Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: [RHPD] sucht neue clanmember
Link on message: #14595519
Link on message: #14595519
Hedko1: Hallo,
Ich habe einige Beiträge entfernt. Dieser Thread ist nicht der Platz für eure persönlichen Kleinkriege. Bitte klärt das Problem per PN.
MfG,
Hedko1
Ich habe einige Beiträge entfernt. Dieser Thread ist nicht der Platz für eure persönlichen Kleinkriege. Bitte klärt das Problem per PN.
MfG,
Hedko1
Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
28.07.2017 13:42:37
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14595224
Link on message: #14595224
Jahrakajin: Wählt euch was aus, ja die Idee war halt ne "Sinnvolle" Überschrift
da der Thread ja anscheinend nicht untergeht. Ich hab hier ne menge
zu tun aber schaue alle 20 Minuten mal rein.
Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
28.07.2017 13:03:29
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14594953
Link on message: #14594953
Jahrakajin: Neuer Titel kann auch Platzhalter sein, falls ihr noch Vorschläge
habt lass sie hören!
Subject: aboliamo le arty
Link on message: #14594797
Link on message: #14594797
Malr0kay: Tutto bello finché non trasformiamo il topic in flame.
Grazie
Malr0kay
Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
28.07.2017 12:09:17
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14594654
Link on message: #14594654
Jahrakajin: Moin, Hab mal ne Frage. Wie würdet ihr den Thread hier
beschreiben beziehungsweise nennen? Ich frage aus Neugier...ich hab
da eine Idee.
Subject: LefH18b2 should be in premium shop, otherwise uNfAiR!
Link on message: #14594533
Link on message: #14594533
Asklepi0s: Due to the high number of Artillery threads, we want discussions to
take place in the main pinned thread here.
Subject: Platoon-Gameplay/MM
Link on message: #14594467
Tasmary, on 27 July 2017 - 05:22 PM, said: Thank you for destroying the Platoon-Game with your
'improvements'... i used to play WoT with my Boyfriend and now its
impossible to play together cause we never get to be top tier when
we play in platoon. -.-
I started this game not so long ago and it was really fun even if we werent always top tier but the fact that i am still learning and trying to get better and just have one tier ten and nine tank makes it really impossible now...
i just lose my interesst in this game cause i tried to play for almost two hours with my friend and we were not one single time top tier and were used as a piniata...with lots of top tier tanks using gold as their regualear ammo....
its not fun anymore at all.
Great, WG -.-
Link on message: #14594467
Tasmary, on 27 July 2017 - 05:22 PM, said: Thank you for destroying the Platoon-Game with your
'improvements'... i used to play WoT with my Boyfriend and now its
impossible to play together cause we never get to be top tier when
we play in platoon. -.-I started this game not so long ago and it was really fun even if we werent always top tier but the fact that i am still learning and trying to get better and just have one tier ten and nine tank makes it really impossible now...
i just lose my interesst in this game cause i tried to play for almost two hours with my friend and we were not one single time top tier and were used as a piniata...with lots of top tier tanks using gold as their regualear ammo....
its not fun anymore at all.
Great, WG -.-
MrConway: We've heard a lot of complaints about platoon matchmaking
recently and are currently investigating whether there is an actual
issue present or whether it is just a perceived problem.
Once we know more we'll let you guys know.
Subject: Rééquilibrage des véhicules à la mise à jour 9.20
Link on message: #14594425
Link on message: #14594425
Tanatoy: Bonjour à tous, Vous pourrez trouver ci-dessous (en langue
anglaise) la liste actuelle de la note mise à jour du supertest
9.20 (rappelez vous donc s'il vous plaît que ces stats peuvent
changer de nouveau). USSR T-54 first prototype
* Decreased dispersion during movement of the T-54 first prototype
suspension by 9%
* Decreased dispersion on hull traverse of the T-54 first prototype
suspension by 9%
* Decreased dispersion on turret traverse of the 100 mm D10T-K gun
by 25%
* Changed aiming time of the 100 mm D10T-K gun for the T-54 first
prototype turret from 2.4 s to 2.2 s
* Changed the view range of the T-54 first prototype turret from
360 m to 380 m
* Improved turret armor
* Changed penetration of the UBR-412 shell for the 100 mm D10T-K
gun from 183 mm to 190 mm
* Changed penetration of the UBR-412P shell for the 100 mm D10T-K
gun from 235 mm to 247 mm
* Changed the depression angle of the 100 mm D10T-K gun from -6
degrees to -7 degrees
* Changed the ammo rack capacity for the 100 mm D10T-K gun from 34
to 56 T-44-100
* Decreased dispersion on turret traverse of the 100 mm LB-1 gun by
15%
* Changed the reload time of the 100 mm LB-1 gun from 8.1 s to 7.5
s
* Changed the aiming time of the 100 mm LB-1 gun from 6.5 s to 4.5
s
* Improved turret armor
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm Т-44
* Decreased dispersion during movement of the T-44 suspension by 9%
* Decreased dispersion during movement of the T-44M suspension by
10%
* Decreased dispersion on hull traverse of the T-44 suspension by
9%
* Decreased dispersion on hull traverse of the T-44M suspension by
10%
* Changed dispersion of the 122 mm D-25-44 gun from 0.43 m to 0.42
m
* Decreased dispersion on turret traverse of the 100 mm LB-1 gun by
14%
* Changed the reload time of the 122 mm D-25-44 gun for
the Т-44-100 turret from 19.2 s to 15.2 s
* Changed the reload time of the 100 mm LB-1 gun for
the Т-44-100 turret from 8.1 s to 7.5 s
* Changed the aiming time of the 122 mm D-25-44 gun for
the Т-44-100 turret from 3.4 s to 3.2 s
* Changed the aiming time of the 100 mm LB-1 gun for
the Т-44-100 turret from 2.3 s to 2.1 s
* Improved hull and turret armor
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm Т-54
* Changed dispersion of the 100 mm D-10T2S gun from 0.35 m to 0.39
m
* Changed dispersion of the 100 mm D-54 gun from 0.39 m to 0.33 m
* Changed the reloading time of the 100 mm D-10T2S gun for the T-54
mod. 1949 turret from 7.8 s to 7.4 s
* Changed the reloading time of the 100 mm D-54 gun for the T-54
mod. 1949 turret from 8.2 s to 8.5 s
* Changed the aiming time of the 100 mm D-10T2S gun for the T-54
mod. 1946 turret from 2.3 s to 2.5 s
* Changed the aiming time of the 100 mm D-54 gun for the T-54 mod.
