Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Nová Německá vozidla
Link on message: #7575522
Link on message: #7575522
Tuccy: Ve verzi 9.0 Německo dostane tři nvá vozidla pro rozšíření seznamu
historických variant: Střední tank PzKpfw IV Ausf. A (3.
úroveň) Střední tank PzKpfw IV Ausf. D (4. úroveň) Stíhač tanků
StuG III Ausf. B (4. úroveň)
Subject: Přepracované modely vozidel
Link on message: #7575499
Link on message: #7575499
Tuccy: Ve verzi 9.0 přibudou nové HD modely tanků: Т-54 T-34/85
Tiger I M4 Sherman M18 Hellcat Panther Maus Tortoise Centurion Mk.
7/1 M103
Subject: Odtržení věží od korby
Link on message: #7575490
Link on message: #7575490
Tuccy: Jedním z taháků verze 9.0 je začátek nových "hrátek s fyzikou" -
jako první přidáváme odtržení věže od korby při výbuchu munice.
Komu se to povede? 

Subject: Odstranění režimu "Konfrontace"
Link on message: #7575458
Link on message: #7575458
Tuccy: Ve verzi 9.0 bude odstraněn režim "Konfrontace" ("národní bitvy")
Subject: Úpravy map
Link on message: #7575452
Link on message: #7575452
Tuccy: Ve verzi 9.0 byly upraveny následující mapy:
Malinovka Serene Coast Steppes Redshire Mountain Pass Severogorsk
Pearl River
Subject: Clan Feature - Monster
Link on message: #7575451
Minitrabuquito, on 19 March 2014 - 03:31 PM, said: Por eso lo digo, un monton de M60, un monton de VK con
PRIDE. Y con buenos COMANDERS y malos jugadores. MONTERS= 0 Ademas
en la quedada de SEVILLA, todo aquel q quiera divertirse un poco,
tendremos algunos asistentes de MONSTER a la quedada. Mi padre se
pide a un tal EDUARDOLODOBRE, q me dice q tiene q enseñarle a
nadar, jajjajajajjajajajajajajajajajaj.
Link on message: #7575451

