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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Draschel
Armor - Ballistics
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30.09.2021 07:38:17
 
Subject: Armor - Ballistics
Link on message: #12924197

Draschel: Armor rarely is what it is, in these seen and used tests. Case in point, RHMA, rolled homogenous monolithic armor, is a singular fashioned or entirely seamed (not laminated) plate. Rolled homogenous armor, is extremely heavy, and not entirely efficient for its heavy weight. For example, RHMA doesn't protect too well at all,  VS chemical HEAT jet which is ignited then forcefully propelled forward at blazing speed, sheering armor. It doesn't protect too well against physical emanated shock either, like putty HESH detonating causing vibration and inner spall. Simply put, RHMA is old and obsolete, but a good standard. A control, for testing purposes.  M318A1 90mm AP round, pretty common in post war, cold war, nato countries adopting the 90mm gun, could penetrate nearly 200mm RHMA @ 0'' incident angle, @ 25m. While this seems thick, it does not include armor perforation performance against angled targets. Targets with spaced armor profiles, for deflecting/degrading performance. Laminates, for deflecting/degrading performance. And of course ranged degradation, @ 1,500m that 90mm AP shot drops to not even 150mm, losing 1/4 its pen. By the T-62 tank, the Soviets were already incorporating lainates into turret cavity and front upper glacis, bolstering a tanks resilience. That is why the 60s was quick to introduce and up-gun tanks to 105mm and 120mm guns. The 90 was not enough.  


churchill50
Astral T-Rex should prolly get pref mm
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30.09.2021 01:54:21
 
Subject: Astral T-Rex should prolly get pref mm
Link on message: #12924035

View Post_W_R_A_I_T_H_3, on Sep 29 2021 - 15:51, said:   WG is no LONGER putting ANY pref-tanks in the GAME at ALL.  WG ALREADY said THIS adn it's WRITTEN in STONE. 

churchill50:  WG did say that, although I can't find the announcement.But... I just want to say. Nothing WG says is ever set in stone. Look at stuff like not adding armored cars to the game, never selling the Beta test tanks again, etc.


churchill50
Is it possible to play Tier 10 without always playing against these people?
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30.09.2021 01:53:02
 
Subject: Is it possible to play Tier 10 without always playing against these people?
Link on message: #12924033

churchill50: The idea is definitely to gradually build your skills as you move up the tiers. That said, tier 10 is still its own ballgame in a lot of ways. You can be pretty good in tiers 8 and 9 and yet be pretty bad at tier 10.The method I used, which I still suggest, is to find a tank that's pretty strong and you like playing (I picked the WZ-111 5A back in the day) and spam 200 games in it. Just playing that much tier 10 in a short time frame can help acclimate you to it.Tanks I would suggest using in the current meta would be the T110E5, S Conq, Vz. 55, Kranvagn, E100, Obj 277, IS-7, and WZ-111 5A. Tanks that are solid, not too difficult to play (as compared to a Leopard I or STB-1), and rather strong.


churchill50
Astral T-Rex should prolly get pref mm
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30.09.2021 01:49:13
 
Subject: Astral T-Rex should prolly get pref mm
Link on message: #12924026

View PostKorvick, on Sep 29 2021 - 15:42, said: It's not that out there to make it Pref MM.  It has the same Pen as the Type 59 after all.  The only reason it'll never be that is because WG have already said they want to get rid of all Pref MM. They're gonna pull pref MM? When'd they say that? Never head it before and it sounds like a bad idea, jsut making more work for themselves

churchill50:  I think I remember them discussing removing preferential mm from all tanks at one point, but then they abandoned that idea and it hasn't been heard of since. I think they mostly abandoned it thanks to community backlash.Whatever the reason they gave up on it, it hasn't been heard of in a couple years at this point so I wouldn't expect it to happen.However, they also won't be adding any new tanks with preferential mm.

