Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Mangled Metal
Link on message: #7914678
Dvi_rankis, on 22 April 2014 - 06:38 PM, said: Hmm I may ask you if Siegfried line map is in a tournament? I see
that map, but it is called "Ruinberg". There are Two Ruinberg maps
or finally my eyes gave up on me? Moreover, I am sorry to
bother again but two of my friends woke up and wants to join
my Dvirankis - Team his name ironANGELost and baciukas
Sorry to ask for your help to add this player to my team. Thank you
in advance.
Link on message: #7914678

Berbo: We're aware of the mistake on the infogfx. You can look at
the schedule
here - Siegfried line is in the map pool. Players
are added but be aware they'll not be able to play in the first
round. As the times were set before you requested this.
Cheers
Subject: Hässlich, hässlich, hässlich...
Link on message: #7914623
Xeideo, on 23 April 2014 - 01:55 PM, said: Netter versuch aber die Runde ist vom 12.12.2013, der Auftrag wurde
aber heute 23.04.2014 gestellt.
Link on message: #7914623

SergeantBaba: True 

Subject: Mangled Metal (6) - Questions & Answers
Link on message: #7914581
RamboRainer, on 22 April 2014 - 11:23 PM, said: Atleast Chance the Description its still say 14vs14
like it shoud b not that stupid 9vs9 . Is is that the so
called working as intended and we have 14vs14 ? Give us back Old
Mangled Metal
Link on message: #7914581


Berbo: As we said numerous times, this is not 9v9 nor anyone ever
said it's 9v9.
In order to apply to get in the
tournament, you must have at least 9 players or you CAN'T get
accepted. So 9 players is only one of the requirements for the
registration Battle team size is something different, you
can play with 6 tanks or 7,8,9 or even 14. Only important factor is
tier point limit which is 60-90. We'll definitely look into
improving our infographics as they're not representing information
the way we want at the moment, especially with many players were
mistaken and thought the registration team size is the actually
battle team size. Regards 


Subject: Tirs fratricides et poussettes alliées
Link on message: #7914555
Link on message: #7914555
Tanatoy: Comme dit, il ne faut jamais répliquer à un tir allié, et pour les
"poussettes" par des alliés il faut les reporter avec ctrl + clic
droit sur le nom du joueur en utilisant l'option "bloquer un
allié". Sujet fermé.
Subject: Další změny a opravy
Link on message: #7914535
Piskoutek, on 23 April 2014 - 09:58 AM, said: U WG žádnej problém bejci.. Veškeré problémy jsou pouze u nás
hráčů.
Link on message: #7914535

Ellendway: Právě se pracuje na opravném hotfixu, který bude řešit mnohé
z problémů, které ve hře momentálně jsou. Více informací nalezneš
zde.
Subject: Mangled Metal (6) - Questions & Answers
Link on message: #7914512
Dragokar, on 22 April 2014 - 10:40 PM, said: Hello Berbo, thanks for adding our players.....but
there is one big mistake. Our captain mistypes Langly with Langley
but his profile link was correct..... The right one is
Langly with this profile link: http://worldoftanks....0730906-Langly/ Our
chaospanda just took the wrong name spelling but the correct
link....could you fix that in time PLEASE ??? With best
regards, Drago
Link on message: #7914512

Berbo: Hello He is added, no worries. But be aware, the
system will not send an invite to "new" langly for the first
round. Cheers
Subject: [Výroční stream] Co se bude dít?
Link on message: #7914447
Link on message: #7914447
Ellendway: Nahlašuji Tuccymu. Omlouváme se za zpoždění. 