1949 turret from 2.9 s to 2 s
* Improved hull and turret armor
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Changed the depression angle of the 100 mm D-10T2S gun from -5
degrees to -6 degrees Object 140
* Improved armor of the turret top IS-7
* Added the M-50TI engine
* Removed the M-50T engine
* Decreased dispersion during movement of the IS-7 suspension by
16%
* Decreased dispersion hull traverse of the IS-7 suspension by 16%
* Decreased dispersion on turret traverse of the 130 mm S-70 gun by
25%
* Changed aiming time of the 130 mm S-70 gun for the IS-7 turret
from 3.1 s to 2.9 s
* Changed vehicle durability from 2,150 to 2,400 ISU-152
* Added the 152 mm D-4S
* Removed the 122 mm A-19 mod. 1937 gun
* Removed the 122 mm D-25S mod. 1944 gun
* Removed the 152 mm BL-10
* Removed the UBR-471 shell
* Removed the BR-471D shell
* Removed the UOF-471 shell
* Removed the 53-OF-551 shell
* Removed the UBR-551 shell
* Removed the UBR-551P shell
* Changed vehicle durability from 1,210 to 1,200
* Changed the research cost of the BL-9S gun from 44,000 to 24,000
* Changed the vehicle research cost of the Object 704 from 176,500
to 192,500 Object 704
* Added the 152 mm D-4S
* Changed the vehicle research cost of the Object 268 from 301,000
to 239,000 Object 268 * Increased the Gun
Traverse Limits from 6L/6R to 11L/11R
* Increased velocity of the 152mm_UBR551M shell for the
152mm_M64 gun from 760 to 950 m/s (AP shells) FRANCE
AMX 13 75
* Changed the ammo capacity for the 75 mm SA49 gun from 42 to 44
shells Bat.-Châtillon 25 t
* Changed the ammo capacity for the 100 mm SA47 from 30 to 42
shells AMX 30 B
* Decreased dispersion during movement of the AMX 30 B suspension
by 25%
* Decreased dispersion on hull traverse of the AMX 30 B suspension
by 25%
* Changed dispersion of the 105 mm mle. F1 gun from 0.3 m to 0.36 m
* Decreased dispersion on turret traverse of the 105 mm mle. F1 gun
by 33%
* Changed the reloading time of the 105 mm mle. F1 gun for th AMX
30 B turret from 8.9 s to 7.8 s
* Changed the aiming time of the 105 mm mle. F1 gun for th AMX 30 B
turret from 2.1 s to 2 s
* Improved turret armor
* Changed penetration of the OCC-105-F1 shell for the 105 mm mle.
F1 gun from 320 mm to 300 mm
* Changed penetration of the OFL-105-F1 shell for the 105 mm mle.
F1 gun from 260 mm to 248 mm AMX AC mle. 48
* Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.37
m
* Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by
42%
* Added the magazine reloading system to the 120 mm AC SA46 gun for
the AMX AC mle. 48 turret
* Changed the aiming time for the 120 mm AC SA46 gun for the AMX AC
mle. 48 turret from 2.9 s to 2.7 s
* Improved hull armor
* Changed the ammo capacity for the 120 mm AC SA46 from 64 to 66
shells AMX 50 Foch (155)
* Added the SCR 619F radio
* Added the Saurer 1000F engine
* Removed the SCR 619 radio
* Removed the Saurer engine
* Improved hull armor
* Changed the elevation angle of the 155 mm AC SA58 gun from +12
degrees to +18 degrees
* Changed the gun depression angle of the 155 mm AC SA58 gun from
-5 degrees to -6 degrees
* The vehicle was transferred from the researchable to special
category
* Elevation angles are increased till 10 degrees in each side
Bat.-Châtillon 25 t
* Changed the ammo capacity for the 100 mm SA47 from 30 to 42
shells AMX 30 1er prototype
* Decreased dispersion during movement of the AMX 30 1er prototype
suspension by 11%
* Decreased dispersion during movement of the AMX 30 A pré-série
suspension by 12%
* Decreased dispersion on hull traverse of the AMX 30 1er prototype
suspension by 11%
* Decreased dispersion on hull traverse of the AMX 30 A pré-série
suspension by 12%
* Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 A
pré-série turret from 0.33 m to 0.37 m
* Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 1er
prototype turret from 0.34 m to 0.38 m
* Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 A
pré-série turret by 40%
* Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 1er
prototype turret by 30%
* Changed the reloading time of the 105 mm mle. F1 gun for the AMX
30 A pré-série turret from 9.9 s to 8.7 s
* Changed the reloading time of the 105 mm mle. F1 gun for the AMX
30 1er prototype turret from 10.2 s to 9 s
* Improved turret armor
* Changed penetration of the OFL-105-F1 shell for the 105 mm mle.
F1 gun from 260 mm to 248 mm
* Changed penetration of the OCC-105-F1 shell for the 105 mm mle.