View PostThe_Happiest_Husky, on Sep 29 2021 - 15:47, said:

churchill50:


churchill50
Astral T-Rex should prolly get pref mm
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30.09.2021 01:47:29
 
Subject: Astral T-Rex should prolly get pref mm
Link on message: #12924022

View PostThe_Happiest_Husky, on Sep 29 2021 - 15:40, said: Interesting! I can see that, ye. I'm not a great player so I can say with certainty I'm not making full use of it. Would you be for a small buff to pen?

churchill50:  That I would completely agree with. 190 pen is really annoying these days. I also really dislike premium tanks where you have to fire a decent amount of prem, since that kind of defeats the purpose...And the fact that it only carries 30 shells adds to the issue and encourages full prem pen in it since if you use 50/50 AP/APCR you risk only having partial clips at the end of a battle.


churchill50
Astral T-Rex should prolly get pref mm
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30.09.2021 01:37:28
 
Subject: Astral T-Rex should prolly get pref mm
Link on message: #12924010

churchill50: I would disagree. It would be far too strong as a pref mm tank. I actually think it's fine as a standard mm tank. The only real issue I've had with it so far is the predominance of roflstomp battles where it can't get damage out quickly enough.But, besides the issue with those battles, the tank performs fine I think. It has some weaknesses, but it has plenty of strengths to counter them. It just has to be played carefully.


churchill50
Changing crew member Qualification and skills and perks
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30.09.2021 00:50:03
 
Subject: Changing crew member Qualification and skills and perks
Link on message: #12923973

churchill50: When you change a crew member's qualification (from Radio Operator to Loader for instance), the skills are reset automatically.  If you just mean retraining them to a new tank and then resetting their skills (it's not totally clear from your post?), then you can right-click on the crew member, click on Profile, and then reset their skills in that screen near the bottom left.


Jambijon
Tactics Guide: Return of the Waffentrager
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29.09.2021 23:52:37
 
Subject: Tactics Guide: Return of the Waffentrager
Link on message: #12923926

Jambijon: Greetings everyone! Similar to what I did for the previous iteration of this event, I'm going to add the updated guide we put together here.  Of course its not a end all be all of guides for this event but should give a better idea for those starting out. For the quick and easy, heres a quick video:
  For a more wordy guide click the spoiler:Tactics Guide Harriers: Work together or lose First and foremost, play in a platoon if possible. Avoid the Waffentrager! Do your best to keep out of line of sight and try to put some distance in between you. Stay out of it's EMP blast radius.  The inner most circle can do major damage while the outer radius will shock you (stun your tank). This blast goes through any objects or obstructions. It is possible to avoid the blast while in the radius if you are in lower or higher elevation than the WT If there's no way out try to occupy the WT attention for as long as possible. Keep the WT spotted! Take advantage of your mobility! Try to make the WT reposition if you have their attention.  Kiting the WT is extremely helpful for your teammates who are engaging bots. Use your boost!  Either for escape or relocating across the map. Your medkit can remove the shocked/stun effect. Resistor (Obj 140): The railgun ability is less accurate but increases overall damage and does more module damage (shoot those bots engines) Thunderbolt (Patton): The siege mode increases fire rate but decreases mobility so make sure you’re relatively safe before enabling it. Foudre (bat-chat): The shield (ballistic dome) does not protect against from physics damage (ram/fall) and the EMP blast. If timed right it can be used as a shield to protect the plasma carrier on the way or capturing the generators. Better to save the shield for the WT than the bots unless the WT is far enough to give you time for the cooldown. Plasma: The first time a plasma is picked up it will restore some HP to your team. The generator itself can be used as cover. Faster tanks (Foudre) should prioritize delivering the plasma. If needed, the plasma can be dropped using the N key. When carrying the plasma you do get a damage buff to the WT. Bots: Remember, the bots spot for the WT Don't stick around just to get a bot kill, they won't go anywhere. Your lives are more valuable, especially during early game. Shoot the bot's engines! The bots have an extremely high chance of catching fire when their engine is struck. Focus fire the bots! It's better the get a gun out of the fight than maximizing damage output. Don't sit in front of bots.  They deal damage too. Bot's spawn level and location is shown on the mini-map. Attacking the WT:  The WT has no weakpoints so it doesn't matter where you shoot it. Though dangerous, faster tanks can circle the WT since it’s traverse isn’t great but be sure to have an escape plan or distract as long as possible. Be sure to be opposite to your team when shooting the WT. It can only look at one target at a time. If you have lives to spare, be aggressive but efficient.  You want to take the attention away from teammates that may have less lives to spare. Make the WT use its bad traverse speed with a full surround. It is possible to bounce a WT shot so hull down positions can be effective. Remember, it takes a max of 2 shots from the WT to destroy you (if you haven’t healed).   Blitzträger auf E 110: Shoot Tanks. Secure the kill! The Harriers have options for regaining hp. Don't be afraid of reloading the clip.  It doesn't take too long (13 seconds) Shoot tanks Rush them to break them up from attacking your minion tanks. Use your EMP shell or blast to slow down pesky circling or fleeing Harriers Shoot tanks Protect the lower tier minions Higher tiers are obviously tougher on the harriers Ram those pesky harriers who wonder too close. The EMP blast is great for defending the generators and will reset the capture time. The plasma carriers are highlighted so focus them down. The EMP shot is great for slowing them down and countering the harrier charge ability.    I'm sure there's a ton of stuff I missed so feel free to comment any advice you have. For more details on the event itself, check out our article:
 Return of the Waffenträger: Event Guide GLHF!


