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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Hedko1
[RHPD] sucht neue clanmember
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28.07.2017 14:33:16
 
Subject: [RHPD] sucht neue clanmember
Link on message: #14595519

Hedko1: Hallo,

Ich habe einige Beiträge entfernt. Dieser Thread ist nicht der Platz für eure persönlichen Kleinkriege. Bitte klärt das Problem per PN.

MfG,
Hedko1


Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
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28.07.2017 13:42:37
 
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14595224

Jahrakajin: Wählt euch was aus, ja die Idee war halt ne "Sinnvolle" Überschrift da der Thread ja anscheinend nicht untergeht. Ich hab hier ne menge zu tun aber schaue alle 20 Minuten mal rein.


Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
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28.07.2017 13:03:29
 
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14594953

Jahrakajin: Neuer Titel kann auch Platzhalter sein, falls ihr noch Vorschläge habt lass sie hören!


Malr0kay
aboliamo le arty
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28.07.2017 12:38:30
 
Subject: aboliamo le arty
Link on message: #14594797

Malr0kay: Tutto bello finché non trasformiamo il topic in flame.   Grazie :justwait: Malr0kay


Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
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28.07.2017 12:09:17
 
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium, Spart euch die ersten 5 Seite...
Link on message: #14594654

Jahrakajin: Moin,   Hab mal ne Frage. Wie würdet ihr den Thread hier beschreiben beziehungsweise nennen? Ich frage aus Neugier...ich hab da eine Idee.


Asklepi0s
LefH18b2 should be in premium shop, otherwise uNfAiR!
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28.07.2017 11:48:26
 
Subject: LefH18b2 should be in premium shop, otherwise uNfAiR!
Link on message: #14594533

Asklepi0s: Due to the high number of Artillery threads, we want discussions to take place in the main pinned thread here.


MrConway
Platoon-Gameplay/MM
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28.07.2017 11:37:52
 
Subject: Platoon-Gameplay/MM
Link on message: #14594467

View PostTasmary, on 27 July 2017 - 05:22 PM, said: Thank you for destroying the Platoon-Game with your 'improvements'... i used to play WoT with my Boyfriend and now its impossible to play together cause we never get to be top tier when we play in platoon. -.-

I started this game not so long ago and it was really fun even if we werent always top tier but the fact that i am still learning and trying to get better and just have one tier ten and nine tank makes it really impossible now...

i just lose my interesst in this game cause i tried to play for almost two hours with my friend and we were not one single time top tier and were used as a piniata...with lots of top tier tanks using gold as their regualear ammo....

its not fun anymore at all.

Great, WG -.-

MrConway:   We've heard a lot of complaints about platoon matchmaking recently and are currently investigating whether there is an actual issue present or whether it is just a perceived problem.   Once we know more we'll let you guys know.


Tanatoy
Rééquilibrage des véhicules à la mise à jour 9.20
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28.07.2017 11:29:24
 
Subject: Rééquilibrage des véhicules à la mise à jour 9.20
Link on message: #14594425

