 0.538 63 R-platoon 13
21 39 0.538 63 Sheshe's Team 13 21 39 0.538 68 [UMM] United Metal
Marauders 14 22 42 0.524 69 LatinoAmerica!!! 14 21 42 0.500 69 SOB
14 21 42 0.500 69 WARMACHINE 14 21 42 0.500 72 Anger Issues 13 18
39 0.462 72 leviatanes alpha team 13 18 39 0.462 72 No one wanted
us 13 18 39 0.462 72 Roxy Gaming 13 18 39 0.462 76 1776V 14 18 42
0.429 76 1MAC 14 18 42 0.429 76 Comando de Tacticas Blindadas 14 18
42 0.429 76 Horde 14 18 42 0.429 80 Critical Mass 13 16 39 0.410 81
Liquid Courage 13 15 39 0.385 81 RO_TEAM_1 13 15 39 0.385 83 !
Esquadrão 14 15 42 0.357 83 B-83-2 14 15 42 0.357 83 HR_ES 14 15 42
0.357 83 WannaWin 14 15 42 0.357 87 Grau Stahl Heer 13 13 39 0.333
88 CABR4 COMMAND 14 13 42 0.310 88 Dragoons 14 13 42 0.310 90 11th
ACR, Battle Group (11BAT) 13 12 39 0.308 90 BBQ 13 12 39 0.308 90
deaths a calling 13 12 39 0.308 90 Lucky Clovers 13 12 39 0.308 90
-UrFired- 13 12 39 0.308 95 AO-AR 14 12 42 0.286 95 Beard 14 12 42
0.286 95 Eagle Spirit 14 12 42 0.286 95 Los Ausentes del guot...!
14 12 42 0.286 95 LosMancosDeSiempre 14 12 42 0.286 95 Ramming
speed 14 12 42 0.286 95 -SMB- DEFENSORES DEL METAL 14 12 42 0.286
102 BarnYard Boys 14 10 42 0.238 103 _Dreadnoughts 13 9 39 0.231
103 Devils 13 9 39 0.231 103 DPSerz 13 9 39 0.231 103 Gray Wolves
13 9 39 0.231 107 AOD 14 9 42 0.214 107 Ogre Drive [NATAC©] 14 9 42
0.214 107 Pelau BMTC 14 9 42 0.214 107 peloton fenix 14 9 42 0.214
111 DASH 14 8 42 0.190 112 Dragon Fighting Force 13 6 39 0.154 112
KBoOm 13 6 39 0.154 112 LAL-Nic 13 6 39 0.154 115
Harold's_Hooligan's 14 6 42 0.143 116 No Password 13 3 39 0.077 116
Redneck Pride 13 3 39 0.077 116 Roadkill Surprise 13 3 39 0.077 119
! I WILL SHOW UP 14 3 42 0.071 119 EL KA BONG 14 3 42 0.071 119
J330 Glory 14 3 42 0.071 119 Wea_Mey_Bee_Uour_Frieands 14 3 42
0.071
Subject: Update 9.10 Feedback thread
Link on message: #9377755
Link on message: #9377755
GhostPrime: Tankers! Update 9.10 is upon us and we would like to know your
feedback, and thoughts on this patch. Please be sure to give
us constructive feedback on the changes made across this
patch. Patch Notes Maps Removed Hidden
Village, Province and Pearl River from Random Battle mode
Changed the distribution of maps across different battle levels
Fixed various issues and improved gameplay of Redshire
Fixed issues with Ghost Town
Fixed damage models of some environmental objects
Vehicles Added the Japanese heavy tank technical branch, tiers II through Tier X:
I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy
Reworked 20 vehicles in HD quality:
T-28, SU-76M, SU-122A, Pak 43 Jagdtiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK 16.02, Leopard, Pz. Kpfw. II Ausf. J., M41 HMC, T71 (name changed to T71E1), T110E5, M2 Light Tank, AMX M4 45, ARL 44, Black Prince, Type 59
Fixed issues with damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10, M2
Fixed issues with visual models of the following vehicles: М46 Patton, Heavy Tank No.VI, Leopard 1, IS-7, Object 260, Object 777, Type 62
Improved aiming and dispersion on turret traverse parameters for the Maus
Aiming time of the 12,8 cm Kw.K. 44 L/55 gun reduced from 2.9 to 2.3 s. Dispersion on turret traverse reduced by 25%
Removed the 10,5cm Stu.H. 42 L/28 gun from the Jagdpanzer IV tank destroyer
Fixed the names of some modules of U.S.S.R. vehicles
Fixed names and icons of some newer vehicles
Graphics/System Improved quality of camouflage display
Optimized performance of some special effects
Reworked the effects of shells hitting the ground
Fixed display of hit effects on vehicles
Fixed issue with "square" special effects displayed on some AMD video cards with certain AMD driver versions installed
Fixed issue with the flickering of semi-transparent vegetation at some graphics settings
Changes for "Improved" grahpics setting:
Fixed issues in new shadow display technique
Introduced changes in how water is displayed
Improved the map loading speed
OtherFixed issues, made improvements to Team Battle mode
Fixed issues, made improvements to functionality of Dynamic Platoons
Reworked the battle loading screen
Added Garage tutorial for new players + hints for certain Garage UI elements
Fixed issues with Strongholds interface
Changed the default value for certain graphics settings
Optimized certain aspects of game client performance
Fixed issues with conditions/descriptions of some Personal Missions
Fixed functionality of autosearch in the Team Battle mode
