Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
News from the Front\Discussion of News Articles\Kill the Courier: Rememberance Day & Patton's Birthday
Link on message: #1056028
Segador, on 12 November 2011 - 09:35 PM, said: So you make a crappy useless event and then complain players, your
costumers!, boicot it? In wath world you live??

Link on message: #1056028

LiannaSilverwind: We have some new event ideas for the future. We'd be happy to hear
your ideas as well.
For now though I believe better This event than No events at all. There are people - moderators and community contributors - who spend their free time during the events. I think we should be grateful for their time.
For now though I believe better This event than No events at all. There are people - moderators and community contributors - who spend their free time during the events. I think we should be grateful for their time.
Subject: Journal Hebdomadaire #4
Link on message: #1055924
Link on message: #1055924
Decept1on: les vainqueurs sont:
-1500 golds: Vladimir_slaky , Cael18 , SpaceSoviet
-750 golds: Souroy , kezni , zxmanu
ps: les vainqueurs de cette semaine ne peuvent pas répondre au quizz de la semaine prochaine.
-1500 golds: Vladimir_slaky , Cael18 , SpaceSoviet
-750 golds: Souroy , kezni , zxmanu
ps: les vainqueurs de cette semaine ne peuvent pas répondre au quizz de la semaine prochaine.
Subject:
News from the Front\Discussion of News Articles\Kill the Courier: Rememberance Day & Patton's Birthday
Link on message: #1055827

Link on message: #1055827
LiannaSilverwind: Unfortunately lots of players deliberately spoil the event for the
others, teamkilling our Couriers.
I would like to reassure the people that they are being rewarded accordingly. With bans.
I would like to reassure the people that they are being rewarded accordingly. With bans.
Subject: Journal Hebdomadaire #4
Link on message: #1055800
general2000, on 12 November 2011 - 08:56 AM, said: Alors c'était quel pays ?
Qui a gagné ?
laissé tomber , lol j'ai envoyé un message comme ça .
Link on message: #1055800

Qui a gagné ?
laissé tomber , lol j'ai envoyé un message comme ça .
Decept1on: j'annoncerai les vainqueurs un peu plus tard
ps: la réponse est Autriche
ps: la réponse est Autriche
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055181
Grivan, on 12 November 2011 - 12:09 PM, said: @ Overlord
So WG wants to put some realism in the game, so when can we expect:
Real live speed for the tigers?
The correct penetration datas for the german guns? You said you gave the orginal source to your experts, but no answer till now.
When will the kind of steel* used for the armory be a factor in the armor thickness calculation?
And yes oil is flameable BUT especially transmission oil has not the same chance to be set on fire like gasoline(benzine) or diesel. So when will the engine and the transmission be split up in two single modules?
*And no its not about (wartime-) quality. There are different kind of steels, which have to be handled like different materials.

Link on message: #1055181

So WG wants to put some realism in the game, so when can we expect:
Real live speed for the tigers?
The correct penetration datas for the german guns? You said you gave the orginal source to your experts, but no answer till now.
When will the kind of steel* used for the armory be a factor in the armor thickness calculation?
And yes oil is flameable BUT especially transmission oil has not the same chance to be set on fire like gasoline(benzine) or diesel. So when will the engine and the transmission be split up in two single modules?
*And no its not about (wartime-) quality. There are different kind of steels, which have to be handled like different materials.
Overlord: And real life passing ability for Tigers. And especially for Maus.
In this case Himmelsdorf will become the only map he can drive at
all.
Currently not planning to separate engines and transmissions. Probably some time later. This requires much work to be done with hitboxes.
Currently not planning to separate engines and transmissions. Probably some time later. This requires much work to be done with hitboxes.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055171
Trent, on 12 November 2011 - 01:27 AM, said: Aknowledged, when? Since the KV split has been announced at least 6
(and a half) months ago...
BTW I just had a game (top tier 5*) when our team had more KVs - and lost.
*i.e. battle tier 6 (for those who know the difference between tank tier and battle tier)
EDITED to add question:
So, is it true? Is KV split a solution to alleged problem or was that the plan all along? (I suppose the latter.)

Link on message: #1055171

BTW I just had a game (top tier 5*) when our team had more KVs - and lost.
*i.e. battle tier 6 (for those who know the difference between tank tier and battle tier)
EDITED to add question:
So, is it true? Is KV split a solution to alleged problem or was that the plan all along? (I suppose the latter.)
Overlord: Changes do not happen all and at once. And it was never announce
they would.
KV-2 suits tier 6 better than tier 5. That's the reason. Plus we can set camo parameter per tank, not per turret, which makes a huge difference is KV's case.
KV-2 suits tier 6 better than tier 5. That's the reason. Plus we can set camo parameter per tank, not per turret, which makes a huge difference is KV's case.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055166
Nathaniak, on 11 November 2011 - 08:49 PM, said: When will the Christie tanks for the US be released, and will it
lead to low-tiers with high repair costs?

Link on message: #1055166

Overlord: Will see. It is still long way to go and hard to say now.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055164
PzB, on 11 November 2011 - 07:41 PM, said: Realism? Hello, we've waited a year for a capable German tank!
Earlier you've stated that historical features have been adjusted for "balancing" issues.
Now you have a chance to show consistency and integrity!
THIS will become a super hot potato for 6 months if WOT goes ahead with it...and you're their frontman - my condolances.
Is there by the way any plans for nerfs on other T9 meds and heavies to compensate for the E50 and E75 nerfs?

