Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Propaganda Anime Poster!
Link on message: #6669649
SoldatBarett, on 10 December 2013 - 05:44 PM, said: Muss es dadurch auch ein Japanischer Panzer sein oder kann man
einfach mal einen anderen Panzer "rekrutieren" und es so darstellen
als würde er zu Japan gehören ?
Link on message: #6669649

SergeantBaba:
Ja das kannst du tun =)
Ja das kannst du tun =)
Subject: Winter Creative Contest
Link on message: #6669638
LuKeRrBoYy11, on 10 December 2013 - 05:52 PM, said: When i Click on the link to enter my photo, it says the page was an
error? help
Link on message: #6669638

Ectar: The section should be visible now. Give it a try and let me know.
Subject: I need a little help :)
Link on message: #6669502
OlafTheBold1477, on 10 December 2013 - 05:43 PM, said: Hello, fellow tankers!
Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
Link on message: #6669502

Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
Hunter1911: From standard tanks I would recommend Panzer IV and the Stug III.
Subject: I need a little help :)
Link on message: #6669502
OlafTheBold1477, on 10 December 2013 - 05:43 PM, said: Hello, fellow tankers!
Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
Link on message: #6669502

Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
TheKroo: From standard tanks I would recommend Panzer IV and the Stug III.
Subject: I need a little help :)
Link on message: #6669502
OlafTheBold1477, on 10 December 2013 - 05:43 PM, said: Hello, fellow tankers!
Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
Link on message: #6669502

Is there a german tank that is a "credit making machine"? :D
I really need it ...
Thanks!
TheyCallMeHans:
From standard tanks I would recommend Panzer IV and the Stug III.
From standard tanks I would recommend Panzer IV and the Stug III.
Subject: Too much ammo
Link on message: #6669411
gonsi, on 10 December 2013 - 05:38 PM, said: Game doesn't track there are usually multiple ammo racks on tank?
So if I have 2 shells left on lets say King Tiger I can still be
ammo racked with turret hit or side of hull? What about just one
shell in barrel? ;)
Link on message: #6669411

Hunter1911:
The game does have multiple hit-points implemented, so you have to hit the right spot to ammo-rack a tank, depending on its ammo location.
But yes, at the moment game only differs "ammo or no ammo".
The game does have multiple hit-points implemented, so you have to hit the right spot to ammo-rack a tank, depending on its ammo location.
But yes, at the moment game only differs "ammo or no ammo".
Subject: Too much ammo
Link on message: #6669411
gonsi, on 10 December 2013 - 05:38 PM, said: Game doesn't track there are usually multiple ammo racks on tank?
So if I have 2 shells left on lets say King Tiger I can still be
ammo racked with turret hit or side of hull? What about just one
shell in barrel? ;)
Link on message: #6669411

TheKroo: The game does have multiple hit-points implemented, so you have to
hit the right spot to ammo-rack a tank, depending on its ammo
location.
But yes, at the moment game only differs "ammo or no ammo".
But yes, at the moment game only differs "ammo or no ammo".
Subject: Know Your Steel: KV-2
Link on message: #6669373
Schmeksiman, on 10 December 2013 - 05:23 PM, said: It's finally here and it's the KV-2!
.
A fascinating tank with mixed results on the battlefield, due to extreme weight it was very prone to suspension failure. I've (probably) read somewhere that a lot of them simply broke down during the Winter War, mostly due to the conditions. There are a couple of pictures from German army of captured KV-2's being tested and later used in combat, I'll have to search my bookshelf to find them and if I do I'll post them here.
.
And one thing that I never fully understood (neither do the authors of those books mentioned above), why to heck did they mount a machine gun on the back of the turret? Is there a logical explanation or is it one of the famous "soviet extra equipment"?
.
Edit:
An error occurred
You have reached your quota of positive votes for the day

Link on message: #6669373

.
A fascinating tank with mixed results on the battlefield, due to extreme weight it was very prone to suspension failure. I've (probably) read somewhere that a lot of them simply broke down during the Winter War, mostly due to the conditions. There are a couple of pictures from German army of captured KV-2's being tested and later used in combat, I'll have to search my bookshelf to find them and if I do I'll post them here.
.
And one thing that I never fully understood (neither do the authors of those books mentioned above), why to heck did they mount a machine gun on the back of the turret? Is there a logical explanation or is it one of the famous "soviet extra equipment"?
.
Edit:
An error occurred
You have reached your quota of positive votes for the day

Hunter1911: Yes they were known to break down.
Machine gun at the rear of the turret is an old concept. Japanese were employing it in most of their tanks.
Basically you traverse the turret and use the weapon you need at the moment, you can also cover your rear from infantry approach. Kind of impractical on tanks with slow turret traverse.
Machine gun at the rear of the turret is an old concept. Japanese were employing it in most of their tanks.
Basically you traverse the turret and use the weapon you need at the moment, you can also cover your rear from infantry approach. Kind of impractical on tanks with slow turret traverse.
Subject: Know Your Steel: KV-2
Link on message: #6669373
Schmeksiman, on 10 December 2013 - 05:23 PM, said: It's finally here and it's the KV-2!
.
A fascinating tank with mixed results on the battlefield, due to extreme weight it was very prone to suspension failure. I've (probably) read somewhere that a lot of them simply broke down during the Winter War, mostly due to the conditions. There are a couple of pictures from German army of captured KV-2's being tested and later used in combat, I'll have to search my bookshelf to find them and if I do I'll post them here.
.
And one thing that I never fully understood (neither do the authors of those books mentioned above), why to heck did they mount a machine gun on the back of the turret? Is there a logical explanation or is it one of the famous "soviet extra equipment"?
.
Edit:
An error occurred
You have reached your quota of positive votes for the day