Delhroh: Recuerdo que las plazas para el evento se cerraron hace ya
una semana. Un saludo
Subject: Změny T7 Combat Car a Mk. VIC
Link on message: #7575418
Link on message: #7575418
Tuccy: Ve verzi 9.0 dojde k následující změně parametrů dárkových tanků T7
Combat Car a Mk. VIC:
T7 Combat Car
Maximální rychlost dopředu zvýšena z 38.6 km/h na 56 km/h, Maximální rychlost dozadu zvýšena z 16 km/h na 20 km/h
zásoba střeliva zvýšena z 1,100 na 1,350 ran
Rychlost palby dávkou kulometů 12.7mm MG HB M2, 12.7mm MG HB M2 A a 12.7mm T23 zvýšena z 450 r/m na 550 r/m.
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 22 mm na 27 mm. Lehký tank Mk. VIC
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 25 mm na 27 mm.
T7 Combat Car
Maximální rychlost dopředu zvýšena z 38.6 km/h na 56 km/h, Maximální rychlost dozadu zvýšena z 16 km/h na 20 km/h
zásoba střeliva zvýšena z 1,100 na 1,350 ran
Rychlost palby dávkou kulometů 12.7mm MG HB M2, 12.7mm MG HB M2 A a 12.7mm T23 zvýšena z 450 r/m na 550 r/m.
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 22 mm na 27 mm. Lehký tank Mk. VIC
Dostřel zvýšen z 350 m na 395 m.
Průbojnost zvýšena z 25 mm na 27 mm.
Subject: Nová ocenění pro týmové bitvy
Link on message: #7575323
Link on message: #7575323
Tuccy: Ve verzi 9.0 přijde několik nových ocenění výhradně pro týmové
bitvy: Fighting Reconnaissance God of War Will-to-Win Spirit
Crucial Shot For Tactical Operation.
Subject: Změny v grafickém nastavení
Link on message: #7575273
Link on message: #7575273
Tuccy: Tankistky a tankisti, Verze 9.0 přináší řadu změn v
grafice hry: New “Graphics” settings window added. An option
added to reduce game area resolution while keeping GUI resolution
unchanged FOV configuration option added. An option added for
setting “Color filter” intensity. An option added for setting
screen refresh rate.
Subject: Další změny a opravy
Link on message: #7575257
Link on message: #7575257
Tuccy: Seznam dalších oprav a změn (zatím EN): Input language
indicator added to login screen “Vehicles” tab in “Service Record”
window reworked and corrected. “Statistics” tab in “Service Record”
window reworked. Requirements for “Steel Wall” award changed. In
after-battle statistics, “Potential damage” score replaced with
“Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual
depiction of “Dispersion indicator” during battle playback fixed.
Minor bugs during battle playback fixed. Issue with artillery
shells landing out of dispersion circle in Artillery mode fixed.
Issue with artillery shells exploding in midair fixed. Issue with
game client hanging up on exit fixed. Game client performance on
some PC configurations improved. Draw quality of decals* and motion
blur effect optimized. Performance issue after enabling track
traces fixed. Display of shadows on flora at medium and high
settings fixed. Notification and invitation windows when in the
Garage fixed. Table displaying tiers of vehicles in queue removed.
“Ammunition is empty” message added when pressing F8 after running
out of shells. Auto-Aim point selection system changed.
-Auto-detect system for graphics settings reworked. Draw quality of
large lists of vehicles in “Missions” window optimized. All music
re-mastered. Number of complaints per day increased from 5 to 10.
Complaint titles changed. “Will-to-Win Spirit” award moved to
“Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio
interruptions during automatic gun fire fixed. Issues with track
traces disappearing and flickering fixed. Occasional issue with
shells hitting vehicles without sound effect fixed. Uncontrolled
relocation of destroyed vehicles fixed. Issue with spinning wait
icon being displayed every minute while in the Garage fixed. Issue
with “In Depot” icon displayed after removing permanent Camouflage
purchased prior to release of 0.8.11 fixed. Issue with amount of
experience displayed in tooltips in respect of researched vehicle
or module fixed. In “Vehicles” statistics tab, display of
statistics by awards obtained in Team Battles fixed. Issue with
occasional delayed awarding or not awarding “Abrams' Medal” fixed.
Win percentage rounding fixed. Issue with connection to training
room voice chat upon client re-launch fixed. Draw quality issue
with tracer outside shell trajectory fixed. Dynamic target
(Gunner's) viewpoint added to target points subject to visibility
checks from (Commander's above-turret and Gunner's on-gun)
viewpoints. Issue with after-battle saving of distance from camera
to player's vehicle fixed. High-Explosive shells will not explode
when hitting a crew member located outside a vehicle (for open-type
SPGs). Performance issue with Tank Company filter by Commander's
name fixed.
Subject: Bug report section - Introduction
Link on message: #7575249
Link on message: #7575249
Ectar: Greetings players! First of all, thank for you taking part
in the testing for update 9.0. Secondly apologies if you're
experiencing problems! To allow easier navigation and
orientation of this section, please maintain following rules: Avoid
Off-Topic posts and threads. Check if the bug is already
reported. If it is, add your report to the existing thread. For
bugs regarding graphics or game crashes, add a listing of dxdiag
file in spoiler. For map bugs such as visual issues with the
environment, or a location where your vehicle is unexpectedly
stuck, add a screen shot of the location so it's easily
identifiable. Try to provide as much information as possible
about what you were doing in-game when the bug appeared.
Subject: General feedback on historical battles
Link on message: #7575181
Link on message: #7575181
Ectar: Greetings Commanders!
This is the specific feedback thread for general feedback about historical battles and your opinion and views of the game mode overall.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
This is the specific feedback thread for general feedback about historical battles and your opinion and views of the game mode overall.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
Subject: What is your first impressions after playing historical battles?
Link on message: #7575168
Link on message: #7575168
Ectar: Greetings Commanders!
This is the specific feedback thread for your first impressions regarding the new historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for your first impressions regarding the new historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: What do you like about about historical battles?
Link on message: #7575155
Link on message: #7575155
Ectar: Greetings Commanders!
This is the specific feedback thread for the things you like about historical battles and why you like them.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the things you like about historical battles and why you like them.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Historické bitvy: Obecné reakce
Link on message: #7575151
Link on message: #7575151
Tuccy: ...aneb co se nevešlo do specializovaných diskuzí v této
sekci 