Link on message: #1055164

Earlier you've stated that historical features have been adjusted for "balancing" issues.
Now you have a chance to show consistency and integrity!

THIS will become a super hot potato for 6 months if WOT goes ahead with it...and you're their frontman - my condolances.
Is there by the way any plans for nerfs on other T9 meds and heavies to compensate for the E50 and E75 nerfs?
Overlord: These are not nerfs, transmission modules were overlooked
initially. Now they are going to be added. It won't affect the
performance much. Especially E-75.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055160
Wriothesley, on 11 November 2011 - 07:25 PM, said: Yeh, becouse catching fire of engine from transmission hit is noce
and not at all is problem on other German tanks which has the front
transmission.
Q: Is this horn which is actually going into the 0.7.0 for free, or it will cost gold? It was said, that you want feedback for it, but then, why should we pay for testing it?

Link on message: #1055160

Q: Is this horn which is actually going into the 0.7.0 for free, or it will cost gold? It was said, that you want feedback for it, but then, why should we pay for testing it?
Overlord: Haven't seen the preliminary prices for horns, guess it will be
reasonable if it costs credits.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055155
ZabojczyKartofel, on 11 November 2011 - 05:00 PM, said: Are you planning to give us bigger gift for Christmas? Like: patch
7.1 + updated versions of 4 (Germany, USA, USRR, French) tech trees
+ x5 for first battle or cheaper modules. Maybe British tech tree?


Link on message: #1055155


Overlord: Haven't added French yet, so it's kinda early even talk about
British.
There is a chance that 7.1 will make it in time for Christmas, however it's not set in stone.
As for gifts and specials, I better not announce it in advance.
There is a chance that 7.1 will make it in time for Christmas, however it's not set in stone.
As for gifts and specials, I better not announce it in advance.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055142
Sarathstra, on 11 November 2011 - 04:42 PM, said: Hello Developers / fellow gamers (And trolls)
I've been playing this game for quite a long time now, just after the game went into Beta and it's been great up until i reached around about Tier 7-9 and it's been constant Artillery bashing, from myself as well, and even more so now that i have a IS-7. Now i've been paying for quite a fair few things on this game and have expected certain aspects of this game to be better / improved, one of the things i wish were changed sometime was if there was an option to have a search filter on random matches etc so there isn't a spam of Artillery so you don't spend the whole match hiding behind buildings, or a spam of certain units that cause one team to have a massive advantage over the other. I understand that tweaking matchmaking maybe difficult, and i get that some of you will just think that i'm whining, But it gets beyond the joke when you have people complaining during the match that your rubbish, poor at the game etc etc when you get bombarded by 5 SPG artillery etc etc.
Maybe if there was a limit to type of tanks used in a match, this wouldn't be so bad like it is sometimes.
Also, i was wondering, would there be a display to show you a camo' meter to show how well hidden you are as a percentage?

Link on message: #1055142

I've been playing this game for quite a long time now, just after the game went into Beta and it's been great up until i reached around about Tier 7-9 and it's been constant Artillery bashing, from myself as well, and even more so now that i have a IS-7. Now i've been paying for quite a fair few things on this game and have expected certain aspects of this game to be better / improved, one of the things i wish were changed sometime was if there was an option to have a search filter on random matches etc so there isn't a spam of Artillery so you don't spend the whole match hiding behind buildings, or a spam of certain units that cause one team to have a massive advantage over the other. I understand that tweaking matchmaking maybe difficult, and i get that some of you will just think that i'm whining, But it gets beyond the joke when you have people complaining during the match that your rubbish, poor at the game etc etc when you get bombarded by 5 SPG artillery etc etc.
Maybe if there was a limit to type of tanks used in a match, this wouldn't be so bad like it is sometimes.
Also, i was wondering, would there be a display to show you a camo' meter to show how well hidden you are as a percentage?
Overlord: Planning to introduce commander's skill which will have a similar
effect.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1055141
Trent, on 11 November 2011 - 04:36 PM, said: Can you confirm the skills from the link below?
http://wotbase.ru/ar...0%B6%D0%B0.html
EDITED to add:
English, non-Google translation posted on the forums here:
http://forum.worldof...29#entry1033429

Link on message: #1055141

http://wotbase.ru/ar...0%B6%D0%B0.html
EDITED to add:
English, non-Google translation posted on the forums here:
http://forum.worldof...29#entry1033429
Overlord: You know that the source is unofficial, and the info was leaked
from supertest, though there is no point to deny its credibility.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1055074

Link on message: #1055074
OldFox: Между прочим, латыши и литовцы очень активно принимают участие в
конкурсе. Эстонцы слабее, как всегда. А русские? Где тут у нас Ник
Лемос? "Присоединяйтесь, барон, присоединяйтесь" (с) И. Чурикова
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1054667
NikLemos, on 12 November 2011 - 02:43 AM, said: Представитель Мировой Лиги Киберспорта прислал мне эту формулу, вот
она:
================================================
$feff = $effect['dmg']*(10/$fmid)*(0.15+2*$fmid/100) + $effect['des']*(0.35-2*$fmid/100)*1000 + $effect['det']*0.2*1000 + $effect['cap']*0.15*1000 + $effect['def']*0.15*1000;
где $effect['dmg'] - средний дамаг, $effect['des'] - в среднем уничтожено, $effect['det'] - в среднем засек, $effect['cap'] - в среднем захват, $effect['def'] - в среднем защита.
и fmid - средний уровень танков игрока.
================================================
Формула является практически уже де-факто уровнем оценки эффективности игроков в ВоТ.

