Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Update 9.15.1 Bugs, Issues and Feedback
Link on message: #10419800
rewguy79, on Sep 17 2016 - 17:11, said: I have ran the game both with mods and without. The "aim
line/sniper/gun line" is gone. Ammo chose no longer works. It stays
the same no matter what you do. Half (%50) the time there is no gun
firing noise. You don't know if you shot or not. Please correct
these. Thank you.
Link on message: #10419800
rewguy79, on Sep 17 2016 - 17:11, said: I have ran the game both with mods and without. The "aim
line/sniper/gun line" is gone. Ammo chose no longer works. It stays
the same no matter what you do. Half (%50) the time there is no gun
firing noise. You don't know if you shot or not. Please correct
these. Thank you. Saffr0n: All of those issues have already been
reported: https://na.wargaming...kb/articles/699
The gun firing noise is due to having an outdated damage
panel mod. Simply deleting the mod doesn't remove the mod file, you
actually have to uninstall it from the directory, therefore,
causing unwanted issues with the game client. Please contact
the mod developer to update this.
Subject: Map Exhibition - Highway
Link on message: #10419610
Link on message: #10419610
dance210: Finals Standings MO's Z team and CHAI have a match at 15:30
PT / 18:30 ET Quarterfinals for all teams start at 17:00 PT / 20:00
ET Rank Team title Points Earned Points Possible Win Ratio 1
Guerrillas 33 33 1.000 1 OTTER 36 36 1.000 3 VILIN 33 36 0.917 4
MAHOU 30 33 0.909 5 Andes 30 36 0.833 5 CLAWS 30 36 0.833 5 RELIC
30 36 0.833 8 CHAI 27 33 0.818 8 MO's Z team 27 33 0.818 10 FADED
High 27 36 0.750 10 R-7 is Back 27 36 0.750 10 Relic2nd Armoured 27
36 0.750 10 Wolverines 27 36 0.750 14 -404- Co. Not Found 24 36
0.667 14 GOFD 24 36 0.667 14 HAVOK 24 36 0.667 14 RO-TD 24 36 0.667
18 [RS] 21 33 0.636 19 Alloy 21 36 0.583 19 RDDT3 21 36 0.583 21
Clan WN 18 36 0.500 21 M0BSTER 18 36 0.500 23 PRAV 16 33 0.485 24
***CHILE*** 15 36 0.417 25 SNPAI 13 33 0.394 26 Mythos 12 33 0.364
27 SSGS 9 33 0.273 27 Troll Train 9 33 0.273 29 Brasil Revolution 9
36 0.250 29 -HERO 9 36 0.250 29 HULK 9 36 0.250 29 M-M-E\M-M-A 9 36
0.250 33 IN-KA 6 33 0.182 33 Viper 6 33 0.182 35 ALL41-14ALL 6 36
0.167 35 T_K_O 6 36 0.167 37 ARAVT 3 36 0.083 37 HOOD 3 36 0.083 39
LATIN 0 36 0.000 39 ORYX 0 36 0.000 39 UTAC 0 36 0.000
Subject: T110's Second Century of Civilised Comfort
Link on message: #10419537
Link on message: #10419537
The_Chieftain: It seems that Murazor is now in charge of balancing, I can't
recall offhand where the jumbo fit in, it I think it may have
been an alternate link to a second medium line.
Subject: The biggest roasts to forumers in the history of WoT
Link on message: #10418930
Link on message: #10418930
Volier_Zcit: Thread closed. Full of non constructive arguments and name calling.
Subject: All of you Tankers that became Chief Petty Officers today!
Link on message: #10418864
CheekiBreeki_, on Sep 16 2016 - 20:15, said: You do know most of us are under the age of 18 feelsbadman
Gratz on your promotions!
Link on message: #10418864
CheekiBreeki_, on Sep 16 2016 - 20:15, said: You do know most of us are under the age of 18 feelsbadman
Gratz on your promotions!The_Chieftain: Actually, no. The vast majority of us on here are
either at the age of military eligibility, or retired,
Subject: T110's Second Century of Civilised Comfort
Link on message: #10418861
Life_In_Black, on Sep 15 2016 - 21:34, said: I wonder if the T26E5 is the start of some sort of tech tree
rework. Probably way too much to ask for, but a tier 7 M26 Pershing
leading to a tier 8 transitional heavy makes sense. Yeah,
definitely too much to ask for.
KilljoyCutter, on Sep 16 2016 - 22:56, said: Is it just me, or does the firing arc on the main turrets largely
overcome the apparent weakness from the lack of rear turrets?
It's like the damn thing care fire over its shoulder, so to
speak.
Link on message: #10418861
Life_In_Black, on Sep 15 2016 - 21:34, said: I wonder if the T26E5 is the start of some sort of tech tree
rework. Probably way too much to ask for, but a tier 7 M26 Pershing
leading to a tier 8 transitional heavy makes sense. Yeah,
definitely too much to ask for.The_Chieftain: Not happening. It's going to be a "hero" tank, I think. I
had suggested it become a crossover between the Medium and Heavy
lines, doesn't seem to have gone anywhere.
KilljoyCutter, on Sep 16 2016 - 22:56, said: Is it just me, or does the firing arc on the main turrets largely
overcome the apparent weakness from the lack of rear turrets?
It's like the damn thing care fire over its shoulder, so to
speak. The_Chieftain: The big thing about it is that you can bring all the guns to
bear on any target quickly. As opposed to waiting for the aft
turrets to swing through 300 degrees because your bow was
crossed I prefer the T95 over the E3. If you're going
to be made irrelevant by maneuver, may as well look awesome doing
it. i don't know if I want to upload that IS7 clip in full
or not. The Russians may not have a sense of humor about it.