F1 gun from 320 mm to 300 mm AMX 50 100
* Changed the gun depression angle of the 90 mm DCA 45 gun from -6
degrees to -9 degrees
* Changed the gun depression angle of the 90 mm F3 gun from -6
degrees to -9 degrees
* Changed the gun depression angle of the 100 mm SA47 gun from -6
degrees to -9 degrees AMX 50 Foch
* Decreased dispersion during movement of the AMX 50 Foch
suspension by 9%
* Decreased dispersion during movement of the AMX 50 Foch
suspension by 10%
* Decreased dispersion on hull traverse of the AMX 50 Foch
suspension by 9%
* Decreased dispersion on hull traverse of the AMX 50 Foch
suspension by 10%
* Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.35
m
* Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by
30%
* Added the magazine reloading system to the 120 mm AC SA46 gun for
the AMX 50 Foch turret
* Changed the aiming time for the 120 mm AC SA46 gun for the AMX 50
Foch turret from 2.3 s to 2.5 s
* Improved hull armor
* Changed the ammo capacity for the 120 mm AC SA46 from 64 to 68
shells AMX 50 Foch B * Added the following
vehicle to replace the AMX 50 Foch (155) GERMANY Mäuschen
* Crossing capacity of the standard suspension is improved on all
types of soils Maus
* Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 12 s
to 13.3 s
* Changed vehicle durability from 3,200 to 3,000 8,8 cm Pak
43 Jagdtiger
* Decreased dispersion during movement of the Jagdtiger 8,8
suspension by 6%
* Decreased dispersion on hull traverse of the Jagdtiger 8,8
suspension by 6%
* Changed the traverse speed of the Jagdtiger 8,8 suspension from
22 to 26 USA M46 Patton
* Improved turret armor M48A1 Patton
* Removed 90 mm Gun M41
* Removed 105 mm Gun T5E1M2
* Removed the AP M77 shell
* Removed the HE M71 shell
* Removed the HVAP M304 shell
* Removed the AP T32M2 shell
* Removed the APCR T29E3M2 shell
* Removed the HE M11A2 shell
* Improved turret armor JAPAN O-I Experimental
* Removed the 10 cm Cannon Type 14 gun
* Removed the APHE Type 95 shell
* Removed the APHE Type 95 Toku Kou shell
* Removed the HE Type 14 shell
* Changed the turret traverse speed of the O-I Experimental turret
from 22 deg/s to 20 deg/s
Increased armoring of the hull and turret
* Changed the top speed from 40 km/h to 25 km/h O-I
* Decreased thickness of the hull and turret armor O-Ho
* Added the AP Experimental Type 2 Toku Otsu shell Type 4
Heavy
* Changed the traverse speed of the Type 4 Heavy suspension from 20
to 15
* Changed the traverse speed of the Type 4 Heavy Kai suspension
from 22 to 17
* Changed the turret traverse speed of the Type 4 Heavy turret from
18 deg/s to 17 deg/s Type 5 Heavy
* Changed the traverse speed of the Type 5 Heavy suspension from 22
to 17
* Changed the turret traverse speed of the Type 5 Heavy turret from
20 deg/s to 18 deg/s
* Decreased thickness of the hull armor
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14594385
TacoEverywhere, on 27 July 2017 - 06:32 PM, said: It says here that I'm in 2nd place. I also got a
notification after the tournament saying that I finished 2nd place.

Link on message: #14594385
TacoEverywhere, on 27 July 2017 - 06:32 PM, said: It says here that I'm in 2nd place. I also got a
notification after the tournament saying that I finished 2nd place.

Jotunir: Hello ! That was the Group Stage result. This is a
display bug that can happen sometimes. In the play off you
ended up at 64th place.
Subject: Play 15 games and win 0
Link on message: #14594360
Link on message: #14594360
Asklepi0s: Thread is closed.
Due to the high number of Match Making, we want discussions to take place in the main pinned thread here.
Due to the high number of Match Making, we want discussions to take place in the main pinned thread here.
Subject: Insults (Need Strict rules/Punishment)
Link on message: #14594329
Link on message: #14594329
Asklepi0s: Well,it is time to close this thread.
Have a nice day !
Have a nice day !
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14594283
leggasiini, on 27 July 2017 - 07:47 PM, said: They tend to ignore reward tanks for most part, sadly. The
only expection is 907 (for some reason) and that was partly because
it got HD model I assume, and VK 7201, which got reworked as they
introduced tech tree version of it, Panzer VII. British tree
is still filled with tons of bad tenks like the entire heavy line
up to tier 9 or like +80% of the TDs or so. Id also like to
know how they consider 260mm armor weakspot on tier 10. 240 at tier
9 is way better as it is atleast lower than any average penetration
on heavy tank guns, but 260 at tier 10 is higher than any average
heavy tank penetration, which makes it unviable weakspot.
Huggehr, on 28 July 2017 - 12:45 AM, said: Hi! I didin't read all 12 pages, as it is too long, but what is
this rubbish about T-44-100 ... ...
* Changed the aiming time of the
100 mm LB-1 gun from 6.5 s to 4.5 s Aim time of t-44-100 is
not 6.5 seconds. What is meant with this? /Huggehr
Link on message: #14594283
leggasiini, on 27 July 2017 - 07:47 PM, said: They tend to ignore reward tanks for most part, sadly. The
only expection is 907 (for some reason) and that was partly because
it got HD model I assume, and VK 7201, which got reworked as they
introduced tech tree version of it, Panzer VII. British tree
is still filled with tons of bad tenks like the entire heavy line
up to tier 9 or like +80% of the TDs or so. Id also like to
know how they consider 260mm armor weakspot on tier 10. 240 at tier
9 is way better as it is atleast lower than any average penetration
on heavy tank guns, but 260 at tier 10 is higher than any average
heavy tank penetration, which makes it unviable weakspot.
MrConway: If 260mm is not enough of a weakspot then we can always make
further changes. The tricky thing is that superheavy tanks need to
have very strong frontal armor to be able to fulfill their role on
the battlefield, if we just add a lolpen area to the front of the
tank it will just make it useless and cause another problem.
Regarding the other tanks: We'll get to them, give us time!
Huggehr, on 28 July 2017 - 12:45 AM, said: Hi! I didin't read all 12 pages, as it is too long, but what is
this rubbish about T-44-100 ... ...