Link on message: #1054667

================================================
$feff = $effect['dmg']*(10/$fmid)*(0.15+2*$fmid/100) + $effect['des']*(0.35-2*$fmid/100)*1000 + $effect['det']*0.2*1000 + $effect['cap']*0.15*1000 + $effect['def']*0.15*1000;
где $effect['dmg'] - средний дамаг, $effect['des'] - в среднем уничтожено, $effect['det'] - в среднем засек, $effect['cap'] - в среднем захват, $effect['def'] - в среднем защита.
и fmid - средний уровень танков игрока.
================================================
Формула является практически уже де-факто уровнем оценки эффективности игроков в ВоТ.
OldFox: Отлично, спасибо! В декабре обязательно объявим турнир по этой
формуле.
Subject: Journal Hebdomadaire #4
Link on message: #1054465
ineeh, on 11 November 2011 - 10:58 PM, said: Est-ce qu'on pourrait avoir la réponse et les gagnants du quizz de
la semaine dernière SVP ?
(enfin la réponse je pense la connaitre, ce sont surtout les gagnants qui m'intéressent
)
Link on message: #1054465

(enfin la réponse je pense la connaitre, ce sont surtout les gagnants qui m'intéressent

Decept1on:
http://forum.worldof...ost__p__1034859
http://forum.worldof...ost__p__1034859
Subject: Kill the Courier: Rememberance Day & Patton's Birthday
Link on message: #1053912
tristan07, on 11 November 2011 - 08:23 PM, said: Could you specify what kind of screenshot(s) should I post to get
prize? Is garage screenshot (that provides time of battle) needed?
Link on message: #1053912

Decept1on: no, screen showing that you killed the courier
Subject:
News from the Front\Careers\Community Coordinator
Link on message: #1053740

Link on message: #1053740
Overlord: Community Coordinator
Office: Paris
Type of contract: permanent
Main Responsibilities:
• Moderate and maintain current and future European forums of Wargaming.net's franchises.
• Actively communicate through forum postings.
• Gather specific and general feedback from community and provide it to the Community Manager
• Keep yourself pro-actively up to date with new content and product releases through self-guided e-learning as well as provided training.
• Create/edit content for assigned game websites in the form of promotional text, instructional / help text, background information and any other text as required.
Additional Responsibilities may include:
• Ad hoc translations of service articles and game related materials
• Stay in touch and engage with our player base by sharing tasks with our customer service team
• Other tasks as required
Requirements:
• Fluent in English
• Excellent written and verbal communication skills in at least one of the following languages:
o English
o German
o French
o Spanish
• Outstanding grammatical skills.
• Eloquent and able to express complex subjects in a simplified way when appropriate.
• Ability and willingness to work alternating shifts and weekends as required by the business
• Quick thinking and creative problem solving skills
• Passion for PC / video games and the ability to understand and emphasize with the unique needs and passions of our player community.
• Being enthusiastic about providing outstanding customer service and ability to maintain a positive and professional attitude in all interactions.
• Team player with a high level of self-organization and collaborative personality
• Expert knowledge of Microsoft Office applications, particularly Excel and Word
Pluses:
• Additional language skills at proficiency levels required to provide excellent customer service both verbally and in writing.
• Experience working in multilingual & multicultural environments
• Experience with online-based task tracking systems
• Detail knowledge of and passion for World of Tanks
• Strong familiarity with the gaming industry and online gaming communities
Send your resume and motivation letter to : jobs-eu@wargaming.net
Office: Paris
Type of contract: permanent
Main Responsibilities:
• Moderate and maintain current and future European forums of Wargaming.net's franchises.
• Actively communicate through forum postings.
• Gather specific and general feedback from community and provide it to the Community Manager
• Keep yourself pro-actively up to date with new content and product releases through self-guided e-learning as well as provided training.
• Create/edit content for assigned game websites in the form of promotional text, instructional / help text, background information and any other text as required.
Additional Responsibilities may include:
• Ad hoc translations of service articles and game related materials
• Stay in touch and engage with our player base by sharing tasks with our customer service team
• Other tasks as required
Requirements:
• Fluent in English
• Excellent written and verbal communication skills in at least one of the following languages:
o English
o German
o French
o Spanish
• Outstanding grammatical skills.
• Eloquent and able to express complex subjects in a simplified way when appropriate.
• Ability and willingness to work alternating shifts and weekends as required by the business
• Quick thinking and creative problem solving skills
• Passion for PC / video games and the ability to understand and emphasize with the unique needs and passions of our player community.
• Being enthusiastic about providing outstanding customer service and ability to maintain a positive and professional attitude in all interactions.
• Team player with a high level of self-organization and collaborative personality
• Expert knowledge of Microsoft Office applications, particularly Excel and Word
Pluses:
• Additional language skills at proficiency levels required to provide excellent customer service both verbally and in writing.
• Experience working in multilingual & multicultural environments
• Experience with online-based task tracking systems
• Detail knowledge of and passion for World of Tanks
• Strong familiarity with the gaming industry and online gaming communities
Send your resume and motivation letter to : jobs-eu@wargaming.net
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053314
ArtyomSTALKER, on 11 November 2011 - 04:26 PM, said: Overlord is there some kind of reward for those players who make
all tanks elite in one nation?