Subject: Weekly 5v5 for September 12 - 16
Link on message: #10418559
Link on message: #10418559
dance210: Final standings will be based off four days of Group Stage.
Subject: Weekly 5v5 for September 12 - 16
Link on message: #10418504
Link on message: #10418504
dance210: I can schedule the battles for tomorrow if you want...?
Subject: Weekly 5v5 for September 12 - 16
Link on message: #10418498
Link on message: #10418498
dance210: Not sure I can fix the battles in the next 20 minutes, so there
will be no Round 5. Sorry guys 
Subject: Weekly 5v5 for September 12 - 16
Link on message: #10418480
Link on message: #10418480
dance210: Hiya guys. As far as I can tell, everything is scheduled
correctly, so the battles should pop. Unfortunately, if they're
not, I can't reschedule them, since it could be an issue with the
system. The second round should have popped by now...can
anyone tell me if it has?
CabbageMechanic
What ONE map makes you give the old fist pump when you see it pop up for you?
17.09.2016 02:49:38
Subject: What ONE map makes you give the old fist pump when you see it pop up for you?
Link on message: #10418313
Link on message: #10418313
CabbageMechanic: I'm not sure why, but I love El Halluf
Subject: Call to Arms 9.24.16
Link on message: #10418145
Link on message: #10418145
dance210: Call to Arms - Absolutes - Tier X! Registration for
Absolutes - Tier X! Call to Arms - Champions - Tier VIII!
Registration for Champions - Tier
VIII! *Please note: Clans can have a maximum of two
teams in each Call to Arms tournament (clan can have 2 teams
in Absolutes and two teams in Champions) Prizes All prizes
are paid out per group. Credits will be paid out to each player
Gold will be paid out to the Clan treasury Combat reserve will ONLY
be paid out if the clan has the building Absolute Champion
1st place 24,000 gold to Clan treasury 1,000 Influence
15,000 Industrial Resource 4 Clan Credit Boosts
250,000 credits per player 12,000 gold to Clan treasury
500 Influence 8,000 Industrial Resource 4 Clan
Credit Boosts 100,000 credits per player 2nd place
20,000 gold to Clan treasury 8,00 Influence 12,000
Industrial Resource 3 Clan Credit Boosts 250,000
credits per player 10,000 gold to Clan treasury 400
Influence 6,000 Industrial Resource 3 Credit Boosts
100,000 credits per player 3rd place 12,000 gold to
Clan treasury 600 Influence 10,000 Industrial
Resource 2 Clan Credit Boosts 250,000 credits per
player 6,000 gold to Clan treasury 300 Influence
5,000 Industrial Resource 2 Credit Boosts 100,000
credits per player 4th place 500 Influence 2 Clan
Credit Boosts 250,000 credits per player 250 Influence
2 Credit Boosts 100,000 credits per player
Tournament Information Team Size: 15 combatants +
5 reserves Players must be from the same clan, with
the exception of legionnaires Up to 4 players may be from outside
the clan and act as legionnaires. If more than 4 non-clan players
are on the team, player(s) may be removed and/or the team denied.
Map : Sacred Valley Mode: Standard Absolutes Tier point maximum:
150 points Max tier allowed: 10 Champions Tier point maximum: 120
points Max tier allowed: 8 Schedule Tournament Stage Date
Time Group Stage Round 1 Saturday, September 10 15:30 PT (18:30 ET)
Group Stage Round 2 Saturday, September 10 15:43 PT (18:43 ET)
Group Stage Round 3 Saturday, September 10 15:56 PT (18:56 ET)
Group Stage Round 4 Saturday, September 10 16:09 PT (19:09 ET)
Group Stage Round 5 Saturday, September 10 16:22 PT (19:22 ET)
Group Stage Round 6 Saturday, September 10 16:35 PT (19:35 ET)
Group Stage Round 7 Saturday, September 10 16:48 PT (19:48 ET)
Subject: 9.24.16 Heavy 1v1 Throwdown!
Link on message: #10418142
Link on message: #10418142
dance210: It's time for the Heavy Throwdown! This weekend, grab your favorite
tier VIII heavy tank and head to the battlefield! Players will face
off in an epic 1v1 clash on Mittengard for gold and glory!! This
weekend, players can rent the WZ-111! Tournament page Registration Joining a
tournament and earning a prize is easier than ever! In the Heavy
Throwdown, single-player teams are split into groups, with each
group having no more than 10 teams. Facing all other teams in their
group, the best tier VIII heavy tank commander will earn the 1st
place prize - a cool 500 gold! If you're not at the top of the
pack, don't worry, players will earn gold all the way to 7th place!
Stop by, sign up and join the competition! Tournament
Information Team size: 1 Map: Mittengard Max tier allowed: 8 ONLY
heavy tanks allowed Looking for even more of a challenge?
Check out our the Platournaments on Tuesday, Thursday and
Saturday featuring tier IV tanks - you can sign up as a
complete team or sign up individually! If you sign up as a solo
player you will be assigned to a team. Our eSports calendar also has all our
upcoming tournaments - take a look and find the right fit for you!