TragicLoss
Prime Gaming: Get Ready for Some High Voltage!
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29.09.2021 23:09:28
 
Subject: Prime Gaming: Get Ready for Some High Voltage!
Link on message: #12923909

TragicLoss: Hey all you tankers!

Max von Krieger is back in Return of the Waffentrager, but unbeknownst to all he had help from Miss Ermelinda Jung.
prime_gaming_0921_high_voltage_commander
  Miss Jung’s contributions only came to light recently—as we understand it, she was a young prodigy who had a knack for all things electro-magnetic. She was the one who made the Sentinel tanks fully autonomous. And when she was testing them, she rode around in a tank, creating a moving target for her armored minions. This made Ermelinda a double threat: a talented wunderkind who also knew how to commandeer a tank.
 With this month’s Prime Gaming drop, High Voltage, you can have Ermelinda lead your vehicles into battle. Naturally, her experience has taught her three valuable skills: Repair, Jack of All Trades, and ( "zero-Perk" ) Sixth Sense.
The High Voltage drop is available from September 29 through October 28 through Prime Gaming.

Additional contents of the Prime Gaming bundle and redemption instructions can be found in the article here:
https://worldoftanks.com/en/news/announcements/prime-gaming-high-voltage/ 


churchill50
Question on Waffle crew skills
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29.09.2021 22:51:42
 
Subject: Question on Waffle crew skills
Link on message: #12923903

churchill50: ​I'm not entirely sure of the answer OP, but if noone else has the answer I can test tonight when I get home from work and post the results here.


churchill50
Advent calendar
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29.09.2021 21:44:24
 
Subject: Advent calendar
Link on message: #12923874

churchill50: Most of the offers are offered both in the Premium Shop and in-game for gold. The last offer, which runs for an entire week, is only available in the Premium Shop.


churchill50
Return of WTE100 is Worthwhile to Do
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29.09.2021 20:27:29
 
Subject: Return of WTE100 is Worthwhile to Do
Link on message: #12923853

View PostTheRealSerapth, on Sep 29 2021 - 10:26, said: Any idea why I would get a key randomly for playing well, Random?

churchill50:  There's a Random Battle mission as part of the event that gets you a key. You should see it in the missions section of the Battle Results window for that battle.


Jaguarz
Return of WTE100 is Worthwhile to Do
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29.09.2021 20:26:44
 
Subject: Return of WTE100 is Worthwhile to Do
Link on message: #12923850

Jaguarz: Then factor in your time and what you value that at and that the mode just isnt fun and all that for a chance of getting a $20 tank?


Jaguarz
IDEA: an option for positive feedback, not just complaints.
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29.09.2021 19:17:37
 
Subject: IDEA: an option for positive feedback, not just complaints.
Link on message: #12923808

Jaguarz: Positives huh? Well I have more money since Wargaming tried to foist the failed paragon system from World of Warships on Tanks in the form of crew 2.0 as Im not giving them any with that stench still looming so theres that.....


Jaguarz
SUGGESTION: Add the map variants from the Waffentrager event into random battles
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29.09.2021 19:11:21
 
Subject: SUGGESTION: Add the map variants from the Waffentrager event into random battles
Link on message: #12923803

Jaguarz: Last year I assumed they were a testbed for fixing bad maps and we would see the reworks in randoms, seems they werent that smart........


churchill50
Feedback Garbage HE
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29.09.2021 18:03:44
 
Subject: Feedback Garbage HE
Link on message: #12923771

View PostGrasschopper, on Sep 29 2021 - 07:36, said: My T49 is sad.  My most played tank...2 MoE which was no easy feat.  Deathstar...HA...not anymore.

churchill50:  Deathstar got quite a substantial buff, since the HESH can pen spaced armor and tracks now. It does do less damage on a non-pen, but you can be much more consistent with penning.