Link on message: #1053314

Overlord: Currently there is no such reward.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053313
Snib, on 11 November 2011 - 04:22 PM, said: Do I understand this correctly that each crew member will be
limited to a maximum of 5 secondary skills now?edit: thread moves
too fast today, first question answered already 
If that is the case, what happens with excess XP after you complete the fifth, will it accumulate as it currently does in hopes of you ever removing the limitation, or is the reason for the limitation a hard cap on the amount of XP a crew member can gain?

Link on message: #1053313


If that is the case, what happens with excess XP after you complete the fifth, will it accumulate as it currently does in hopes of you ever removing the limitation, or is the reason for the limitation a hard cap on the amount of XP a crew member can gain?
Overlord: Exp will be accumulated or there will be no limitation at all
(apart from the number of skills available for each
specialization). I think the latter is better.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053285
carvillan, on 11 November 2011 - 04:20 PM, said: Will the crew be able to laern a maximum of 3 skills or will they
be able to carry on developing skills?

Link on message: #1053285

Overlord: Up to 5.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053283
damo74, on 11 November 2011 - 04:08 PM, said: That's a lot of skills.
Will basket-weaving be one of them?

Link on message: #1053283

Will basket-weaving be one of them?
Overlord: and white flag showing
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053276
Trent, on 11 November 2011 - 04:06 PM, said: From "You Ask - We Reply! Bulletin 6":
Is 23 the number of all skills you plan to add or just the "initial batch" for 0.7.1 (or whatever patch they arrive in)?
I believe you wrote somewhere that the planned target number of individual skills per crew member is around 20.

Link on message: #1053276

Is 23 the number of all skills you plan to add or just the "initial batch" for 0.7.1 (or whatever patch they arrive in)?
I believe you wrote somewhere that the planned target number of individual skills per crew member is around 20.
Overlord: 20 per member would be a bit too much, taking into account you can
grind up to five per specialization only.
The number will depend of our creativity, as far as I know we have 25 or 26 now.
The initial package may contain up to 23.
The number will depend of our creativity, as far as I know we have 25 or 26 now.
The initial package may contain up to 23.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053243
Kazomir, on 11 November 2011 - 04:03 PM, said: Does transmission catch fire IRL anyway?...

Link on message: #1053243

Overlord: Yes, it did, oil is flammable. Heavies had plenty of it.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053232
carvillan, on 11 November 2011 - 03:55 PM, said: Can IS4 lose S70 then because it is too big for the turret??? This
is also realism.

Link on message: #1053232

Overlord: It is not related to the absence of whatsoever transmission module
at the front of the given tanks.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053229
damo74, on 11 November 2011 - 03:58 PM, said: Dear overlord,
If you are going to nerf the E-series, could it wait until after SWTOR is released please? Because then I wont care anymore.
Cheers.

Link on message: #1053229

If you are going to nerf the E-series, could it wait until after SWTOR is released please? Because then I wont care anymore.
Cheers.
Overlord: We can nerf E-series directly whenever it is needed, no need for
such a sophisticated nerfing.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053219
XenomorphZeta, on 11 November 2011 - 03:41 PM, said: Wait wait, if the E-50/75 never had a transmission hitbox in the
front, then why is the drive wheel in the front?...

Link on message: #1053219

Overlord: They both never had it in the front. It's a sort of bug.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053215
sword_of_Damocles, on 11 November 2011 - 03:34 PM, said: In one post you mentioned that by historical facts E-series had
transmission back
In another post you said that gonna put it in front someday
I'm confused

Link on message: #1053215

In another post you said that gonna put it in front someday
I'm confused

Overlord: Engine and transmission are a single module in game. Currently both
E-75 and E-50 don't have even a small hitbox for transmission
module in the front. The main part will remain at the rear.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053190
carvillan, on 11 November 2011 - 03:31 PM, said: 2. According to the data we have got E-50 and E-75 both had
transmissions in the rear. That's the main reason.
Yes, it is planned that both E-50 and E-75 will get front transmission modules in future, however this won't happen in 7.0.
So why the change then? This is a total contradiction and to be quite honest a disgrace!!
You state on one hand that YUOR data has them in the rear then you contradict yourself by saying it is planned to move them to the front.
Like I said, WHY??????