Tanatoy: Bonjour à tous,   Vous pourrez trouver ci-dessous (en langue anglaise) la liste actuelle de la note mise à jour du supertest 9.20 (rappelez vous donc s'il vous plaît que ces stats peuvent changer de nouveau).     USSR T-54 first prototype                 * Decreased dispersion during movement of the T-54 first prototype suspension by 9%                 * Decreased dispersion on hull traverse of the T-54 first prototype suspension by 9%                 * Decreased dispersion on turret traverse of the 100 mm D10T-K gun by 25%                 * Changed aiming time of the 100 mm D10T-K gun for the T-54 first prototype turret from 2.4 s to 2.2 s                 * Changed the view range of the T-54 first prototype turret from 360 m to 380 m                 * Improved turret armor                 * Changed penetration of the UBR-412 shell for the 100 mm D10T-K gun from 183 mm to 190 mm                 * Changed penetration of the UBR-412P shell for the 100 mm D10T-K gun from 235 mm to 247 mm                 * Changed the depression angle of the 100 mm D10T-K gun from -6 degrees to -7 degrees                 * Changed the ammo rack capacity for the 100 mm D10T-K gun from 34 to 56   T-44-100                 * Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 15%                 * Changed the reload time of the 100 mm LB-1 gun from 8.1 s to 7.5 s                 * Changed the aiming time of the 100 mm LB-1 gun from 6.5 s to 4.5 s                 * Improved turret armor                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm    Т-44                 * Decreased dispersion during movement of the T-44 suspension by 9%                 * Decreased dispersion during movement of the T-44M suspension by 10%                 * Decreased dispersion on hull traverse of the T-44 suspension by 9%                 * Decreased dispersion on hull traverse of the T-44M suspension by 10%                 * Changed dispersion of the 122 mm D-25-44 gun from 0.43 m to 0.42 m                 * Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 14%                 * Changed the reload time of the 122 mm D-25-44 gun for the Т-44-100 turret from 19.2 s to 15.2 s                 * Changed the reload time of the 100 mm LB-1 gun for the Т-44-100 turret from 8.1 s to 7.5 s                 * Changed the aiming time of the 122 mm D-25-44 gun for the Т-44-100 turret from 3.4 s to 3.2 s                 * Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100 turret from 2.3 s to 2.1 s                 * Improved hull and turret armor                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm   Т-54                 * Changed dispersion of the 100 mm D-10T2S gun from 0.35 m to 0.39 m                 * Changed dispersion of the 100 mm D-54 gun from 0.39 m to 0.33 m                 * Changed the reloading time of the 100 mm D-10T2S gun for the T-54 mod. 1949 turret from 7.8 s to 7.4 s                 * Changed the reloading time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 8.2 s to 8.5 s                 * Changed the aiming time of the 100 mm D-10T2S gun for the T-54 mod. 1946 turret from 2.3 s to 2.5 s                 * Changed the aiming time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 2.9 s to 2 s                 * Improved hull and turret armor                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm                 * Changed the depression angle of the 100 mm D-10T2S gun from -5 degrees to -6 degrees   Object 140                 * Improved armor of the turret top   IS-7                 * Added the M-50TI engine                  * Removed the M-50T engine                 * Decreased dispersion during movement of the IS-7 suspension by 16%                 * Decreased dispersion hull traverse of the IS-7 suspension by 16%                 * Decreased dispersion on turret traverse of the 130 mm S-70 gun by 25%                 * Changed aiming time of the 130 mm S-70 gun for the IS-7 turret from 3.1 s to 2.9 s                 * Changed vehicle durability from 2,150 to 2,400   ISU-152                 * Added the 152 mm D-4S                 * Removed the 122 mm A-19 mod. 1937 gun                 * Removed the 122 mm D-25S mod. 1944 gun                * Removed the 152 mm BL-10                 * Removed the UBR-471 shell                 * Removed the BR-471D shell                 * Removed the UOF-471 shell                 * Removed the 53-OF-551 shell                 * Removed the UBR-551 shell                 * Removed the UBR-551P shell                 * Changed vehicle durability from 1,210 to 1,200                 * Changed the research cost of the BL-9S gun from 44,000 to 24,000                 * Changed the vehicle research cost of the Object 704 from 176,500 to 192,500   Object 704                 * Added the 152 mm D-4S                 * Changed the vehicle research cost of the Object 268 from 301,000 to 239,000   Object 268    * Increased the Gun Traverse Limits from 6L/6R to 11L/11R                * Increased velocity of the 152mm_UBR551M shell for the 152mm_M64 gun from 760 to 950 m/s (AP shells)     FRANCE AMX 13 75                 * Changed the ammo capacity for the 75 mm SA49 gun from 42 to 44 shells   Bat.