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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Sael_
Speciale: San Valentino
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16.02.2018 10:26:31
 
Subject: Speciale: San Valentino
Link on message: #15410929

Sael_: Esatto, abbiamo sistemato il problema, ora potete completare la missione tranquillamente :)


Jahpero
Le Defender sur les serveurs EU
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16.02.2018 10:22:55
 
Subject: Le Defender sur les serveurs EU
Link on message: #15410916

Jahpero: Merci de bien vouloir rester courtois dans les échanges. 

Jahpero


Falathi
1.0 Nowa mapa: Lodowiec
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15.02.2018 19:57:08
 
Subject: 1.0 Nowa mapa: Lodowiec
Link on message: #15409154

Falathi: Zapraszam do dyskusji na temat tej nowej mapy :) 


Kandly
Special: Valentine's Day
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15.02.2018 19:54:57
 
Subject: Special: Valentine's Day
Link on message: #15409143

View PostMoomeister, on 15 February 2018 - 04:29 PM, said:   Wow that's actually more than I expected, GJ if you get it done!

Kandly:   Aaaaand it's back! You should see it in the client now. ;)   Sorry for the inconvenience!


dies_ari
Neue Karte: Gletscher
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15.02.2018 19:52:39
 
Subject: Neue Karte: Gletscher
Link on message: #15409131

dies_ari: Wie gefällt euch die neue Karte?


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 19:51:59
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15409126

View PostSchlegell, on 15 February 2018 - 05:41 PM, said: Mind telling us about the new map? played it super awsome :D please new thread on forum for it.

Kandly:   Hey Schlegell! You can find the new thread here. Enjoy!   A bit of info:  Size - 1000*1000 Type - Standard only Available for vehicles - Tiers 4-10


Kandly
Update 1.0 Common Test Feedback - Map: Glacier
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15.02.2018 19:48:59
 
Subject: Update 1.0 Common Test Feedback - Map: Glacier
Link on message: #15409110

Kandly: Commanders, Please share your feedback regarding the new map in Update 1.0's Common Test in this topic. Cheers,Kandly


Berbo
Season 7 global map layout
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15.02.2018 19:45:24
 
Subject: Season 7 global map layout
Link on message: #15409090

View Postmango91, on 15 February 2018 - 03:12 PM, said:   yeah man, about like that prehistorical design. we (Berbo included) have a few days of difference in the dates of account creation. Good ol' days, great memories of global map & the few top tiers present back then

Berbo:   my best moments in wot were connected to clans/clan wars, believe it or not I may even try to make some clan believe I still know how to play and get them to take me to play a few battles :p


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 19:43:07
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15409085