Link on message: #1053190

Yes, it is planned that both E-50 and E-75 will get front transmission modules in future, however this won't happen in 7.0.
So why the change then? This is a total contradiction and to be quite honest a disgrace!!
You state on one hand that YUOR data has them in the rear then you contradict yourself by saying it is planned to move them to the front.
Like I said, WHY??????
Overlord: Looks like that is being done for realism purposes, they might have
found a more precise source or something. I wasn't aware of that
change. Clarifying...
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053137
FrankyK, on 11 November 2011 - 03:24 PM, said: Nevertheless, it's only a speculation of the advisors that the
transmission would not fit into the rear of the E-50/75, since the
tank has never been built and the original blueprints of the German
engineers said the opposite. So it's very sad that you nerf the
E-Series quite hard.
Thus, my questions:
Are there other changes planned for the E-Series (hitboxes, different specs)?
Is there any other small improvement planned for the E-50/75, in order to compensate this nerf (like a more detailed armor layout)?

Link on message: #1053137

Thus, my questions:
Are there other changes planned for the E-Series (hitboxes, different specs)?
Is there any other small improvement planned for the E-50/75, in order to compensate this nerf (like a more detailed armor layout)?
Overlord: They both already modeled with detailed armor layout (new tanks get
if from scratch). As for compensation, if needed, we will provide
it (E75 is unlikely to need them).
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053124
Nisu, on 10 November 2011 - 08:39 PM, said: @UP i think, it is :
Speed, weight, and armor, which is rammed
Question:
http://img338.images...316/shot246.jpg
Why, just WHY.
I dont mean my T20 in this battle, just top 5 tanks in both teams.
do it working as indeed ?

Link on message: #1053124

Speed, weight, and armor, which is rammed
Question:
http://img338.images...316/shot246.jpg
Why, just WHY.
I dont mean my T20 in this battle, just top 5 tanks in both teams.
do it working as indeed ?
Overlord: Might not be the best example of how the matchmaking works.
Currently the algorithm ensures +/-20% difference of matchmaking
value for top 3 tanks in each team. The above situation (2xE-75 vs
JT & KT) is borderline acceptable.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053114
FrankyK, on 10 November 2011 - 10:11 PM, said: In the RU forum, there are rumours that the E-Series will be hit by
a huge nerf: the transmission of the E-50 and E-75 will be put to
front in 0.7.0!
Currently, the transmission of the E-Series is located in the back of the tank, which is an advantage of the E-Series compared to the other German tanks, where their front transmission causes engine fire quite often. Is this rumour true?
Here is the statement of SerB, which is not very clear when using Google Translator:
Please translate and confirm or deny this rumour, Overlord. Are you aware that such a change of the hitbox of the E-50/75 would be a huge drawback?
Thanks.

Link on message: #1053114

Currently, the transmission of the E-Series is located in the back of the tank, which is an advantage of the E-Series compared to the other German tanks, where their front transmission causes engine fire quite often. Is this rumour true?
Here is the statement of SerB, which is not very clear when using Google Translator:
Please translate and confirm or deny this rumour, Overlord. Are you aware that such a change of the hitbox of the E-50/75 would be a huge drawback?
Thanks.
Overlord: Yes, it is planned that both E-50 and E-75 will get front
transmission modules in future, however this won't happen in 7.0.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053096
Nazarov77, on 11 November 2011 - 02:43 PM, said: Why? The M looks better, and easier to do the model because the
grille is already modelled just need some PaK gun and tadaa we have
a nice Marder III M.

Link on message: #1053096

Overlord: Better? I think it's a matter of taste, turret positioning is the
only difference.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053091
ogremage, on 11 November 2011 - 10:32 AM, said: Clan wars tank freezing - what do you think the effect will be?
Aren't you afraid this will only make strong clans (those with more tier 10 vehicles) stronger, and weak clans weaker? If no, why not? If yes, why implement it?

Link on message: #1053091

Aren't you afraid this will only make strong clans (those with more tier 10 vehicles) stronger, and weak clans weaker? If no, why not? If yes, why implement it?
Overlord: First of, we are combating the domination of certain vehicles in
CWs, it will bring more diversity. Plus we are particularly
interested that clans don't have fake members who provide tokens on
Global map, but don't participate in battles.
Subject:
Game Discussion\Gameplay Discussion\My opinion on WoT evolution
Link on message: #1053077
Dogstar, on 11 November 2011 - 07:27 AM, said: While I don't like most of the opinions Halfik has posted in the
past he's got his _facts_ right on this one.
Fact: there's been no bug fixes
Fact: there's been no changes to the game
Fact: Match maker is a piece of %^&*
Fact: they've had two years to make changes
Fact: Halfik has been here since closed beta
Fact: So have I and may others who make the same points
Fact: Wargaming DOES NOT LISTEN to the comunity
Fact: Wargaming have made wrong decision after wrong decision
For someone asking for facts and not opinions you're providing precious few facts yourself, but maybe that wasn't your point, maybe you're arguing just for the sake of arguing
Dogstar, on 11 November 2011 - 07:27 AM, said: Fact: Halfik has been here since closed beta

Link on message: #1053077

Fact: there's been no bug fixes
Fact: there's been no changes to the game
Fact: Match maker is a piece of %^&*
Fact: they've had two years to make changes
Fact: Halfik has been here since closed beta
Fact: So have I and may others who make the same points
Fact: Wargaming DOES NOT LISTEN to the comunity
Fact: Wargaming have made wrong decision after wrong decision
For someone asking for facts and not opinions you're providing precious few facts yourself, but maybe that wasn't your point, maybe you're arguing just for the sake of arguing
Overlord: The only real fact here is