Link on message: #6669373

.
A fascinating tank with mixed results on the battlefield, due to extreme weight it was very prone to suspension failure. I've (probably) read somewhere that a lot of them simply broke down during the Winter War, mostly due to the conditions. There are a couple of pictures from German army of captured KV-2's being tested and later used in combat, I'll have to search my bookshelf to find them and if I do I'll post them here.
.
And one thing that I never fully understood (neither do the authors of those books mentioned above), why to heck did they mount a machine gun on the back of the turret? Is there a logical explanation or is it one of the famous "soviet extra equipment"?
.
Edit:
An error occurred
You have reached your quota of positive votes for the day

TheKroo: Yes they were known to break down.
Machine gun at the rear of the turret is an old concept. Japanese were employing it in most of their tanks.
Basically you traverse the turret and use the weapon you need at the moment, you can also cover your rear from infantry approach. Kind of impractical on tanks with slow turret traverse.
Machine gun at the rear of the turret is an old concept. Japanese were employing it in most of their tanks.
Basically you traverse the turret and use the weapon you need at the moment, you can also cover your rear from infantry approach. Kind of impractical on tanks with slow turret traverse.
Subject: Join in the End of Year Festivities!
Link on message: #6669345
Link on message: #6669345
Hunter1911: Super Delhroh at the end of the video just wins the
show 
EDIT: and his little sidekick.

EDIT: and his little sidekick.
Subject: Join in the End of Year Festivities!
Link on message: #6669345
Link on message: #6669345
TheKroo: Super Delhroh at the end of the video just wins the
show 
EDIT: and his little sidekick.

EDIT: and his little sidekick.
Subject: Too much ammo
Link on message: #6669199
KptStrzyga, on 10 December 2013 - 05:37 AM, said: Take less ammo then. Take as much as you need. Less ammo = less
weight = better power to weight ratio. And lower chance of hitting
your ammo rack. Empty ammo rack does not explode.
KptStrzyga, on 10 December 2013 - 08:37 AM, said: It is in game tips in battle loading screen in PL version... "Empty
ammo rack does not explode". But if someone from WG was writing
these tips I am not sure myself if it can be
trusted. 
Link on message: #6669199

Hunter1911:
Game does not take ammo weight into the account.
Game does not take ammo weight into the account.


Hunter1911:
Yes, empty ammo rack does not explode. But it must be completely empty. Less shells does not equal less chance for ammo explosion.
Yes, empty ammo rack does not explode. But it must be completely empty. Less shells does not equal less chance for ammo explosion.
Subject: Too much ammo
Link on message: #6669199
KptStrzyga, on 10 December 2013 - 05:37 AM, said: Take less ammo then. Take as much as you need. Less ammo = less
weight = better power to weight ratio. And lower chance of hitting
your ammo rack. Empty ammo rack does not explode.
KptStrzyga, on 10 December 2013 - 08:37 AM, said: It is in game tips in battle loading screen in PL version... "Empty
ammo rack does not explode". But if someone from WG was writing
these tips I am not sure myself if it can be
trusted. 
Link on message: #6669199

TheKroo: Game does not take ammo weight into the account.


TheKroo: Yes, empty ammo rack does not explode. But it must be completely
empty. Less shells does not equal less chance for ammo explosion.
Subject: Know Your Steel: KV-2
Link on message: #6669153
Steffenximus, on 10 December 2013 - 05:10 PM, said: 16 ammo ? Then how come it has 35 in-game ?
Max speed 25kmh ? Then how
come my KV-2 goes with 30+ in-game ? 
Link on message: #6669153



Hunter1911:
It is a game after all :)
Although we strive to historical accuracy in the game, sometimes certain aberrations are necessary for the sake of gameplay.
It is a game after all :)
Although we strive to historical accuracy in the game, sometimes certain aberrations are necessary for the sake of gameplay.
Subject: Know Your Steel: KV-2
Link on message: #6669153
Steffenximus, on 10 December 2013 - 05:10 PM, said: 16 ammo ? Then how come it has 35 in-game ?
Max speed 25kmh ? Then how
come my KV-2 goes with 30+ in-game ? 
Link on message: #6669153



TheKroo:
It is a game after all :)
Although we strive to historical accuracy in the game, sometimes certain aberrations are necessary for the sake of gameplay.
It is a game after all :)
Although we strive to historical accuracy in the game, sometimes certain aberrations are necessary for the sake of gameplay.
Subject: Crew retraining question
Link on message: #6668828
Attack_Potato, on 10 December 2013 - 04:29 PM, said: Hello tankers
I bought a Churchill III when it was on a 50% offer to help me train up a heavy crew ready for when I earn my str0nk KV1 and to earn some spondoolies and exp. It works well, BUT! when I come to transfer the crew to my new shiny KV1 I still had to retrain them and it only goes 80%ish from 100% with perks etc. I can go to 100% with gold on the crew but I was under the impression that there was no penalty when transferring crew from a premium of the same type to a standard tank of same nation eg: heavy to a heavy ? Or did I read the wiki wrong ?
Please help a noob, thank you
Marcus
Link on message: #6668828