-Châtillon 25 t                 * Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells   AMX 30 B                 * Decreased dispersion during movement of the AMX 30 B suspension by 25%                 * Decreased dispersion on hull traverse of the AMX 30 B suspension by 25%                 * Changed dispersion of the 105 mm mle. F1 gun from 0.3 m to 0.36 m                 * Decreased dispersion on turret traverse of the 105 mm mle. F1 gun by 33%                 * Changed the reloading time of the 105 mm mle. F1 gun for th AMX 30 B turret from 8.9 s to 7.8 s                 * Changed the aiming time of the 105 mm mle. F1 gun for th AMX 30 B turret from 2.1 s to 2 s                 * Improved turret armor                 * Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm                 * Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm   AMX AC mle. 48                 * Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.37 m                 * Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 42%                 * Added the magazine reloading system to the 120 mm AC SA46 gun for the AMX AC mle. 48 turret                 * Changed the aiming time for the 120 mm AC SA46 gun for the AMX AC mle. 48 turret from 2.9 s to 2.7 s                 * Improved hull armor                 * Changed the ammo capacity for the 120 mm AC SA46 from 64 to 66 shells   AMX 50 Foch (155)                 * Added the SCR 619F radio                 * Added the Saurer 1000F engine                 * Removed the SCR 619 radio                 * Removed the Saurer engine                 * Improved hull armor                 * Changed the elevation angle of the 155 mm AC SA58 gun from +12 degrees to +18 degrees                 * Changed the gun depression angle of the 155 mm AC SA58 gun from -5 degrees to -6 degrees                 * The vehicle was transferred from the researchable to special category                 * Elevation angles are increased till 10 degrees in each side   Bat.-Châtillon 25 t                 * Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells   AMX 30 1er prototype                 * Decreased dispersion during movement of the AMX 30 1er prototype suspension by 11%                 * Decreased dispersion during movement of the AMX 30 A pré-série suspension by 12%                 * Decreased dispersion on hull traverse of the AMX 30 1er prototype suspension by 11%                 * Decreased dispersion on hull traverse of the AMX 30 A pré-série suspension by 12%                 * Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 0.33 m to 0.37 m                 * Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 0.34 m to 0.38 m                 * Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret by 40%                 * Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret by 30%                 * Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 9.9 s to 8.7 s                 * Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 10.2 s to 9 s                 * Improved turret armor                 * Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm                 * Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm   AMX 50 100                 * Changed the gun depression angle of the 90 mm DCA 45 gun from -6 degrees to -9 degrees                 * Changed the gun depression angle of the 90 mm F3 gun from -6 degrees to -9 degrees                 * Changed the gun depression angle of the 100 mm SA47 gun from -6 degrees to -9 degrees   AMX 50 Foch                 * Decreased dispersion during movement of the AMX 50 Foch suspension by 9%                 * Decreased dispersion during movement of the AMX 50 Foch suspension by 10%                 * Decreased dispersion on hull traverse of the AMX 50 Foch suspension by 9%                 * Decreased dispersion on hull traverse of the AMX 50 Foch suspension by 10%                 * Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.35 m                 * Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 30%                 * Added the magazine reloading system to the 120 mm AC SA46 gun for the AMX 50 Foch turret                 * Changed the aiming time for the 120 mm AC SA46 gun for the AMX 50 Foch turret from 2.3 s to 2.5 s                 * Improved hull armor                 * Changed the ammo capacity for the 120 mm AC SA46 from 64 to 68 shells   AMX 50 Foch B    * Added the following vehicle to replace the AMX 50 Foch (155)   GERMANY Mäuschen             * Crossing capacity of the standard suspension is improved on all types of soils   Maus                 * Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 12 s to 13.3 s                 * Changed vehicle durability from 3,200 to 3,000   8,8 cm Pak 43 Jagdtiger                 * Decreased dispersion during movement of the Jagdtiger 8,8 suspension by 6%                 * Decreased dispersion on hull traverse of the Jagdtiger 8,8 suspension by 6%                 * Changed the traverse speed of the Jagdtiger 8,8 suspension from 22 to 26   USA M46 Patton                 * Improved turret armor   M48A1 Patton                 * Removed  90 mm Gun M41                 * Removed 105 mm Gun T5E1M2                 * Removed the AP M77 shell                 * Removed the HE M71 shell                 * Removed the HVAP M304 shell                 * Removed the AP T32M2 shell                 * Removed the APCR T29E3M2 shell                 * Removed the HE M11A2 shell                 * Improved turret armor   JAPAN O-I Experimental                 * Removed the 10 cm Cannon Type 14 gun                 * Removed the APHE Type 95 shell                 * Removed the APHE Type 95 Toku Kou shell                 * Removed the HE Type 14 shell                 * Changed the turret traverse speed of the O-I Experimental turret from 22 deg/s to 20 deg/s                 Increased armoring of the hull and turret                 * Changed the top speed from 40 km/h to 25 km/h   O-I                 * Decreased thickness of the hull and turret armor   O-Ho                 * Added the AP Experimental Type 2 Toku Otsu shell   Type 4 Heavy                 * Changed the traverse speed of the Type 4 Heavy suspension from 20 to 15                 * Changed the traverse speed of the Type 4 Heavy Kai suspension from 22 to 17                 * Changed the turret traverse speed of the Type 4 Heavy turret from 18 deg/s to 17 deg/s   Type 5 Heavy                 * Changed the traverse speed of the Type 5 Heavy suspension from 22 to 17                 * Changed the turret traverse speed of the Type 5 Heavy turret from 20 deg/s to 18 deg/s                 * Decreased thickness of the hull armor  