Overlord: The rest can be turned both ways.
Subject:
Game Discussion\Gameplay Discussion\My opinion on WoT evolution
Link on message: #1053071
halfik, on 11 November 2011 - 01:34 AM, said: I think you own community some explanation.
1. Why you dont lisen community at all? I playd wot since first days of CB and you never care about community voice. Why you think you know your game better than players that play this game x1000 more battles than any1 from your company?
2. Why you didnt make a good mm system? you are developing game for around 2 years now and MM is still crappy.
3. Why after 2 year of developing there is only 1 game mode avaible (company mode is broken)?
4. Why you decide to develop 3 other games while wot is beta stage (its like demo version of the game)?
My opinion is, wot dosnt get new players so WGN is doing everything to get more cash from players before WoT will die and from other hand - they want to have other product to offer before this will happen.
Stupid update to CW will kill CW.
MM update will force many new players to uninstall the game - playing T4-7 is a joke. Absolutly painfull thing (guy that sugested this "inteligent" MM shoud get bonus: 8h daily gameplay with stock tier 4-7 tanks untill MM wont be fiexed).
Freezing tanks in CW also sugest you are trying to get some more cash before game will die - forcing every1 who want to play CW, to get more T10 tanks (and you cant do this with out premium).
Since first days of beta only 2 thing where dont right:
- warping fix
- spoting system fix
Everything else was smaller or bigger mistake. Dude resposible for decisions about the directions of development should be fired. Same with dude resposible for MM system - designer and lead programmer - both - out.
In each aspect player can feel than WGN have 0 experience in online game development and no idea how to work with community.
PS. Remember when i was suggesting to ask some top clans to delegate some most experienced player so you can ask them what would be good for the game? Well now i 100% sure any of this players would make better decisions than person resposible for development directions decisions.

Link on message: #1053071

1. Why you dont lisen community at all? I playd wot since first days of CB and you never care about community voice. Why you think you know your game better than players that play this game x1000 more battles than any1 from your company?
2. Why you didnt make a good mm system? you are developing game for around 2 years now and MM is still crappy.
3. Why after 2 year of developing there is only 1 game mode avaible (company mode is broken)?
4. Why you decide to develop 3 other games while wot is beta stage (its like demo version of the game)?
My opinion is, wot dosnt get new players so WGN is doing everything to get more cash from players before WoT will die and from other hand - they want to have other product to offer before this will happen.
Stupid update to CW will kill CW.
MM update will force many new players to uninstall the game - playing T4-7 is a joke. Absolutly painfull thing (guy that sugested this "inteligent" MM shoud get bonus: 8h daily gameplay with stock tier 4-7 tanks untill MM wont be fiexed).
Freezing tanks in CW also sugest you are trying to get some more cash before game will die - forcing every1 who want to play CW, to get more T10 tanks (and you cant do this with out premium).
Since first days of beta only 2 thing where dont right:
- warping fix
- spoting system fix
Everything else was smaller or bigger mistake. Dude resposible for decisions about the directions of development should be fired. Same with dude resposible for MM system - designer and lead programmer - both - out.
In each aspect player can feel than WGN have 0 experience in online game development and no idea how to work with community.
PS. Remember when i was suggesting to ask some top clans to delegate some most experienced player so you can ask them what would be good for the game? Well now i 100% sure any of this players would make better decisions than person resposible for development directions decisions.
Overlord: Here you go.
1. Your voice doesn't equal whole community voice.
2. "Crappy" is an obvious underestimation. It carries out the functions it was designed for. By all means it is not perfect. We have run into certain internal issues that didn't allow us to improve it earlier.
3. And Clan Wars. Because we didn't manage to introduce other game modes, not because we withhold them from players on purpose.
4. World of Tanks team is not developing other games, subsidiary studious located in other cities and even countries (Russia, Ukraine) do.
Thanks for feedback. Yours is invaluable, as always.
1. Your voice doesn't equal whole community voice.
2. "Crappy" is an obvious underestimation. It carries out the functions it was designed for. By all means it is not perfect. We have run into certain internal issues that didn't allow us to improve it earlier.
3. And Clan Wars. Because we didn't manage to introduce other game modes, not because we withhold them from players on purpose.
4. World of Tanks team is not developing other games, subsidiary studious located in other cities and even countries (Russia, Ukraine) do.
Thanks for feedback. Yours is invaluable, as always.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1053005
Otto_matic_Reiffel, on 11 November 2011 - 02:44 AM, said: Hi Overlord
Any word on what model of Marder III we are getting? Ausf. H or Ausf. M?

Link on message: #1053005

Any word on what model of Marder III we are getting? Ausf. H or Ausf. M?
Overlord: Should be the first one.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1052997
HarryStotle, on 11 November 2011 - 01:20 PM, said: Are Tiered company battles still going to make it into 7.0 ? Or are
they going to be delayed aswell?
If the russian advisors don't think the Transmission will fit into the back of an E series, why did you put it in the back?
The real reason is that the E-75 and E-50 are performing too well compared to russian tanks is it not?
Finally we had a superior or at least equal German tank, have there been many compliants about the E series on the russian forums?