I bought a Churchill III when it was on a 50% offer to help me train up a heavy crew ready for when I earn my str0nk KV1 and to earn some spondoolies and exp. It works well, BUT! when I come to transfer the crew to my new shiny KV1 I still had to retrain them and it only goes 80%ish from 100% with perks etc. I can go to 100% with gold on the crew but I was under the impression that there was no penalty when transferring crew from a premium of the same type to a standard tank of same nation eg: heavy to a heavy ? Or did I read the wiki wrong ?
Please help a noob, thank you
Marcus
Hunter1911: If a crew member is moved to a vehicle of the same Type as that in
which he has his Vehicle Competence, and the vehicle is a premium
vehicle, there is no penalty.
If a crew member is in a vehicle of a different Type as that in which he has his Vehicle Competence, and the vehicle is a premium vehicle, he would also take a 25% Penalty to his current Training Level. Sadly it does not work the other way around.
Simply said: You can use crew of any vehicle and type of the same nation in a premium vehicle without a penalty. But using a crew from premium vehicle in a standard vehicle will not grant any bonus and the penalty will be applied, unless the crew is retrained.
If a crew member is in a vehicle of a different Type as that in which he has his Vehicle Competence, and the vehicle is a premium vehicle, he would also take a 25% Penalty to his current Training Level. Sadly it does not work the other way around.
Simply said: You can use crew of any vehicle and type of the same nation in a premium vehicle without a penalty. But using a crew from premium vehicle in a standard vehicle will not grant any bonus and the penalty will be applied, unless the crew is retrained.
Subject: Crew retraining question
Link on message: #6668828
Attack_Potato, on 10 December 2013 - 04:29 PM, said: Hello tankers
I bought a Churchill III when it was on a 50% offer to help me train up a heavy crew ready for when I earn my str0nk KV1 and to earn some spondoolies and exp. It works well, BUT! when I come to transfer the crew to my new shiny KV1 I still had to retrain them and it only goes 80%ish from 100% with perks etc. I can go to 100% with gold on the crew but I was under the impression that there was no penalty when transferring crew from a premium of the same type to a standard tank of same nation eg: heavy to a heavy ? Or did I read the wiki wrong ?
Please help a noob, thank you
Marcus
Link on message: #6668828

I bought a Churchill III when it was on a 50% offer to help me train up a heavy crew ready for when I earn my str0nk KV1 and to earn some spondoolies and exp. It works well, BUT! when I come to transfer the crew to my new shiny KV1 I still had to retrain them and it only goes 80%ish from 100% with perks etc. I can go to 100% with gold on the crew but I was under the impression that there was no penalty when transferring crew from a premium of the same type to a standard tank of same nation eg: heavy to a heavy ? Or did I read the wiki wrong ?
Please help a noob, thank you
Marcus
TheKroo: If a crew member is moved to a vehicle of the same Type as that in
which he has his Vehicle Competence, and the vehicle is a premium
vehicle, there is no penalty.
If a crew member is in a vehicle of a different Type as that in which he has his Vehicle Competence, and the vehicle is a premium vehicle, he would also take a 25% Penalty to his current Training Level. Sadly it does not work the other way around.
Simply said: You can use crew of any vehicle and type of the same nation in a premium vehicle without a penalty. But using a crew from premium vehicle in a standard vehicle will not grant any bonus and the penalty will be applied, unless the crew is retrained.
If a crew member is in a vehicle of a different Type as that in which he has his Vehicle Competence, and the vehicle is a premium vehicle, he would also take a 25% Penalty to his current Training Level. Sadly it does not work the other way around.
Simply said: You can use crew of any vehicle and type of the same nation in a premium vehicle without a penalty. But using a crew from premium vehicle in a standard vehicle will not grant any bonus and the penalty will be applied, unless the crew is retrained.
Subject: Winter Surprise Calendar
Link on message: #6668811
dukecromwell, on 10 December 2013 - 04:22 PM, said: Sorry, but these "Suprise" Specials are boring und do not surprise
me. Whoever is responsible for this, hasn't much imagination
Link on message: #6668811

Ectar: Have you been able to predict every offer so far? If so
I need to you pick my lottery numbers for next week sir.
Subject: Introducing Unified Free XP
Link on message: #6668578
SebioC, on 10 December 2013 - 03:22 PM, said: Me Like...
Me gonna Buy Stronk Plane... do WoWP have E100 with wings?
Link on message: #6668578

Me gonna Buy Stronk Plane... do WoWP have E100 with wings?
Hunter1911: Something like this?

"A-40 Krylya Tanka".
"Soviet attempt to allow a tank to glide onto a battlefield after being towed aloft by an airplane, to support airborne forces or partisans. A prototype was built and tested in 1942, but was found to be unworkable".

"A-40 Krylya Tanka".
"Soviet attempt to allow a tank to glide onto a battlefield after being towed aloft by an airplane, to support airborne forces or partisans. A prototype was built and tested in 1942, but was found to be unworkable".
Subject: Introducing Unified Free XP
Link on message: #6668578
SebioC, on 10 December 2013 - 03:22 PM, said: Me Like...
Me gonna Buy Stronk Plane... do WoWP have E100 with wings?
Link on message: #6668578

Me gonna Buy Stronk Plane... do WoWP have E100 with wings?
TheKroo: Something like this?

"A-40 Krylya Tanka".
"Soviet attempt to allow a tank to glide onto a battlefield after being towed aloft by an airplane, to support airborne forces or partisans. A prototype was built and tested in 1942, but was found to be unworkable".

"A-40 Krylya Tanka".
"Soviet attempt to allow a tank to glide onto a battlefield after being towed aloft by an airplane, to support airborne forces or partisans. A prototype was built and tested in 1942, but was found to be unworkable".
Subject: Introducing Unified Free XP
Link on message: #6668537
TheLuchsKing, on 10 December 2013 - 03:10 PM, said: Can i share free XP in war thunder instead? 
Link on message: #6668537


Ectar: 
I don't get replies like this. I mean if you want to play another game, that's cool, go play another game. I don't quite understand people's obsession with telling us they're off to play Warthunder. We don't have people saying they're off to play League of Legends, World of Warcraft, Battlefield 4 etc.
PC games play more than 1 game?!?! Well I'm amazed...

I don't get replies like this. I mean if you want to play another game, that's cool, go play another game. I don't quite understand people's obsession with telling us they're off to play Warthunder. We don't have people saying they're off to play League of Legends, World of Warcraft, Battlefield 4 etc.
PC games play more than 1 game?!?! Well I'm amazed...