Jotunir
Daily Tournaments - Q&A - Post your questions here!
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28.07.2017 11:20:33
 
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14594385

View PostTacoEverywhere, on 27 July 2017 - 06:32 PM, said:   It says here that I'm in 2nd place. I also got a notification after the tournament saying that I finished 2nd place.  

Jotunir:   Hello !   That was the Group Stage result. This is a display bug that can happen sometimes.   In the play off you ended up at 64th place.


Asklepi0s
Play 15 games and win 0
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28.07.2017 11:14:55
 
Subject: Play 15 games and win 0
Link on message: #14594360

Asklepi0s: Thread is closed.
Due to the high number of Match Making, we want discussions to take place in the main pinned thread here.


Asklepi0s
Dear WG!
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28.07.2017 11:10:36
 
Subject: Dear WG!
Link on message: #14594334

Asklepi0s: This thread has been closed by the moderation team due to not being constructive 


Asklepi0s
Insults (Need Strict rules/Punishment)
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28.07.2017 11:09:04
 
Subject: Insults (Need Strict rules/Punishment)
Link on message: #14594329

Asklepi0s: Well,it is time to close this thread.
Have a nice day !


MrConway
Vehicle Rebalances in Update 9.20
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28.07.2017 10:59:55
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14594283

View Postleggasiini, on 27 July 2017 - 07:47 PM, said:   They tend to ignore reward tanks for most part, sadly. The only expection is 907 (for some reason) and that was partly because it got HD model I assume, and VK 7201, which got reworked as they introduced tech tree version of it, Panzer VII.   British tree is still filled with tons of bad tenks like the entire heavy line up to tier 9 or like +80% of the TDs or so.   Id also like to know how they consider 260mm armor weakspot on tier 10. 240 at tier 9 is way better as it is atleast lower than any average penetration on heavy tank guns, but 260 at tier 10 is higher than any average heavy tank penetration, which makes it unviable weakspot.    

MrConway:   If 260mm is not enough of a weakspot then we can always make further changes. The tricky thing is that superheavy tanks need to have very strong frontal armor to be able to fulfill their role on the battlefield, if we just add a lolpen area to the front of the tank it will just make it useless and cause another problem.   Regarding the other tanks: We'll get to them, give us time! :)  

View PostHuggehr, on 28 July 2017 - 12:45 AM, said: Hi! I didin't read all 12 pages, as it is too long, but what is this rubbish about    T-44-100 ... ...               * Changed the aiming time of the 100 mm LB-1 gun from 6.5 s to 4.5 s   Aim time of t-44-100 is not 6.5 seconds. What is meant with this?   /Huggehr

MrConway:   Looks like a typo, these patchnotes being from supertest are very much work in progress, apologies.  


MrConway
Vehicle Rebalances in Update 9.20
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28.07.2017 10:21:02
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14594132

View PostZinomov, on 27 July 2017 - 04:12 PM, said: MrConway, i suggest you take a look at what i sent earlier during the day :
http://forum.worldof...st__p__14589367

MrConway:   While these suggestions are definitely good, the development team already has a plan to cover other vehicles, you'll just have to give us the time to get to them :)

View Postleggasiini, on 27 July 2017 - 04:24 PM, said:   You really need to look at 14cm gun of Type 4 and Type 5. It did not receive buffs in 9.17.1, and it was also big reason why Type 4 and Type 5 were poor vehicles prior that patch. Nowadays, there is no reason to use it over derp gun.   The derp gun does need changes (adjust the premium ammo so that it isnt directly superior to regular ammo), but the 14cm needs penetration buffs. Why does it have 20-40mm lower penetration with premium rounds than any other vehicle at tier 10?

MrConway:   Since we're just adjusting the armour we will want to look at what effect that has on the performance before making more changes. 


Jbnn
Baneo chat del juego
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28.07.2017 10:02:14
 
Subject: Baneo chat del juego
Link on message: #14594078

Jbnn: Bueno pues... 
  Otro hilo que se cierra.

Un saludo.


Jbnn
IMB busca nuevos jugadores y jugadoras para sus filas.
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28.07.2017 09:50:38
 
Subject: IMB busca nuevos jugadores y jugadoras para sus filas.
Link on message: #14594036

Jbnn: Lo primero, deseo suerte a IMB con su reclutamiento.

Creo que es razonable que si alguien entra a este hilo, será para o reclutar o ser reclutado.   Si alguien escribe algo y nos lo reporta para que se lo borremos, cual es el sentido? Si el post desde el mismo inicio no tiene un propósito, entonces para que? 
He tenido que limpiar otra vez bastante off-topic de aqui. Y espero que ya se normalicen las cosas.

Quiero también recordar que no está permitido hacer público cuando se reporta a alguien. Esto también podría ser motivo de sanción.

Por mi parte doy este asunto por zanjado.   Un saludo


Jbnn
CHANGE THE MM
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28.07.2017 08:49:25
 
Subject: CHANGE THE MM
Link on message: #14593895

Jbnn: We already have a MM mega thread.

Please if you have any kind of constructive feedback for us, post it in this thread.
  However do not create new thread for the same topic.