Run into a player that brought something other than a
heavy tank? Send in a dispute immediately after the tournament ends
and we will adjust the scores. Please note, you must
include all of the requested information when you submit
your dispute! Dispute Process Disputes must adhere to the
protocol detailed below or risk having the dispute dropped by
tournament administration. Teams have 24 hr after the tournament
has concluded to submit disputes. Disputes must be emailed
to tournaments@wargamingamerica.com The email subject: Heavy
1v1 Throwdown Dispute Disputes must include the
following in the body of the email or risk having the dispute
dropped by tournament administration: In-game name of the player
submitting the dispute Name of the tournament (Heavy 1v1 Throwdown)
Your team’s name with a link to your team’s page created for you
during registration Your opponent’s team name and a link to your
opponent’s team page created during registration Reason for
dispute: e.g. “I would like to report the team for using a tank
that was not allowed, the StuG III.” An attached replay of the
disputed battle(s) Additional notes: One
valid dispute during a group stage reverses all scores
from the offending team for that round. Publicizing disputes prior
to resolution is subject to penalties at tournament admin's
discretion, not limited to: Disregarding the dispute Immediate team
disqualification Removal of offending player from the event
Prizes A player will only receive a prize if they won at least
one battle during the tournament. Prizes are awarded to
players as quickly as possible. It can take up to 7
days after the tournament has concluded before players are
credited with their prize. If it has been more than seven days OR
if there is a problem with the prize, please contact
tournaments@wargamingamerica.com.
Subject: WoT and Nvidia Graphics cards
Link on message: #10418122
Link on message: #10418122
GhostPrime: Nvidia runs just fine with World of Tanks. The GT 730 is a lower
end card, but it should work just fine as long as you don't max out
the graphics.
Subject: Patch note
Link on message: #10417595
Link on message: #10417595
GhostPrime: In the 9.16 CT update, it is possible. I have tested it and it
works (as long as you have One perk). If you want a crew member
restored within the first 2 days its free, after that i0t will cost
credits.
Subject: Pointer problems in garage
Link on message: #10417551
peter_hymn, on Sep 16 2016 - 09:53, said: Since the new update, many times when I try to select a tank from
my garage, I get both the hand/finger pointer with my mouse's arrow
pointer overlaying it, and I cannot select. If I go
right to the tank's name at the bottom of the square, the mouse
arrow disappears and it works. Not a big deal, but something
changed with the new update.
Link on message: #10417551
peter_hymn, on Sep 16 2016 - 09:53, said: Since the new update, many times when I try to select a tank from
my garage, I get both the hand/finger pointer with my mouse's arrow
pointer overlaying it, and I cannot select. If I go
right to the tank's name at the bottom of the square, the mouse
arrow disappears and it works. Not a big deal, but something
changed with the new update. GhostPrime: Hmm.. I'll check that out. If you are seeing your PCs cursor
over the game's that may be more of a Windows issue. I do think you
may want to submit a ticket about this issue.
Subject: September Third Thursday Throwdown!
Link on message: #10417531
moogleslam, on Sep 16 2016 - 10:10, said: Hi Dance - I just received my congratulations/payout email
as you can see above. However, it states I finished 4th, when
I actually tied for 1st: http://worldoftanks....nts/1000000332/
Link on message: #10417531
moogleslam, on Sep 16 2016 - 10:10, said: Hi Dance - I just received my congratulations/payout email
as you can see above. However, it states I finished 4th, when
I actually tied for 1st: http://worldoftanks....nts/1000000332/dance210: You actually came in 2nd place. The wrong email was sent out
to everyone in 2nd place; however, the gold that was credited to
your account was correct.
Subject: New mod rules?
Link on message: #10417256
Link on message: #10417256
GhostPrime: Closing this thread as it's not constructive and arguing between
people.
Subject: Map Exhibition - Highway
Link on message: #10417160
Link on message: #10417160
dance210: Current Standings after Round 1 Note: Final standings are based on
the cumulative points earned in Round 1 and 2. Top 8 clans, based
on Final Standings, move on to the playoffs.
Rank Team title Points Earned Points Possible Win Ratio 1
Guerrillas 15 15 1.000 1 MO's Z team 18 18 1.000 1 R-7 is Back 18
18 1.000 1 Andes 18 18 1.000 1 OTTER 18 18 1.000 1 VILIN 18 18
1.000 7 RELIC 15 18 0.833 7 RO-TD 15 18 0.833 7 Wolverines 15 18
0.833 7 CLAWS 15 18 0.833 11 MAHOU 12 15 0.800 12 [RS] 12 18 0.667
12 HAVOK 12 18 0.667 12 GOFD 12 18 0.667 12 CHAI 12 18 0.667 12
***CHILE*** 12 18 0.667 17 Relic2nd Armoured 9 18 0.500 17 M0BSTER
9 18 0.500 17 Alloy 9 18 0.500 17 FADED High 9 18 0.500 17 RDDT3 9
18 0.500 17 Troll Train 9 18 0.500 17 Clan WN 9 18 0.500 17 -404-
