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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Falathi
Brońcie honoru Imperium w czołgu KV-2 (R)
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13.08.2019 11:08:36
 
Subject: Brońcie honoru Imperium w czołgu KV-2 (R)
Link on message: #17143376

View Post_Patrol, on 13 August 2019 - 08:41 AM, said: Wydaje mi się, że jeden z graczy nie będzie zadowolony.    

Falathi:  W końcu czołg Imperium, do czegoś musi się nadawać ;) 
Na przykład do bicia ciężarków na scrapie :) 


Sael_
SU-130PM: per quanto vuoi fargli male
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12.08.2019 18:51:37
 
Subject: SU-130PM: per quanto vuoi fargli male
Link on message: #17142278

Sael_: Perchè era venuta fuori in anticipo rispetto al programma per un piccolo disguido. :)


parim1331
Wasi nowi Brytyjczycy wymagają szkolenia
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12.08.2019 18:40:40
 
Subject: Wasi nowi Brytyjczycy wymagają szkolenia
Link on message: #17142242

View PostSirBushman, on 12 August 2019 - 03:00 PM, said: Dajcie mi 4 miliony kredytów bo jak nie dacie to na randomie będzie szalał mój Covenanter bijąc świeżaków.    
Tak, to jest szantaż. :trollface:

parim1331:
Tak, to jest szantaż. :trollface:  Niestety nie posiadam wyżej wymienionej kwoty.:(


parim1331
Pokażcie, na co Was stać i zdobądźcie chwałę!
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12.08.2019 18:38:02
 
Subject: Pokażcie, na co Was stać i zdobądźcie chwałę!
Link on message: #17142233

View PostJager_186, on 09 August 2019 - 05:29 PM, said: A tu znowu o pieniądzach "Pokażcie, na co Was stać..." wyciąg z konta chcecie?  

parim1331:  W tym wypadku chodziło o osiągnięcia w grze. :)


parim1331
Więcej starych tapet w nowych rozmiarach
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12.08.2019 18:35:42
 
Subject: Więcej starych tapet w nowych rozmiarach
Link on message: #17142226

parim1331:  Uprasza się o dyskusję na temat.


Actinid
Vieux fonds d'écran, nouvelles tailles !
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12.08.2019 17:06:59
 
Subject: Vieux fonds d'écran, nouvelles tailles !
Link on message: #17141992

View PostChiggy_Von_Richthofen, on 12 August 2019 - 09:16 AM, said: Le fond d’écran du E75, c'est dans la map Port non. Cette map me manque tellement... Elle était vraiment bien. :(

Actinid: Il y avait un prototype d'une nouvelle carte avec un port, il y avait d'ailleurs même un navire de guerre (Yamato de mémoire) au mouillage dans le port. Je n'ai malheureusement pas eu de nouvelles depuis le supertest de cette carte. Peut-être reviendra elle dans le futur. 

View PostTempo63, on 12 August 2019 - 01:22 PM, said: Merci d'avoir pensé à ressortir ces fonds d'écran sous un meilleur format, c'est vraiment plus intéressant que corriger les problèmes du jeu.   Vraiment merci.

Actinid:  Il y a plusieurs équipes au sein de Wargaming avec des missions différentes. Les graphistes se chargent de ces fonds écrans contrairement aux équipes de développement qui elles s'occupent des mecaniques et du l'évolution du jeu.  


Delhroh
¿Qué le preguntarías a WG? ¿Qué te gustaría saber? ¿Deseas conocer el futuro...
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12.08.2019 16:29:31
 
Subject: ¿Qué le preguntarías a WG? ¿Qué te gustaría saber? ¿Deseas conocer el futuro...
Link on message: #17141918

View PostPhozas, on 11 August 2019 - 08:23 AM, said: Añadida:   64º Tioemo: ¿Para cuándo WG piensa en dar visibilidad a este Foro (en el cual cada vez veo más ausencias...todo sea dicho de paso) y, a su vez , completar las guías de carros? Me parece increíble que , a estas alturas, cualquier jugador ,nuevo o no , no tenga dónde consultar cantidad de carros ingame.    Esperando con ansia las A de las Q. :teethhappy: 

Delhroh: Esta la pondemos responder ya: 1) El foro está suficientemete visible dado que todas y cada una de las noticias que aparecen en la página web tienen enlace con este foro. Además se realizan de tanto en cuando concursos y eventos que aparecen reflejados en todas las redes sociales de Wargaming. Sobre las guías de carros son los jugadores los que deben aportar su grano de arena en la creación de guías (para eso están esas secciones). El Staff de vez en cuando crea algún concurso para incentivar a la comunidad a postear dichas guías de vehículos.  Sobre las ausencias, que cada uno decida si postear o no. El foro es solo una herramienta que Wargaming pone a disposición de los usuarios. Es decisión de estos el utilizarlo o no en base a las normativa del mismo :) Un saludo :)13:30 Added after 0 minute

View Postmanje_tanquedebirra, on 12 August 2019 - 11:36 AM, said:   Y premios para los usuarios irresponsables?