Link here ---> MM mega thread   Closing this thread.   Have a nice day


Jbnn
I demand my WTE100 back if this is the case.
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28.07.2017 08:42:52
 
Subject: I demand my WTE100 back if this is the case.
Link on message: #14593880

Jbnn: Good morning   I had to clean a lot off-topic posts...

Politic discussions are not allowed, please avoid them and lets return to the main topic of this thread.

Have a nice day.


Crysantos
Stammtisch #9
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27.07.2017 22:04:09
 
Subject: Stammtisch #9
Link on message: #14592667

View PostDragokar, on 27 July 2017 - 07:05 PM, said:   Nichts bekommen, bin wahrscheinlich zu nervig oder wir zu klein oder gar beides.

Crysantos:   Da muss es zu einem Fehler gekommen sein, siehe Postfach. Wir konnten nicht jeden Clan einladen, aber wir haben eine große Anzahl deswegen angeschrieben und wenn ein Clan Interesse daran hat, steht meine Tür immer weit offen. :honoring:  

View PostmightyjosHi, on 27 July 2017 - 06:34 PM, said:   Ist bei mir auch angekommen. Fraglich ob es die anderen 30 Deputys auch bekommen haben und wie eine Anmeldung "verpflichtend" sein soll :D

Crysantos:   Als Clankommandant einiger Clans können wir da bestimmt etwas arrangieren, melde dich doch einfach mal per PN. Was das "verpflichtend" angeht - mit einer Anmeldung bei mir werdet ihr euer Ticket direkt bekommen, damit wir gut planen können, möchten wir halt verbindliche Zusagen, um möglichst vielen Spielern die Möglichkeit zu bieten teilzunehmen.  

View Postcoolathlon, on 27 July 2017 - 05:34 PM, said: Sabaton am Ar***. Ich will Redemöglichkeiten mit den Leuten haben, nicht in die Zappelbude gehen für zu laute Musik.

Crysantos:   Die Lokalität bietet Platz für beides und ihr werdet auch die Möglichkeit dazu haben, mit den Entwicklern zu reden :)   lg, Crysantos


Berbo
Daily Tournaments - Q&A - Post your questions here!
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27.07.2017 21:45:56
 
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14592567

View PostMonsterSLO, on 27 July 2017 - 07:40 PM, said: this is complete bonkers, we werent prepared to play via tier 6 tanks..... we had tactics ready for tier 8, not tier 6, as such we lost dang time for nothing   well anyway, please that the next turnament doesnt have this issue :)

Berbo:   This was fixed, new battles with T8 were sent out.


Ph3lan
Vehicle Rebalances in Update 9.20
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27.07.2017 19:40:14
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591838

Ph3lan: Hey guys!   I have updated the OP with all the vehicle changes, so you guys can browse them in English. Please keep in mind that these changes are planed for the test and they might be subject to change. You can find them here    


Ph3lan
Update 9.20 Preview
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27.07.2017 19:01:14
 
Subject: Update 9.20 Preview
Link on message: #14591593

View PostVirusas, on 27 July 2017 - 04:19 PM, said: You lied to us Type 59,T-34-3 and 59-Patton players!Where are those gun buffs?You know what WG?I won't even buy a tank for 90% discount..Never

Ph3lan:  

View Postrush0620, on 27 July 2017 - 04:54 PM, said:  

Ph3lan:   Guys, those stats are from the super test, which means that they are likely to change. We are publishing these updates about what's coming to the super test to keep you in the loop and give you an idea about what we are planing and working on. However sometimes changes don't work as they should, they have to be tweaked, delayed or completely scrapped, that's exactly why we are testing them. 


Berbo
Daily Tournaments - Q&A - Post your questions here!
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27.07.2017 19:00:54
 
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14591590

View Post_just_egg, on 27 July 2017 - 04:56 PM, said: We can only pick t6 tanks in t8 tournament :O Whats wrong? It happened only in playoff.

Berbo:   Looking into it, will be fixed ASAP  

View PostAllen_TheGreat, on 27 July 2017 - 04:56 PM, said: Hello, we are playing today on the 3v3 VIII, and we cant take tier VIII tanks, just  tier VI, whats the problem? ist this a bug or war???

Berbo:   It's a technical issue, new invites will be sent  

View Postkakas98, on 27 July 2017 - 04:56 PM, said: GJ WG

Berbo:   Thank you for the comment which has a weird purpose   cheers


Ph3lan
Vehicle Rebalances in Update 9.20
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27.07.2017 18:50:49
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591527

View PostHerraJUKKA, on 27 July 2017 - 04:41 PM, said: T-34-3 buffs? No? Even though there was no official announcement I still saw some information that T-34-3 was getting buffed on the next patch.   Also IS-6 (and 112 and WZ-11) and KV-5 didn't get any buffs? I mean these guys were the monster back in the day and now they are practically useless  due the new power creep premiums.