Draschel
Guido's Astron Rex Review
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29.09.2021 07:09:28
 
Subject: Guido's Astron Rex Review
Link on message: #12923601

View PostGuido1212, on Sep 27 2021 - 13:38, said: .Fast at top end but one of the worst medium power to weight ratios (hills will make you very very angry) 30 Km in reverse with a power to weight that will rarely let you see 30. frustrations as the balancing factors go a ways toward negating or diminishing the strengths.

Draschel:  all these screwy, nonsense tip-toe balance.  Just sheer  arbitrary nonsense. Give the tank  THE BEST, literally the BEST tier 8 med track traverse and reverse. But gets s--- 14. HP/T Among the most mobile of medium tanks, without any armor, like CDC or Bouratt or Bat Chat, have some of the poorest track traverse and agilityWth? WG makes these decisions to purposely infuriate people. Been that way for a decade   


Jaguarz
Guide to winning as waffle?
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29.09.2021 06:39:24
 
Subject: Guide to winning as waffle?
Link on message: #12923591

Jaguarz: Drive towards enemy, kill them all, job done.


Draschel
What exactly happens to Harrier Free EXP?
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28.09.2021 09:19:13
 
Subject: What exactly happens to Harrier Free EXP?
Link on message: #12922990

View PostSKREEBUS, on Sep 28 2021 - 05:16, said: The free xp works just like any other elite or premium tank. The xp is stored and you have to use gold to convert it to converted free xp to spend it.

Draschel:  Where is it stored? Can you see it being stored? News to me. 


Draschel
Why do players push for skill based mm?
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28.09.2021 09:16:52
 
Subject: Why do players push for skill based mm?
Link on message: #12922989

View PostI_QQ_4_U, on Sep 28 2021 - 05:27, said: I suspect 

Draschel:  Suspect? Suspect what. He would. There is nothing suspect about it. It is something definite.  Gold ammo is a skill in its own right. And in many cases, a free rammer module on your tank. With the commonplace attitude of removing front armor weaknesses, tools are made to be used.Only worthwhile skill that needs to be said, is using your brain and positioning to defeat your foes. 


Draschel
Players from the SA server...
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28.09.2021 09:11:01
 
Subject: Players from the SA server...
Link on message: #12922988

Draschel: Tier III, IV, V. Attack bots. A Plantation farm of bot.Think you are good, then...tier 6 happens, and yes...Back to reality. Not good. WG needs to prevent it.  


Draschel
WoT 2014 match maker
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28.09.2021 09:01:47
 
Subject: WoT 2014 match maker
Link on message: #12922979

Draschel: This is how it should be, EVERY GAME.Just....without the 2 tanks per side. Not 9 arta,  11.Arta, only playing vs arta. Tanks only playing vs tanks.The game is then fixed. In one sweet, swift stroke 


Jaguarz
Problems With Waffen Event....
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28.09.2021 05:10:54
 
Subject: Problems With Waffen Event....
Link on message: #12922903

Jaguarz: Its stupid busy work with a realistically unattainable new tank as a reward to bait people into spending money, it would be deader than Steel Hunter if the hook wasnt there. Terrible design and implementation 0/10


Jaguarz
Guido's Astron Rex Review
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28.09.2021 03:21:12
 
Subject: Guido's Astron Rex Review
Link on message: #12922821

View Post2Fantastic, on Sep 27 2021 - 20:35, said: It’s not a burst tank. It’s a tank that brawls with a clip and then tags out. If I were to compare its gun to the lancen it quite similar especially with premium. Except this can fire every 4 secs while lancen is 6. It also has unique mobility that makes it conceptually different than other tanks.   its a very good direction because I personally think this tank will be far more enjoyable than something like a skoda t56, yet doesn’t require it to break the game.

Jaguarz:  Whats any of that got to do with what I was addressing which was Guido saying it had "Huge Burst"? and piss poor mobility isnt unique, lots of tanks have that.....


Draschel
Put the Art in Artillery Again
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28.09.2021 03:10:30
 
Subject: Put the Art in Artillery Again
Link on message: #12922811

View Postslayer6, on Sep 28 2021 - 00:10, said: Here's a better idea:

Draschel:  Make artillery new tank destroyers. In this respect, buff their HP, view range, accuracy, aim-time, dispersion, balance their damages according to tanks.   Make light tanks new medium tanks. Again, buff their HP and the rest of that stuff. Remove their camo on the move property.Make armored cars new tank destroyers. Remove camo on the move property. No auto-aim lock, make them able to flip over, make them trackable.  All of a sudden, the game is paramount and fairer. Arty players don't lose their stuff. Nothing is taken away from people. Broken, fatty deposits, removed.   