Co. Not Found 9 18 0.500 25 SNPAI 7 15 0.467 25 PRAV 7 15 0.467 27
Mythos 6 18 0.333 27 Brasil Revolution 6 18 0.333 29 Viper 3 15
0.200 30 HULK 3 18 0.167 30 T_K_O 3 18 0.167 30 ARAVT 3 18 0.167 30
-HERO 3 18 0.167 30 M-M-E\M-M-A 3 18 0.167 30 HOOD 3 18 0.167 30
SSGS 3 18 0.167 37 IN-KA 0 15 0.000 37 ORYX 0 18 0.000 37
ALL41-14ALL 0 18 0.000 37 UTAC 0 18 0.000 37 LATIN 0 18 0.000
Subject: Weekly 5v5 Sep. 12 - 16 Standings
Link on message: #10417090
Link on message: #10417090
dance210: Weekly 5v5 Group Stage Standings: Day 4 Top 16 by rank 17th
Place - Top 25% of teams Top 26% - 50% of teams Top 51% - 75% of
teams Prizes are based on final standing, after all five group
stage rounds. Rank Team title Points Earned Points Possible
Win Ratio 1 _xXx_MANDINGOS_xXx_ 71 81 0.877 2 Bob Saget 66 78 0.846
3 Dance With No Pants 65 78 0.833 4 HUMO 64 78 0.821 4 Its high
meme 64 78 0.821 4 Space Station 64 78 0.821 7 Kingdom 61 75 0.813
8 Mankivers Latinos 63 78 0.808 9 PERUCHOS 65 81 0.802 10 Volga 62
81 0.765 11 GosuTactics 59 78 0.756 11 Xavantes 59 78 0.756 13 G S
H 56 78 0.718 14 what team 53 75 0.707 15 FullGraphics 55 78 0.705
16 A Dubious Name 57 81 0.704 17 -A_(A)-OP-(A)_A- 56 81 0.691 18
altai 52 78 0.667 18 Angeles De Acero 54 81 0.667 20 ! cbl 53 81
0.654 21 Impresentables 52 81 0.642 21 Picantes 52 81 0.642 23 i
need gold!!! 50 78 0.641 24 DRAGON TEAM 48 75 0.640 25 LDAA 49 81
0.605 26 MonGolZ 47 78 0.603 26 SNS-A 47 78 0.603 28 DUD
-DamnUrDead- 47 81 0.580 29 Mancos Al Combate 45 78 0.577 30
Spartans 43 75 0.573 31 Sturm City rollers 45 81 0.556 32 Royal
Barons 42 81 0.519 33 -UFE- 40 78 0.513 34 eu sou lobo! 38 78 0.487
35 7pnzr 32 81 0.395 36 The Force 29 75 0.387 37 vendetta 29 81
0.358 38 Que Inferno! 27 81 0.333 39 VETS1 25 78 0.321 40 -USM- 23
75 0.307 41 Zombie Dragons 22 78 0.282 42 NoobTeamEz 17 75 0.227 43
MURO DE HIERRO 16 78 0.205 44 Xunda 14 78 0.179 45 bacon n eggs 13
75 0.173 46 TihoHody 10 75 0.133 47 Latinos 10 78 0.128 48 alone 10
81 0.123 48 FORMATA 10 81 0.123 48 Mud Butts 10 81 0.123 51 CNDS 9
81 0.111 52 Hardcore Tankers 7 81 0.086 52 Ravens 7 81 0.086
Subject: The Chieftain's Hatch: 100-year icon
Link on message: #10416537
Walter_Sobchak, on Sep 16 2016 - 03:55, said: I think this is the first time I have seen someone reference the
Patrick Wright book in a tank forum. I read that one a long
time ago. It's definitely different than most "tank" books.
Link on message: #10416537
Walter_Sobchak, on Sep 16 2016 - 03:55, said: I think this is the first time I have seen someone reference the
Patrick Wright book in a tank forum. I read that one a long
time ago. It's definitely different than most "tank" books.
The_Chieftain: I like to think I'm fairly widely read.... In
fariness, the book has little relevance to most discussions on tank
forums, which tend to be technical or operational.
Subject: Erro d3dx9_43.dll
Link on message: #10415971
Link on message: #10415971
GhostPrime: O problema é devido a um arquivo ausente utilizada pela Direct X.
Faça o download e execute o instalador DirectX a partir do seguinte
local:
http://www.microsoft...ls.aspx?id=8109 Depois que o instalador terminar, reinicie o computador, então tente executar World of Tanks novamente.
http://www.microsoft...ls.aspx?id=8109 Depois que o instalador terminar, reinicie o computador, então tente executar World of Tanks novamente.
Subject: Convoy Mode feedback Thread
Link on message: #10415638
Link on message: #10415638
GhostPrime: I think the mode is pretty fun. The fast moving cars make jumping a
lot of fun. What does everyone like about the mode? What
works?
Subject: Website doesnt want to open up the store with T-44-100 in it
Link on message: #10415549
Luciano_Bradley, on Sep 15 2016 - 06:07, said: WHAT THE HELL? FOLLOWED THAT LINK AND SOMEHOW IT WAS QUICKLY
PURCHASED AND DEBITED MY ACCOUNT $$$ NOT MY INTENTION
NOR WERE ANY PAYMENT PASSWORDS ASKED FOR, JUST CONFIRMED THE
FRAUDULENT TRANSACTION??. REPORTED HACK - DO NOT
CLICK THAT LINK - IT MIGHT JUST AFFECT ANDROID TOUCHSCREEN
DEVICES BUT DONT WANT TO TEST IT AGAIN
Link on message: #10415549
Luciano_Bradley, on Sep 15 2016 - 06:07, said: WHAT THE HELL? FOLLOWED THAT LINK AND SOMEHOW IT WAS QUICKLY
PURCHASED AND DEBITED MY ACCOUNT $$$ NOT MY INTENTION
NOR WERE ANY PAYMENT PASSWORDS ASKED FOR, JUST CONFIRMED THE
FRAUDULENT TRANSACTION??. REPORTED HACK - DO NOT
CLICK THAT LINK - IT MIGHT JUST AFFECT ANDROID TOUCHSCREEN
DEVICES BUT DONT WANT TO TEST IT AGAIN GhostPrime: That should not have happened, I have just used the
link without an issue. Please submit a ticket
to supportand let them know what happened.
Subject: Convoy Mode feedback Thread
Link on message: #10415469
Overlord96, on Sep 15 2016 - 13:22, said: I can't play it and I also have the non-premium garage. I am using
no mods. 
Link on message: #10415469
Overlord96, on Sep 15 2016 - 13:22, said: I can't play it and I also have the non-premium garage. I am using
no mods. GhostPrime: Try closing the client and running the launcher. If that
does not work, please submit a ticket
Subject: Tier IV Throwdown!