Link on message: #1052997

If the russian advisors don't think the Transmission will fit into the back of an E series, why did you put it in the back?
The real reason is that the E-75 and E-50 are performing too well compared to russian tanks is it not?

Finally we had a superior or at least equal German tank, have there been many compliants about the E series on the russian forums?
Overlord: 1. Yes, they will come in 7.0
2. According to the data we have got E-50 and E-75 both had transmissions in the rear. That's the main reason.
2. According to the data we have got E-50 and E-75 both had transmissions in the rear. That's the main reason.
Subject: Journal Hebdomadaire #4
Link on message: #1052712
Link on message: #1052712
Decept1on: oui, c'est "du pays" donc un seul pays.
Subject: Journal Hebdomadaire #4
Link on message: #1052451
Link on message: #1052451
Decept1on: 
Quizz

Donnez le nom du pays qui a mis en service des véhicules équipés de mitrailettes 8mm Schwarzloze, sachant qu'en moins de trois ans ce véhicule a changé de "propriétaire" et rejoint la 4ème Division Légère.
Les 3 premiers à répondre correctement recevront 1500 gold et les 3 suivants 750 golds, alors dépêchez vous !
Répondre à cette adresse : euprizesfr@worldoftanks.eu
Doit comprendre pseudo ingame, et la réponse (plus ou moins élaborée selon la question)

Quizz

Donnez le nom du pays qui a mis en service des véhicules équipés de mitrailettes 8mm Schwarzloze, sachant qu'en moins de trois ans ce véhicule a changé de "propriétaire" et rejoint la 4ème Division Légère.
Les 3 premiers à répondre correctement recevront 1500 gold et les 3 suivants 750 golds, alors dépêchez vous !
Répondre à cette adresse : euprizesfr@worldoftanks.eu
Doit comprendre pseudo ingame, et la réponse (plus ou moins élaborée selon la question)
Subject: Journal Hebdomadaire #4
Link on message: #1052447
Link on message: #1052447
Decept1on: 
Andy & WoT
Andy Warhol est un des innovateurs du mouvement de Pop Art. Ses travaux sont connus dans le monde entier. Et maintenant nous vous proposons d’être dans sa peau. Vous devez réaliser un travail tel que Andy Warhol aurait pû faire de lui-même. Vous avez à votre disposition tout ce qui est lié à World of Tanks : garage, chars, membres d’équipages, obus etc. Outre cela, n’oubliez pas que vous êtes complètement libres dans le choix des couleurs, y compris le tricolore. Soyez créatifs et n‘ayez pas peur de créer de nouveaux chef-d’œuvres !
L'objectif du concours est de réaliser une oeuvre liée à World of Tanks, dans le style visuel du pop art.
Les prix :
1) 5 000 or
2) 4 000 or
3) 3 000 or
Règles principales:
- Pas plus d'un prix par personne
- La participation doit être postée sous forme d'image, et uploadé en ligne sur un site de type imageshack
Le concours démarre immédiatement et se termine le 23 novembre a 09H00 (France)
Bonne chance !
ESL Tournaments
World of Tanks et ESL en partenariat. Ceci est votre chance de gagner de l'argent avec WoT. ce partenariat offre a donné fruit à plusieurs coupes ou il est possible de gagner jusqu'à 2300€ par mois. Cette participation ne vous coûte rien de plus que votre temps.
Si cela vous intéresse, voici les liens et infos!
Page principale de World of Tanks : http://www.esl.eu/wot
Guide ESL: http://www.esl.eu/eu/wot/cups_guide/ Forum WoT ESL (anglais): http://forum.worldof...sl-tournaments/
Go4WoT (10.500€)
Comment Go4WoT marche:
- Chaque semaine une coupe!
- 250€ pour le gagnant de chaque semaine!
- Les équipes dans le Top8 reçoivent des points pour le classement mensuel!
- Les équipes du Top8 sont qualifiés pour la coupe mensuelle!
- 1050€ pour les vainqueurs de celle-ci!
- Les matchs se disputent en 7vs7
Liens:
- Page Go4WoT : http://www.esl.eu/eu/wot/go4wot/
- Règles: http://www.esl.eu/eu...wotrules/rules/
ESL Major Series (7.500€) Dernière chance!
Comment l'EMS marche:
- 4000€ pour l'équipe gagnante, 2500€ en seconde place et 1000€ pour la 3ème!
- Les matchs se disputent en 7vs7
Liens:
- Page de l'EMS : http://www.esl.eu/eu/ems/season9/wot/
- Règles: http://www.esl.eu/eu...wotrules/rules/
1on1 (PVP, tanks moyens)
Comment cela fonctionne:
- Munitions/consommables premium autorisés!
- Les screenshots au début du match ne sont plus nécessaires!
- Unique aux tanks moyens Tier 9 (E-50, Т-54, M46 Patton) !
- Les cartes sont limitées par des zones
- 5min maximum par match
Liens:
- More information: http://www.esl.eu/eu...1/medium_tanks/
- Rules: http://www.esl.eu/eu...um_tanks/rules/
1on1 (PVP, tanks lourds)
Tanksdisponibles : max.Tier 8 Lourd
Munitions/consommables premium autorisés!
Toutes sortes de mods/skins sont autorisés, sauf interdictions dans d'autres sections des règles.
Les cartes sont limitées par des zones
Liens:
More information: http://www.esl.eu/eu...dder-open-now-/
Rules: http://www.esl.eu/eu...um_tanks/rules/
7on7 (Equipe vs. Equipe)
Comment ça fonctionne:
- Munitions/consommables premium autorisés!
- Les screenshots au début du match ne sont plus nécessaires!
- Tous tanks autorisés!
Liens:
- Page principale: http://www.esl.eu/eu/wot/7on7/ladder/
- Règles: http://www.esl.eu/eu...les/%5Brulebook
3 contre 3 en versus
Système: 3 vs 3 Temps: 10 minutes Tanks disponibles: Tous tanks jusqu'a tier 8 (non artillerie) Cartes: Mines, Murovanka, Ensk (ville seuleument!!!) La capture de base n'est pas autorisée, si le résultat est un match nul, il faut entrer match nul en résultat!
Lien: http://www.esl.eu/eu/wot/news/174496/