Delhroh: Si un jugador gana un concurso, recibirá su correspondiente premio, estuviera o no sancionado del foro :)13:31 Added after 1 minute

View PostSchneyder, on 09 August 2019 - 04:40 PM, said: Estimado Delhroh,

Creo que nadie estaba hablando de los flames :confused:

Delhroh:  Eran mensajes de varios usuarios que ya han sido ocultados, anteriores a mi aviso.


Delhroh
Nuevo hilo para debatir el MM
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12.08.2019 16:25:06
 
Subject: Nuevo hilo para debatir el MM
Link on message: #17141905

View PostRedraven59, on 25 July 2019 - 06:06 PM, said:   No se si el 80% el 50% o el 10% pero yo si. Un ±1 lo firmo ahora mismo.

Delhroh: No, hoy por hoy un +1/-1 es inviable por la sencilla razón que el juego está nivelado para +2/-2. Hacer un MM +1/-1 llevaría rebalancear todos los vehículos.


vuque
Forum Cafe
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12.08.2019 15:40:05
 
Subject: Forum Cafe
Link on message: #17141776

View PostSharp1903, on 11 August 2019 - 10:43 AM, said: WOT-FR Pamboum TV, wotreplays.eu’ya yüklediğim AE Phase I replay‘ini, youtube videosunda yorumlamış. Fransızca bilmiyorum ama yine de sizlerle paylaşmak istedim

vuque:  Genel olarak tank hakkında konuşmuş, arkada replay oynasın hesabı replay'i seçmiş. Seninle ilgili bir yerde günün kahramanı demiş o kadar. :)


vuque
Jan Žižka'nın Mirası: Škoda T 27
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12.08.2019 14:28:41
 
Subject: Jan Žižka'nın Mirası: Škoda T 27
Link on message: #17141539

View Post_Falconet_, on 07 August 2019 - 04:54 PM, said: Bence tank güzele benziyor 

vuque:  1'e 1'de Progetto alabiliyor. ;)


Delhroh
¡Demostrad vuestra habilidad y obtened la gloria!
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12.08.2019 13:33:32
 
Subject: ¡Demostrad vuestra habilidad y obtened la gloria!
Link on message: #17141388

Delhroh: ¡Suerte a todos! A ver si gana algún español :)


Delhroh
¡Potenciad vuestro progreso en el episodio 7 de Línea del frente!
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12.08.2019 13:30:25
 
Subject: ¡Potenciad vuestro progreso en el episodio 7 de Línea del frente!
Link on message: #17141377

View Postfalcahud, on 09 August 2019 - 01:50 PM, said:   Creo que es al reves, por cada punto de prestigio que te sobre te dan 300 de oro ¿y/o? 100 bonos

Delhroh: Los puntos de prestigio que sobren a la hora de comprar el tanque se podrán cambiar por 300 de oro o 100 bonos.


Actinid
Vos nouveaux Britanniques ont besoin d'entraînement
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12.08.2019 13:03:40
 
Subject: Vos nouveaux Britanniques ont besoin d'entraînement
Link on message: #17141325

Actinid: J'ai remonté vos retours sur leschars légers britanniques. Mercià vous et bon courage pour ceux qui montent la branche ! 


Actinid
Le Français furtif : l'ELC EVEN 90
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12.08.2019 12:59:34
 
Subject: Le Français furtif : l'ELC EVEN 90
Link on message: #17141317

View PostWok4, on 09 August 2019 - 02:12 PM, said:
Perso j'ai venti/Vstab/optiques, avec petits kits répa et secours + café fort Merci pour la remontée des suggestions, en attendant on peut toujours lui placer un pot bricolé et des cartes aux chenilles pour faire plus de bruit..:teethhappy:

Actinid:  

View Post56crazy90, on 09 August 2019 - 05:52 PM, said: J'ai venti/vstab/bino si je ne me trompe pas avec café fort pour l'équipage, et 2MOE pour moi. Si je devais remplacer les binos ce serait par des opti améliorées, mais pour le moment ma config me va bien, en passif ça fonctionne très bien.

Actinid:
Merci, à tous pour vos conseils. De mon côté j'ai Bino / Optiques / Ventil (je l'ai mis Full spot pour le moment mais je me tente à remplacer les bino par le Vstab). 2 MOE pour moi aussi mais la 3ème est loin à aller chercher. :mellow:Les retours sur le son du moteur ont bien été partagés.


Kayi4ek
Kájíček se loučí!
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12.08.2019 12:55:42
 
Subject: Kájíček se loučí!
Link on message: #17141305

View PostKoggli, on 10 August 2019 - 06:47 PM, said: Co se týká koncepce / platformy pro komunikaci s hráčskou komunitou a mezi hráči samotnými - já jsem stará škola, videa, online streamované věci mne moc neberou, takže si myslím, že ta forma typu forum není mrtvá, že má stále co říci.   Kájo ať se Ti daří.