Subject: Know Your Steel: KV-2
Link on message: #6668440
Link on message: #6668440
Hunter1911: 
Hello tankies,
Welcome to our "Know Your Steel" series of articles. The following articles are going to be dedicated to interesting info and trivia about the tanks we have in game.
A bit of side view on them. We will not go too technical or too deep and will try to provide a fun to read material.
Enjoy in the article.
You can read the first part here, if you have not done so earlier.
KV-2
It was near a city of Raseiniai where Germans had first encountered a unit equipped with the Soviet KV heavy tanks.
2nd Tank Division from Soviet 3rd Mechanised Corps attacked and overran elements of the German 6th Panzer Division on 23 June.
The Germans Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but clashed with and destroyed German antitank guns by literally driving over them.
Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type.
_KV-2_(154).jpg)
On 23th and 24th June 1941, a single KV-2, tasked with blocking the path in Southern Lithuania, at a crossroads in front of the city of Raseiniai, had managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa river. It stalled the Division's advance for a full day.
Germans were in big problems, they lost their entire supply truck column.
Positioned in the middle of the crossroad, this KV-2 had first knocked out the German light tanks, such as Pzkpfw 35(t). As a response Germans brought and mounted the PaK 38 50mm gun, despite hitting the target seven times, the end result was negligible, and the guns were destroyed.
The airstrike was not approved, not for a single tank. The famous 88mm Flak gun was brought to be used. KV-2 was attacked by a variety of antitank weapons, until it finally ran out of ammunition, and was destroyed.
The KV-2A (German designation) appeared during January to February 1940 and mounted a 152mm M –1938/40 L/20 howitzer in a high box turret with all-round traverse, upon the KV-1 hull.
This vehicle was found to be operationally ineffective due to the inability to traverse the turret when on an incline, to provide anti-tank fire and to fire on the move. It was usually fired from stationary and concealed positions.
The 10.8 tonne turret caused an excessively high silhouette of 4.14 meters, as against 2.66 meters for the KV-1. It brought the weight up from 43.5 tonnes to over 51.7 tonnes. The projectiles were those of the corps artillery 152mm howitzers and gun-howitzers.
Two men (for a total of 6) were added to the crew to handle them. The gun had low velocity compared to the M-1937 corps gun of the same calibre, but the Soviets said that the KV-2 proved quite successful against the Mannerheim Line, against which it fired concrete piercing shells.
Since the KVs were produced at the large Kirov plant in Leningrad and were coming out in the later part of 1939, the 2s were ready for use in the late February of 1940 - Steamroller that terminated the Winter War.
If KV-2s were a success in positional warfare assaults, they were a notorious failure in the mobile campaigns fought against the Germans in the summer of 1941.
KV-2s were in action as early as the third day of the German attack (June29) at Soposkinie in Poland.

KV-2B. During 1940 a second model was produced, the KV-2B which had a new turret and wider tracks, being based on the newer KV-1B chassis. The model was taken into service, but showed little improvement over the first version.
A flame-throwing version of the KV-2B was produced in limited numbers.
Several experiments were conducted as well.
During 1943, two experimental variants were developed: KV-2-1 with the 85mm anti-tank gun of the KV-85, and the KV-2-2 with the new 122mm anti-tank gun. Even these models failed to meet the requirement of tank assault gun or self-propelled artillery; no further development of the KV-2 is known to have taken place.
Specifications for the
KV-2 (Kilmenti Voroshilov)
Heavy Tank /Assault Gun
Country of Origin: Soviet Union
Manufacturer: State Factories - Soviet Union
Initial Year of Service: 1940
Production: 255
Crew: 6
Overall Length: 6.79
Width: 3.32m
Height: 3.65m
Weight 51.7 tonnes
Powerplant: 1 x V-2K 12 cylinder diesel engine developing 550 horsepower.
Maximum Speed: 25.6 km/h
Maximum range: 140 km
Armament:
1 x 152mm M –1938/40 L/20
1 x 7.62mm DT coaxial machine gun
1 x 7.62mm DT machine gun in rear facing position at rear of turret
Ammunition:
36 x 152mm projectiles
3,087 x 7.62 ammunition
Armour: up to 110mm

Hello tankies,
Welcome to our "Know Your Steel" series of articles. The following articles are going to be dedicated to interesting info and trivia about the tanks we have in game.
A bit of side view on them. We will not go too technical or too deep and will try to provide a fun to read material.
Enjoy in the article.
You can read the first part here, if you have not done so earlier.
KV-2
It was near a city of Raseiniai where Germans had first encountered a unit equipped with the Soviet KV heavy tanks.
2nd Tank Division from Soviet 3rd Mechanised Corps attacked and overran elements of the German 6th Panzer Division on 23 June.
The Germans Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but clashed with and destroyed German antitank guns by literally driving over them.
Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type.
_KV-2_(154).jpg)
On 23th and 24th June 1941, a single KV-2, tasked with blocking the path in Southern Lithuania, at a crossroads in front of the city of Raseiniai, had managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa river. It stalled the Division's advance for a full day.
Germans were in big problems, they lost their entire supply truck column.
Positioned in the middle of the crossroad, this KV-2 had first knocked out the German light tanks, such as Pzkpfw 35(t). As a response Germans brought and mounted the PaK 38 50mm gun, despite hitting the target seven times, the end result was negligible, and the guns were destroyed.
The airstrike was not approved, not for a single tank. The famous 88mm Flak gun was brought to be used. KV-2 was attacked by a variety of antitank weapons, until it finally ran out of ammunition, and was destroyed.
The KV-2A (German designation) appeared during January to February 1940 and mounted a 152mm M –1938/40 L/20 howitzer in a high box turret with all-round traverse, upon the KV-1 hull.
This vehicle was found to be operationally ineffective due to the inability to traverse the turret when on an incline, to provide anti-tank fire and to fire on the move. It was usually fired from stationary and concealed positions.
The 10.8 tonne turret caused an excessively high silhouette of 4.14 meters, as against 2.66 meters for the KV-1. It brought the weight up from 43.5 tonnes to over 51.7 tonnes. The projectiles were those of the corps artillery 152mm howitzers and gun-howitzers.
Two men (for a total of 6) were added to the crew to handle them. The gun had low velocity compared to the M-1937 corps gun of the same calibre, but the Soviets said that the KV-2 proved quite successful against the Mannerheim Line, against which it fired concrete piercing shells.
Since the KVs were produced at the large Kirov plant in Leningrad and were coming out in the later part of 1939, the 2s were ready for use in the late February of 1940 - Steamroller that terminated the Winter War.
If KV-2s were a success in positional warfare assaults, they were a notorious failure in the mobile campaigns fought against the Germans in the summer of 1941.
KV-2s were in action as early as the third day of the German attack (June29) at Soposkinie in Poland.