Ph3lan:   As MrConway already mentioned in his earlier comment balancing vehicles is an ongoing process. There is only so much that can happen in a single patch, but that's the beauty of the WoT, there is always a new patch with changes and new content to look forward to.      


Ph3lan
Update 9.20 Preview
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27.07.2017 18:32:23
 
Subject: Update 9.20 Preview
Link on message: #14591435

View PostAzurlte, on 27 July 2017 - 03:38 PM, said:   All the Chinese td's are fake. Not historically inaccurate. Blatantly FAKE and you all know it. please keep this crap to the Chinese server.

Ph3lan:   I am not an expert on TD history, but as I explained earlier in the previous thread, WoT is not supposed to be 100% historically accurate. I am sure that these tank will make the Chinese tank drivers happy, and for everyone else the new content means more tanks to shoot and more varied and complex gameplay to enjoy.  

View PostBerto72, on 27 July 2017 - 04:07 PM, said: 30 vs 30, nice. So instead fall down in 14 noob, you will find 29... and when in normal game you try to reverse the tide 3/4 vs 6/8, now try to do in 3/4 vs 12/18... any good player will avoid this lottery carnage as black plague, this scenario will be full of mega noobs... so have fun...   edit: more than this, megaboring, think about just 2/3 players per side left  searching each other for hours.. but better of this... the best habitat for campers...! GG

Ph3lan:   The game mode is optional. You can try it out and if you don't like it you can still play all the other modes available in the game. If this is the case you can also let us know why you dislike the mode and what you would change so we can make adjustments.

View PostInstallingPatience, on 27 July 2017 - 04:11 PM, said: 30v30 sounds good, can't wait to noob-it-up :izmena:

Ph3lan: :izmena:

View PostHeadless_Rooster, on 27 July 2017 - 04:11 PM, said: The new battle mode sounds good, I wonder if it'll be rolled out to lower tiers eventually, or weather this is the new 'endgame' scenareo to encourage tier 10 play. like the sound of the arty splash damage change :great:

Ph3lan: Always glad to hear that someone is looking forward to the changes/new content. For now 30vs30 is Tier X only, but who knows :)  Make sure to tell us what you think about the mode in the feedback threads.


Crysantos
Wargaming Player Party 2017
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27.07.2017 18:31:06
 
Subject: Wargaming Player Party 2017
Link on message: #14591425

View Postcoolathlon, on 27 July 2017 - 04:05 PM, said: Kommt da noch ne Bestätigungsmail?

Crysantos:   Wir senden euch die eMail nach dem Ende der Registrierungsphase :)   lg, Crysantos


MrConway
Vehicle Rebalances in Update 9.20
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27.07.2017 18:10:53
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591311

View PostNordicGR, on 27 July 2017 - 03:59 PM, said: So how many times  more do you plan to nerf O-I?   U made ELC a useless tank. You decided to do the same with the O-I.  THe initial nefing was ok. But now why again? And realy? Do you fkcn play the game? You think O-I its difficult to outflank? How the hell u got that impression/ In which server players are "complaining" that is difficult to survive the O-I?  

MrConway:   Although we of course take player feedback into account in our decisions, we can see very simply that the tank is over performing statistically so we will keep making adjustments until we are happy.


MrConway
Vehicle Rebalances in Update 9.20
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27.07.2017 17:49:17
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591191

View PostGanSolo, on 27 July 2017 - 12:01 PM, said:   Overall I like some of the changes, but this is again biggest bullcrap from WG: Type 4 and Type 5 Heavy: These two have almost no weak spots on the front, which made them immune to damage from Tier VII–VIII vehicles. To restore the balance, we revised their frontal armor, adding several thinner areas (240–260mm for Tier X and 220–240mm for Tier IX). Tell me which Tier 7 vehicle is able to pen 220-240mm "weak spot" after the "nerf" Tier 8 vehicle is able to pen 240–260mm "weak spot" after the "nerf"

MrConway:   You'll likely need to load some premium ammunition to do this in most tanks but honestly you should not be engaging a super-heavy tank frontally if you are two tiers lower.  

View PostMcThar, on 27 July 2017 - 12:21 PM, said: What about HD maps? Why won't you introduce them in 9.20 as you said you'll do?