Subject: [Náhled] 9.0 Historicke Bitvy
Link on message: #7914386
Coraxion, on 23 April 2014 - 11:11 AM, said: S módem jsem spokojený. Mám jen výhradu, prakticky několik dní se
snažím získat medaili za sovětskou stranu u Kurska. Přihlašuju se
schválně s nižším tierem T-34, ale ne a ne mě to zařadit. Pouze
jednou se mi to podařilo, ale nebylo z toho vítězství. Mě připadá,
že každá ze tří historických bitev má jinak nastavený mm. Když to
sečtu, čekal jsem kromě té jediné bitvy za Sověty na Kursku cca 90
minut, obvykle mě to po 5 minutách vyhodí z fronty. Máte podobnou
zkušenost?
Link on message: #7914386

Ellendway: V současné době sledujeme chování MM systému a je dost
možné, že proběhnou nějaké úpravy, aby se čekání ve frontě
zkrátilo.
Subject: Problém se změnou hesla přes SMS
Link on message: #7914340
Link on message: #7914340
Ellendway: Budeš muset kontaktovat naši zákaznickou podporu, která telefonní
číslo odstraní.
Více informací o tomto problému nalezneš v tomto vlákně.
Subject: Padání hry v bitvě [9.0]
Link on message: #7914322
Link on message: #7914322
Ellendway: Právě jsme dostali nové informace o připravované opravě, která by
měla přijít v pátek. Všechny důležité informace
naleznete zde.
Subject: 23 Nisan Şiir Yarışması
Link on message: #7914290
Link on message: #7914290
vuque: Son katılım 30 Nisan saat 23:59. Bu yarışmanın sonuçları
Mayıs ayı içerisinde açıklanacaktır*
Bu yarışma herkese açıktır.**
Kuralları Detaylı Bir Şekilde okuyun lütfen.***
Merhabalar,
23 Nisan Ulusal Egemenlik ve Çocuk Bayramını kutlamak için sizlerin bu konuda kendinize ait dörtlükler yazmanızı istiyoruz. Yaratıcılığınızı göstereceğiniz bu yarışmada ortaya çıkaracağınız çalışmaları görmeyi merakla bekliyoruz
Kurallar:
* Oluşturacağınız eserler World of Tanks ve forum kuralları ile genel ahlaki kurallara uymak durumundadır, aksi takdirde çalışmanız geçersiz sayılabilir ve/veya ceza alabilirsiniz. Ayrıca Telif hakları ihlalleri konusunda dikkatli olunuz ve kendi eserinizi oluşturunuz.
* Çalışmada kullanacağınız uyak türü ve diğer yapıların seçimi size aittir.
* Herkes yarışmaya 1 kere, 1 çalışma ile katılabilir.
* Birden fazla katılımlarda sadece ilk katılım dikkate alınacak, sonraki katılımlar yok sayılacaktır.
* Başka oyuncuların göndermiş olduğu veya başka yerlerde yapılan çalışmaları kullanmak elenme sebebidir. * Eserinizin 23 Nisan ile ilgili olması gerekmektedir. Ödüller:
1. Sıradaki çalışmayı hazırlayan oyuncuya: 2500 altın
2. Sıradaki çalışmayı hazırlayan oyuncuya: 1000 altın
3. Sıradaki çalışmayı hazırlayan oyuncuya: 750 altın
4. Sıradaki çalışmayı hazırlayan oyuncuya: 500 altın
5. Sıradaki çalışmayı hazırlayan oyuncuya: 250 altın
6. ve 20. Sıralar dahil olmak üzere bu sayılar arasındaki çalışmaları hazırlayan oyunculara: 125'er altın. 21. ve 50. Sıralar dahil olmak üzere bu sayılar arasındaki çalışmaları hazırlayan oyunculara:75'er altın Not: Yarışma değerlendirmesi Wargaming Topluluk ekibi tarafından yapılacaktır ve sonuç ekibin kişisel beğenileri sonucu ortaya çıkmaktadır. Benim dörtlüğüm daha güzeldi ben neden şu sıradayım, benim şiirim çok teknikti bütün çapraz uyakları yapmıştım ben neden dereceye giremedim, benim dörtlüğüm şununkisinden iyi o listede ben neden değilim gibi şeyler söyleyecek arkadaşlar öncelikle bunun subjektif bir değerlendirme olduğunun ve herkese kendi yaptığı işin iyi görüneceğini hatta "Kargaya yavrusu şahin gözükür" gibi bir atasözümüz olduğunu hatırlatmak isterim. Bu konularda ne yazık ki itiraz kabul etmeyeceğimizi, hepinizin emeğine ve çalışmasına saygı duyduğumuzu ancak tercihimizin sizin tercihlerinizle örtüşmeyebileceğini hatırlatmak isteriz. Lütfen bu durumu göz önüne alarak yarışma katılımınızı gerçekleştiriniz. Hepinize bol şans dilerim!
Bu yarışma herkese açıktır.**
Kuralları Detaylı Bir Şekilde okuyun lütfen.***
Merhabalar,
23 Nisan Ulusal Egemenlik ve Çocuk Bayramını kutlamak için sizlerin bu konuda kendinize ait dörtlükler yazmanızı istiyoruz. Yaratıcılığınızı göstereceğiniz bu yarışmada ortaya çıkaracağınız çalışmaları görmeyi merakla bekliyoruz