Subject: What do you dislike about about historical battles?
Link on message: #7575143
Link on message: #7575143
Ectar: Greetings Commanders!
This is the specific feedback thread for things you don't like about historical battles and suggestions for improvement.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for things you don't like about historical battles and suggestions for improvement.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Historické bitvy: První dojem
Link on message: #7575140
Link on message: #7575140
Tuccy: Tankistky a tankisti, Jaké byly první dojmy po zkoušení
historických bitev? 



Subject: How is the balance in historical battles?
Link on message: #7575130
Link on message: #7575130
Ectar: Greetings Commanders!
This is the specific feedback thread for discussing the balance in the historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for discussing the balance in the historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Scenario: Operation "Spring Awakening" Battle at Lake Balaton.
Link on message: #7575122
Link on message: #7575122
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario Operation "Spring Awakening" Battle at Lake Balaton.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario Operation "Spring Awakening" Battle at Lake Balaton.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Scenario: Tank battle at Prokhorovka (Kursk)
Link on message: #7575117
Link on message: #7575117
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario Tank battle at Prokhorovka (Kursk)
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario Tank battle at Prokhorovka (Kursk)
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Scenario: German offensive "Adennes Breakthrough"
Link on message: #7575111
Link on message: #7575111
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario German offensive "Adennes Breakthrough".
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario German offensive "Adennes Breakthrough".
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Historické bitvy: Co se vám líbí?
Link on message: #7575099
Link on message: #7575099
Tuccy: Přátelé a příznivci tanků, Co se vám na historických bitvách
ve verzi 9.0 líbí? 

Subject: Historické bitvy: Co se vám nelíbí?
Link on message: #7575092
Link on message: #7575092
Tuccy: Tankistky a tankisti, Co se vám na historických bitvách (ve
hře) nelíbí? 

Subject: Featured Clan: The Specialist Global Tank Academy (SGTA)
Link on message: #7575072
TCM_Uncrow, on 18 March 2014 - 01:46 PM, said: So.... why SGTA and not a well known old clan like.... PTS.....
Kazna.... Odem Mortis..... 1SBP..... RSOP etc. who the
H**L is SGTA
Link on message: #7575072

iScending: We had to pick a clan to start with and we felt these guys were the
best pick. I'm sorry if you don't feel they are "leet" enough to
garner your attention but please understand that we will have more
interviews in the future and we may cover clans you actually have
an interest in. If you don't like the clan, don't read the article,
simple as that. Please keep the thread clean from insults,
verbal assaults etc as this isn't tolerated and unless this
straightens up the thread may be locked.
Subject: Historické bitvy: Rovnováha týmů a vozidel
Link on message: #7575071
Link on message: #7575071
Tuccy: Tankistky a tankisti, V této diskuzi poprosíme o reakce na
rovnováhu týmů a vozidel v historických bitvách. 

Subject: Historické bitvy: Operace "Jarní probuzení" - Bitva u Balatonu
Link on message: #7575056
Link on message: #7575056
Tuccy: Přátelé a přiznivci tanků, V této diskuzi můžete přispět
svými reakcemi na tuto historickou bitvu v testu verze 9.0.


Subject: Historické bitvy: Prochorovka (Kursk)
Link on message: #7575050
Link on message: #7575050
Tuccy: Přátelé a přiznivci tanků, V této diskuzi můžete přispět
svými reakcemi na tuto historickou bitvu v testu verze 9.0.