KV-2B. During 1940 a second model was produced, the KV-2B which had a new turret and wider tracks, being based on the newer KV-1B chassis. The model was taken into service, but showed little improvement over the first version.
A flame-throwing version of the KV-2B was produced in limited numbers.
Several experiments were conducted as well.
During 1943, two experimental variants were developed: KV-2-1 with the 85mm anti-tank gun of the KV-85, and the KV-2-2 with the new 122mm anti-tank gun. Even these models failed to meet the requirement of tank assault gun or self-propelled artillery; no further development of the KV-2 is known to have taken place.
Specifications for the
KV-2 (Kilmenti Voroshilov)
Heavy Tank /Assault Gun
Country of Origin: Soviet Union
Manufacturer: State Factories - Soviet Union
Initial Year of Service: 1940
Production: 255
Crew: 6
Overall Length: 6.79
Width: 3.32m
Height: 3.65m
Weight 51.7 tonnes
Powerplant: 1 x V-2K 12 cylinder diesel engine developing 550 horsepower.
Maximum Speed: 25.6 km/h
Maximum range: 140 km
Armament:
1 x 152mm M –1938/40 L/20
1 x 7.62mm DT coaxial machine gun
1 x 7.62mm DT machine gun in rear facing position at rear of turret
Ammunition:
36 x 152mm projectiles
3,087 x 7.62 ammunition
Armour: up to 110mm
Subject: Know Your Steel: KV-2
Link on message: #6668440
Link on message: #6668440
TheKroo: 
Hello tankies,
Welcome to our "Know Your Steel" series of articles. The following articles are going to be dedicated to interesting info and trivia about the tanks we have in game.
A bit of side view on them. We will not go too technical or too deep and will try to provide a fun to read material.
Enjoy in the article.
You can read the first part here, if you have not done so earlier.
KV-2
It was near a city of Raseiniai where Germans had first encountered a unit equipped with the Soviet KV heavy tanks.
2nd Tank Division from Soviet 3rd Mechanised Corps attacked and overran elements of the German 6th Panzer Division on 23 June.
The Germans Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but clashed with and destroyed German antitank guns by literally driving over them.
Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type.
_KV-2_(154).jpg)
On 23th and 24th June 1941, a single KV-2, tasked with blocking the path in Southern Lithuania, at a crossroads in front of the city of Raseiniai, had managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa river. It stalled the Division's advance for a full day.
Germans were in big problems, they lost their entire supply truck column.
Positioned in the middle of the crossroad, this KV-2 had first knocked out the German light tanks, such as Pzkpfw 35(t). As a response Germans brought and mounted the PaK 38 50mm gun, despite hitting the target seven times, the end result was negligible, and the guns were destroyed.
The airstrike was not approved, not for a single tank. The famous 88mm Flak gun was brought to be used. KV-2 was attacked by a variety of antitank weapons, until it finally ran out of ammunition, and was destroyed.
The KV-2A (German designation) appeared during January to February 1940 and mounted a 152mm M –1938/40 L/20 howitzer in a high box turret with all-round traverse, upon the KV-1 hull.
This vehicle was found to be operationally ineffective due to the inability to traverse the turret when on an incline, to provide anti-tank fire and to fire on the move. It was usually fired from stationary and concealed positions.
The 10.8 tonne turret caused an excessively high silhouette of 4.14 meters, as against 2.66 meters for the KV-1. It brought the weight up from 43.5 tonnes to over 51.7 tonnes. The projectiles were those of the corps artillery 152mm howitzers and gun-howitzers.
Two men (for a total of 6) were added to the crew to handle them. The gun had low velocity compared to the M-1937 corps gun of the same calibre, but the Soviets said that the KV-2 proved quite successful against the Mannerheim Line, against which it fired concrete piercing shells.
Since the KVs were produced at the large Kirov plant in Leningrad and were coming out in the later part of 1939, the 2s were ready for use in the late February of 1940 - Steamroller that terminated the Winter War.
If KV-2s were a success in positional warfare assaults, they were a notorious failure in the mobile campaigns fought against the Germans in the summer of 1941.
KV-2s were in action as early as the third day of the German attack (June29) at Soposkinie in Poland.