Kurallar:
* Oluşturacağınız eserler World of Tanks ve forum kuralları ile genel ahlaki kurallara uymak durumundadır, aksi takdirde çalışmanız geçersiz sayılabilir ve/veya ceza alabilirsiniz. Ayrıca Telif hakları ihlalleri konusunda dikkatli olunuz ve kendi eserinizi oluşturunuz.
* Çalışmada kullanacağınız uyak türü ve diğer yapıların seçimi size aittir.
* Herkes yarışmaya 1 kere, 1 çalışma ile katılabilir.
* Birden fazla katılımlarda sadece ilk katılım dikkate alınacak, sonraki katılımlar yok sayılacaktır.
* Başka oyuncuların göndermiş olduğu veya başka yerlerde yapılan çalışmaları kullanmak elenme sebebidir. * Eserinizin 23 Nisan ile ilgili olması gerekmektedir. Ödüller:
1. Sıradaki çalışmayı hazırlayan oyuncuya: 2500 altın
2. Sıradaki çalışmayı hazırlayan oyuncuya: 1000 altın
3. Sıradaki çalışmayı hazırlayan oyuncuya: 750 altın
4. Sıradaki çalışmayı hazırlayan oyuncuya: 500 altın
5. Sıradaki çalışmayı hazırlayan oyuncuya: 250 altın
6. ve 20. Sıralar dahil olmak üzere bu sayılar arasındaki çalışmaları hazırlayan oyunculara: 125'er altın. 21. ve 50. Sıralar dahil olmak üzere bu sayılar arasındaki çalışmaları hazırlayan oyunculara:75'er altın Not: Yarışma değerlendirmesi Wargaming Topluluk ekibi tarafından yapılacaktır ve sonuç ekibin kişisel beğenileri sonucu ortaya çıkmaktadır. Benim dörtlüğüm daha güzeldi ben neden şu sıradayım, benim şiirim çok teknikti bütün çapraz uyakları yapmıştım ben neden dereceye giremedim, benim dörtlüğüm şununkisinden iyi o listede ben neden değilim gibi şeyler söyleyecek arkadaşlar öncelikle bunun subjektif bir değerlendirme olduğunun ve herkese kendi yaptığı işin iyi görüneceğini hatta "Kargaya yavrusu şahin gözükür" gibi bir atasözümüz olduğunu hatırlatmak isterim. Bu konularda ne yazık ki itiraz kabul etmeyeceğimizi, hepinizin emeğine ve çalışmasına saygı duyduğumuzu ancak tercihimizin sizin tercihlerinizle örtüşmeyebileceğini hatırlatmak isteriz. Lütfen bu durumu göz önüne alarak yarışma katılımınızı gerçekleştiriniz. Hepinize bol şans dilerim!
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7914281
Klaster12, on 23 April 2014 - 01:26 PM, said: Je to jednoduchý, 99% lidí nadává na foru, že je něco špatně, ale
správně to popsat, nahlásit problém a říct při jaké příležitosti se
to stalo. Tak to udělá tak 1% komunity, jakékoli komunity je jedno
jestli je to v práci, ve hře kdekoli. Tak to prostě je.
Link on message: #7914281