Andy & WoT
Andy Warhol est un des innovateurs du mouvement de Pop Art. Ses travaux sont connus dans le monde entier. Et maintenant nous vous proposons d’être dans sa peau. Vous devez réaliser un travail tel que Andy Warhol aurait pû faire de lui-même. Vous avez à votre disposition tout ce qui est lié à World of Tanks : garage, chars, membres d’équipages, obus etc. Outre cela, n’oubliez pas que vous êtes complètement libres dans le choix des couleurs, y compris le tricolore. Soyez créatifs et n‘ayez pas peur de créer de nouveaux chef-d’œuvres !
L'objectif du concours est de réaliser une oeuvre liée à World of Tanks, dans le style visuel du pop art.
Les prix :
1) 5 000 or
2) 4 000 or
3) 3 000 or
Règles principales:
- Pas plus d'un prix par personne
- La participation doit être postée sous forme d'image, et uploadé en ligne sur un site de type imageshack
Le concours démarre immédiatement et se termine le 23 novembre a 09H00 (France)
Bonne chance !
ESL Tournaments
World of Tanks et ESL en partenariat. Ceci est votre chance de gagner de l'argent avec WoT. ce partenariat offre a donné fruit à plusieurs coupes ou il est possible de gagner jusqu'à 2300€ par mois. Cette participation ne vous coûte rien de plus que votre temps.
Si cela vous intéresse, voici les liens et infos!
Page principale de World of Tanks : http://www.esl.eu/wot
Guide ESL: http://www.esl.eu/eu/wot/cups_guide/ Forum WoT ESL (anglais): http://forum.worldof...sl-tournaments/
Go4WoT (10.500€)
Comment Go4WoT marche:
- Chaque semaine une coupe!
- 250€ pour le gagnant de chaque semaine!
- Les équipes dans le Top8 reçoivent des points pour le classement mensuel!
- Les équipes du Top8 sont qualifiés pour la coupe mensuelle!
- 1050€ pour les vainqueurs de celle-ci!
- Les matchs se disputent en 7vs7
Liens:
- Page Go4WoT : http://www.esl.eu/eu/wot/go4wot/
- Règles: http://www.esl.eu/eu...wotrules/rules/
ESL Major Series (7.500€) Dernière chance!
Comment l'EMS marche:
- 4000€ pour l'équipe gagnante, 2500€ en seconde place et 1000€ pour la 3ème!
- Les matchs se disputent en 7vs7
Liens:
- Page de l'EMS : http://www.esl.eu/eu/ems/season9/wot/
- Règles: http://www.esl.eu/eu...wotrules/rules/
1on1 (PVP, tanks moyens)
Comment cela fonctionne:
- Munitions/consommables premium autorisés!
- Les screenshots au début du match ne sont plus nécessaires!
- Unique aux tanks moyens Tier 9 (E-50, Т-54, M46 Patton) !
- Les cartes sont limitées par des zones
- 5min maximum par match
Liens:
- More information: http://www.esl.eu/eu...1/medium_tanks/
- Rules: http://www.esl.eu/eu...um_tanks/rules/
1on1 (PVP, tanks lourds)
Tanksdisponibles : max.Tier 8 Lourd
Munitions/consommables premium autorisés!
Toutes sortes de mods/skins sont autorisés, sauf interdictions dans d'autres sections des règles.
Les cartes sont limitées par des zones
Liens:
More information: http://www.esl.eu/eu...dder-open-now-/
Rules: http://www.esl.eu/eu...um_tanks/rules/
7on7 (Equipe vs. Equipe)
Comment ça fonctionne:
- Munitions/consommables premium autorisés!
- Les screenshots au début du match ne sont plus nécessaires!
- Tous tanks autorisés!
Liens:
- Page principale: http://www.esl.eu/eu/wot/7on7/ladder/
- Règles: http://www.esl.eu/eu...les/%5Brulebook
3 contre 3 en versus
Système: 3 vs 3 Temps: 10 minutes Tanks disponibles: Tous tanks jusqu'a tier 8 (non artillerie) Cartes: Mines, Murovanka, Ensk (ville seuleument!!!) La capture de base n'est pas autorisée, si le résultat est un match nul, il faut entrer match nul en résultat!
Lien: http://www.esl.eu/eu/wot/news/174496/
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