Kandly: Check out the patch notes below (we're publishing them very soon on the portal as well, please keep in mind that they're subject to change).   Patch Notes 1.0 Beta, Stage 2   New Garage The Garage is implemented with the new graphics technologies of Core.
Added animated characters to the Garage.
New camera in the Garage:
The distance of zooming in and out depends on the selected vehicle.
Changed the distance the camera passes when zooming in/out (when scrolling).
Added the parallax effect upon camera rotation. The effect can be disabled in the General tab of the Game Settings.
If the player performs no actions in the Garage, the camera starts rotating around the selected vehicle. The option can be configured or disabled in the General tab of the Game Settings.
A promotion vehicle is added to the Garage (it is displayed on the background behind the selected vehicle). Players can hover the mouse over the vehicle and click it to move the camera to this vehicle. The vehicle technical characteristics and crew members are displayed in the vehicle preview window. Besides, players will be able to click the Purchase button to go to the vehicle purchase page in the Premium Shop.   Music and Sound Each map will receive its own soundtrack that will include the following: main theme for the loading screen that is played while loading a battle and during countdown
2 interactive battle-related tracks based on the main theme that can be played almost infinitely without repeating
3 ending themes for the battle results: victories, draws, and defeats.
These soundtrack sets are unique for each map in the game. The new Garage sounds including the music theme played at the battle queue screen have been added. The music and visuals of the login screen have been reworked.   Maps Added the new winter map, "Glacier" (HD quality).   Changes to the Graphics and Effects The new water has been added to all maps; now it varies: calm lakes, swift rivers, sea surf, etc.
Added new effects to all maps: fires, waterfalls, burning grass, sand blown by wind, artillery strike, bees, butterflies, etc.
Added realistic shell tracers.
Reworked all vehicle effects: moving, exhaust gas, vehicles set on fire, ammo rack detonation.
Completely reworked the effect of shells hitting various terrain types: added more details, scattered sparkles, and shards.
The track effects became more realistic; added realistic effects of drifting.
Reworked and added realistic decals (on vehicles) of shells hits. Now, the decals look more realistic with the Physically Based Shading (PBS) technology. Thus, the metal material and pattern look properly.
Added the "effect of hot air" to all exhaust gases, explosions, shots, and fires. The effect will also be displayed on the hot desert maps along the horizon.
Now, vehicles realistically interact with water: all water effects (driving across water, hits, etc.) now have water deformation, foam, and shock waves.
Deformation of grass and bushes: vehicle tracks flatten the grass, and the shock wave of shots and explosions realistically interact with grass and bushes.
The smoke and dust cast shadows.
Reworked all shards of the destruction effects: they look more realistic and detailed thanks to proper lighting and normal maps.   Other innovations The boundary (red line) of the map can now be adjusted. It can be done in Settings / Battle Notifications / Map boundary.   Bootcamp Bootcamp has been completely reworked into HD (including the corresponding Garage).
Battle loading screens have been reworked.
Minor changes to the Bootcamp difficulty.
Improved behavior of AI-driven vehicles.
Added new notifications displayed when shooting at enemy vehicles. They include:
notifications about causing damage to an enemy vehicle
notifications about ricochets and damage blocked by armor
notifications about critical hits 
  Fixed Issues Fixed the issue when at the standard graphics settings cloud of dust appeared around the vehicle and followed it.
Fixed the issue of several indestructible objects on the maps.
Fixed the issue when some trees had behavior of bushes, when interacting with them.
Fixed the issue of impossibility to open the crew member's Personal File, when the vehicle is in battle.
Eliminated artifacts on the Paris and Ensk maps at the minimum terrain quality (previously, the terrain texture were black or colored, while different terrain artifacts were visible to players).
Shell craters are now processed properly, and vehicles do not hover in the air.
Fixed the issue of black textures displayed on buildings located far from the player.
Now, all trees can be knocked down properly.
Fixed the issue of vehicles moving through several trees without knocking them down.
Fixed several bugs related to the terrain textures.
Fixed the issue of improper display (splitting) of vehicles when in the Sniper Aim.
At the beginning of a battle on the Mines and Mannerheim Line maps, vehicles are no longer spawned lying on the side.
Fixed the issue of the game client freezing upon exiting a battle.
Fixed the issue related to the vehicles featuring magazine reloading systems.
Fixed the issue of the Garage freezing after purchasing days of Premium account. 
  Known Issues Improper display of large knocked down trees on the Live Oaks map.
The suspension of some vehicles is displayed improperly at the minimum settings in the SD client.
When switching to the full-screen mode during the first login, the entire Garage background is green after automatic detection of the graphics settings.  To eliminate the issue, restart the game client.
Freezes in some cases when the player's vehicle is destroyed.
FPS drop in the sniper mode when aiming through semi-transparent bushes.
The map loading time may exceed the expected duration.
Low performance at the Ultra settings during the first seconds after loading a map.
Performance drops in some cases when switching to the sniper mode.
Performance drop when objects are destroyed by the HAVOK technology.
Improper names of settings in the game client.
It takes much time to load vehicle textures when entering a battle.
When in the full-screen mode, the signal (game) frequency does not correspond to the screen refresh rate.
The issue related to the vehicle silhouette outline.
Sometimes, decals are not displayed on vehicle armor upon receiving a hit, or decals are displayed in a different location.
Players can get to areas that are not intended for playing. Example: a pillbox on the Siegfried Line map.
Sound gets muted in one of the channels (left or right).
The sounds of receiving damage is not played.
The red flash effect displayed when a shell hits the player's vehicle is excessively bright and distracting.
Vehicle silhouette outline is not displayed when aiming at the vehicle through fences.
The terrain shape in the client differs from the terrain shape on the server on the Paris map at square K 3–4.
Players can get into the castle on the Himmelsdorf map.
Graphics artifacts are displayed in the sky on the Ruinberg map.
A rock is displayed hovering in the air on the Redshire map at square B8.
Artifacts are displayed on tesselated latices on the Himmelsdorf map.
Sometimes, the actual default condition of the map border does not correspond to the map border default option.
When playing on the Cliff map, wet vehicles are "flickering" at particular camera angles.
Shadows flickering on the player's vehicle in the Garage.
Gamma Settings may work improperly.