Ellendway: Pokud hráč neví, jak problém nahlásit, může rozhodně napsat
na zákaznickou podporu, kde mu bude vše popsáno krok za krokem.
Samozřejmě taky stačí číst portál
zákaznické podpory, kde je drtivá většina návodů již
sepsána.
Subject: World of Tanks: Historical Battles Guide
Link on message: #7914257
Link on message: #7914257
IPaul72: Reviving the past in World of Tanks: Historical Battles.
Here is a
video created by Wargaming about the new game mode.
One of the most keenly awaited features to appear in World of Tanks
is here! Version 9.0 introduces the Historical Battles mode to the
game. In this mode, the matchmaking system will assign you to a
team based on the nationality of your vehicle, which will be set up
with historically correct modules and ammunition load-outs that
match those used in the real-life event. The first version of
Historical Battles will feature three of the most important
armoured confrontations of World War II, with more battles to be
introduced in the future. The first three are: The Battle of
Kursk
Operation Spring Awakening (Battle of Lake Balaton)
The Battle of the Bulge
Command a Tiger or a Ferdinand in Kursk against SU-152s and T-34s; face Panthers and Nashorns in your IS or ISU-152 at Lake Balaton; or show your resolve in your Hellcat or Sherman to push back Tiger IIs and Jagdpanthers surging through the Ardennes. Before you travel back in time with World of Tanks, explore this guide about our new game mode and get your head around the basics. Main Characteristics of Historical Battles The victory conditions are the same as in Random Battles: either destroy all enemy vehicles or capture their base.
At the time of release only vehicles from Germany, the USSR and the USA can be used.
Only the ‘Standard’ battle type is available – the game mode cannot be played using ‘Assault’ or ‘Encounter’. It may be that the bases are in different positions than for Random Battles.
Each featured battle is played on a specific map from World of Tanks, there is no random map selection.
A battle can last a maximum of 15 minutes.
The ‘All’ chat channel is disabled by default, meaning that you cannot chat with the enemy team. However, if you wish to do so, you can enable this option in the settings.
The credits and experience multiplier is the same as in Random Battles.
Getting into battle After starting the game client and logging into the game, change the selected battle mode by clicking on the drop-down menu directly below the’ Battle’ button – this will show “Random Battle” by default. After clicking this button, you will see a list of the different game modes. Select the last option – “Historical Battle”
Historical Battles Interface Now you
will see the Historical Battles interface, showing the currently
available operations.
Information: Please note that the
screenshots for this guide are from the public test server. Of
course, the final version will be translated into all supported
languages. (1) As referred to above, there are three
different Historical Battles available with the release of Version
9.0. Each battle has its own pool of available vehicles, as well as
specific nations and map:
(2)
Once you have picked which battle you want to play, a list of the
eligible tanks for each side will be displayed. Choose the tank you
want to use in the battle. Any tanks that you don’t have in your
garage will be greyed out and will not be available for selection
until you purchase them. Those you own but cannot take into battle
will be marked by a small orange triangle with an exclamation mark.
Hovering the mouse over the triangle will make a tooltip appear
with further information about what is keeping your tank from
joining the battle. If you select a tank that cannot join the
battle, a message with this information will appear below the
operation name. (3) After you have selected a tank that is
available for the selected battle, the cost of equipping it with
its load of ammunition will be shown below the tank lists. This
amount will be deducted from your available credits when you enter
the battle queue. The value of any ammunition that is not used in
the battle will be credited back to your account. The type of
ammunition is predefined for each tank. You cannot change the
ammunition load for your tank as you can in Random Battles.
Historical ammunition loads contain a greater percentage of
High-Explosive shells than is common in Random Battles, as well as
a small amount of premium ammunition. Important: If you do not have
enough credits or gold to buy the predefined ammunition loads, you
will not be able to join a battle. Modules and Equipment
Selection In the same way as for ammunition, the tanks in
Historical Battles have a predefined module setup. The module setup
will vary depending on when in World War II the battle occurred.
Hover your mouse over the ‘Historical Loadout’ icon to see which
modules will be used by your tank for the selected battle.
You might find that your tank isn’t as
fast or as well armed with its historical battle setup as it is
with its fully researched and equipped setup for a Random Battle.