KV-2B. During 1940 a second model was produced, the KV-2B which had a new turret and wider tracks, being based on the newer KV-1B chassis. The model was taken into service, but showed little improvement over the first version.
A flame-throwing version of the KV-2B was produced in limited numbers.
Several experiments were conducted as well.
During 1943, two experimental variants were developed: KV-2-1 with the 85mm anti-tank gun of the KV-85, and the KV-2-2 with the new 122mm anti-tank gun. Even these models failed to meet the requirement of tank assault gun or self-propelled artillery; no further development of the KV-2 is known to have taken place.
Specifications for the
KV-2 (Kilmenti Voroshilov)
Heavy Tank /Assault Gun
Country of Origin: Soviet Union
Manufacturer: State Factories - Soviet Union
Initial Year of Service: 1940
Production: 255
Crew: 6
Overall Length: 6.79
Width: 3.32m
Height: 3.65m
Weight 51.7 tonnes
Powerplant: 1 x V-2K 12 cylinder diesel engine developing 550 horsepower.
Maximum Speed: 25.6 km/h
Maximum range: 140 km
Armament:
1 x 152mm M –1938/40 L/20
1 x 7.62mm DT coaxial machine gun
1 x 7.62mm DT machine gun in rear facing position at rear of turret
Ammunition:
36 x 152mm projectiles
3,087 x 7.62 ammunition
Armour: up to 110mm

Hello tankies,
Welcome to our "Know Your Steel" series of articles. The following articles are going to be dedicated to interesting info and trivia about the tanks we have in game.
A bit of side view on them. We will not go too technical or too deep and will try to provide a fun to read material.
Enjoy in the article.
You can read the first part here, if you have not done so earlier.
KV-2
It was near a city of Raseiniai where Germans had first encountered a unit equipped with the Soviet KV heavy tanks.
2nd Tank Division from Soviet 3rd Mechanised Corps attacked and overran elements of the German 6th Panzer Division on 23 June.
The Germans Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but clashed with and destroyed German antitank guns by literally driving over them.
Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type.
_KV-2_(154).jpg)
On 23th and 24th June 1941, a single KV-2, tasked with blocking the path in Southern Lithuania, at a crossroads in front of the city of Raseiniai, had managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa river. It stalled the Division's advance for a full day.
Germans were in big problems, they lost their entire supply truck column.
Positioned in the middle of the crossroad, this KV-2 had first knocked out the German light tanks, such as Pzkpfw 35(t). As a response Germans brought and mounted the PaK 38 50mm gun, despite hitting the target seven times, the end result was negligible, and the guns were destroyed.
The airstrike was not approved, not for a single tank. The famous 88mm Flak gun was brought to be used. KV-2 was attacked by a variety of antitank weapons, until it finally ran out of ammunition, and was destroyed.
The KV-2A (German designation) appeared during January to February 1940 and mounted a 152mm M –1938/40 L/20 howitzer in a high box turret with all-round traverse, upon the KV-1 hull.
This vehicle was found to be operationally ineffective due to the inability to traverse the turret when on an incline, to provide anti-tank fire and to fire on the move. It was usually fired from stationary and concealed positions.
The 10.8 tonne turret caused an excessively high silhouette of 4.14 meters, as against 2.66 meters for the KV-1. It brought the weight up from 43.5 tonnes to over 51.7 tonnes. The projectiles were those of the corps artillery 152mm howitzers and gun-howitzers.
Two men (for a total of 6) were added to the crew to handle them. The gun had low velocity compared to the M-1937 corps gun of the same calibre, but the Soviets said that the KV-2 proved quite successful against the Mannerheim Line, against which it fired concrete piercing shells.
Since the KVs were produced at the large Kirov plant in Leningrad and were coming out in the later part of 1939, the 2s were ready for use in the late February of 1940 - Steamroller that terminated the Winter War.
If KV-2s were a success in positional warfare assaults, they were a notorious failure in the mobile campaigns fought against the Germans in the summer of 1941.
KV-2s were in action as early as the third day of the German attack (June29) at Soposkinie in Poland.

KV-2B. During 1940 a second model was produced, the KV-2B which had a new turret and wider tracks, being based on the newer KV-1B chassis. The model was taken into service, but showed little improvement over the first version.
A flame-throwing version of the KV-2B was produced in limited numbers.
Several experiments were conducted as well.
During 1943, two experimental variants were developed: KV-2-1 with the 85mm anti-tank gun of the KV-85, and the KV-2-2 with the new 122mm anti-tank gun. Even these models failed to meet the requirement of tank assault gun or self-propelled artillery; no further development of the KV-2 is known to have taken place.
Specifications for the
KV-2 (Kilmenti Voroshilov)
Heavy Tank /Assault Gun
Country of Origin: Soviet Union
Manufacturer: State Factories - Soviet Union
Initial Year of Service: 1940
Production: 255
Crew: 6
Overall Length: 6.79
Width: 3.32m
Height: 3.65m
Weight 51.7 tonnes
Powerplant: 1 x V-2K 12 cylinder diesel engine developing 550 horsepower.
Maximum Speed: 25.6 km/h
Maximum range: 140 km
Armament:
1 x 152mm M –1938/40 L/20
1 x 7.62mm DT coaxial machine gun
1 x 7.62mm DT machine gun in rear facing position at rear of turret
Ammunition:
36 x 152mm projectiles
3,087 x 7.62 ammunition
Armour: up to 110mm
Subject: Propaganda Anime Poster!
Link on message: #6668326
ShadowNX, on 10 December 2013 - 01:28 PM, said: Eine Frage, geht es jetzt wie im Eingangspost verlangt wurde um ein
Propagandaposter zum Release der Japaner oder ist es egal für
welche Nation eins erstellt wird?
Link on message: #6668326

SergeantBaba: Es muss sich um die Japaner handeln 

Subject: [Concours forum] Le bushido de Wot...
Link on message: #6667885
AmiralNoob, on 10 December 2013 - 12:04 AM, said: En fait qu'importe ce qui est écrit, le fait que tu sois choisis
découle de plusieurs paramètres :
-Ton comportement sur le Forum / LOL
-Ta réputation vis-à-vis des autres forumeurs LOL
-Ton niveau de langue Une vérité, GG !
-La largeur de ton porte-monnaie LOL
-Ta "complicité" avec les modérateurs LOL (au fait, nous ne sommes pas modo)
Link on message: #6667885