Kayi4ek:  Dal jsem ti like, abys měl radost, ale proč bych "měl mít rád" post, který se o mě nevyjadřuje pozitivně? :) 

View PostDanca, on 09 August 2019 - 02:33 PM, said: Kajo, vela zdaru v dalsom pracovnom zivote, nech sa ti v buducej praci dari a nech ta hlavne aj bavi. Dakujeme za cas venovany hre a foru, vela veci treba brat s nadhladom, ale treba mat aj vlastny nazor na vec a vsetky uspechy aj neuspechy treba brat aj tak ze je to len posun v pred, treba hladat hlavne to pozitivne a z negativneho sa hlavne poucit a vyvarovat sa toho zleho do buducna. Pokial ta trapia dake zdravotne problemy, tak urcite sa dat do poriadku a neobetovat zdravie praci, zdravie ma kazdy len jedno. Pokial by v buducnu bolo dake stretnutie ci uz wot alebo len tak komunitne, bolo by fajn ta znova stretnut. Nech sa ti dari a maj sa dobre. :great:

Kayi4ek:  Já měl na mysli spíš věci jako Discord, který se začíná šířit mezi všemi vrstvami :) Děkuji moc za přání! 

View Postslavokiller, on 09 August 2019 - 08:30 PM, said:   Rozdíl bude v image a  finanční nákladnosti. Cucák = mladý sympatický a levná pracovní síla. Fotr =  min. středního věku i když může býti také sympatický avšak bude drahý. A jak víme WG raději bere než dává.:teethhappy:

Kayi4ek:  Díky Slavo! Snad se ještě poštěstí, ale uvidíme, kam mě vítr zavane, jeslti to náhodou nebude za velkou louži ;)  

View PostKoggli, on 11 August 2019 - 07:23 PM, said:   A to je to, co mě děsí. Upřímně, raději bych nějakého "fotra", který už má něco za sebou, dokáže jednat s rozvahou a nadhledem a ne nějakého sotva odrostlého teenagera, přesvědčeného o své neomylnosti. I když, ono to ve výsledku pro CZ/SK komunitu stejně bude úplně jedno.  

Kayi4ek:  Já si naopak myslím, že by si ti "fotříci" docela mlaskali, když slyším, jaké jsou teď v ČR platy s porovnáním na životní náklady. Já jsem měl v Praze hodně dobře placenou práci, která mě ale stála hodně nervů a proto jsem se rozhodl jít sem, abych dělal něco, co mě skutečně baví a naplňuje. V zásadě jsem byl v Praze taky takový fotřík ... krásně vypasený, s vlastním bytem, dvěma autama a skoro ženou :) 

View PostKylarfaith, on 11 August 2019 - 06:31 PM, said: K4 v první řadě přeji ať se daří, a nemyslím si, že je důvod ti přát něco jiného než to dobré. To co tady bylo, tady i zůstane. Od určité chvíle jsme se nějak míjeli a i přesto jsi byl ochoten svou trochou přispět ke komunitní soutěži, i když to nebylo moc vidět. Můj názor na tebe určitě nezměním, ale to neznamená že bych ti měl přát neco špatného. Pár věcí myslím, šlo udělat lépe a pokud si s toho něco vemeš... jen dobře pro tebe :)   Hele drž se ... pro mně jedna kapitola ve WoT ukončena a začne další.  

Kayi4ek:  Já mám trošku jiný názor, protože "fotra" je strašně těžké naučit jednat s pokorou, protože s věkěm přichází to "všechno jsem viděl, všechno znám a ty mi nebudeš nic vysvětlovat cucáku", což taky není dobře. 

View Postnalkirk, on 11 August 2019 - 02:43 PM, said: Ano, kritika se netrpí a cenzura musí pokračovat, aby nikdo nepodlehl dojmu, že se něco mění... :P

Kayi4ek:  Děkuji moc! Chtěl bych se ještě jednou omluvit za spolupráci, která se bohužel "ztratila v informačním šumu", ale doufám, že ti to Sstyx vysvětlila :) 

View PostVictor_the_Cleaner, on 12 August 2019 - 07:05 AM, said: Pamatuji si když si se s velkou pompou vrátil, tak jak si se dušoval, že to je "práce tvých snů" a prakticky rok se s rokem sešel a hnedle si dezertoval :arta:   Tak ať se Ti v budoucí práci líbí a daří.:great:   Kájo  jakou máš za sebe náhradu?  Mám adepta>>>>>>>>>>>> Tak Sstyx šup, šup, pochodem v chod na post WG staff na plný úvazek do Paříže.:playing::harp::coin:

Kayi4ek:  Kdyby jsi měl admin přístup, viděl bys, že zmizel pouze jeden příspěvek, který byl vulgární a přímo mě posílal tam, kam slunce nesvítí :) 

View PostKoggli, on 09 August 2019 - 09:41 PM, said:

Kayi4ek:  Mám za sebe náhradu, která tu práci, doufám, dostane. Chci pro vás jen to nejlepší, tak jsem i navrhl toho (nebo tu) nejlepšího :) Pořád je to práce, která by mě bavila, kdyby nedošlo k okolnostem, které jsem zmínil v prvním příspěvku :) Děkuji moc za přání Koggli!


