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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Tuccy
Nová Německá vozidla
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19.03.2014 19:28:12
 
Subject: Nová Německá vozidla
Link on message: #7575522

Tuccy: Ve verzi 9.0 Německo dostane tři nvá vozidla pro rozšíření seznamu historických variant:   Střední tank PzKpfw IV Ausf. A (3. úroveň) Střední tank PzKpfw IV Ausf. D (4. úroveň) Stíhač tanků StuG III Ausf. B (4. úroveň)


Tuccy
Přepracované modely vozidel
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19.03.2014 19:24:52
 
Subject: Přepracované modely vozidel
Link on message: #7575499

Tuccy: Ve verzi 9.0 přibudou nové HD modely tanků:   Т-54 T-34/85 Tiger I M4 Sherman M18 Hellcat Panther Maus Tortoise Centurion Mk. 7/1 M103


Tuccy
Odtržení věží od korby
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19.03.2014 19:23:24
 
Subject: Odtržení věží od korby
Link on message: #7575490

Tuccy: Jedním z taháků verze 9.0 je začátek nových "hrátek s fyzikou" - jako první přidáváme odtržení věže od korby při výbuchu munice. Komu se to povede? :izmena:


Tuccy
Odstranění režimu "Konfrontace"
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19.03.2014 19:20:49
 
Subject: Odstranění režimu "Konfrontace"
Link on message: #7575458

Tuccy: Ve verzi 9.0 bude odstraněn režim "Konfrontace" ("národní bitvy")


Tuccy
Úpravy map
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19.03.2014 19:20:05
 
Subject: Úpravy map
Link on message: #7575452

Tuccy: Ve verzi 9.0 byly upraveny následující mapy:     Malinovka Serene Coast Steppes Redshire Mountain Pass Severogorsk Pearl River


Delhroh
Clan Feature - Monster
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19.03.2014 19:20:01
 
Subject: Clan Feature - Monster
Link on message: #7575451

View PostMinitrabuquito, on 19 March 2014 - 03:31 PM, said:   Por eso lo digo, un monton de M60, un monton de VK con PRIDE. Y con buenos COMANDERS y malos jugadores. MONTERS= 0 Ademas en la quedada de SEVILLA, todo aquel q quiera divertirse un poco, tendremos algunos asistentes de MONSTER a la quedada. Mi padre se pide a un tal EDUARDOLODOBRE, q me dice q tiene q enseñarle a nadar, jajjajajajjajajajajajajajajajaj.  

Delhroh:   Recuerdo que las plazas para el evento se cerraron hace ya una semana.   Un saludo


Tuccy
Změny T7 Combat Car a Mk. VIC
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19.03.2014 19:16:53
 
Subject: Změny T7 Combat Car a Mk. VIC
Link on message: #7575418

Tuccy: Ve verzi 9.0 dojde k následující změně parametrů dárkových tanků T7 Combat Car a Mk. VIC:
T7 Combat Car
Maximální rychlost dopředu zvýšena z 38.6 km/h na 56 km/h, Maximální rychlost dozadu zvýšena z 16 km/h na 20 km/h
zásoba střeliva zvýšena z 1,100 na 1,350 ran
Rychlost palby dávkou kulometů 12.7mm MG HB M2, 12.7mm MG HB M2 A a 12.7mm T23  zvýšena z 450 r/m na 550 r/m.
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 22 mm na 27 mm.   Lehký tank Mk. VIC
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 25 mm na 27 mm.  


Tuccy
Nová ocenění pro týmové bitvy
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19.03.2014 19:07:23
 
Subject: Nová ocenění pro týmové bitvy
Link on message: #7575323

Tuccy: Ve verzi 9.0 přijde několik nových ocenění výhradně pro týmové bitvy:   Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation.


Tuccy
Změny v grafickém nastavení
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19.03.2014 19:02:05
 
Subject: Změny v grafickém nastavení
Link on message: #7575273

Tuccy:   Tankistky a tankisti,   Verze 9.0 přináší řadu změn v grafice hry:   New “Graphics” settings window added. An option added to reduce game area resolution while keeping GUI resolution unchanged FOV configuration option added. An option added for setting “Color filter” intensity. An option added for setting screen refresh rate.