* Changed the aiming time of the
100 mm LB-1 gun from 6.5 s to 4.5 s Aim time of t-44-100 is
not 6.5 seconds. What is meant with this? /HuggehrMrConway: Looks like a typo, these patchnotes being from supertest are
very much work in progress, apologies.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14594132
Zinomov, on 27 July 2017 - 04:12 PM, said: MrConway, i suggest you take a look at what i sent earlier during
the day :
http://forum.worldof...st__p__14589367
leggasiini, on 27 July 2017 - 04:24 PM, said: You really need to look at 14cm gun of Type 4 and Type 5. It
did not receive buffs in 9.17.1, and it was also big reason why
Type 4 and Type 5 were poor vehicles prior that patch. Nowadays,
there is no reason to use it over derp gun. The derp gun
does need changes (adjust the premium ammo so that it isnt
directly superior to regular ammo), but the 14cm needs penetration
buffs. Why does it have 20-40mm lower penetration with premium
rounds than any other vehicle at tier 10?
Link on message: #14594132
Zinomov, on 27 July 2017 - 04:12 PM, said: MrConway, i suggest you take a look at what i sent earlier during
the day :http://forum.worldof...st__p__14589367
MrConway: While these suggestions are definitely good, the development
team already has a plan to cover other vehicles, you'll just have
to give us the time to get to them 
leggasiini, on 27 July 2017 - 04:24 PM, said: You really need to look at 14cm gun of Type 4 and Type 5. It
did not receive buffs in 9.17.1, and it was also big reason why
Type 4 and Type 5 were poor vehicles prior that patch. Nowadays,
there is no reason to use it over derp gun. The derp gun
does need changes (adjust the premium ammo so that it isnt
directly superior to regular ammo), but the 14cm needs penetration
buffs. Why does it have 20-40mm lower penetration with premium
rounds than any other vehicle at tier 10?MrConway: Since we're just adjusting the armour we will want to look
at what effect that has on the performance before making more
changes.
Subject: Baneo chat del juego
Link on message: #14594078
Link on message: #14594078
Jbnn: Bueno pues...
Otro hilo que se cierra.
Un saludo.
Otro hilo que se cierra.
Un saludo.
Subject: IMB busca nuevos jugadores y jugadoras para sus filas.
Link on message: #14594036
Link on message: #14594036
Jbnn: Lo primero, deseo suerte a IMB con su reclutamiento.
Creo que es razonable que si alguien entra a este hilo, será para o reclutar o ser reclutado. Si alguien escribe algo y nos lo reporta para que se lo borremos, cual es el sentido? Si el post desde el mismo inicio no tiene un propósito, entonces para que?
He tenido que limpiar otra vez bastante off-topic de aqui. Y espero que ya se normalicen las cosas.
Quiero también recordar que no está permitido hacer público cuando se reporta a alguien. Esto también podría ser motivo de sanción.
Por mi parte doy este asunto por zanjado. Un saludo
Creo que es razonable que si alguien entra a este hilo, será para o reclutar o ser reclutado. Si alguien escribe algo y nos lo reporta para que se lo borremos, cual es el sentido? Si el post desde el mismo inicio no tiene un propósito, entonces para que?
He tenido que limpiar otra vez bastante off-topic de aqui. Y espero que ya se normalicen las cosas.
Quiero también recordar que no está permitido hacer público cuando se reporta a alguien. Esto también podría ser motivo de sanción.
Por mi parte doy este asunto por zanjado. Un saludo
Subject: CHANGE THE MM
Link on message: #14593895
Link on message: #14593895
Jbnn: We already have a MM mega thread.
Please if you have any kind of constructive feedback for us, post it in this thread.
However do not create new thread for the same topic.
Link here ---> MM mega thread Closing this thread. Have a nice day
Please if you have any kind of constructive feedback for us, post it in this thread.
However do not create new thread for the same topic.
Link here ---> MM mega thread Closing this thread. Have a nice day
Subject: I demand my WTE100 back if this is the case.
Link on message: #14593880
Link on message: #14593880
Jbnn: Good morning I had to clean a lot off-topic posts...
Politic discussions are not allowed, please avoid them and lets return to the main topic of this thread.
Have a nice day.
Politic discussions are not allowed, please avoid them and lets return to the main topic of this thread.
Have a nice day.
Subject: Stammtisch #9
Link on message: #14592667
Dragokar, on 27 July 2017 - 07:05 PM, said: Nichts bekommen, bin wahrscheinlich zu nervig oder wir zu
klein oder gar beides.
mightyjosHi, on 27 July 2017 - 06:34 PM, said: Ist bei mir auch angekommen. Fraglich ob es die anderen 30
Deputys auch bekommen haben und wie eine Anmeldung "verpflichtend"
sein soll 
coolathlon, on 27 July 2017 - 05:34 PM, said: Sabaton am Ar***. Ich will Redemöglichkeiten mit den Leuten haben,
nicht in die Zappelbude gehen für zu laute Musik.
Link on message: #14592667
Dragokar, on 27 July 2017 - 07:05 PM, said: Nichts bekommen, bin wahrscheinlich zu nervig oder wir zu
klein oder gar beides.Crysantos: Da muss es zu einem Fehler gekommen sein, siehe Postfach.