Link on message: #10415353
Link on message: #10415353
dance210: Let the "Throwdown" begin! With the popularity of our weekly
Saturday Throwdown's, we have decided to double the fun! Each
Thursday there will be a 1v1 Throwdown at 5 pm PT / 8 pm ET.
However, the Thursday Throwdowns will focus on specific tiers. This
week focuses on Tier IV tanks! Tournament page Registration Stop by, sign
up and join the competition! Tournament InformationTeam size:
1 Map: Mittengard Tier limit: 4 Any tank allowed
Subject: Platournaments - September 20th, 22nd and 24th
Link on message: #10415180
Link on message: #10415180
dance210: All active tournaments can be found by searching the Tournaments Home Page. Interested in what we
having coming up? Check out the eSports calendar! A player
has two ways to register for the Platournaments! When you
create the team, make sure that you are using the correct
registration!Register as a Team! Registration works the same
as normal. Team captain makes a team and recruits players to join.
A complete team has 3 - 4 players. Captains do not need to submit
their team; all teams with the minimum number of players will be
accepted. The team is now ready to fight once the tournament
starts! Register as a Solo player or as part of
a Party! A party is a group of players that does not meet the
minimum team size requirements. Create a team. Teams do not need to
be confirmed; all players will be accepted for the Solo/Party
Registration. Once registration has closed, the player will be
combined with other solo player(s) and/or a party to form a
complete team After registration has closed, players are encouraged
to check back to find their new team! So how do you register
as a solo player? It's easy! When you create a team, there will be
Registration Option with a drop down menu. Simply switch from
Register Team to Register Solo and you are ready to go! 

Subject: Convoy Mode feedback Thread
Link on message: #10415164
Link on message: #10415164
GhostPrime: Hello tankers! Some of you may be thinking "Whats that
Armored car doing along with all my tanks in the Garage?"
Well, it's for the game mode "Convoy" that was released
today! We would like to know what you think of this
special 100 years of Tanks game mode. Please leave your thoughts
and feedback in this thread!
Subject: Update 9.15.1 Bugs, Issues and Feedback
Link on message: #10415077
GillHandrick, on Sep 15 2016 - 11:15, said: Well I guess the update fixed all the bugs by not letting you sign
in! The sign in has disappeared from the launch page.
Link on message: #10415077
GillHandrick, on Sep 15 2016 - 11:15, said: Well I guess the update fixed all the bugs by not letting you sign
in! The sign in has disappeared from the launch page.
Saffr0n: For context: [Update 9.15.2] I am not getting this error. I
have a Win7 desktop and Win10 laptop and neither have displayed
this behavior. If you have a mod installed for a previous update, I
suggest that you launch the game in Safe Mode to check if
it's the mod causing the error and/or remove the mod from the World
of Tanks directory. Note: Deleting mods from
their current location does not uninstall or delete it.
You have to uninstall/delete it from its original file location
within the directory. Using a program like CCleaner will help you
scrub the file from your system.
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10414992
Link on message: #10414992
The_Chieftain: Maybe in Western EU, but it seems it wasn't considered an issue on
RU.
It's a matter of perception/motivation. An American in a Pz III who would go up against a KV-2/107 would plink a couple rounds off the ridiculous armor, get splatted, and wander off complaining that the game was entirely unfair and he didn't have a chance. Whereas the Russian reaction would be more along the lines of "He probably enjoyed that. I'm going to get me one of them and do the same to someone else, and enjoy it myself" In other words, the tier/capability discrepancy was a motivator, not a demotivator for them. Fairness apparently isn't important. What's important seems to be the ability to improve and beat up people. After all, everyone has an equal chance to improve their tanks, what more fairness do you need? You don't want to get splatted by a KV-2? Earn a KV-2.
Jinxx and General Direction made the pitch to them in Minsk to reduce the tier spread in order to better suit the American audience. I was at the presentation, but as an observer. Sure enough, they changed it.
It's a matter of perception/motivation. An American in a Pz III who would go up against a KV-2/107 would plink a couple rounds off the ridiculous armor, get splatted, and wander off complaining that the game was entirely unfair and he didn't have a chance. Whereas the Russian reaction would be more along the lines of "He probably enjoyed that. I'm going to get me one of them and do the same to someone else, and enjoy it myself" In other words, the tier/capability discrepancy was a motivator, not a demotivator for them. Fairness apparently isn't important. What's important seems to be the ability to improve and beat up people. After all, everyone has an equal chance to improve their tanks, what more fairness do you need? You don't want to get splatted by a KV-2? Earn a KV-2.
Jinxx and General Direction made the pitch to them in Minsk to reduce the tier spread in order to better suit the American audience. I was at the presentation, but as an observer. Sure enough, they changed it.
Subject: The Chieftain's Hatch: 100-year icon
Link on message: #10414874
Link on message: #10414874
The_Chieftain: As you are by now well aware, we now officially cross into the
tank’s second century of life with the hundredth anniversary of the
tank’s combat debut, at Flers-Courcelette. This, somewhat
unassuming French town is not well known, and even the monument
marking the tank’s appearance on the battlefield is in a different
place, the nearby town of Pozières. 