Kayi4ek
Užijte si prázdniny v Česku!
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12.08.2019 12:51:35
 
Subject: Užijte si prázdniny v Česku!
Link on message: #17141300

View PostLouis_Napoleon_Bonaparte, on 12 August 2019 - 01:00 AM, said: WG, už by ste mohli opraviť českú štátnu vlajku v garáži. Nedá sa na to pozerať. 

Kayi4ek:  Ahoj, pokud vím, tak by měla být brzy opravena. Omlouvám se, že to tak trvá! :honoring:


Actinid
Célébrez les Vacances tchèques !
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12.08.2019 12:43:42
 
Subject: Célébrez les Vacances tchèques !
Link on message: #17141280

View Postrhino76, on 10 August 2019 - 07:38 AM, said: Jour 2 : Mission indisponible :(   J'ai une question : si je claque tous les plans sur le T IX et que je le débloque, aurai-je besoin de me taper les T 7 et T 8 ou je peux directement acheter le T IX ?

Actinid:  Tu devras quand même débloquer les chars de rang VII et VIII mais le char de rang IX sera débloqué directement. Merci à tous pour vos retours et suggestions concernant les vacances tchèques 


Delhroh
¡Celebremos las Vacaciones checas!
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12.08.2019 12:03:05
 
Subject: ¡Celebremos las Vacaciones checas!
Link on message: #17141186

Delhroh: Saludos,
Tengamos en cuenta que no es una maratón, sino un especial para conseguir interesantes recompensas para ayudaros a desbloquear tanques checos. El estilo 3D es solo la guinda del pastel. DelhRoh.


Actinid
Préchargez la mise à jour 1.6 maintenant !
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12.08.2019 11:55:19
 
Subject: Préchargez la mise à jour 1.6 maintenant !
Link on message: #17141164

View Postcridec, on 05 August 2019 - 03:38 PM, said: C'est sur que pour les joueurs chez qui ça fonctionne, ça doit être pratique

Actinid:
Le Pré téléchargement ne fontionne pas chez toi ? As-tu un message d'erreur ?


Delhroh
Comentarios generales del parche 1.6
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12.08.2019 11:48:22
 
Subject: Comentarios generales del parche 1.6
Link on message: #17141142

Delhroh: Saludos chicos, Os recomiendo echar un vistazo a los tanques británicos y probadlos vosotros mismos. Puede que os sorprendan :)


Asklepi0s
LONG OVER DUE FIXES
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12.08.2019 11:31:53
 
Subject: LONG OVER DUE FIXES
Link on message: #17141094

Asklepi0s: Thread is closed due to non constructive conflicts.


Delhroh
El auge de los carros de combate principales
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12.08.2019 11:30:24
 
Subject: El auge de los carros de combate principales
Link on message: #17141088

View PostPoli90_G2C, on 06 August 2019 - 08:28 AM, said: Contenido histórico interesante y educativo. El conocimiento de la historia está muy bien sin embargo, los vehículos mencionados me producen una cuestión que me gustaría resolver. Estos 3 tanques, Leopard 1, STB - 1 y AMX 30 B tuvieron un anuncio simultáneo de que mejorarían ciertos parámetros de dichos tanques. Los cambios mencionados fueron aplicados tanto al Leopard como al STB pero, ¿y el AMX 30 B?, ¿dónde está esa mejora? creo recordar que no la implementaron :(

Delhroh: Los cambios al AMX 30 B fueron descartados porque no cubrían las expectativas de nuestros desarrolladores.


Asklepi0s
We are getting New tech tree!
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12.08.2019 11:30:10
 
Subject: We are getting New tech tree!
Link on message: #17141087

Asklepi0s: Thread is closed.