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 19:27:27
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15409024

View PostGremlin182, on 15 February 2018 - 05:23 PM, said: Major problem I have with the test server is the time it takes to start up.   I double click the WOT CT shortcut and the game screen opens as usual it either updates as it is now or lets me click on Play. It takes over 4 minutes before I see the enter password and until then I don't know if the game has crashed or is starting up, I just have my normal desktop screen. The current game takes around 15 seconds.   BTW test server is back up with a nice open air garage

Kandly:   Hmmm sorry to hear that, but thanks, I'll forward this issue.   (Also, yes, the garage is 100% dope. I love it!!!) - Feedback topic for it: here


Kandly
Update 1.0 Common Test Feedback - New Garage
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15.02.2018 19:24:19
 
Subject: Update 1.0 Common Test Feedback - New Garage
Link on message: #15409004

View Postlegendkiller16, on 12 February 2018 - 02:39 PM, said: Updating garage bug makes the game unplayable. Also what new garage?

Kandly:   1. Restarting the game should fix the Updating the Garage bug. Don't worry though, we'll fix it during the test, but for now we don't have a different workaround available, sorry. :( 2. Go into the game and check it out!!! I am so hyped to finally see it! It has people and everything <3


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 19:17:35
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15408964

Kandly: Aaaaand it should be up now :)


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 18:51:35
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15408860

View PostPeNeTrAtOrX, on 15 February 2018 - 04:48 PM, said: 1.4gb update is rdy to dl

Kandly:   That's correct, you guys can start downloading it already.


Falathi
Defender - przyjaciel czy wróg
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15.02.2018 18:43:24
 
Subject: Defender - przyjaciel czy wróg
Link on message: #15408817

View PostTalkToTheHoof, on 15 February 2018 - 05:27 PM, said: Przecież jest w pełni obiektywna i to właśnie wam ma pomóc w pracy  

Falathi:   Ok, dodałem jednak pewną potencjalnie cenną opcję. 


Falathi
Wersja 1.0 Dołączcie do testów beta!
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15.02.2018 18:35:12
 
Subject: Wersja 1.0 Dołączcie do testów beta!
Link on message: #15408774

View PostMichaleczek2007_JOTPE_69, on 15 February 2018 - 05:26 PM, said: Witam. Mam takie pytanie. Posiada ktoś jakieś może informacje kiedy mają uruchomić s.test. 1.0 ?.Czytałem forum, miała być niby 15/17.. ale może ktoś coś teraz się dowiedział z innych źródeł?. A teraz pytanie do WG. Dlaczego nie podaliście ŻADNEJ informacji na stronie WoTa na temat s.test. ? to nie było by prostsze niż pisanie na forum i odpowiadaniem na pytania różnych użytkowników ? Za przeproszeniem, wybór takiej opcji jest dla mnie pier.....  Pozdrawiam.