Tuccy
Další změny a opravy
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19.03.2014 19:00:40
 
Subject: Další změny a opravy
Link on message: #7575257

Tuccy: Seznam dalších oprav a změn (zatím EN):   Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed.


Ectar
Bug report section - Introduction
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19.03.2014 18:59:40
 
Subject: Bug report section - Introduction
Link on message: #7575249

Ectar: Greetings players!   First of all, thank for you taking part in the testing for update 9.0. Secondly apologies if you're experiencing problems!   To allow easier navigation and orientation of this section, please maintain following rules: Avoid Off-Topic posts and threads. Check if the bug is already reported. If it is, add your report to the existing thread. For bugs regarding graphics or game crashes, add a listing of dxdiag file in spoiler. For map bugs such as visual issues with the environment, or a location where your vehicle is unexpectedly stuck,  add a screen shot of the location so it's easily identifiable. Try to provide as much information as possible about what you were doing in-game when the bug appeared.


Ectar
General feedback on historical battles
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19.03.2014 18:52:55
 
Subject: General feedback on historical battles
Link on message: #7575181

Ectar: Greetings Commanders!

This is the specific feedback thread for general feedback about historical battles and your opinion and views of the game mode overall.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.

Thanks in advance 


Ectar
What is your first impressions after playing historical battles?
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19.03.2014 18:52:02
 
Subject: What is your first impressions after playing historical battles?
Link on message: #7575168

Ectar: Greetings Commanders!

This is the specific feedback thread for your first impressions regarding the new historical battles.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Ectar
What do you like about about historical battles?
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19.03.2014 18:51:17
 
Subject: What do you like about about historical battles?
Link on message: #7575155

Ectar: Greetings Commanders!

This is the specific feedback thread for the things you like about historical battles and why you like them.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Tuccy
Historické bitvy: Obecné reakce
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19.03.2014 18:50:36
 
Subject: Historické bitvy: Obecné reakce
Link on message: #7575151

Tuccy: ...aneb co se nevešlo do specializovaných diskuzí v této sekci :deer:


Ectar
What do you dislike about about historical battles?
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19.03.2014 18:50:08
 
Subject: What do you dislike about about historical battles?
Link on message: #7575143

Ectar: Greetings Commanders!

This is the specific feedback thread for things you don't like about historical battles and suggestions for improvement.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Tuccy
Historické bitvy: První dojem
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19.03.2014 18:49:57
 
Subject: Historické bitvy: První dojem
Link on message: #7575140

Tuccy: Tankistky a tankisti,   Jaké byly první dojmy po zkoušení historických bitev?   :child::arta:


Ectar
How is the balance in historical battles?
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19.03.2014 18:49:08
 
Subject: How is the balance in historical battles?
Link on message: #7575130

Ectar: Greetings Commanders!

This is the specific feedback thread for discussing the balance in the historical battles.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Ectar
Scenario: Operation "Spring Awakening" Battle at Lake Balaton.
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19.03.2014 18:48:24
 
Subject: Scenario: Operation "Spring Awakening" Battle at Lake Balaton.
Link on message: #7575122

Ectar: Greetings Commanders!

This is the specific feedback thread for the scenario Operation "Spring Awakening" Battle at Lake Balaton.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Ectar
Scenario: Tank battle at Prokhorovka (Kursk)
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19.03.2014 18:47:46
 
Subject: Scenario: Tank battle at Prokhorovka (Kursk)
Link on message: #7575117

Ectar: Greetings Commanders!

This is the specific feedback thread for the scenario Tank battle at Prokhorovka (Kursk)

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Ectar
Scenario: German offensive "Adennes Breakthrough"
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19.03.2014 18:47:00
 
Subject: Scenario: German offensive "Adennes Breakthrough"
Link on message: #7575111

Ectar: Greetings Commanders!