Asklepi0s
Nerf Obj 279(e) into the ground pref
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12.08.2019 11:24:28
 
Subject: Nerf Obj 279(e) into the ground pref
Link on message: #17141071

Asklepi0s: Thread has been closed by the moderation team due being non constructive.


vuque
Kurnaz Fransız: ELC EVEN 90
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12.08.2019 11:18:09
 
Subject: Kurnaz Fransız: ELC EVEN 90
Link on message: #17141049

View PostElbisHan, on 12 August 2019 - 10:14 AM, said:   Dün gece T95' in arkasına geçip 3 atışta 750 canını çekip kaçtım :trollface:

vuque:  T95'in yerinde olmak istemezdim...


eekeeboo
LONG OVER DUE FIXES
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11.08.2019 15:03:45
 
Subject: LONG OVER DUE FIXES
Link on message: #17139464

View PostRoboticus, on 10 August 2019 - 05:27 PM, said: HERES A SUGGESTION, INFACT A MUST DO LIST FOR WARGAMING. A LIST THAT SHOULD HAVE BEEN CARRIED OUT YEARS AGO TO BALANCE THIS BROKEN GAME.   1. ARTILLERY - no surprises here, class of tank that requires absolutely no skill to do well in. Is supposed to be a support class, yet commonly even after WG admitting artillery is broken, and trying to fix it, realistically it's 'almost' as bad as it ever was. Biggest issue is, arty is supposed to support team, realistically team supports artillery so they can nuke sky skill and force teams to camp. Being able to predict where target will be within a few seconds is some thing a new born baby can do, its far too easy.   FIXES - do a combination of the following; - Reduce the arc of fire for all artillery to limit the coverage on maps, to free up areas on the map which are more prone to be able to fight without no skill artillery spamming you for all you're health.  - Reduce further still to maximum 1 artillery per game. - Increase the aim time, and increase the reload time of artillery. - Only give artillery 10 or so damage capable shells, and then give them 10-15 smoke canister shells, so they can KEYWORD HERE, 'support' as intended a advance or retreat of flanks, and 'support' the team!   2. EBR105's - currently a huge issue with these tanks, the enhanced auto aim, means that any one with an ability to use a keyboard and mouse at its bare basics, can drive around actively spotting at 85kph, while auto aiming, almost guaranteed hitting on the move, and then to add insult to injury you manage to hit a EBR105 and more often that not mircale bounces from ap/apcr, large, small calibre guns just bounce or critical hit off wheels doing 0 damage. safe to say the damage model needs to be fixed, as if you hit this tank, it should do damage. No more miracle god like broken armour, on a tank that should have no armour!   FIXES; - Fix damage model of EBR105 - Give same auto aim as any other tank in the game, if they wish to drive around at 85kph and auto aim fire, they should miss like the rest of us! EBRs should have to decide between two factors. Slow down and fire, risk being shot, or drive around at 85kph and active spot, but highly unlikely to hit anything on the move. That is how it should be, as it is now, its compleltely broken, and guess what, means that almost every other light tank, not including the T100 of course, is obsolete, as other tier 10 lights simply cannot perform their role, as they have broken EBR105s spotting everything early, so other lights cannot get into any meaningful position, and are forced to either get nuked trying, or fall back to a anti scout position, which is disastrous for the game.   3. RNG - i think its time wargaming caught up with the times, and improved the RNG, especially on large calibre guns, its a real issue. We already have accuracy, soft stats, and shell velocity to factor in to the shot. Last thing we need is 'as is the way it goes' wargaming to decide every other match, that this match, you can aim and lead as perfectly as you want, but we shall not allow you to hit anything, or you shall critical hit, or bounce off weak spots. We all know RNG currently is either on you're side, where you can snap shot like a god, or you are constantly hindered by miracle bounces and misses consistently. RNG needs to be improved upon.   4. GOLD AMMO - currently hit the 2 key for skill ammo, you have armour, ha, no you don't, look at me spam gold through you're perfectly angled hull.   FIXES; - Reduce amount of gold shells allowed on each tank, 10-15 at most, will open up the game play, and make people have to aim, rather than spam, and also mean that people will have to move, rather than stay in hull down positions, wasting their time shooting other tanks in hull down positions. Reward players with brains, rather than reward players that like to stat pad with gold spam.   5. BROKEN/ OVERPOWERED TANKS T95FV - needs to be given a more prominent weak spot when hull down, as it is now, you can literally give one of these to some one who has never played the game, give them a 5 minute tutorial on staying hull down, hit that 2 key as they do, and they could absolutely own. Needs prominent weak spot on cupola, needs mobility reduced. Same as the super conq, it also needs its cupola damage model fixed, and made more prominent.   OBJ279E - frontally OP, cupolas are troll, again needs more prominent cupolas, and needs to be given a small hatch on frontal hull as weak spot.   OBJ430U - a heavy tank classed as a medium. That is more than enough to explain why this tank is broken. Needs frontal armour reduced, or change frontal hull of damage model to give it cheeks, so when side scraping, they flatten and make it more possible to pen. Any new player again can hit the 2 key own in this tank.   OBJ268V4 - while nerfed slightly, its still over powered. again any one capable of using a keyboard and mouse can press W key and face hug/ wiggle and you have you're self free kills. The tank like all these tanks in the list require absolutely no skill to play, wich is a shame, since the players that usually get their hands on these OP tanks, are usually the better players. Risk/reward is completely unbalanced here. Obj268v4 needs to be given another weak spot on top of the tank like the Foch, and improve the damage model of the cupola, so its not so troll, with miracle bounces.   