Falathi:   Jeśli wszystko pójdzie dobrze, to serwer powinien być dostępny ok 18:00. 
Potwierdzam, że już teraz można ściągać aktualizację testu, waży 1,3 GB. Łącznie jest tego więcej. 

O superteście nie podajemy szerszych informacji z prostego powodu - nie jest dostępny praktycznie dla nikogo z EU. 
Jeśli zaś masz na myśli test publiczny... no nie wiem, nie znam się, ale gdyby tak zajrzeć na pierwszą stronę tego wątku i kliknąć link w poście otwierającym wątek... ? 


vuque
Çılgınca kapanan konular
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15.02.2018 18:26:49
 
Subject: Çılgınca kapanan konular
Link on message: #15408733

View Postali1234512, on 15 February 2018 - 05:21 PM, said:   abi bi yer ayarlar mısın bize yav siyasi falan tartışçak  kuralsız  tarafsız bi bölge  çok büyük olmasına gerek yok stüdyo  daire olsa yeter bize  :hiding:

vuque:   Ne yazık ki böyle bir şey mümkün değil.


vuque
Çılgınca kapanan konular
arrow
15.02.2018 18:14:37
 
Subject: Çılgınca kapanan konular
Link on message: #15408674

View PostBagora, on 15 February 2018 - 04:57 PM, said: Haci dayi simdi buraya en sevdiginiz yemek siye konu acsam bu yapici degil diye kapanacak mi eger kapanacaksa biz burda geyik yapamicakmiyiz yok kapanmicaksa bu konunun neresi yapici yani demek istedigim ki yukardada soyledim kufur vs. Tarzi konularin kapanmasi yerinde bi karar ama geyik konulari yapici degil diye kapatmak ne kadar dogru Not. Konuyu kapatmayip dusuncelerinizi alcaz demeniz hosuma gitti

vuque:   Konu dışında en sevdiğiniz yemek diye bir konu olabilir, bunda konu başlığı özelinde bir sıkıntı yok (sonrasında konu içerisinde sıkıntı yaratacak durumlar oluşma ihtimali tabii ki mevcut). Bu konu yapıcı değil diye kapatılmayacak tabii ki ancak belirttiğim gibi boykot tarzı şeylere de izin verilmeyecektir. Geyik konular hakkında ise, geyiğe göre ve konu içerisinde olan şeylere göre her durum özelinde ayrı ayrı değerlendirilmesi gerektiğini düşünüyorum.  

View Postselocan74, on 15 February 2018 - 05:03 PM, said: Az önce taze taze bir konu kapandı.Konu ismi topçu terörü.Konu içeriğinde kapatılmasını gerektirecek bir durum oluşmadı eğer konu başlığındaki terör kelimesinden dolayı kapatıldıysa içerikteki uuygunsuz kelimeler gibi başlıkta pekala editlenebilirdi ve konu devam ederdi.

vuque:   Öncelikle bunu dikkatimize sunduğunuz için teşekkürler. Moderasyon ekibi ile bu konuyu konuştuk, içerisindeki uygunsuz kelimelerin editlenerek konunun devam ettirilmesi konusunda fikir birliğine vardık ve konu tekrar açıldı. :)


Kandly
Special: Valentine's Day
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15.02.2018 18:08:48
 
Subject: Special: Valentine's Day
Link on message: #15408645

View PostPetuldo, on 15 February 2018 - 01:13 PM, said: Article says : "The following bonuses, discounts, and the mission are available from 14 February at 06:00 to 19 February at 06:00 CET (UTC+1)" So why there is no "Mission: Happy Valentine's Day!" on 15th of February ? (i did not completed it before, and someone wrote here that it lasted only one day) ...

Kandly:   Hey Petuldo & everyone else who noticed this! The mission is indeed missing from the game for now, we're looking into it and we'll fix it asap. Sorry guys!