This is the specific feedback thread for the scenario German offensive "Adennes Breakthrough".

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance 


Tuccy
Historické bitvy: Co se vám líbí?
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19.03.2014 18:45:59
 
Subject: Historické bitvy: Co se vám líbí?
Link on message: #7575099

Tuccy: Přátelé a příznivci tanků,   Co se vám na historických bitvách ve verzi 9.0 líbí?   :bush:


Tuccy
Historické bitvy: Co se vám nelíbí?
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19.03.2014 18:45:19
 
Subject: Historické bitvy: Co se vám nelíbí?
Link on message: #7575092

Tuccy: Tankistky a tankisti,   Co se vám na historických bitvách (ve hře) nelíbí?   :justwait:


iScending
Featured Clan: The Specialist Global Tank Academy (SGTA)
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19.03.2014 18:43:58
 
Subject: Featured Clan: The Specialist Global Tank Academy (SGTA)
Link on message: #7575072

{lang:macro__view_post}TCM_Uncrow, on 18 March 2014 - 01:46 PM, said: So.... why SGTA and not a well known old clan like.... PTS..... Kazna.... Odem Mortis..... 1SBP..... RSOP etc.   who the H**L is SGTA

iScending: We had to pick a clan to start with and we felt these guys were the best pick. I'm sorry if you don't feel they are "leet" enough to garner your attention but please understand that we will have more interviews in the future and we may cover clans you actually have an interest in. If you don't like the clan, don't read the article, simple as that.   Please keep the thread clean from insults, verbal assaults etc as this isn't tolerated and unless this straightens up the thread may be locked.     


Tuccy
Historické bitvy: Rovnováha týmů a vozidel
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19.03.2014 18:43:58
 
Subject: Historické bitvy: Rovnováha týmů a vozidel
Link on message: #7575071

Tuccy: Tankistky a tankisti,   V této diskuzi poprosíme o reakce na rovnováhu týmů a vozidel v historických bitvách.   :child:


Tuccy
Historické bitvy: Operace "Jarní probuzení" - Bitva u Balatonu
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19.03.2014 18:42:41
 
Subject: Historické bitvy: Operace "Jarní probuzení" - Bitva u Balatonu
Link on message: #7575056

Tuccy: Přátelé a přiznivci tanků,   V této diskuzi můžete přispět svými reakcemi na tuto historickou bitvu v testu verze 9.0.   :honoring:


Tuccy
Historické bitvy: Prochorovka (Kursk)
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19.03.2014 18:42:04
 
Subject: Historické bitvy: Prochorovka (Kursk)
Link on message: #7575050

Tuccy: Přátelé a přiznivci tanků,   V této diskuzi můžete přispět svými reakcemi na tuto historickou bitvu v testu verze 9.0.   :honoring:


Tuccy
Historické bitvy: Ofenziva v Ardenách
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19.03.2014 18:41:32
 
Subject: Historické bitvy: Ofenziva v Ardenách
Link on message: #7575044

Tuccy: Přátelé a přiznivci tanků,   V této diskuzi můžete přispět svými reakcemi na tuto historickou bitvu v testu verze 9.0.   :honoring:


Ectar
9.0 General feedback
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19.03.2014 18:40:28
 
Subject: 9.0 General feedback
Link on message: #7575031

Ectar: This is the specific feedback thread for any general feedback and your overall thoughts on the 9.0 update.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance


Ectar
9.0 How is the performance on the 9.0 test server?
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19.03.2014 18:39:51
 
Subject: 9.0 How is the performance on the 9.0 test server?
Link on message: #7575026

Ectar: This is the specific feedback thread regarding the performance of the 9.0 test server.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance


Ectar
9.0 New German vehicles added
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19.03.2014 18:39:03
 
Subject: 9.0 New German vehicles added
Link on message: #7575019

Ectar: This is the specific feedback thread for the new German vehicles added with the 9.0 update.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.