OBJ907- hull armor is troll, miracle bounces, and the instant aim snap shot gun, with the stream of gold spammed from them means that again no skill is required to play this tank. Needs to be given weaker frontal and side Armor, and/ or guns rate of fire increased, and aim time increased.   These are the main culprits that needs addressing. Bear in mind that these tanks need to be competitive, NOT overpowered and broken carry wagons as they are now. Coupled with limiting gold ammo to 10-15 these tanks would actually take some skill to use, and fall into balance with main line tanks.   6. HUGELY UNDERPOWERED TANKS, worse tier 10 tanks. T110e4 - currently everything will penetrate it, yet with the dreadful RNG, you may as well try to win the lottery than rely on you're gun to be able to hit what you're aiming at. Along with the dreaful mobility, this tank is very much in need of a buff. FIX - Give more gun depression, better accuracy, better aim time, and/ or give better mobility, and buff cupola armour and turret cheeks armour. This will allow you to at least be competitive in fighting against other heavies/TDs/ Meds in urban environments, and give you a hope of hitting some thing if forced to be more passive.   OBJ268 - one of the only Russian tanks that is absolute garbage, its gun is okay, yet it still suffers from miracle bounces and dreadful RNG high calibre. The armour is non existant. The same issue applies for the Chinese tier 10 TD. Similar buff is needed. FIX - buff frontal armor, and take away weak spots on top, why does it need more weak spots when the whole tank is a weak spot! With imporved RNG mechanics the gun wouldn't be so much of an issue. Buff its mobility.   WZ132-1 - although statistically not the worse light tank, in reality the WZ 132-1 is tier for tier one of the worse tier 10 tanks in game. Turret traverse is dreadful, mobility comparitviley is dreaful, gun is dreadful. You will be out spotted getting into any useful position, you will consistently miss shots. try and shoot on the move, again will have better luck doing the lottery. Coupled with the EBR105/ T100 meta which are currently the only completive light tanks at tier 10, that means that the Wz132-1 is no better than a teir 8 type 59, infact the typ59 would be more useful. my question is why do we have a tier 8 quality tank at tier 10? Fixes, imporve turret traverse, improve mobility, and greatly improve aim time and accuracy of gun. On the sheridan and pz wagon, both have their issues, the Sheridan needs a accuracy buff, slight mobility buff while the pz wagon needs a alpha buff, or rate of fire increase.   British Light tanks - need to be completely re looked into, they are simply not worth a single person playing. Need a unique selling point as was promised but not delivered. Alpha needs to be average 400 or 440, increase rate of fire, and increase accuracy. Make it a sniping light! Similar to the Leo1, but obviously no where near as effective, but still capable of spotting, but not as well as other lights.   ONE OF THE WORSE THOUGHT OUT NERFS IN WARGAMING HISTORY FV4005 STAGE 2 This tank needed a nerf, true, however not the one it received, at all! This tank went from more reward than risk, to all risk and no reward. The FV4005 needs either its mobility significantly buffed and reverse speed, allowing it to be more capable of getting into and out of cover and derping a shot that is 95% likely to miss, OR, it needs its gun significantly buffed so when it pulls out as a second line gun behind you're first line tanks to take a shot, it has more than a fleeting hope after aiming for a century to hit what its aiming at. Currently this tank is too slow to reverse, all that happens is you move out to take shot, spotted even if double bushed as its so tall. You either aim for ages and likely miss, or try and snap shot at any range from 0 metres to render range and guaranteed miss, then for you're troubles try to reverse into cover and loose all you're health. I mean who though through this nerf. It is unbelievably bad!    7. MATCH MAKING - currently it is a lottery especially when solo queuing to if you've lost the match before its even started. More commonly than not, you will be forced onto a team that has terrible players playing tiers higher than they are capable of playing, whilst the other team will get lots of stat padding gold spammers, to pad those stats for the easy damage and win. You are of course left with the very real situation that you know early on from the deployment of you're team, that you may as well hunker back, get as much damage as you can until you are noob rushed within 2-3 minutes, thus ending the game. The MM needs fixing, and those that say skill based MM would not be a fix, I simply cannot understand the logic. Reality is those people are fortunate with the MM, and like to seal club more so than not. Skill based MM means you will at least get comparatively skilled teams more consistently, capable of giving more 'good games' than currently drastically more bad games and land slide losses.    8. MAPS - Many maps such as Mines as example, are who wins key positions early on through rush of numbers wins the match, its just a matter of time. Many of the maps are like this. They need to be increased in scale, they need to be given ways of countering strong early position.   9. PHYSICS - many a time have I and many others taken a short cut, clipping a corner of route, just hitting a small rock, and what do you know,a miracle happens, tank is flipped, or rolled, 1100 damage to youre self, thank you very much. The physics need to be less soapey. Its like you're skating on ice half the time when trying to climb a side to get a better hull down position.   This is a long over due list of fixes that needs to basically revolve around the next few patches and wargaming's immediate attention, rather than introducing further broken, badly thought out content! This is for the purpose of constructive criticism, to help wargaming correct the 'many' mistakes!  