Jaguarz
Anybody Have a Tutorial "Return of the Waffenträger for Dummies"?
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28.09.2021 00:22:35
 
Subject: Anybody Have a Tutorial "Return of the Waffenträger for Dummies"?
Link on message: #12922704

Jaguarz: 1) Select game mode 2) See how garbage it is 3) Play something else There you go.


Jaguarz
Incoming! Waffentrager is back with Vengeance
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28.09.2021 00:15:53
 
Subject: Incoming! Waffentrager is back with Vengeance
Link on message: #12922694

Jaguarz: This was such a crapgame mode before.... and is still a crapgame mode.....


Einzelganger7
Tier 1 Thru 7 Tanks In Your Garage
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27.09.2021 23:58:41
 
Subject: Tier 1 Thru 7 Tanks In Your Garage
Link on message: #12922680

Einzelganger7: I only use German tanks so from that tech tree I recommend you:

Tier 7: Panther, Jagdpanther, VK 30.02 D, Tiger I.Tier 6: VK 30.02 M, Nashorn, Jagdpanzer IV.Tier 5: Stug III ausf. G, Panzer IV ausf. H (with 75mm gun), Toaster (Panzer Selbstfahrlafette IVc).Tier 4 to 1: I do not play it.


Jaguarz
Guido's Astron Rex Review
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27.09.2021 22:20:51
 
Subject: Guido's Astron Rex Review
Link on message: #12922599

View PostGuido1212, on Sep 27 2021 - 13:38, said:     Huge burst (ish, takes 16 seconds and that's if you are able to shoot immediately after intra-clip reload of 4 seconds)    

Jaguarz:  When you are measuring over 16 seconds you can no longer call it burst because it isnt .... 720 in 2s is burst (Bourasque)1200 in 7.5s is burst (Lorraine)1280 in 6s is burst (Gsor 1008) 1600 in 16 seconds is not....  


Draschel
Who are the competitive clams these days?
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27.09.2021 11:18:04
 
Subject: Who are the competitive clams these days?
Link on message: #12922299

View PostGWBIV, on Sep 27 2021 - 01:26, said: I just want a chieftain 

Draschel:  Rel-VRel-ARel2RSEnjoyTHUGZGOONZSIMPCLAWS  Ahem, excuse the 2013 sarcasm... Clan really does not matter. Being  A - Team matters. Most top 50 clans will have a 15 team member A - Team, that exclusively plays and plays and plays and plays. Playing that much, means wins. And you need those for Fame. Doesn't really matter the clan, these A - Team guys end up getting a tank usually.  To be A - Team, since you don't have (Chief) as that is your goal.....what you want is any of 279E, 260, 907, 121B, VK7201. Not all is glum though without them, tech tree tanks like object 277, Super conquer, STB1, 140, 110E3, Strv, Leo, EBR, T100LT, CGC  work too.


Jaguarz
Toxic personal missions creates toxic gamea
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27.09.2021 06:55:32
 
Subject: Toxic personal missions creates toxic gamea
Link on message: #12922251

View Postslavsickle, on Sep 27 2021 - 01:37, said: Thousands of games thrown because of missions   Working as intended

Jaguarz:  Millions of games thrown because of AFKers Millions of games thrown because of bots Millions of games thrown because of stupidity Whats your point exactly?


Draschel
Put the Art in Artillery Again
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27.09.2021 06:16:30
 
Subject: Put the Art in Artillery Again
Link on message: #12922229

View PostClarkSideoftheMoon, on Sep 27 2021 - 02:36, said:   qualities that you have subjective feelings on.  It is that your opinion effects your logic  

Draschel:  When the same subjective view is amassed by overwhelming population, it becomes an apparent, averaged objective one.War gaming sees this, and acts on it. Again and again.  