Thanks in advance Pz.Kpfw. IV Ausf. A, Tier III medium tank Pz.Kpfw. IV Ausf. D, Tier IV medium tank StuG III Ausf. B, Tier IV tank destroyer


iScending
i found a forum for bot users,let the trolling begin!
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19.03.2014 18:38:53
 
Subject: i found a forum for bot users,let the trolling begin!
Link on message: #7575018

iScending: As fun as I think you may have doing this we'd rather not have you posting links to forums where players are actively discussing violating the game rules and how to get away with it. Thread locked and link removed.


Ectar
9.0 Initial phase of updated HD models for specific tanks
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19.03.2014 18:38:07
 
Subject: 9.0 Initial phase of updated HD models for specific tanks
Link on message: #7575006

Ectar: This is the specific feedback thread for the updated HD models added with the 9.0 update.

Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.   *Please note for now that only 3 tanks are ready at this stage of testing. We hope to have the additional tanks added later however as with all public tests the content is subject to change.*

Thanks in advance Т-54 Tiger I M4 Sherman   Phase 2   New improved models and textures added to the following vehicles: M18 Hellcat  M103 Tortoise Maus Panther.   Certain bugs and defects fixed in the updated models of the following tanks:  Tiger I M4 Sherman  Т-54
 


Delhroh
Arreglos y correcciones
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19.03.2014 18:36:00
 
Subject: Arreglos y correcciones
Link on message: #7574987

Delhroh: Estimados amigos,        Este hilo es para hablar de los arreglos y correcciones introducidas en este nuevo parche:   Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed.   ¡Esperamos vuestros comentarios!


Delhroh
Cambios gráficos
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19.03.2014 18:35:04
 
Subject: Cambios gráficos
Link on message: #7574975

Delhroh: Estimados amigos,   Este hilo es para hablar de los cambios gráficos introducidos en el test público 9.0:   New “Graphics” settings window added. An option added to reduce game area resolution while keeping GUI resolution unchanged FOV configuration option added. An option added for setting “Color filter” intensity. An option added for setting screen refresh rate.   ¡Esperamos vuestros comentarios!


Delhroh
Nuevas condecoraciones añadidas en Batallas de equipo
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19.03.2014 18:34:19
 
Subject: Nuevas condecoraciones añadidas en Batallas de equipo
Link on message: #7574958

Delhroh: Estimados amigos,   Este hilo es para hablar de las nuevas medallas introducidas en el parche 9.0.:   Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation.   ¡Esperamos vuestros comentarios!


iScending
Bonus code
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19.03.2014 18:33:27
 
Subject: Bonus code
Link on message: #7574953

iScending: This was posted 20 minutes ago, please look at the forums before you post. Thread locked.


Delhroh
Cambios en diferentes tanques
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19.03.2014 18:33:18
 
Subject: Cambios en diferentes tanques
Link on message: #7574952

Delhroh: ¡Estimados comandantes!
Este hilo es para comentar  que os parecen los cambios en los siguientes tanques:     T7 Combat Car Maximum forward and reverse speed increased from 38.6 to 56 km/h, and from 16 to 20 km/h, respectively. - Ammunition capacity changed from 1,100 to 1,350 shells. - 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns: Rate of fire per shell container increased from 450 to 550 r/m. Gun range increased from 350 to 395 m. Penetration increased from 22 to 27 mm.   Light Mk. VIC Gun range increased from 350 to 395 m. Penetration increased from 25 to 27 mm.

¡Esperamos vuestros comentarios! 


Delhroh
Modo de confrontación ha sido eliminado
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19.03.2014 18:29:51
 
Subject: Modo de confrontación ha sido eliminado
Link on message: #7574919

Delhroh: ¡Estimados comandantes!
Este hilo es para comentar  que os parece que se haya eliminado el modo Confrontación.

¡Esperamos vuestros comentarios! 


Delhroh
Explosión de las torretas
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19.03.2014 18:28:16
 
Subject: Explosión de las torretas
Link on message: #7574903

Delhroh: ¡Estimados comandantes!
Este hilo es para comentar  que os parecen las voladuras y explosiones de las torretas.

¡Esperamos vuestros comentarios! 


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