I think it is no secret that I am kindof fond of tanks, and that I consider it quite fortunate that an object of my interest has also been my job, both in military and civilian service. But what has the tank actually become, why is the tank so appealing? Quite a few moons ago, I picked up a book by Patrick Wright named “Tank.” In it, he took a slightly different tack to most folks, in that he focused not so much on the technical, or even operational side of tanks on which we tend to spend most of our attention, but instead more on the cultural and psychological aspects of the tank. The book has received mediocre reviews because of this unusual tack, but it is probably worth reflecting upon its premise. I’m sure lots of other articles around the Web will be doing a ‘technical development of the tank over the last century’ sort of article. The tank has become the symbol of land power. It is the first image which one will usually conjure up in one’s mind when one thinks of modern battles. It is not, however, the most important component of land power, that still remains (possibly to the annoyance of tankers, aviators and gun-bunnies) the “poor bloody infantryman” (PBI) and his rifle. And of all the various pieces which make the modern and components which make a modern army, why has the tank managed to achieve this? I would submit that there are several reasons. Firstly, because of its genesis, when it was considered to be the master of that which was killing those PBIs. It was their savior. The fact that they tended to be rather disappointing in practice, breaking down a lot, and being rather easy to kill once someone had the bright idea of pointing artillery pieces at them, is conveniently forgotten in the grand narrative, and the tank, the wonder weapon that only the Allied Powers had, became the symbol of victory over the Central Powers which had none.
Of course, there’s a little bit of creative license in such a depiction, but it was the initial genesis. Then for a while, the tank seems to have vanished from the public consciousness. The world became entranced by those magnificent men in their flying machines, the daredevils who used technology to defy gravity, and traverse land and sea at breakneck speeds in excess of 100 miles an hour and more. Militarily, a country’s might was still represented by its battleships, those mobile floating fortresses bristling with the largest guns around, massive expenditures of money and man-hours and which became visible indicators of interest when one showed up at a country’s doorstep. This, of course, all changed with the arrival of the Blitzkrieg. The Germans were sure to place the Panzer divisions at the front of all the newsreels: The rapid-moving forces which sliced through the French front lines, and driving the British out of the Continent struck the imagination of all who saw it, and all of a sudden the tank (and not the half-track or lorry-borne infantry) became the symbol of what it took for a national power to have.
Still, these vehicles were touted as perhaps more than they were. They were either slow, unreliable, or poorly armored. Occasionally even all three. But in no other field of military development, with the possible exception of the fighter aircraft, was there such a visible and rapid race of advancement. Compare the BTs, Pz IIIs and M2 Mediums of the beginning of the war with the IS-2s, King Tigers and Pershings which were on offer at the end of it. And this was only over six years. The B-52 is –sixty- years old, and still going. Abrams is approaching the end of its third decade of service. Thirty years before Centurion, there –were- no tanks. The tank provided what was considered to be the ideal: The ability to kill one’s enemies from a position of protection. Thus, the side with the best tanks would win, and in the event that a side had no tanks, the side with any tanks would win. Or thus was the concept, reality, of course, is far different. Furthermore, tanks are downright imposing. They vibrate the ground as they go past. They’re well taller than a man, and seemingly nothing will stop them as they move on. They’re seemingly invulnerable to anything a typical person is likely to be carrying. The sight of a tank’s roadwheels undulating over the tracks on rough terrain is hypnotic. And unlike aircraft, which come and go, or artillery which fires unseen, a tank is a visible statement. It can sit there for as long as it wants, a declaration that that piece of ground belongs to it, and if anyone wishes to dispute this, they had better be prepared to deal with it. In Iraq we discovered that tanks made great peacekeeping vehicles. When a tank showed up, things got peaceful. Quickly. Given this, the tank has become the ‘object to be destroyed.’ The destruction of a tank is a propaganda victory in excess of its military worth, especially in the current operating environment.
Thus, great effort and treasure is placed upon making a tank as capable as possible. Per-unit, they suck up huge amounts of resources. They incorporate what should be the cutting edge of technology. Similarly, great effort and treasure is placed upon counter-tank capabilities, and the ‘tank duel’ has become, in the public image, the most important part of modern warfare. It is certainly true that a nation’s history has some reflection upon the position of the tank in common culture. In Russia, tanks are everywhere. They are monuments in every city, they are all but revered as the symbol of that which saved the country from the Fascist Invaders. Quite literally, the tank is placed upon a pedestal in Russia.
However, in the UK, you will see more love for the Spitfire and Hurricane, saviours of the country from the Battle of Britain (Again, we’re talking perception here, not reality) than you will for the Cromwell or the Flower Class Corvette, while in the US, the object which reaped vengeance for the attack which brought the US into the war was the aircraft carrier, still today the unmatched American symbol of military might. So what does the future hold? Will we be celebrating the 200th anniversary of the tank? Maybe the answer to that depends on where you stand on the concept of Accelerating Change. It is possible that in 2116, terrestrial-based combat would be obsolete. But there’s no sign of it. The M1 is expected to stay in service until at least 2050, which gets us some way there (And which would make the design 70 years old), so it stands to reason that second-rate powers can be expected to retain tanks longer. The death of the tank has been repeatedly sounded, particularly since the advent of the man-portable anti-tank missile, yet the tank has always countered and returned as strong as ever. It seems unlikely that the need for a persistent, tough vehicle capable of engaging almost anything on the modern battlefield will vanish any time soon. The tracks may be replaced by wheels or hoverfans, the cannon by a hellbore or missiles, tons of metal by active defenses, but the role will remain. As long as we have such vehicles, we will have tanks and those who call themselves ‘tankers.’ I wonder if they’ll keep the boots?