Wir konnten nicht jeden Clan einladen, aber wir haben eine große
Anzahl deswegen angeschrieben und wenn ein Clan Interesse daran
hat, steht meine Tür immer weit offen.
mightyjosHi, on 27 July 2017 - 06:34 PM, said: Ist bei mir auch angekommen. Fraglich ob es die anderen 30
Deputys auch bekommen haben und wie eine Anmeldung "verpflichtend"
sein soll Crysantos: Als Clankommandant einiger Clans können wir da bestimmt
etwas arrangieren, melde dich doch einfach mal per PN. Was das
"verpflichtend" angeht - mit einer Anmeldung bei mir werdet ihr
euer Ticket direkt bekommen, damit wir gut planen können, möchten
wir halt verbindliche Zusagen, um möglichst vielen Spielern die
Möglichkeit zu bieten teilzunehmen.
coolathlon, on 27 July 2017 - 05:34 PM, said: Sabaton am Ar***. Ich will Redemöglichkeiten mit den Leuten haben,
nicht in die Zappelbude gehen für zu laute Musik.Crysantos: Die Lokalität bietet Platz für beides und ihr werdet auch
die Möglichkeit dazu haben, mit den Entwicklern zu reden
lg, Crysantos
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14592567
MonsterSLO, on 27 July 2017 - 07:40 PM, said: this is complete bonkers, we werent prepared to play via tier 6
tanks..... we had tactics ready for tier 8, not tier 6, as such we
lost dang time for nothing well anyway, please that the next
turnament doesnt have this issue 
Link on message: #14592567
MonsterSLO, on 27 July 2017 - 07:40 PM, said: this is complete bonkers, we werent prepared to play via tier 6
tanks..... we had tactics ready for tier 8, not tier 6, as such we
lost dang time for nothing well anyway, please that the next
turnament doesnt have this issue Berbo: This was fixed, new battles with T8 were sent out.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591838
Link on message: #14591838
Ph3lan: Hey guys! I have updated the OP with all the vehicle
changes, so you guys can browse them in English. Please keep in
mind that these changes are planed for the test and they might be
subject to change. You can find them here
Subject: Update 9.20 Preview
Link on message: #14591593
Virusas, on 27 July 2017 - 04:19 PM, said: You lied to us Type 59,T-34-3 and 59-Patton players!Where are those
gun buffs?You know what WG?I won't even buy a tank for 90%
discount..Never
rush0620, on 27 July 2017 - 04:54 PM, said: 
Link on message: #14591593
Virusas, on 27 July 2017 - 04:19 PM, said: You lied to us Type 59,T-34-3 and 59-Patton players!Where are those
gun buffs?You know what WG?I won't even buy a tank for 90%
discount..NeverPh3lan:
rush0620, on 27 July 2017 - 04:54 PM, said: 
Ph3lan: Guys, those stats are from the super test, which means that
they are likely to change. We are publishing these updates about
what's coming to the super test to keep you in the loop and give
you an idea about what we are planing and working on. However
sometimes changes don't work as they should, they have to be
tweaked, delayed or completely scrapped, that's exactly why we are
testing them.
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14591590
_just_egg, on 27 July 2017 - 04:56 PM, said: We can only pick t6 tanks in t8 tournament :O Whats wrong? It
happened only in playoff.
Allen_TheGreat, on 27 July 2017 - 04:56 PM, said: Hello, we are playing today on the 3v3 VIII, and we cant take tier
VIII tanks, just tier VI, whats the problem? ist this a bug
or war???
kakas98, on 27 July 2017 - 04:56 PM, said: GJ WG
Link on message: #14591590
_just_egg, on 27 July 2017 - 04:56 PM, said: We can only pick t6 tanks in t8 tournament :O Whats wrong? It
happened only in playoff.Berbo: Looking into it, will be fixed ASAP
Allen_TheGreat, on 27 July 2017 - 04:56 PM, said: Hello, we are playing today on the 3v3 VIII, and we cant take tier
VIII tanks, just tier VI, whats the problem? ist this a bug
or war???Berbo: It's a technical issue, new invites will be sent
kakas98, on 27 July 2017 - 04:56 PM, said: GJ WGBerbo: Thank you for the comment which has a weird purpose
cheers
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591527
HerraJUKKA, on 27 July 2017 - 04:41 PM, said: T-34-3 buffs? No? Even though there was no official announcement I
still saw some information that T-34-3 was getting buffed on the
next patch. Also IS-6 (and 112 and WZ-11) and KV-5 didn't
get any buffs? I mean these guys were the monster back in the day
and now they are practically useless due the new power creep
premiums.
Link on message: #14591527
HerraJUKKA, on 27 July 2017 - 04:41 PM, said: T-34-3 buffs? No? Even though there was no official announcement I
still saw some information that T-34-3 was getting buffed on the
next patch. Also IS-6 (and 112 and WZ-11) and KV-5 didn't
get any buffs? I mean these guys were the monster back in the day
and now they are practically useless due the new power creep
premiums.Ph3lan: As MrConway already mentioned in his earlier comment
balancing vehicles is an ongoing process. There is only so much
that can happen in a single patch, but that's the beauty of the
WoT, there is always a new patch with changes and new
content to look forward to.
Subject: Update 9.20 Preview
Link on message: #14591435
Azurlte, on 27 July 2017 - 03:38 PM, said: All the Chinese td's are fake. Not historically inaccurate.
Blatantly FAKE and you all know it. please keep this crap to the
Chinese server.
Berto72, on 27 July 2017 - 04:07 PM, said: 30 vs 30, nice. So instead fall down in 14 noob, you will find
29... and when in normal game you try to reverse the tide 3/4 vs
6/8, now try to do in 3/4 vs 12/18... any good player will
avoid this lottery carnage as black plague, this scenario will
be full of mega noobs... so have fun... edit: more than
this, megaboring, think about just 2/3 players per side left
searching each other for hours.. but better of this... the best
habitat for campers...! GG
InstallingPatience, on 27 July 2017 - 04:11 PM, said: 30v30 sounds good, can't wait to noob-it-up 
Headless_Rooster, on 27 July 2017 - 04:11 PM, said: The new battle mode sounds good, I wonder if it'll be rolled out to
lower tiers eventually, or weather this is the new 'endgame'
scenareo to encourage tier 10 play. like the sound of the arty
splash damage change 
Link on message: #14591435
Azurlte, on 27 July 2017 - 03:38 PM, said: All the Chinese td's are fake. Not historically inaccurate.