Fixed positioning of some Emblems on different sides of the turret
Fixed names of some modules of Soviet vehicles
Fixed sorting of vehicle type indicators on the score panel
Fixed issue with inability to decline a Platoon invitation received in battle
Fixed issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases
Fixed minor issues with interface
Optimized client performance on some PC configurations
Changed the distribution of maps across different battle levels
Fixed various issues and improved gameplay of Redshire
Fixed issues with Ghost Town
Fixed damage models of some environmental objects
Vehicles Added the Japanese heavy tank technical branch, tiers II through Tier X:
I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy
Reworked 20 vehicles in HD quality:
T-28, SU-76M, SU-122A, Pak 43 Jagdtiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK 16.02, Leopard, Pz. Kpfw. II Ausf. J., M41 HMC, T71 (name changed to T71E1), T110E5, M2 Light Tank, AMX M4 45, ARL 44, Black Prince, Type 59
Fixed issues with damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10, M2
Fixed issues with visual models of the following vehicles: М46 Patton, Heavy Tank No.VI, Leopard 1, IS-7, Object 260, Object 777, Type 62
Improved aiming and dispersion on turret traverse parameters for the Maus
Aiming time of the 12,8 cm Kw.K. 44 L/55 gun reduced from 2.9 to 2.3 s. Dispersion on turret traverse reduced by 25%
Removed the 10,5cm Stu.H. 42 L/28 gun from the Jagdpanzer IV tank destroyer
Fixed the names of some modules of U.S.S.R. vehicles
Fixed names and icons of some newer vehicles
Graphics/System Improved quality of camouflage display
Optimized performance of some special effects
Reworked the effects of shells hitting the ground
Fixed display of hit effects on vehicles
Fixed issue with "square" special effects displayed on some AMD video cards with certain AMD driver versions installed
Fixed issue with the flickering of semi-transparent vegetation at some graphics settings
Changes for "Improved" grahpics setting:
Fixed issues in new shadow display technique
Introduced changes in how water is displayed
Improved the map loading speed
OtherFixed issues, made improvements to Team Battle mode
Fixed issues, made improvements to functionality of Dynamic Platoons
Reworked the battle loading screen
Added Garage tutorial for new players + hints for certain Garage UI elements
Fixed issues with Strongholds interface
Changed the default value for certain graphics settings
Optimized certain aspects of game client performance
Fixed issues with conditions/descriptions of some Personal Missions
Fixed functionality of autosearch in the Team Battle mode
Fixed positioning of some Emblems on different sides of the turret
Fixed names of some modules of Soviet vehicles
Fixed sorting of vehicle type indicators on the score panel
Fixed issue with inability to decline a Platoon invitation received in battle
Fixed issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases
Fixed minor issues with interface
Optimized client performance on some PC configurations
Subject: Update 9.10 Feedback thread
Link on message: #9377755
Link on message: #9377755
GhostPrime: Tankers! Update 9.10 is upon us and we would like to know
your feedback, and thoughts on this patch. Please be sure to
give us constructive feedback on the changes made across this
patch. Patch Notes Maps Removed Hidden
Village, Province and Pearl River from Random Battle mode
Changed the distribution of maps across different battle levels
Fixed various issues and improved gameplay of Redshire
Fixed issues with Ghost Town
Fixed damage models of some environmental objects
Vehicles Added the Japanese heavy tank technical branch, tiers II through Tier X:
I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy
Reworked 20 vehicles in HD quality:
T-28, SU-76M, SU-122A, Pak 43 Jagdtiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK 16.02, Leopard, Pz. Kpfw. II Ausf. J., M41 HMC, T71 (name changed to T71E1), T110E5, M2 Light Tank, AMX M4 45, ARL 44, Black Prince, Type 59
Fixed issues with damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10, M2
Fixed issues with visual models of the following vehicles: М46 Patton, Heavy Tank No.VI, Leopard 1, IS-7, Object 260, Object 777, Type 62
Improved aiming and dispersion on turret traverse parameters for the Maus
Aiming time of the 12,8 cm Kw.K. 44 L/55 gun reduced from 2.9 to 2.3 s. Dispersion on turret traverse reduced by 25%