Falathi
Oferta specjalna: Walentynki
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15.02.2018 18:04:20
 
Subject: Oferta specjalna: Walentynki
Link on message: #15408610

View Post_xJoeBlackx_, on 15 February 2018 - 01:20 AM, said: coś z tym misjami na czekolady nie tak, wygrałem tylko 2 bitwy i wpadły

Falathi:   Żeby unkończyć misję, wystarczy raz wygrać bitwę i być w top10 pod względem doświadczenia w zwycięskiej drużynie. 


Falathi
Defender - przyjaciel czy wróg
arrow
15.02.2018 18:01:32
 
Subject: Defender - przyjaciel czy wróg
Link on message: #15408596

Falathi: Czy mogę edytować ankietę? 


Kandly
Valentine's Mini-Marathon
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15.02.2018 17:57:15
 
Subject: Valentine's Mini-Marathon
Link on message: #15408570

View PostPixieAna, on 15 February 2018 - 12:33 PM, said: I'm one token away form getting it, but when I logged in today to see what the mission was, i still had the one from yesterday, it says complete. 
I'm confused,  wasn't it supposed to be a last chance until the 19th? 
Does anyone else has this?

Kandly:   Hey there PixieAna! The Last Chance mission can only be completed once/account and it became available yesterday. If you've completed it already, then I'm afraid you cannot complete it once again, because the same mission will stay active until the 19th. :(


Falathi
ban
arrow
15.02.2018 17:56:19
 
Subject: ban
Link on message: #15408568

Falathi: Sprawa wyjaśniona, zamykam. 


Ph3lan
Die neue Saison gewerteter Gefechte kommt bald!
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15.02.2018 17:55:02
 
Subject: Die neue Saison gewerteter Gefechte kommt bald!
Link on message: #15408564

Ph3lan: Wir haben eure Rückmeldungen für die vorherigen Saisons in Betracht gezogen und erhebliche Änderungen eingeführt, die die gewerteten Gefechte noch interessanter machen werden. (Mehr zur kommenden Saison findet ihr hier.) Heute haben wir exklusive Information für euch: Einzigartige Anpassungsmöglichkeiten für die besten Spieler, die von der erreichten Liga abhängen. Könnt ihr beweisen, dass ihr die Besten seid?shot_004.jpgshot_001.jpgshot_005.jpgshot_006.jpgshot_003.jpgshot_002.jpgshot_007.jpgshot_008.jpg


Kandly
Update 1.0 Common Test - General Feedback
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15.02.2018 17:53:15
 
Subject: Update 1.0 Common Test - General Feedback
Link on message: #15408552

View PostSk3lnonch, on 15 February 2018 - 03:11 PM, said: I take it they're still all down?

Kandly:   The test server is coming back later this evening, I'll let you guys know when. ;)


Sael_
Speciale: San Valentino
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15.02.2018 17:50:14
 
Subject: Speciale: San Valentino
Link on message: #15408531

Sael_: Piccolo aggiornamento, abbiamo rilevato dei problemi con lo speciale e stiamo lavorando per sistemarlo :)


VMX
topçu terörü
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15.02.2018 17:18:35
 
Subject: topçu terörü
Link on message: #15408385

VMX: Merhaba,   Bu başlık, içerdiği kural ihlali sebebi ile kapatıldı ve kaldırılacak.   İyi eğlenceler, VMX


Sael_
0.9.22_1.1 Micro-aggiornamento
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15.02.2018 17:15:39
 
Subject: 0.9.22_1.1 Micro-aggiornamento
Link on message: #15408372

Sael_: Carristi, A causa di un piccolo aggiornamento che verrà applicato domani, i server europei non saranno raggiungibili per 25 minuti a partire dalle 05:00 del mattino per EU1, dalle 05:30 per entrambi i server e dalle 06:00 per EU2. Ci scusiamo per qualsiasi inconveniente questo possa causarvi!
 