Blatantly FAKE and you all know it. please keep this crap to the
Chinese server.Ph3lan: I am not an expert on TD history, but as I explained earlier
in the previous thread, WoT is not supposed to be 100% historically
accurate. I am sure that these tank will make the Chinese tank
drivers happy, and for everyone else the new content means more
tanks to shoot and more varied and complex gameplay to enjoy.
Berto72, on 27 July 2017 - 04:07 PM, said: 30 vs 30, nice. So instead fall down in 14 noob, you will find
29... and when in normal game you try to reverse the tide 3/4 vs
6/8, now try to do in 3/4 vs 12/18... any good player will
avoid this lottery carnage as black plague, this scenario will
be full of mega noobs... so have fun... edit: more than
this, megaboring, think about just 2/3 players per side left
searching each other for hours.. but better of this... the best
habitat for campers...! GGPh3lan: The game mode is optional. You can try it out and if you
don't like it you can still play all the other modes available in
the game. If this is the case you can also let us know why you
dislike the mode and what you would change so we can make
adjustments.
InstallingPatience, on 27 July 2017 - 04:11 PM, said: 30v30 sounds good, can't wait to noob-it-up Ph3lan: 
Headless_Rooster, on 27 July 2017 - 04:11 PM, said: The new battle mode sounds good, I wonder if it'll be rolled out to
lower tiers eventually, or weather this is the new 'endgame'
scenareo to encourage tier 10 play. like the sound of the arty
splash damage change Ph3lan: Always glad to hear that someone is looking forward to the
changes/new content. For now 30vs30 is Tier X only, but who knows
Make sure to tell us
what you think about the mode in the feedback threads.
Subject: Wargaming Player Party 2017
Link on message: #14591425
coolathlon, on 27 July 2017 - 04:05 PM, said: Kommt da noch ne Bestätigungsmail?
Link on message: #14591425
coolathlon, on 27 July 2017 - 04:05 PM, said: Kommt da noch ne Bestätigungsmail?Crysantos: Wir senden euch die eMail nach dem Ende der
Registrierungsphase
lg, Crysantos
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591311
NordicGR, on 27 July 2017 - 03:59 PM, said: So how many times more do you plan to nerf O-I? U made
ELC a useless tank. You decided to do the same with the O-I.
THe initial nefing was ok. But now why again? And realy? Do you
fkcn play the game? You think O-I its difficult to outflank? How
the hell u got that impression/ In which server players are
"complaining" that is difficult to survive the O-I?
Link on message: #14591311
NordicGR, on 27 July 2017 - 03:59 PM, said: So how many times more do you plan to nerf O-I? U made
ELC a useless tank. You decided to do the same with the O-I.
THe initial nefing was ok. But now why again? And realy? Do you
fkcn play the game? You think O-I its difficult to outflank? How
the hell u got that impression/ In which server players are
"complaining" that is difficult to survive the O-I? MrConway: Although we of course take player feedback into account in
our decisions, we can see very simply that the tank is over
performing statistically so we will keep making adjustments until
we are happy.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591191
GanSolo, on 27 July 2017 - 12:01 PM, said: Overall I like some of the changes, but this is again
biggest bullcrap from WG: Type 4 and Type 5 Heavy: These two
have almost no weak spots on the front, which made them immune to
damage from Tier VII–VIII vehicles. To restore the balance, we
revised their frontal armor, adding several thinner areas
(240–260mm for Tier X and 220–240mm for Tier IX). Tell me which
Tier 7 vehicle is able to pen 220-240mm "weak spot" after the
"nerf" Tier 8 vehicle is able to pen 240–260mm "weak spot" after
the "nerf"
McThar, on 27 July 2017 - 12:21 PM, said: What about HD maps? Why won't you introduce them in 9.20 as you
said you'll do?
Duvelske, on 27 July 2017 - 12:26 PM, said: Well it is a start, I have seen other people mention these tanks: -
t55a - t95e2 - Kv5 - IS6 - T95 - T110E3 These are
forgotten?
Link on message: #14591191
GanSolo, on 27 July 2017 - 12:01 PM, said: Overall I like some of the changes, but this is again
biggest bullcrap from WG: Type 4 and Type 5 Heavy: These two
have almost no weak spots on the front, which made them immune to
damage from Tier VII–VIII vehicles. To restore the balance, we
revised their frontal armor, adding several thinner areas
(240–260mm for Tier X and 220–240mm for Tier IX). Tell me which
Tier 7 vehicle is able to pen 220-240mm "weak spot" after the
"nerf" Tier 8 vehicle is able to pen 240–260mm "weak spot" after
the "nerf"MrConway: You'll likely need to load some premium ammunition to do
this in most tanks but honestly you should not be engaging a
super-heavy tank frontally if you are two tiers lower.
McThar, on 27 July 2017 - 12:21 PM, said: What about HD maps? Why won't you introduce them in 9.20 as you
said you'll do?MrConway: We're still working on them
Duvelske, on 27 July 2017 - 12:26 PM, said: Well it is a start, I have seen other people mention these tanks: -
t55a - t95e2 - Kv5 - IS6 - T95 - T110E3 These are
forgotten? MrConway: No, but we can only do so much at any one time. Tank
rebalancing will continue until we are satisfied everything is
working the way we want it to.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591178
congo3333, on 27 July 2017 - 03:31 PM, said: So nerf tier 8 TD (ISU) for tier 10 look good and better? How drunk
can you be to say that? Or just edited? I can let ISU rust in
garage from now on. But please buff Mouse, Jg E100. Please give
them 2k damage/shoot since now barely shoot twice as much as arty.
Those shoud have at least twice armour to make game fun. Useless
edited.
Link on message: #14591178
congo3333, on 27 July 2017 - 03:31 PM, said: So nerf tier 8 TD (ISU) for tier 10 look good and better? How drunk
can you be to say that? Or just edited? I can let ISU rust in
garage from now on. But please buff Mouse, Jg E100. Please give
them 2k damage/shoot since now barely shoot twice as much as arty.