I think it is no secret that I am kindof fond of tanks, and that I consider it quite fortunate that an object of my interest has also been my job, both in military and civilian service. But what has the tank actually become, why is the tank so appealing? Quite a few moons ago, I picked up a book by Patrick Wright named “Tank.” In it, he took a slightly different tack to most folks, in that he focused not so much on the technical, or even operational side of tanks on which we tend to spend most of our attention, but instead more on the cultural and psychological aspects of the tank. The book has received mediocre reviews because of this unusual tack, but it is probably worth reflecting upon its premise. I’m sure lots of other articles around the Web will be doing a ‘technical development of the tank over the last century’ sort of article. The tank has become the symbol of land power. It is the first image which one will usually conjure up in one’s mind when one thinks of modern battles. It is not, however, the most important component of land power, that still remains (possibly to the annoyance of tankers, aviators and gun-bunnies) the “poor bloody infantryman” (PBI) and his rifle. And of all the various pieces which make the modern and components which make a modern army, why has the tank managed to achieve this? I would submit that there are several reasons. Firstly, because of its genesis, when it was considered to be the master of that which was killing those PBIs. It was their savior. The fact that they tended to be rather disappointing in practice, breaking down a lot, and being rather easy to kill once someone had the bright idea of pointing artillery pieces at them, is conveniently forgotten in the grand narrative, and the tank, the wonder weapon that only the Allied Powers had, became the symbol of victory over the Central Powers which had none.

Of course, there’s a little bit of creative license in such a depiction, but it was the initial genesis. Then for a while, the tank seems to have vanished from the public consciousness. The world became entranced by those magnificent men in their flying machines, the daredevils who used technology to defy gravity, and traverse land and sea at breakneck speeds in excess of 100 miles an hour and more. Militarily, a country’s might was still represented by its battleships, those mobile floating fortresses bristling with the largest guns around, massive expenditures of money and man-hours and which became visible indicators of interest when one showed up at a country’s doorstep. This, of course, all changed with the arrival of the Blitzkrieg. The Germans were sure to place the Panzer divisions at the front of all the newsreels: The rapid-moving forces which sliced through the French front lines, and driving the British out of the Continent struck the imagination of all who saw it, and all of a sudden the tank (and not the half-track or lorry-borne infantry) became the symbol of what it took for a national power to have.

Still, these vehicles were touted as perhaps more than they were. They were either slow, unreliable, or poorly armored. Occasionally even all three. But in no other field of military development, with the possible exception of the fighter aircraft, was there such a visible and rapid race of advancement. Compare the BTs, Pz IIIs and M2 Mediums of the beginning of the war with the IS-2s, King Tigers and Pershings which were on offer at the end of it. And this was only over six years. The B-52 is –sixty- years old, and still going. Abrams is approaching the end of its third decade of service. Thirty years before Centurion, there –were- no tanks. The tank provided what was considered to be the ideal: The ability to kill one’s enemies from a position of protection. Thus, the side with the best tanks would win, and in the event that a side had no tanks, the side with any tanks would win. Or thus was the concept, reality, of course, is far different. Furthermore, tanks are downright imposing. They vibrate the ground as they go past. They’re well taller than a man, and seemingly nothing will stop them as they move on. They’re seemingly invulnerable to anything a typical person is likely to be carrying. The sight of a tank’s roadwheels undulating over the tracks on rough terrain is hypnotic. And unlike aircraft, which come and go, or artillery which fires unseen, a tank is a visible statement. It can sit there for as long as it wants, a declaration that that piece of ground belongs to it, and if anyone wishes to dispute this, they had better be prepared to deal with it. In Iraq we discovered that tanks made great peacekeeping vehicles. When a tank showed up, things got peaceful. Quickly. Given this, the tank has become the ‘object to be destroyed.’ The destruction of a tank is a propaganda victory in excess of its military worth, especially in the current operating environment.

Thus, great effort and treasure is placed upon making a tank as capable as possible. Per-unit, they suck up huge amounts of resources. They incorporate what should be the cutting edge of technology. Similarly, great effort and treasure is placed upon counter-tank capabilities, and the ‘tank duel’ has become, in the public image, the most important part of modern warfare. It is certainly true that a nation’s history has some reflection upon the position of the tank in common culture. In Russia, tanks are everywhere. They are monuments in every city, they are all but revered as the symbol of that which saved the country from the Fascist Invaders. Quite literally, the tank is placed upon a pedestal in Russia.

However, in the UK, you will see more love for the Spitfire and Hurricane, saviours of the country from the Battle of Britain (Again, we’re talking perception here, not reality) than you will for the Cromwell or the Flower Class Corvette, while in the US, the object which reaped vengeance for the attack which brought the US into the war was the aircraft carrier, still today the unmatched American symbol of military might. So what does the future hold? Will we be celebrating the 200th anniversary of the tank? Maybe the answer to that depends on where you stand on the concept of Accelerating Change. It is possible that in 2116, terrestrial-based combat would be obsolete. But there’s no sign of it. The M1 is expected to stay in service until at least 2050, which gets us some way there (And which would make the design 70 years old), so it stands to reason that second-rate powers can be expected to retain tanks longer. The death of the tank has been repeatedly sounded, particularly since the advent of the man-portable anti-tank missile, yet the tank has always countered and returned as strong as ever. It seems unlikely that the need for a persistent, tough vehicle capable of engaging almost anything on the modern battlefield will vanish any time soon. The tracks may be replaced by wheels or hoverfans, the cannon by a hellbore or missiles, tons of metal by active defenses, but the role will remain. As long as we have such vehicles, we will have tanks and those who call themselves ‘tankers.’ I wonder if they’ll keep the boots?

Subject: Wargaming ticket problem
Link on message: #10414831
MaStErPuNk, on Sep 15 2016 - 16:47, said: They are not respondig to my ticket even with the fact that i have
told them exact details how to contact me.
Maybie they will notice here?Who knows? Staff probably busy playing other games.