Removed the 10,5cm Stu.H. 42 L/28 gun from the Jagdpanzer IV tank destroyer
Fixed the names of some modules of U.S.S.R. vehicles
Fixed names and icons of some newer vehicles
Graphics/System Improved quality of camouflage display
Optimized performance of some special effects
Reworked the effects of shells hitting the ground
Fixed display of hit effects on vehicles
Fixed issue with "square" special effects displayed on some AMD video cards with certain AMD driver versions installed
Fixed issue with the flickering of semi-transparent vegetation at some graphics settings
Changes for "Improved" grahpics setting:
Fixed issues in new shadow display technique
Introduced changes in how water is displayed
Improved the map loading speed
Other Fixed issues, made improvements to Team Battle mode
Fixed issues, made improvements to functionality of Dynamic Platoons
Reworked the battle loading screen
Added Garage tutorial for new players + hints for certain Garage UI elements
Fixed issues with Strongholds interface
Changed the default value for certain graphics settings
Optimized certain aspects of game client performance
Fixed issues with conditions/descriptions of some Personal Missions
Fixed functionality of autosearch in the Team Battle mode
Fixed positioning of some Emblems on different sides of the turret
Fixed names of some modules of Soviet vehicles
Fixed sorting of vehicle type indicators on the score panel
Fixed issue with inability to decline a Platoon invitation received in battle
Fixed issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases
Fixed minor issues with interface
Optimized client performance on some PC configurations
Changed the distribution of maps across different battle levels
Fixed various issues and improved gameplay of Redshire
Fixed issues with Ghost Town
Fixed damage models of some environmental objects
Vehicles Added the Japanese heavy tank technical branch, tiers II through Tier X:
I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy
Reworked 20 vehicles in HD quality:
T-28, SU-76M, SU-122A, Pak 43 Jagdtiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK 16.02, Leopard, Pz. Kpfw. II Ausf. J., M41 HMC, T71 (name changed to T71E1), T110E5, M2 Light Tank, AMX M4 45, ARL 44, Black Prince, Type 59
Fixed issues with damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10, M2
Fixed issues with visual models of the following vehicles: М46 Patton, Heavy Tank No.VI, Leopard 1, IS-7, Object 260, Object 777, Type 62
Improved aiming and dispersion on turret traverse parameters for the Maus
Aiming time of the 12,8 cm Kw.K. 44 L/55 gun reduced from 2.9 to 2.3 s. Dispersion on turret traverse reduced by 25%
Removed the 10,5cm Stu.H. 42 L/28 gun from the Jagdpanzer IV tank destroyer
Fixed the names of some modules of U.S.S.R. vehicles
Fixed names and icons of some newer vehicles
Graphics/System Improved quality of camouflage display
Optimized performance of some special effects
Reworked the effects of shells hitting the ground
Fixed display of hit effects on vehicles
Fixed issue with "square" special effects displayed on some AMD video cards with certain AMD driver versions installed
Fixed issue with the flickering of semi-transparent vegetation at some graphics settings
Changes for "Improved" grahpics setting:
Fixed issues in new shadow display technique
Introduced changes in how water is displayed
Improved the map loading speed
Other Fixed issues, made improvements to Team Battle mode
Fixed issues, made improvements to functionality of Dynamic Platoons
Reworked the battle loading screen
Added Garage tutorial for new players + hints for certain Garage UI elements
Fixed issues with Strongholds interface
Changed the default value for certain graphics settings
Optimized certain aspects of game client performance
Fixed issues with conditions/descriptions of some Personal Missions
Fixed functionality of autosearch in the Team Battle mode
Fixed positioning of some Emblems on different sides of the turret
Fixed names of some modules of Soviet vehicles
Fixed sorting of vehicle type indicators on the score panel
Fixed issue with inability to decline a Platoon invitation received in battle
Fixed issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases
Fixed minor issues with interface
Optimized client performance on some PC configurations
Subject: About vehicle types, roles and playstyle
Link on message: #9377711
Link on message: #9377711
Lert: Holy thread necro. Also off-topic. Also, yes I could I suppose. But
I won't.