Those shoud have at least twice armour to make game fun. Useless
edited.Ph3lan: First of all, insulting people rarely results in anything
positive. My advice is to try being constructive instead, it
might help you get your point across a bit easier.
About the ISU: As someone who has the ISU-152 and drives it pretty
frequently I am fairly sure that it will be still quite competitive
after the changes. I have been sitting on a researched Obj 268 for
a while now and I am going to buy it after the changes since my
greatest gripes with it are now fixed (the projectile speed
and the horizontal gun constraints). The Obj. 268 will be good
enough on it's own after this I think.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591108
F0CUS_ME_H4RD, on 27 July 2017 - 10:35 AM, said: Hello Community, i saw there is probably a balance for the
M48 Patton with a buff of the turret, what is about the M60 in my
opinion its also way to weak with its turret, pls fix that as well
XxKuzkina_MatxX, on 27 July 2017 - 10:38 AM, said: 6*400 = 2400 dmg per clip so what was wrong with the WT E100
again???
HUN_Sector, on 27 July 2017 - 10:44 AM, said: 257 mm.... on tier 10. As a TD. C'mon, a med has higher
penetration. Else: What about type59? If any, that tank
needs a huge buff badly. 183mm pen, bad accuracy, terrible MM,
vulnerable body, paper hull, non-existent turret armor, and
slugishness making it very frustrating to play against OP tier 8s
(for example new british meds) and tier 9 tanks. While seeing tier
7 is so rare, as a white raven.
Link on message: #14591108
F0CUS_ME_H4RD, on 27 July 2017 - 10:35 AM, said: Hello Community, i saw there is probably a balance for the
M48 Patton with a buff of the turret, what is about the M60 in my
opinion its also way to weak with its turret, pls fix that as wellMrConway: We will be looking at other tanks as well, but the priority
has to be on those that are used the most by the player base.
XxKuzkina_MatxX, on 27 July 2017 - 10:38 AM, said: 6*400 = 2400 dmg per clip so what was wrong with the WT E100
again???MrConway: The problem was the fact that it could unload its clip in 10
seconds flat, thereby being able to clip almost anyone out of the
game without them being able to retreat. While we don't have
final stats yet, French autoloaders typically have a much longer
reload between shots so you cannot fairly compare the two in this
regard.
HUN_Sector, on 27 July 2017 - 10:44 AM, said: 257 mm.... on tier 10. As a TD. C'mon, a med has higher
penetration. Else: What about type59? If any, that tank
needs a huge buff badly. 183mm pen, bad accuracy, terrible MM,
vulnerable body, paper hull, non-existent turret armor, and
slugishness making it very frustrating to play against OP tier 8s
(for example new british meds) and tier 9 tanks. While seeing tier
7 is so rare, as a white raven.MrConway: We already announced some planned changes for the
Type 59 in the supertest thread 
Subject: Update 9.20 Preview
Link on message: #14591078
Azurlte, on 27 July 2017 - 03:22 PM, said: This update is a mistake.
Link on message: #14591078
Azurlte, on 27 July 2017 - 03:22 PM, said: This update is a mistake.Ph3lan: Care to elaborate?
Why is it a mistake?
Subject: WOT-EU website
Link on message: #14590976
kiolvi, on 27 July 2017 - 05:20 AM, said: Hi. Not sure if this the right forum to ask this, but I have
been wondering why can't WG announce mikroupdates on the WOT-EU
english site? And even the big updates are announced like the night
before the update. One could presume that those updates would be
something that WG tells to it's customers well before they
happen...
Link on message: #14590976
kiolvi, on 27 July 2017 - 05:20 AM, said: Hi. Not sure if this the right forum to ask this, but I have
been wondering why can't WG announce mikroupdates on the WOT-EU
english site? And even the big updates are announced like the night
before the update. One could presume that those updates would be
something that WG tells to it's customers well before they
happen...MrConway: We don't do it because it is honestly not a very exciting
announcement and most players aren't interested
Any updates that have
gameplay impact for players are generally announced, for the micro
updates you will need to check our support
news portal or follow our support Twitter
account.
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14590975
Search_Warrant, on 27 July 2017 - 02:58 PM, said: Wait.. "The ultimate goal is to make every tank interesting,
balanced, and fun to play while still retaining as much of their
historicity as possible." i repeat "fun to play while still
retaining as much of their historicity as possible." How can
you retain historicity of tanks like 59-Patton which literally is a
100% fake tank and never existed? so that means we can we have
Edeweiss now? that has as much historicity as 59 Patton
right?
Visionx_LV, on 27 July 2017 - 02:37 PM, said: Ummm guys....in .ru server news page it say very interesting thing
Chinese TD line will come in 9.20 to our servers(well atleast for
RU I guess), would be nice to get some clarification form WG EU
staff.(Ph3lan you know that we can see that you are reading this
topic, I am still waiting for answer) can check out for
yourselves - https://worldoftanks...supertest-9-20/
Link on message: #14590975
Search_Warrant, on 27 July 2017 - 02:58 PM, said: Wait.. "The ultimate goal is to make every tank interesting,
balanced, and fun to play while still retaining as much of their
historicity as possible." i repeat "fun to play while still
retaining as much of their historicity as possible." How can
you retain historicity of tanks like 59-Patton which literally is a
100% fake tank and never existed? so that means we can we have
Edeweiss now? that has as much historicity as 59 Patton
right?Ph3lan: I kinda feel like you are simply nitpicking here
Visionx_LV, on 27 July 2017 - 02:37 PM, said: Ummm guys....in .ru server news page it say very interesting thing
Chinese TD line will come in 9.20 to our servers(well atleast for
RU I guess), would be nice to get some clarification form WG EU
staff.(Ph3lan you know that we can see that you are reading this
topic, I am still waiting for answer) can check out for
yourselves - https://worldoftanks...supertest-9-20/ Ph3lan: We will soon have another portal article with more info
about 9.20. This article is only about the balance changes. (it is
already up, and you can check it out here)
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14590865
bang__dead, on 27 July 2017 - 02:33 PM, said: One of the reasons I started playing WOT was to learn historically
accurate facts about tanks from many countries. But the people who
run this game are way more concerned about REVENUE than reality. If
you read the details of the rebalancing: - guns are being replaced
with completely different guns - penetration and HP numbers are
being arbitrarily increased or reduced - armor thickness is being
increase or decreased - mobility is being increased or reduced And
all of this is to make people FEEL BETTER and WANT to play certain
vehicles??? Well, what consideration was given to HISTORICAL
FACTS??? That is just ridiculous, from both a historical and game
play perspective. FACTS are FACTS. Greed is greed. I never spent
one penny on this game and I never will.