Subject: Historické bitvy: Ofenziva v Ardenách
Link on message: #7575044
Link on message: #7575044
Tuccy: Přátelé a přiznivci tanků, V této diskuzi můžete přispět
svými reakcemi na tuto historickou bitvu v testu verze 9.0.


Subject: 9.0 General feedback
Link on message: #7575031
Link on message: #7575031
Ectar: This is the specific feedback thread for any general feedback and
your overall thoughts on the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 How is the performance on the 9.0 test server?
Link on message: #7575026
Link on message: #7575026
Ectar: This is the specific feedback thread regarding the performance of
the 9.0 test server.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 New German vehicles added
Link on message: #7575019
Link on message: #7575019
Ectar: This is the specific feedback thread for the new German vehicles
added with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Pz.Kpfw. IV Ausf. A, Tier III medium tank Pz.Kpfw. IV Ausf. D, Tier IV medium tank StuG III Ausf. B, Tier IV tank destroyer
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Pz.Kpfw. IV Ausf. A, Tier III medium tank Pz.Kpfw. IV Ausf. D, Tier IV medium tank StuG III Ausf. B, Tier IV tank destroyer
Subject: i found a forum for bot users,let the trolling begin!
Link on message: #7575018
Link on message: #7575018
iScending: As fun as I think you may have doing this we'd rather not have you
posting links to forums where players are actively discussing
violating the game rules and how to get away with it. Thread locked
and link removed.
Subject: 9.0 Initial phase of updated HD models for specific tanks
Link on message: #7575006
Link on message: #7575006
Ectar: This is the specific feedback thread for the updated HD models
added with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted. *Please note for now that only 3 tanks are ready at this stage of testing. We hope to have the additional tanks added later however as with all public tests the content is subject to change.*
Thanks in advance Т-54 Tiger I M4 Sherman Phase 2 New improved models and textures added to the following vehicles: M18 Hellcat M103 Tortoise Maus Panther. Certain bugs and defects fixed in the updated models of the following tanks: Tiger I M4 Sherman Т-54
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted. *Please note for now that only 3 tanks are ready at this stage of testing. We hope to have the additional tanks added later however as with all public tests the content is subject to change.*
Thanks in advance Т-54 Tiger I M4 Sherman Phase 2 New improved models and textures added to the following vehicles: M18 Hellcat M103 Tortoise Maus Panther. Certain bugs and defects fixed in the updated models of the following tanks: Tiger I M4 Sherman Т-54
Subject: Arreglos y correcciones
Link on message: #7574987
Link on message: #7574987
Delhroh: Estimados amigos, Este hilo es para
hablar de los arreglos y correcciones introducidas en este nuevo
parche: Input language indicator added to login screen
“Vehicles” tab in “Service Record” window reworked and corrected.
“Statistics” tab in “Service Record” window reworked. Requirements
for “Steel Wall” award changed. In after-battle statistics,
“Potential damage” score replaced with “Damage blocked by armor”.
“Voice chat” malfunctions fixed. Visual depiction of “Dispersion
indicator” during battle playback fixed. Minor bugs during battle
playback fixed. Issue with artillery shells landing out of
dispersion circle in Artillery mode fixed. Issue with artillery
shells exploding in midair fixed. Issue with game client hanging up
on exit fixed. Game client performance on some PC configurations
improved. Draw quality of decals* and motion blur effect optimized.
Performance issue after enabling track traces fixed. Display of
shadows on flora at medium and high settings fixed. Notification
and invitation windows when in the Garage fixed. Table displaying
tiers of vehicles in queue removed. “Ammunition is empty” message
added when pressing F8 after running out of shells. Auto-Aim point
selection system changed. -Auto-detect system for graphics settings
reworked. Draw quality of large lists of vehicles in “Missions”
window optimized. All music re-mastered. Number of complaints per
day increased from 5 to 10. Complaint titles changed. “Will-to-Win
Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions”