Link on message: #10414831
MaStErPuNk, on Sep 15 2016 - 16:47, said: They are not respondig to my ticket even with the fact that i have
told them exact details how to contact me.Maybie they will notice here?Who knows? Staff probably busy playing other games.
The_Chieftain: The other point to note is that if you open the
ticket up again to ask "hey, where's my ticket", it gets kicked to
the back of the queue as it means less time taken since any action
was recorded on the ticket.
Subject: Convoy Mode Bugs & Issues Feedback
Link on message: #10414782
TheRedGoat2, on Sep 15 2016 - 14:07, said: Same here. Lots of tanks in my garage with red tracks.
Right after mine updated I had a BSOD crash. PC
rebooted. Now, everytime I try to get in to a game the
program drops me to the desktop.
Link on message: #10414782
TheRedGoat2, on Sep 15 2016 - 14:07, said: Same here. Lots of tanks in my garage with red tracks.
Right after mine updated I had a BSOD crash. PC
rebooted. Now, everytime I try to get in to a game the
program drops me to the desktop.Saffr0n: Remember ladies and gents, if you were using mods from a
previous update the mods won't work for the new patch. Use a
program like CCleaner to remove those mod files from the World of
Tanks directory. If you had a BSOD crash, what was the
BSOD error line?
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10414707
SpectreHD, on Sep 15 2016 - 16:17, said: We would be surprised because so far, nothing Minsk has done
seems to have the NA server players in mind. I mean, where the hell
is the M60A1?
Link on message: #10414707
SpectreHD, on Sep 15 2016 - 16:17, said: We would be surprised because so far, nothing Minsk has done
seems to have the NA server players in mind. I mean, where the hell
is the M60A1?The_Chieftain:
Want to go back to +/- 5 on the MM then? I mean, if NA's submissions are irrelevant...
Want to go back to +/- 5 on the MM then? I mean, if NA's submissions are irrelevant...
Subject: Weekly 5v5 Sep. 12 - 16 Standings
Link on message: #10414358
Link on message: #10414358
dance210: Weekly 5v5 Group Stage Standings: Day 3 Top 16 by rank 17th
Place - Top 25% of teams Top 26% - 50% of teams Top 51% - 75% of
teams Bottom 10% of teams by rank (including ties) are eliminated
Prizes are based on final standing, after all five group stage
rounds. Rank Team title Points Earned Points Possible Win
Ratio 1 _xXx_MANDINGOS_xXx_ 55 60 0.917 2 Kingdom 52 57 0.912 3 Bob
Saget 48 57 0.842 4 Volga 50 60 0.833 4 Xavantes 50 60 0.833 6
Dance With No Pants 49 60 0.817 7 Mankivers Latinos 45 57 0.789 8 G
S H 44 57 0.772 9 HUMO 46 60 0.767 9 PERUCHOS 46 60 0.767 9 Space
Station 46 60 0.767 12 Its high meme 43 57 0.754 13 GosuTactics 41
57 0.719 13 what team 41 57 0.719 15 altai 40 57 0.702 15
FullGraphics 40 57 0.702 17 Angeles De Acero 42 60 0.700 18
-A_(A)-OP-(A)_A- 41 60 0.683 19 Picantes 40 60 0.667 20 A Dubious
Name 39 60 0.650 20 Impresentables 39 60 0.650 22 DUD -DamnUrDead-
38 60 0.633 23 DRAGON TEAM 36 57 0.632 24 ! cbl 37 60 0.617 24 i
need gold!!! 37 60 0.617 26 LDAA 36 60 0.600 26 Sturm City rollers
36 60 0.600 28 SNS-A 34 57 0.596 29 MonGolZ 35 60 0.583 30 Spartans
33 57 0.579 31 Mancos Al Combate 33 60 0.550 31 Royal Barons 33 60
0.550 31 -UFE- 33 60 0.550 34 vendetta 26 60 0.433 35 The Force 23
57 0.404 36 7pnzr 23 60 0.383 36 eu sou lobo! 23 60 0.383 36 Que
Inferno! 23 60 0.383 39 VETS1 21 57 0.368 40 Zombie Dragons 21 60
0.350 41 NoobTeamEz 16 57 0.281 42 MURO DE HIERRO 16 60 0.267 43
-USM- 14 57 0.246 44 Xunda 13 60 0.217 45 bacon n eggs 12 57 0.211
46 Latinos 9 57 0.158 47 CNDS 9 60 0.150 47 Mud Butts 9 60 0.150 49
alone 8 60 0.133 50 TihoHody 7 57 0.123 51 Ravens 7 60 0.117 52
FORMATA 6 60 0.100 52 Hardcore Tankers 6 60 0.100 54 11th ACR,
Battle Grp 5 57 0.088 54 ACATEAM 5 57 0.088 54 LIGHT EM UP 5 57
0.088 57 MeatBall GunGun 5 60 0.083 58 WARS 4 57 0.070 59 Superman
4 60 0.067 60 die hard 1 57 0.018
Subject: New Server Needed
Link on message: #10413427
Link on message: #10413427
Volier_Zcit: We're not getting any useful information anymore in this thread.
Only insults and nonsense arguments. Closing thread.
Subject: The Chieftan is here...for me.
Link on message: #10413131
Link on message: #10413131
Volier_Zcit: I advise you guys to stop trolling this thread and making nonsense
posts.
Subject: I am cancer
Link on message: #10413075
Link on message: #10413075
Volier_Zcit: Non constructive thread. Thread closed.
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10413058
Tedster_, on Sep 14 2016 - 23:22, said: meanwhile, being tagless feels wierd
Link on message: #10413058
Tedster_, on Sep 14 2016 - 23:22, said: meanwhile, being tagless feels wierdThe_Chieftain: Become comfortable.
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