eekeeboo:    Well here goes!  Please remember your title and you state "years ago" but some items on your list are not that old, furthermore what makes the game good for you does not necessarily make the game good for everyone or provide it with the mechanics to be a long lasting game without boredom. With that said here we go:  1) Like it or not and without any confirmation bias I would suggest you write down how many games you get where you are "nuked" by artillery and write down how many artillery you see in each game and how many times you're hit.  The important thing I think you forget is that artillery players are also playing players and should not be driven from the game or ostricised. A)  Reducing arcs would require a drastic rework of most maps and covers, reduce the arc too much and you have TD's which would then make TD's the most hated class in the game. B) There was an answer given on this recently, despite what you believe to see, you can follow the steps above and see for yourself how many arty you see on average in games. C) This is how it used to be, for this compromise you need to increase damag - You will notice this when you played the German Arty. D) Give them smoke (a mechanic not in the game) and imagine them smoking teammates who don't want it, you have more reasons for toxicity than you do support.  2) As you've played the wheeled vehicles you will also note how easy it is for them to have a bad game or have no real impact, relying heavily on RNG. I believe for the wheel damage issue I've seen repeatedly, you must and need to review the damage models of the tanks, the wheels are not shields, if you hit them and do no damage to the tank, it means you hit the wheel where there's nothing behind it to damage. - Note that scouting as a general has changed over time, currently scouts can fulfill a few roles, from passive, active and anti-scouting, more so than ever now and it's up to the players to try and get the best out of tanks where possible. I know they're unpopular with some people, but at the same time the extent of the problem is not as major as you believe or the size of the problem, please remember that players on the forums don't make up a large % of the player base.  3) RNG is fixed, there is no different RNG for people or at different times, please realise and remember this. Thank you. RNG is RNG, the whole point of randomness is the lack of predictability, not that it can be switched on and off to influence your game, this is a huge issue of confirmation bias and problems with remembering the worst more than the best.  4) You will note the sandbox shell rebalance taking place and the HP rebalance too, thank you for reading the notices and staying up to date with the game news.  5) The thing that you seem to have forgotten is, imagine all those tanks got nerfed to being middle of the ground, that means some other tanks will take their place, so you nerf those, and so on and so forth until either A) nothing performs B) grindfest in games C) You have the same behaviour, performance and characteristics in every game, meaning you end up with a very boring game very quickly.  6) Also note above, buffs are done on stats and other values, you will note the German tank rebalance that will be looked at closely after the shell and HP rebalance, once that's done, then closer looks at other vehicles will take place based on their performance in games.  7) MM does not work the way you suggest, there is no mixing of ability in anyway or dumping of bad people on one team. You see that this is not in place with your next sentence with the need for skill based mm, you should read up skill based mm, the way it works and the metrics required, then look at the positive and negatives if you are thus far unabel to understand the reason many say skill based mm would not work in the game.  8) You will also notice the constant rework and introduction of new maps throughout time with things like this factored in, no matter how much you try to impact these though, some players will always find a way to change the way maps are played permanantly with key positions.  9) Physics like this are there for a reason, to prevent people accessing positions they should not and accessing areas of the map never intended for people to go to, unfortunately as it is, soapy rocks are better than people in a location on the map that's so powerful the tank breaks the whole game.  With all that said, thank you for the constructive criticism but much of the above is very subjective and not objective. Wargaming and the developers will try to do what's best for the game for the maximum amount of people possible and using data. This is important to remember if you're trying to balance a game for this many players and you don't want to drive them all away.  EDIT: One thing i note in latter replies is you need to be more respectful to other players, you also need to realise while you cannot be bothered to find evidence, there are many who have and do and will and the reason they give replies they do, such as the ones above. Remember subjective is not how you should balance a game.  Cheers, eek. 


Asklepi0s
oh dog tags
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11.08.2019 11:52:33
 
Subject: oh dog tags
Link on message: #17139112

Asklepi0s: Thread has been closed by the moderation team due to being non constructive.


Asklepi0s
garage fun
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11.08.2019 11:50:09
 
Subject: garage fun
Link on message: #17139107

Asklepi0s: Thread has been closed by the moderation team due to Naming and Shaming


Asklepi0s
Why Wargaming ignores the Muslim players and feasts?
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11.08.2019 11:45:58
 
Subject: Why Wargaming ignores the Muslim players and feasts?
Link on message: #17139101

Asklepi0s: Thread has been closed by the moderation team due use of religious subject.
Please discuss this issues with your Community Manager.


Asklepi0s
thanks for the x4 WG
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11.08.2019 11:30:50
 
Subject: thanks for the x4 WG
Link on message: #17139079

Asklepi0s: Thread has been closed by the moderation team due to being non constructive.