Sael_
Speciale: San Valentino
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15.02.2018 17:06:39
 
Subject: Speciale: San Valentino
Link on message: #15408325

View PostDarius_B1bis, on 15 February 2018 - 09:35 AM, said: Non ci siamo capiti. Il Valentine l'ho ricevuto, avendo 10 gettoni a fronte di 8 necessari. Mi riferivo alla missione di San Valentino con in palio dieci stecche di cioccolata: https://worldoftanks...ial-2018/#store P.s. non a caso scrivo in questo thread e non in quello della maratona :) P.p.s.: ho menzionato i grossi calibri con implicito riferimento al requisito della missione, vittoria e posizionarsi tra i primi dieci nella squadra per esperienza comseguita. Con grosso calibro e vittoria questi requisiti avrebbero dovuto essere ampiamente soddisfatti. Del resto ho fatto altre partite che rispettano tali criteri e della missione nemmeno l'ombra.
Inserisco la citazione per risultare più chiaro: "Bonus e sconti I bonus, gli sconti e la missione che trovate qui di seguito saranno disponibili dalle 6:00 CET (UTC+1) del 14 febbraio alle 6:00 CET del 19 febbraio (UTC+1)"
 

Sael_:   Caso strano. Suggerisco di inviare un ticket al nostro Servizio Clienti!


vuque
Çılgınca kapanan konular
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15.02.2018 16:54:41
 
Subject: Çılgınca kapanan konular
Link on message: #15408253

View Postrahmib, on 15 February 2018 - 03:42 PM, said: Nasıl forumda like limiti varsa , konu kapatma limiti de var. Bugün VMX kotayı doldurdu galiba,bu topici yarına bırakmış anlaşılan:trollface:

vuque:   Öyle bir limit yok, VMX'in de belirttiği gibi bu konuda bir şey söylemek isterseniz söyleyebilin diye konu henüz kapatılmadı ama kapatılacak. :)


Falathi
Aktualizacja 9.22: Wcześniejsze pobranie
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15.02.2018 16:49:21
 
Subject: Aktualizacja 9.22: Wcześniejsze pobranie
Link on message: #15408228

Falathi: Na tym forum nie ma płatnych klakierów.  Są etatowi pracownicy WG, których można poznać po przynależności do grupy, czerwonym kolorze z boku posta i temu podobnych podpowiedziach. Ponieważ są jawni, trudno mówić tu o klakierowaniu. 
Po drugie, są współpracownicy Społeczności, czyli tzw. CC - gracze, których WG zauważyło i wyróżniło z uwagi na ich aktywność i zasługi dla społeczności graczy. Nie są płatnymi klakierwani, zresztą patrząc na ich wypowiedzi nie są w ogóle klakierami. Poza tym są jawni - zdradza ich tytuł.  Są również moderatorzy - ich rola nie polega jednak na klaskaniu
Jeśli tą wypowiedzia zburzyłem komuś obraz świata to... no trudno, musi z tym żyć :( 


VMX
Çılgınca kapanan konular
arrow
15.02.2018 16:24:38
 
Subject: Çılgınca kapanan konular
Link on message: #15408119

VMX: Merhaba,   Bu başlık kural ihlali içermesine rağmen, sizlerin konu ile ilgili görüşlerini öğrenmek adına, bir süre daha kapatılmayacak.   Lütfen, bunun istisnai bir durum olduğunu ve tüm forum kurallarının hala yürürlükte olduğunu unutmayın.   Teşekkür ederim, VMX


Sael_
Aggiornamento 1.0: Partecipate alla Beta
arrow
15.02.2018 16:05:05
 
Subject: Aggiornamento 1.0: Partecipate alla Beta
Link on message: #15408040

View PostDava_117, on 15 February 2018 - 12:18 PM, said: Ma il test server è ancora attivo? Ho provato a scaricare il client ieri sera ma, dopo l'installazione, non rieso a connettermi ai server? Mi sfugge qualcosa?