-Ton comportement sur le Forum / LOL
-Ta réputation vis-à-vis des autres forumeurs LOL
-Ton niveau de langue Une vérité, GG !
-La largeur de ton porte-monnaie LOL
-Ta "complicité" avec les modérateurs LOL (au fait, nous ne sommes pas modo)
Tanatoy: Merci d'ouvrir un petit peu les yeux. Donc, je vais me permettre de
rétablir les quelques vérités. Chère AmiralNoob, si je me souviens
bien tu n'as jamais participé à un de nos concours, il est donc
assez difficile de pouvoir donner un avis, à part ce genre de troll
de mauvais goût.
Rhaya + moi = pas modérateurs. Eltric + Endwynn= modérateurs. Depuis plus d'un an que nous organisons des concours, je pense que nous avons prouvé depuis longtemps notre intégrité. Je reste disponible en mp pour quiconque souhaite en discuter.
Les votes seront donnés dans quelque temps.
Rhaya + moi = pas modérateurs. Eltric + Endwynn= modérateurs. Depuis plus d'un an que nous organisons des concours, je pense que nous avons prouvé depuis longtemps notre intégrité. Je reste disponible en mp pour quiconque souhaite en discuter.
Les votes seront donnés dans quelque temps.
Subject: Découvrez l'expérience libre unifiée
Link on message: #6667798
olukej, on 10 December 2013 - 03:05 PM, said: .
Erreur du texte ou gain de freexp doublé récemment?
Link on message: #6667798

Erreur du texte ou gain de freexp doublé récemment?
Tanatoy:
Erreur, cela sera changé dans les minutes qui suivent :) Merci pour l'avoir signalé.
Erreur, cela sera changé dans les minutes qui suivent :) Merci pour l'avoir signalé.
Subject: Introducing Unified Free XP
Link on message: #6667762
xXanarkyXx, on 10 December 2013 - 02:54 PM, said: Credits and i will play WoWP sometimes.
Link on message: #6667762

Ectar:
Whilst you might think that, this is actually pretty important for players who play both games. Spending free exp in World of Warplanes means your free exp in World of Tanks will be reduced as it's across both games.
Using premium or elite tanks/planes can be a really effective and quick way to rise through a tech tree in either game. I know for myself that most of my free exp generated from World of Warplanes will be used to help me progress through the World of Tanks tech trees quicker.
Whilst you might think that, this is actually pretty important for players who play both games. Spending free exp in World of Warplanes means your free exp in World of Tanks will be reduced as it's across both games.
Using premium or elite tanks/planes can be a really effective and quick way to rise through a tech tree in either game. I know for myself that most of my free exp generated from World of Warplanes will be used to help me progress through the World of Tanks tech trees quicker.
Subject: Weekly Missions: Second Week of December
Link on message: #6667451
laserad, on 10 December 2013 - 01:23 PM, said: Ectar, i realize its a weekly mission(4days).. i dont know how long
per day it would actually take to get 50soviet frags, i just made
up the number.. however last week i didnt get more than
10germ frags during the period, partially because i dont have much
time to play during workweek and then i dont focus only on killing
particular nation and avoiding the rest
it's not really the missions that are the problem there... can you do the mission?
Link on message: #6667451

it's not really the missions that are the problem there... can you do the mission?
Ectar: Yes If I wanted to do the mission I could. If I didn't
do the mission well then I missed out on the chance for some
credits. Missions won't always apply to everyone. (If
they were easy to do, the rewards would be much smaller).
I appreciate that some people have a millions and one excuses as to why they can only play a limited amount per day/week. Sadly we can't give you large rewards for little effort.
I appreciate that some people have a millions and one excuses as to why they can only play a limited amount per day/week. Sadly we can't give you large rewards for little effort.
Subject: Haydi Savaşalım - Hard Pack
Link on message: #6667351
Link on message: #6667351
Ishtara: Merhaba
Altın talepleri aşağıdaki gibi girilmiştir:
hunterofthehead ......... 1000
iboozmen ................ 750
occili .................. 500
l3oomerangg ............. 125
nsklnts ................. 125
Xeranth ................. 1000
NFeKsiYoN ............... 750
CaptainCruel ............ 500
MAXIMUS786 .............. 125
iboozmen ................ 125
JenifferLee ............. 1000
afshn ................... 750
zed_x ................... 500
tankiller61 ............. 125
_SilverArcher_ .......... 125
Altınlar en kısa sürede hesabınıza geçirilecektir.
Kazananları tebrik ediyorum!
Altın talepleri aşağıdaki gibi girilmiştir:
hunterofthehead ......... 1000
iboozmen ................ 750
occili .................. 500
l3oomerangg ............. 125
nsklnts ................. 125
Xeranth ................. 1000
NFeKsiYoN ............... 750
CaptainCruel ............ 500
MAXIMUS786 .............. 125
iboozmen ................ 125
JenifferLee ............. 1000
afshn ................... 750
zed_x ................... 500
tankiller61 ............. 125
_SilverArcher_ .......... 125
Altınlar en kısa sürede hesabınıza geçirilecektir.
Kazananları tebrik ediyorum!
Subject: Haydi Savaşalım - Starter Pack 2
Link on message: #6667253
NFeKsiYoN, on 10 December 2013 - 02:06 PM, said: bana hala ulasmadı starter pack ve hard pack'teki oduller
Link on message: #6667253