window fixed. Audio interruptions during automatic gun fire fixed.
Issues with track traces disappearing and flickering fixed.
Occasional issue with shells hitting vehicles without sound effect
fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue
with spinning wait icon being displayed every minute while in the
Garage fixed. Issue with “In Depot” icon displayed after removing
permanent Camouflage purchased prior to release of 0.8.11 fixed.
Issue with amount of experience displayed in tooltips in respect of
researched vehicle or module fixed. In “Vehicles” statistics tab,
display of statistics by awards obtained in Team Battles fixed.
Issue with occasional delayed awarding or not awarding “Abrams'
Medal” fixed. Win percentage rounding fixed. Issue with connection
to training room voice chat upon client re-launch fixed. Draw
quality issue with tracer outside shell trajectory fixed. Dynamic
target (Gunner's) viewpoint added to target points subject to
visibility checks from (Commander's above-turret and Gunner's
on-gun) viewpoints. Issue with after-battle saving of distance from
camera to player's vehicle fixed. High-Explosive shells will not
explode when hitting a crew member located outside a vehicle (for
open-type SPGs). Performance issue with Tank Company filter by
Commander's name fixed. ¡Esperamos vuestros comentarios!
Subject: Cambios gráficos
Link on message: #7574975
Link on message: #7574975
Delhroh: Estimados amigos, Este hilo es para hablar de los cambios
gráficos introducidos en el test público 9.0: New “Graphics”
settings window added. An option added to reduce game area
resolution while keeping GUI resolution unchanged FOV
configuration option added. An option added for setting “Color
filter” intensity. An option added for setting screen refresh rate.
¡Esperamos vuestros comentarios!
Subject: Nuevas condecoraciones añadidas en Batallas de equipo
Link on message: #7574958
Link on message: #7574958
Delhroh: Estimados amigos, Este hilo es para hablar de las nuevas
medallas introducidas en el parche 9.0.: Fighting
Reconnaissance God of War Will-to-Win Spirit Crucial Shot For
Tactical Operation. ¡Esperamos vuestros comentarios!
Subject: Bonus code
Link on message: #7574953
Link on message: #7574953
iScending: This was posted 20 minutes ago, please look at the forums before
you post. Thread locked.
Subject: Cambios en diferentes tanques
Link on message: #7574952
Link on message: #7574952
Delhroh: ¡Estimados comandantes!
Este hilo es para comentar que os parecen los cambios en los siguientes tanques: T7 Combat Car Maximum forward and reverse speed increased from 38.6 to 56 km/h, and from 16 to 20 km/h, respectively. - Ammunition capacity changed from 1,100 to 1,350 shells. - 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns: Rate of fire per shell container increased from 450 to 550 r/m. Gun range increased from 350 to 395 m. Penetration increased from 22 to 27 mm. Light Mk. VIC Gun range increased from 350 to 395 m. Penetration increased from 25 to 27 mm.
¡Esperamos vuestros comentarios!
Este hilo es para comentar que os parecen los cambios en los siguientes tanques: T7 Combat Car Maximum forward and reverse speed increased from 38.6 to 56 km/h, and from 16 to 20 km/h, respectively. - Ammunition capacity changed from 1,100 to 1,350 shells. - 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns: Rate of fire per shell container increased from 450 to 550 r/m. Gun range increased from 350 to 395 m. Penetration increased from 22 to 27 mm. Light Mk. VIC Gun range increased from 350 to 395 m. Penetration increased from 25 to 27 mm.
¡Esperamos vuestros comentarios!
Subject: Modo de confrontación ha sido eliminado
Link on message: #7574919
Link on message: #7574919
Delhroh: ¡Estimados comandantes!
Este hilo es para comentar que os parece que se haya eliminado el modo Confrontación.
¡Esperamos vuestros comentarios!
Este hilo es para comentar que os parece que se haya eliminado el modo Confrontación.
¡Esperamos vuestros comentarios!
Subject: Explosión de las torretas
Link on message: #7574903
Link on message: #7574903
Delhroh: ¡Estimados comandantes!
Este hilo es para comentar que os parecen las voladuras y explosiones de las torretas.
¡Esperamos vuestros comentarios!
Este hilo es para comentar que os parecen las voladuras y explosiones de las torretas.
¡Esperamos vuestros comentarios!
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