Subject: Notas da Atualização 9.10
Link on message: #9377301
Gasai_Yuno, on Sep 02 2015 - 13:03, said: Mexeram no T110E3 de novo, tomara que não nerfaram mais ainda o
dano mínimo em todos os tiros
Link on message: #9377301
Gasai_Yuno, on Sep 02 2015 - 13:03, said: Mexeram no T110E3 de novo, tomara que não nerfaram mais ainda o
dano mínimo em todos os tirosCapitao_Desastre_: Foi apenas mexido no modelo de dano, não na arma.
Subject: Notas da Atualização 9.10
Link on message: #9377188
LT_Wes_Janson, on Sep 02 2015 - 12:48, said: Cpt, já estou jogando no mínimo possível. Como uso o dxdiag?
Link on message: #9377188
LT_Wes_Janson, on Sep 02 2015 - 12:48, said: Cpt, já estou jogando no mínimo possível. Como uso o dxdiag?Capitao_Desastre_: Dê uma olhada aqui: https://na.wargaming...aco-para-enviar
.
Subject: Notas da Atualização 9.10
Link on message: #9377093
slayk, on Sep 02 2015 - 11:07, said: bom dia a minha nao quer entrar alguem sabe oq esta
acontecendo
Link on message: #9377093
slayk, on Sep 02 2015 - 11:07, said: bom dia a minha nao quer entrar alguem sabe oq esta
acontecendo Capitao_Desastre_: Seu cliente não está atualizando, ou está falando de entrar
no servidor?
Subject: Paragem dos servidores, Quarta-Feira, 2 de setembro
Link on message: #9376874
IceWave, on Sep 01 2015 - 22:40, said: Greve dos servidores da WG tb?
Link on message: #9376874
IceWave, on Sep 01 2015 - 22:40, said: Greve dos servidores da WG tb?Capitao_Desastre_: Malditos hamsters, estão querendo mais comida 
Subject: Tanques a Través del Tiempo: ¡La aventura comienza!
Link on message: #9375698
Link on message: #9375698
ElPozoleOlmeca: Las misiones de la semana nada más dan 2 fichas, pero las del fin
de semana son repetibles.
Subject: Tanques a Través del Tiempo: ¡La aventura comienza!
Link on message: #9375698
Link on message: #9375698
PollotheDestroyer: Las misiones de la semana nada más dan 2 fichas, pero las del fin
de semana son repetibles.
Subject: Tanques a Través del Tiempo: ¡La aventura comienza!
Link on message: #9375698
Link on message: #9375698
ApolloArtemis: Las misiones de la semana nada más dan 2 fichas, pero las del fin
de semana son repetibles.
Subject: Tanques a Través del Tiempo: ¡La aventura comienza!
Link on message: #9375164
Link on message: #9375164
ElPozoleOlmeca: Como conseguir el e 25: Tienes que completar alguna de estos
objetivos 14 veces para poder tener el E 25: Objetivos de
días de semana
solamente se dan durante la
semana)
"Mini-Jefe Obligatorio (1/2)"
"Mini-Jefe obligatorio - Forma Final (2/2)" o Objetivos de fin de semana: (solamente se dan los fines de semana)
"Defendiendo el Escape de tus Amigos" Que son las armas antiguas? Son nuevo/viejo tanques premium que puedes comprar en la tienda premium cuando estén disponibles. Cual es el chiste del evento? Hicimos dos tipos de eventos/misiones porque sabemos que hay jugadores que no pueden jugar durante la semana así que para ellos les tenemos misiones y eventos que pueden hacer durante el fin de semana y para los que pueden jugar durante la semana tenemos misiones/eventos para ellos. Todos dan una ficha.
"Mini-Jefe Obligatorio (1/2)"
"Mini-Jefe obligatorio - Forma Final (2/2)" o Objetivos de fin de semana: (solamente se dan los fines de semana)
"Defendiendo el Escape de tus Amigos" Que son las armas antiguas? Son nuevo/viejo tanques premium que puedes comprar en la tienda premium cuando estén disponibles. Cual es el chiste del evento? Hicimos dos tipos de eventos/misiones porque sabemos que hay jugadores que no pueden jugar durante la semana así que para ellos les tenemos misiones y eventos que pueden hacer durante el fin de semana y para los que pueden jugar durante la semana tenemos misiones/eventos para ellos. Todos dan una ficha.
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