Draschel
Put the Art in Artillery Again
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27.09.2021 02:02:50
 
Subject: Put the Art in Artillery Again
Link on message: #12922109

View PostGeneralButtBuster_, on Sep 26 2021 - 18:09, said:  

Draschel:  You can peel an apple. Although, you lose alot of indigestible fibre.Artillery, is more of a distant comparable notion. Like a raspberry and a potato.Yes, tanks and artillery are both grown in from the ground. Yes, they both require soil.But ultimately, one is a ripened ovary fruit, and the other is a tuber vegetative sprout. People who complain about arty, they do not liken it to very simple comparison, such as vehicle HP, VR, engine, gun, camoThey are extremely irritated about extreme contrasts, like indirect fire, no use of aiming or mechanics or bypassing, Etc 


Einzelganger7
Suggestion: Please sell the Kanonenjagdpanzer (90mm)
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26.09.2021 23:32:04
 
Subject: Suggestion: Please sell the Kanonenjagdpanzer (90mm)
Link on message: #12922037

Einzelganger7: It would be nice for the Bond store as well.


Jaguarz
What the #@$@#$@# Does it Take To Mark The Bourrasque?
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26.09.2021 22:38:55
 
Subject: What the #@$@#$@# Does it Take To Mark The Bourrasque?
Link on message: #12922009

View PostSaffron_Blaze, on Sep 26 2021 - 20:16, said: Last night I killed 11 tanks in the Prog 46 last in one game and did not get an Ace Tanker. Base exp was almost 1500. It's another tank whose capabilities creates extreme outlier games that skew expected values for marks and aces.

Jaguarz:  Thats actually weird, with it being for sale a few days ago all the bads should have bought it and tanked its stats


Jaguarz
Astral T-Rex or whatever the [edited]
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26.09.2021 22:25:30
 
Subject: Astral T-Rex or whatever the [edited]
Link on message: #12922004

View PostThe_Happiest_Husky, on Sep 25 2021 - 21:16, said: Saw the stats on WoT gg and looks decent enough, what yall think? Looks like nice turret armour but that cupola gonna ruin hulldown a lot

Jaguarz:  Which part looked decent? SlowPower to weight less than several heavy tanksPoor hull armourTumor which makes 59-Patton point and laughTerrible base penetration and unlike the Bourasque cant dump damage fast and relocate4s interclipTerrible dispersionGlacial base round speed 


Jaguarz
What the #@$@#$@# Does it Take To Mark The Bourrasque?
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26.09.2021 21:22:00
 
Subject: What the #@$@#$@# Does it Take To Mark The Bourrasque?
Link on message: #12921971

View PostTeriyakiTanker, on Sep 26 2021 - 18:31, said: WN8 isn’t all that relevant because it’s a great scout so if you aren’t getting a lot of spotting damage you will need a pretty high WN8 to get your second mark.  I have two marks on mine and I basically try and use it as a combat scout.

Jaguarz:  It is the best tier 9 light tank at tier 8 after all


TeriyakiTanker
What the #@$@#$@# Does it Take To Mark The Bourrasque?
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26.09.2021 20:31:37
 
Subject: What the #@$@#$@# Does it Take To Mark The Bourrasque?
Link on message: #12921953

View PostTheRealSerapth, on Sep 25 2021 - 23:50, said:   Well Wn8 is relevant because its the closest thing we have to measure our actual performance, especially relative to everyone else.  So getting a high WN8 over time should indicate you ARE being consistent and you ARE doing damage, as thats one of the biggest things it's calculated off.   I mean, you can farm over all WN8 by exploiting underplayed or underperfoming tanks, but your WN8 in a particular tank should be incredibly illustrative of how you are performing in that tank.

TeriyakiTanker: WN8 isn’t all that relevant because it’s a great scout so if you aren’t getting a lot of spotting damage you will need a pretty high WN8 to get your second mark.  I have two marks on mine and I basically try and use it as a combat scout.


Jaguarz
What the #@$@#$@# Does it Take To Mark The Bourrasque?
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26.09.2021 19:56:34
 
Subject: What the #@$@#$@# Does it Take To Mark The Bourrasque?
Link on message: #12921941

Jaguarz: Something like this.... Posted Image I ace it relatively regularly but I play very, very aggressively and my games swing wildly from amazing to "are you a bot" levels depending on how the dice rolls.


Draschel
Put the Art in Artillery Again
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26.09.2021 10:06:07
 
Subject: Put the Art in Artillery Again
Link on message: #12921836

View PostClarkSideoftheMoon, on Sep 26 2021 - 07:52, said:  (Draschel-types, maybe, but those guys have some issues to work through

Draschel:  Socially maybe. But this isn't facebook or instagram. Its tanks. All this is, is tanks.Are no issues. If time spent in past-times. I'd want satisfactory results. Not bad ones.I wouldn't want my past-times, point and click whack-a-mole as you choose it to be.    


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