Sael_:   Tornerà attivo questa sera, stiamo implementando alcune modifiche. :)


Jahpero
Nouveau matchmaking
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15.02.2018 16:02:32
 
Subject: Nouveau matchmaking
Link on message: #15408028

Jahpero: A la vue de tout ce hors-sujet, suis-je dans le conscient, l'inconscient, le préconscient ou bien le subconscient... Oulala non je m'arrête dessuite !
Merci de revenir sur le sujet principal et si vous souhaitez avoir ce genre de discussions, vous avez la section hors-sujet ! :)

Bonne journée à vous !
Jahpero


Hedko1
Team - Schaden
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15.02.2018 16:01:14
 
Subject: Team - Schaden
Link on message: #15408023

Hedko1: Hallo zusammen,

Meiner Meinung nach gehört der Betrag vom TE eher in die Frust-Therapie, deswegen mache ich den Thread zu. Wie schon erwähnt wurde, gibt es schon einige Threads zum selben Thema im "Gameplay" Bereich. Nutzt einen der vorhandenen Threads, aber bleibt bitte konstruktiv und sachlich. 

MfG,
Hedko1


vuque
Çılgınca kapanan konular
arrow
15.02.2018 15:53:55
 
Subject: Çılgınca kapanan konular
Link on message: #15407986

vuque: Öncelikle belirtmek gerekir ki, eleştiri ile ilgili herhangi bir problemimiz bulunmamaktadır. Yapıcı şekilde tüm eleştirilerinizi yapabilirsiniz, memnun olmadığınız konuları dile getirebilirsiniz, bu düşüncelerinizi bizlerde düzenli olarak raporlayıp, iletiyoruz.   Ancak eleştiriyorum diyerek boykot tarzı şeyler yapılmasına izin verilmeyecektir çünkü burada yapıcı olan herhangi bir şey bulunmamaktadır.   Ayrıca belirtmek gerekirse konu dışı yapıcı olmayan konuların açılacağı yer demek değildir. Konu dışında diye açılan konular forum kurallarından muaf olmamaktadır.


CLRG
Get Even: Battle for ELC EVEN 90 - Information and Updates
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15.02.2018 15:09:04
 
Subject: Get Even: Battle for ELC EVEN 90 - Information and Updates
Link on message: #15407818

CLRG: Follow this topic for updates about the Battle for ELC Event 90. :)


CLRG
Get Even: Battle for ELC EVEN 90 - Questions and Answers
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15.02.2018 15:08:03
 
Subject: Get Even: Battle for ELC EVEN 90 - Questions and Answers
Link on message: #15407812

CLRG: Feel free to post all your questions here :) 


Berbo
Season 7 global map layout
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15.02.2018 14:42:35
 
Subject: Season 7 global map layout
Link on message: #15407713

View PostFireflyDivision, on 15 February 2018 - 11:52 AM, said:   Please no...  I like meme-ing too but this is an important matter that shapes the gaming experience of many WoT players.

Berbo:   What I can say for sure that this forum is being read daily and we really appreciate the feedback you guys are giving. I personally spent a great deal of my time on GM and it's one of my favorite WoT moments, I hope we'll be able to make it even better.   Cheers


Sael_
Aggiornamento 1.0 TC - Audio/Musica
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15.02.2018 14:31:02
 
Subject: Aggiornamento 1.0 TC - Audio/Musica
Link on message: #15407650

Sael_: Per quanto riguarda il suono di ricezione dei danni, stiamo lavorando per sistemarlo. :)


Kandly
Update 1.0 Common Test Feedback - Audio/Music
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15.02.2018 14:13:53
 
Subject: Update 1.0 Common Test Feedback - Audio/Music
Link on message: #15407564

View PostDragonH19, on 14 February 2018 - 01:22 AM, said: I also can't hear bouncing or damaging shots that I receive....sometimes i die and i dont even noticed.

Kandly:   Hey! This will be fixed a bit later down the line during the test, it's still in progress for now. :)


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