Link on message: #14590865
bang__dead, on 27 July 2017 - 02:33 PM, said: One of the reasons I started playing WOT was to learn historically
accurate facts about tanks from many countries. But the people who
run this game are way more concerned about REVENUE than reality. If
you read the details of the rebalancing: - guns are being replaced
with completely different guns - penetration and HP numbers are
being arbitrarily increased or reduced - armor thickness is being
increase or decreased - mobility is being increased or reduced And
all of this is to make people FEEL BETTER and WANT to play certain
vehicles??? Well, what consideration was given to HISTORICAL
FACTS??? That is just ridiculous, from both a historical and game
play perspective. FACTS are FACTS. Greed is greed. I never spent
one penny on this game and I never will.Ph3lan: Hi bang!
I think you are basing you expectations on a misconception. While World of Tanks is definitely based on history ultimately it is still a game and not a 1:1 simulation of reality. The ultimate goal is to make every tank interesting, balanced, and fun to play while still retaining as much of their historicity as possible. I know that there are people, like yourself, who expect us to deliver a 100% historically accurate game, but I am pretty sure that if we did that, the same people would say that the game is simply not fun anymore. (and they would be right)
I think you are basing you expectations on a misconception. While World of Tanks is definitely based on history ultimately it is still a game and not a 1:1 simulation of reality. The ultimate goal is to make every tank interesting, balanced, and fun to play while still retaining as much of their historicity as possible. I know that there are people, like yourself, who expect us to deliver a 100% historically accurate game, but I am pretty sure that if we did that, the same people would say that the game is simply not fun anymore. (and they would be right)
Subject: Neugewichtung der Fahrzeuge in Update 9.20
Link on message: #14590827
Derbysieger, on 27 July 2017 - 01:21 PM, said: Ja.....aber dass will ich Jahra nicht antun.....heute
nicht...
Link on message: #14590827
Derbysieger, on 27 July 2017 - 01:21 PM, said: Ja.....aber dass will ich Jahra nicht antun.....heute
nicht... Jahrakajin: hdfdf? Stand doch für ``Hallo du freundlicher dufter
Freund!`` oder so was in der Art...
Egal auch. Also Thread Titel, nicht ok.
Thema bereits vorhanden? Ja, den link gibt es ja auch schon im Thread.
Closed.
Egal auch. Also Thread Titel, nicht ok.
Thema bereits vorhanden? Ja, den link gibt es ja auch schon im Thread.
Closed.
Subject: Your favourites "Dr. Jekyll and Mr. Hyde" by wg
Link on message: #14590780
CoDiGGo, on 27 July 2017 - 01:41 PM, said:
- No nerf premiums
policy.... but absolute kill pmm premiums (which strongest point
was mm) with new mm... how is that not a nerf? - Nerf E5
cupola because op and ultra buff Maus in same patch.... counter
nerfed half year later - We listen to players... but
players, multiple forum posts, community contributors, you
tube videos saying Defender was broken op during tests and they
still BUFF (lol) it before release... now not selling it in long
time because....guess.... broken op
Link on message: #14590780
CoDiGGo, on 27 July 2017 - 01:41 PM, said:
- No nerf premiums
policy.... but absolute kill pmm premiums (which strongest point
was mm) with new mm... how is that not a nerf? - Nerf E5
cupola because op and ultra buff Maus in same patch.... counter
nerfed half year later - We listen to players... but
players, multiple forum posts, community contributors, you
tube videos saying Defender was broken op during tests and they
still BUFF (lol) it before release... now not selling it in long
time because....guess.... broken op MrConway: Rather than this being proof that we are crazy I think it
shows that we are more than willing to reverse some of the changes
we make when we realize they have gone too far.
Tank balancing is extremely delicate
and difficult to do perfectly and sometimes we just have to make a
change and see how it pans out.
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590740
JuliusCheddar, on 27 July 2017 - 01:29 PM, said: Please, don't lock mods. Save us from a flood of tinfoil hattery.
Fate of Gotham is in your hands.
Link on message: #14590740
JuliusCheddar, on 27 July 2017 - 01:29 PM, said: Please, don't lock mods. Save us from a flood of tinfoil hattery.
Fate of Gotham is in your hands. Jahrakajin: Are you saying we are the moderators this Forum needs but
doesn't deserve? Don't bother answering. I'm hearing
the grabbing of pitchforks and torches.
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590708
Link on message: #14590708
Asklepi0s: alert !
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590674
qpranger, on 27 July 2017 - 02:16 PM, said: You heard it here first. Don't shoot the messenger.
Link on message: #14590674
qpranger, on 27 July 2017 - 02:16 PM, said: You heard it here first. Don't shoot the messenger.MrConway:
Subject: Ketten/Schottpanzerung
Link on message: #14590668
Link on message: #14590668
Jahrakajin: Der Thread wurde wesentlich kürzer...Off Topic wurde entfernt. Ein
oder zwei Beiträge sind ja nicht schlimm aber wenn der ganze Thread
entgleist ist es nicht so gut. Bleibt bitte beim Thema

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