MrConway:   We're still working on them :)  

View PostDuvelske, on 27 July 2017 - 12:26 PM, said: Well it is a start, I have seen other people mention these tanks: - t55a - t95e2 - Kv5 - IS6 - T95 - T110E3   These are forgotten? 

MrConway:   No, but we can only do so much at any one time. Tank rebalancing will continue until we are satisfied everything is working the way we want it to.


Ph3lan
Vehicle Rebalances in Update 9.20
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27.07.2017 17:46:41
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591178

View Postcongo3333, on 27 July 2017 - 03:31 PM, said: So nerf tier 8 TD (ISU) for tier 10 look good and better? How drunk can you be to say that? Or just edited? I can let ISU rust in garage from now on. But please buff Mouse, Jg E100. Please give them 2k damage/shoot since now barely shoot twice as much as arty. Those shoud have at least twice armour to make game fun. Useless edited.

Ph3lan:   First of all, insulting people rarely results in anything positive. My advice is to try being constructive instead, it might help you get your point across a bit easier.    About the ISU: As someone who has the ISU-152 and drives it pretty frequently I am fairly sure that it will be still quite competitive after the changes. I have been sitting on a researched Obj 268 for a while now and I am going to buy it after the changes since my greatest gripes with it are now fixed (the projectile speed and the horizontal gun constraints). The Obj. 268 will be good enough on it's own after this I think.     


MrConway
Vehicle Rebalances in Update 9.20
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27.07.2017 17:34:35
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14591108

View PostF0CUS_ME_H4RD, on 27 July 2017 - 10:35 AM, said: Hello Community,   i saw there is probably a balance for the M48 Patton with a buff of the turret, what is about the M60 in my opinion its also way to weak with its turret, pls fix that as well

MrConway:   We will be looking at other tanks as well, but the priority has to be on those that are used the most by the player base.  

View PostXxKuzkina_MatxX, on 27 July 2017 - 10:38 AM, said:   6*400 = 2400 dmg per clip so what was wrong with the WT E100 again???

MrConway:   The problem was the fact that it could unload its clip in 10 seconds flat, thereby being able to clip almost anyone out of the game without them being able to retreat.   While we don't have final stats yet, French autoloaders typically have a much longer reload between shots so you cannot fairly compare the two in this regard.  

View PostHUN_Sector, on 27 July 2017 - 10:44 AM, said:   257 mm.... on tier 10. As a TD. C'mon, a med has higher penetration.   Else: What about type59? If any, that tank needs a huge buff badly. 183mm pen, bad accuracy, terrible MM, vulnerable body, paper hull, non-existent turret armor, and slugishness making it very frustrating to play against OP tier 8s (for example new british meds) and tier 9 tanks. While seeing tier 7 is so rare, as a white raven.

MrConway:     We already announced some planned changes for the Type 59 in the supertest thread ;)


Ph3lan
Update 9.20 Preview
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27.07.2017 17:29:49
 
Subject: Update 9.20 Preview
Link on message: #14591078

View PostAzurlte, on 27 July 2017 - 03:22 PM, said: This update is a mistake.

Ph3lan:   Care to elaborate? :) Why is it a mistake?


MrConway
WOT-EU website
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27.07.2017 17:14:01
 
Subject: WOT-EU website
Link on message: #14590976

View Postkiolvi, on 27 July 2017 - 05:20 AM, said: Hi.   Not sure if this the right forum to ask this, but I have been wondering why can't WG announce mikroupdates on the WOT-EU english site? And even the big updates are announced like the night before the update. One could presume that those updates would be something that WG tells to it's customers well before they happen...

MrConway:   We don't do it because it is honestly not a very exciting announcement and most players aren't interested ;)   Any updates that have gameplay impact for players are generally announced, for the micro updates you will need to check our support news portal or follow our support Twitter account.


Ph3lan
Vehicle Rebalances in Update 9.20
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27.07.2017 17:13:56
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14590975

View PostSearch_Warrant, on 27 July 2017 - 02:58 PM, said:   Wait.. "The ultimate goal is to make every tank interesting, balanced, and fun to play while still retaining as much of their historicity as possible." i repeat "fun to play while still retaining as much of their historicity as possible."   How can you retain historicity of tanks like 59-Patton which literally is a 100% fake tank and never existed? so that means we can we have Edeweiss now? that has as much historicity as 59 Patton right?:trollface:

Ph3lan:   I kinda feel like you are simply nitpicking here :)  

View PostVisionx_LV, on 27 July 2017 - 02:37 PM, said: Ummm guys....in .ru server news page it say very interesting thing Chinese TD line will come in 9.20 to our servers(well atleast for RU I guess), would be nice to get some clarification form WG EU staff.(Ph3lan you know that we can see that you are reading this topic, I am still waiting for answer)   can check out for yourselves - https://worldoftanks...supertest-9-20/  