Ishtara: Bugün herkese gitmiş olması gerekiyor. İsteği 29 kasım'da girdim
evet neden bu kadar uzadı bilmiyorum, oluyor bazen böyle ama bugün
herkese gitti, emin misiniz gelmediğine?
Subject: Europe Won The World Cyber Games
Link on message: #6666444
Prohibition, on 10 December 2013 - 12:44 PM, said: GZ to all teams
p.s. WG is double text a demonstration of your uber paste skillz
Link on message: #6666444

p.s. WG is double text a demonstration of your uber paste skillz

Ectar:
Copypasta is fixed
Copypasta is fixed
The EU teams did really good this year!
Copypasta is fixed
Copypasta is fixed
The EU teams did really good this year!
Subject: Weekly Missions: Second Week of December
Link on message: #6666434
laserad, on 09 December 2013 - 07:14 PM, said: these missions are really good for anyone who has time to play
20hours a day
whoever made these up deserves a medal from serb. how terrible
Eokokok, on 09 December 2013 - 08:49 PM, said: 1 good and the rest crappy, this will be one helluva month to go
through. It seems like the old 'give them crap so the mediocre
seems epic' strat you are pulling every other bigger event is never
getting old.
Link on message: #6666434

whoever made these up deserves a medal from serb. how terrible
Ectar: "Weekly" not daily mission. 50 Russian tanks in a week. If you need
20 hours a day to do that well it's not really the missions that
are the problem there.

Ectar: It's weekly missions that are separate from weekend events (and
weekend missions) and separate from monthly missions! We haven't
even announced what's coming later in the month are you're acting
like you're somehow getting a bad deal or have been promised
something differently. That's not really cool.
Whilst some players might not have a use for 10 repair kits please remember that selling them will give you 100,000 credits.
Whilst some players might not have a use for 10 repair kits please remember that selling them will give you 100,000 credits.
Subject: Japanese Art Contest - Emblem Design
Link on message: #6666281
Brynd, on 10 December 2013 - 12:09 PM, said: Ooh, mystery bonus code... 
Link on message: #6666281


Hunter1911:
Gimme code!
Gimme code!
Subject: Japanese Art Contest - Emblem Design
Link on message: #6666092
Link on message: #6666092
Brynd: Ooh, mystery bonus code... 

Subject: Konkurs kwalifikacyjny do turnieju Laser Tag (Wrocław, 8 grudnia)
Link on message: #6666016
Link on message: #6666016
Cmd_Latina: Ja też chciałam wszystkim podziękować za super atmosferę. Również
nadal walczę z zakwasami.
Wkrótce opublikujemy
zdjęcia oraz wyniki indywidualne z Laser Tag.
Do zobaczenia na kolejnym spotkaniu!

Do zobaczenia na kolejnym spotkaniu!

Subject: quote function
Link on message: #6665980
Schmeksiman, on 09 December 2013 - 07:07 PM, said: .

You can edit a quote by simply rewriting its content, like I did in yours. But unwritten rule suggests you bold/italic the part you edited so we know those are your words.
.
Edit: Damn, I got out-drawn by LeMoron (no offence mate)
Link on message: #6665980


You can edit a quote by simply rewriting its content, like I did in yours. But unwritten rule suggests you bold/italic the part you edited so we know those are your words.
.
Edit: Damn, I got out-drawn by LeMoron (no offence mate)

Hunter1911:
Wow
such paint
very skills
wow
@OP
There may be an issue with your browser. Try the good old remedy - clearing your cache and cookies. If it does not work, try a different browser.
Wow
such paint
very skills
wow
@OP
There may be an issue with your browser. Try the good old remedy - clearing your cache and cookies. If it does not work, try a different browser.
Subject: quote function
Link on message: #6665980
Schmeksiman, on 09 December 2013 - 07:07 PM, said: .

You can edit a quote by simply rewriting its content, like I did in yours. But unwritten rule suggests you bold/italic the part you edited so we know those are your words.
.
Edit: Damn, I got out-drawn by LeMoron (no offence mate)
Link on message: #6665980


You can edit a quote by simply rewriting its content, like I did in yours. But unwritten rule suggests you bold/italic the part you edited so we know those are your words.
.
Edit: Damn, I got out-drawn by LeMoron (no offence mate)

TheKroo:
Wow
such paint
very skills
wow
@OP
There may be an issue with your browser. Try the good old remedy - clearing your cache and cookies. If it does not work, try a different browser.
Wow
such paint
very skills
wow
@OP
There may be an issue with your browser. Try the good old remedy - clearing your cache and cookies. If it does not work, try a different browser.
Subject: Przypominamy o spotkaniu we Wrocławiu
Link on message: #6665972
Link on message: #6665972
Cmd_Latina: Serdecznie dziękujemy wszystkim za super atmosferę, jaką dzięki Wam
udało nam sie stworzćc podczas spotkania!
Mamy nadzieję, że dobrze sie bawiliście. Jeśli chcecie poznać wiecej wrocławskich czołgistów zapraszamy w kazdy poniedziałek do Motylej Nogi, gdzie regularnie odbywaja sie spotkania czołgistów!
Do zobaczenia na polu bitwy!
Mamy nadzieję, że dobrze sie bawiliście. Jeśli chcecie poznać wiecej wrocławskich czołgistów zapraszamy w kazdy poniedziałek do Motylej Nogi, gdzie regularnie odbywaja sie spotkania czołgistów!
Do zobaczenia na polu bitwy!

Subject: You just gotta lov'em :)
Link on message: #6665105
Link on message: #6665105
Dakiras: There are a number of factors that you have to take into account
with regards to experience gains, some of which mean you don't
actually have to deal damage. For instance, spotting an enemy, base
capture (not applicable in this case, I know,) win bonus which is
1.5x, and also the first win of the day.
I can understand what you're saying, but other factors are at play besides just the damage dealt.
I can understand what you're saying, but other factors are at play besides just the damage dealt.

Subject: WOT Youtube Kanalım
Link on message: #6663717
Link on message: #6663717
vuque: Link verirseniz takip edenler olacaktır 

Реклама | Adv