Asklepi0s
Friendly fire
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11.08.2019 11:28:41
 
Subject: Friendly fire
Link on message: #17139076

Asklepi0s: Thread has been closed by the moderation team due to being non constructive.


Asklepi0s
Remove The 3D Objects Outside The Map
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11.08.2019 11:27:31
 
Subject: Remove The 3D Objects Outside The Map
Link on message: #17139074

Asklepi0s: Thread has been closed by the moderation team due to being non constructive.


Asklepi0s
Edited is this Dog Tag rubbish?
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11.08.2019 11:26:17
 
Subject: Edited is this Dog Tag rubbish?
Link on message: #17139070

Asklepi0s: Thread has been closed by the moderation team due being non constructive.


Asklepi0s
Where to?
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11.08.2019 11:19:34
 
Subject: Where to?
Link on message: #17139060

Asklepi0s: Thread has been closed by the moderation team due to being non constructive.


Asklepi0s
WoT still sucks
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11.08.2019 11:18:15
 
Subject: WoT still sucks
Link on message: #17139058

Asklepi0s: Thread has been closed by the moderation team due being  non constructive .


Jahpero
Bon, le gold à outrance ça suffit.
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11.08.2019 01:16:15
 
Subject: Bon, le gold à outrance ça suffit.
Link on message: #17138688

Jahpero: Je viens de modérer rapidement. Je repasserai demain pour donner les rappels officiels.


Jahpero
Vision et avis d'un petit Unicum sur la version 1.6.0.0:
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10.08.2019 20:22:49
 
Subject: Vision et avis d'un petit Unicum sur la version 1.6.0.0:
Link on message: #17138197

Jahpero: Petit passage rapide de la modération. (Pas de modération hier donc du travail à rattraper). Merci d'utiliser la fonction report si du contenu indésirable reste sur le forum. Bonne soirée.
Jahpero


Jahpero
Bon, le gold à outrance ça suffit.
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10.08.2019 20:13:03
 
Subject: Bon, le gold à outrance ça suffit.
Link on message: #17138183

Jahpero: Bonjour, 

Le sujet vient d'être nettoyé. Les attaques personnelles et posts irrespectueux ne sont pas tolérés. Merci de votre compréhension et bon week-end à vous.
Jahpero


Falathi
Skoda T-27 VIII premium
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10.08.2019 19:02:58
 
Subject: Skoda T-27 VIII premium
Link on message: #17138087

View PostStuprocentowyCebulaczek, on 09 August 2019 - 05:29 PM, said: Gracie na skupianiu czy optyce? @Revanche, a ja jestem w stanie zaryzykować stwierdzenie, że to magazynki przyspieszają bitwy, magazynek zajmuje miejsce przeładowany i jest w stanie mocno obić pojazd, a taki jest łatwiejszym celem dla reszty pojazdów. Przyspieszanie kolejnych magazynków nie jest dobre, raczej Włochy dostały za dobre parametry i nie widać tych słabości na które miały cierpieć. 

Falathi:  Optyce. Skupienie jest całkiem znośne, zresztą w tym czołgu należy nastawiać się na to, że wyjeżdżasz, b. szyko wywalasz magazynek i chowasz się zanim nadejdzie kontra. Optyka zwiększa szanse na udane spotowanie, zawsze wpadnie z tego coś ekstra :)  

View Postwymiatacz01, on 09 August 2019 - 08:42 PM, said: Jako że jestem zółtym graczem (dla jednych przeciętnym, dla innych słabym) pena ma dla mnie ogromne znaczenie. Gdy mamy medy tego samego poziomu z losowaniem na X i jest różnica 30mm penetracji no to niestety jest przegięcie. Bez jakiegoś buffa ten czołg będzie przeciętny. WG chyba od 2015 roku przestało wydawać takie (przeciętne) czołgi premium. 

Falathi:  Zależy, z czym walczysz. Z mojej perspektywy wygląda to tak, że skupiam się w pierwszej kolejności na takich pojazdach jak kołowce, LTki czy mobilne medy - zdecydowana większość z tego jest na tyle papierowa, że penetracja T 27 wystarcza w zupełności. Co innego mocno opancerzone cele, ale te staram się wymanewrować albo wyjechać na tyły jeśli tylko mogę. 

Z drugiej strony nie miałem jeszcze bitwy,  w której musiałbym bezpośrenio ścierać się z paroma pancernymi medami X tieru - a taki pojedynek na pewno będzie ciężki. 


eekeeboo
Your New Brits Need Training
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10.08.2019 18:00:08
 
Subject: Your New Brits Need Training
Link on message: #17137984

View PostCotton_Candy_Randy, on 09 August 2019 - 04:31 PM, said:  

eekeeboo: You can see the changes to test 2, and tanks can be changed after if stats show they're too good/bad. Please refer to the forum rules, if you're confused why you're going to keep getting sanctioned. 


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