Ph3lan:   We will soon have another portal article with more info about 9.20. This article is only about the balance changes. (it is already up, and you can check it out here)


Ph3lan
Vehicle Rebalances in Update 9.20
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27.07.2017 16:51:04
 
Subject: Vehicle Rebalances in Update 9.20
Link on message: #14590865

View Postbang__dead, on 27 July 2017 - 02:33 PM, said: One of the reasons I started playing WOT was to learn historically accurate facts about tanks from many countries. But the people who run this game are way more concerned about REVENUE than reality. If you read the details of the rebalancing: - guns are being replaced with completely different guns - penetration and HP numbers are being arbitrarily increased or reduced - armor thickness is being increase or decreased - mobility is being increased or reduced And all of this is to make people FEEL BETTER and WANT to play certain vehicles??? Well, what consideration was given to HISTORICAL FACTS??? That is just ridiculous, from both a historical and game play perspective. FACTS are FACTS. Greed is greed. I never spent one penny on this game and I never will.

Ph3lan:   Hi bang!
I think you are basing you expectations on a misconception. While World of Tanks is definitely based on history ultimately it is still a game and not a 1:1 simulation of reality. The ultimate goal is to make every tank interesting, balanced, and fun to play while still retaining as much of their historicity as possible. I know that there are people, like yourself, who expect us to deliver a 100% historically accurate game, but I am pretty sure that if we did that, the same people would say that the game is simply not fun anymore. (and they would be right)     


Jahrakajin
Neugewichtung der Fahrzeuge in Update 9.20
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27.07.2017 16:46:04
 
Subject: Neugewichtung der Fahrzeuge in Update 9.20
Link on message: #14590827

View PostDerbysieger, on 27 July 2017 - 01:21 PM, said: Ja.....aber dass will ich Jahra nicht antun.....heute nicht... 

Jahrakajin:   hdfdf? Stand doch für ``Hallo du freundlicher dufter Freund!`` oder so was in der Art...

Egal auch. Also Thread Titel, nicht ok.

Thema bereits vorhanden? Ja, den link gibt es ja auch schon im Thread.

Closed.


MrConway
Your favourites "Dr. Jekyll and Mr. Hyde" by wg
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27.07.2017 16:38:38
 
Subject: Your favourites "Dr. Jekyll and Mr. Hyde" by wg
Link on message: #14590780

View PostCoDiGGo, on 27 July 2017 - 01:41 PM, said:   - No nerf premiums policy.... but absolute kill pmm premiums (which strongest point was mm) with new mm... how is that not a nerf?   - Nerf E5 cupola because op and ultra buff Maus in same patch.... counter nerfed half year later   - We listen to players... but players, multiple forum posts, community contributors, you tube videos saying Defender was broken op during tests and they still BUFF (lol) it before release... now not selling it in long time because....guess.... broken op        

MrConway:   Rather than this being proof that we are crazy I think it shows that we are more than willing to reverse some of the changes we make when we realize they have gone too far. :)   Tank balancing is extremely delicate and difficult to do perfectly and sometimes we just have to make a change and see how it pans out.


Jahrakajin
Scorpion G to get a buff by the end of the year ... IKR
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27.07.2017 16:32:16
 
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590740

View PostJuliusCheddar, on 27 July 2017 - 01:29 PM, said: Please, don't lock mods. Save us from a flood of tinfoil hattery. Fate of Gotham is in your hands. 

Jahrakajin:   Are you saying we are the moderators this Forum needs but doesn't deserve?    Don't bother answering. I'm hearing the grabbing of pitchforks and torches.  


Asklepi0s
Scorpion G to get a buff by the end of the year ... IKR
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27.07.2017 16:26:41
 
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590708

Asklepi0s: alert ! 


MrConway
Scorpion G to get a buff by the end of the year ... IKR
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27.07.2017 16:22:25
 
Subject: Scorpion G to get a buff by the end of the year ... IKR
Link on message: #14590674

View Postqpranger, on 27 July 2017 - 02:16 PM, said: You heard it here first. Don't shoot the messenger.

MrConway:    


Jahrakajin
Ketten/Schottpanzerung
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27.07.2017 16:21:14
 
Subject: Ketten/Schottpanzerung
Link on message: #14590668

Jahrakajin: Der Thread wurde wesentlich kürzer...Off Topic wurde entfernt. Ein oder zwei Beiträge sind ja nicht schlimm aber wenn der ganze Thread entgleist ist es nicht so gut.   Bleibt bitte beim Thema :)


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