Two good examples are the Ferdinand and the KV-1S, as their
historical setup is simply their stock setup. If needed, a tank’s
modules (guns, turrets, engines, tracks and radios) will be changed
to match the historical module setup. This is done free of charge
for the player and the previously-mounted modules will be
reinstated once the player exits the Historical Battle mode. In
contrast to the modules, the equipment mounted on the tank won’t be
changed for Historical Battles and will stay on the tank. When you
enter the Historical Battle mode, you might want to change your
tank’s equipment in order to optimise its performance for the
likely role it will play in the Historical Battle. Be aware that
some equipment cannot be demounted without using gold or destroying
it. The Battle Begins Now that you have taken all the steps
needed to prepare yourself for your chosen Historical Battle, all
that remains is to click the ‘Battle!’ button.
The matchmaker queue for Historical
Battles will assign you to the next available battle. Although you
won’t see a difference here from the Random Battles queue, the
matchmaker works differently in Historical Battles. It tries to
make sure that the teams are made up of different vehicle types and
tiers. While there is no set limit, expect at least one top tier
vehicle accompanied by some supporting vehicles from lower tiers.
When you enter a battle you will
probably notice a big difference with tank distribution. Most of
the time the loading screen will show you a different number of
vehicles per team and the number of top tier tanks may differ for
each side. How is it possible that the tank distribution is so
different from Random Battles? It’s simple: The tank distributions
in the Historical Battles mode are specifically designed to have a
setup as close to the original battle as possible. When these
offensives were launched there was no real balance between the
opposing forces, so our developers have modified the matchmaking
system to reflect the imbalance of power that existed historically.
For example, in the battle of Kursk the Germans had less tanks than
the Soviets. The Germans, however, used powerful tanks like the
Tiger I and Ferdinand, while the Soviets only had a few SU-152s at
their disposal and mostly relied on large numbers of smaller tanks.
In World of Tanks Historical Battles, German teams will mostly have
to deal with a numerical disadvantage, so it is very important that
the teams coordinate well and use their bigger tanks to maximum
effect. On the other side, Soviet and American teams will have to
make the most of their numerical advantage to compensate for the
less powerful tanks they have available on the battlefield. After
finishing a Historical Battle, you will see the usual results
screen from Random Battles with all the crucial information about
your in-battle performance. Leaving the Historical Battles
mode If you wish to leave the Historical Battles mode, you can do
so in two ways: Click the cross in the top right-hand corner of the
Historical Battles interface. A small confirmation window will
appear. Click ‘Yes’ to exit.
Remember the mode selection button? Click it to open the drop-down menu and select ‘Historical Battle’ at the bottom of the list. This will close the Historical Battle interface and return you to Random Battle mode. Either close the interface window…
…or exit via the mode selection menu.
Special Achievements Of
course, we have also created new, unique medals that can only be
earned in Historical Battles. Can you add them to your collection?
Take a look at this table to discover what the requirements are for
each achievement: Lessons of History:
Battle of Kursk Lessons of History:
Operation Spring Awakening Lessons of History:
Battle of the Bulge (1944)
Win at least one battle on each of the opposing sides
in any vehicle. Win at least one battle on each of the opposing
sides in any vehicle. Win at least one battle on each of the
opposing sides in any vehicle. There will be two
Stage Awards to collect as well: History Maker
Awarded for 5/50/500/2500 victories on each of the
opposing sides. Guardsman
Awarded for 5/50/500/1500 victories in a support
vehicle. Support vehicles are the weakest tanks in the battle.
Keep an eye out, even more shiny medals will be added in the
near future! Statistics in the Service Record Like
for Team Battles, statistics for Historical Battles will be
separated from those for Random Battles and will appear on a
dedicated statistics page in your service record. Look up
your general statstics…
…and the detailed ones for each
vehicle
Commanders, are you ready to
remake history?
Operation Spring Awakening (Battle of Lake Balaton)
The Battle of the Bulge
Command a Tiger or a Ferdinand in Kursk against SU-152s and T-34s; face Panthers and Nashorns in your IS or ISU-152 at Lake Balaton; or show your resolve in your Hellcat or Sherman to push back Tiger IIs and Jagdpanthers surging through the Ardennes. Before you travel back in time with World of Tanks, explore this guide about our new game mode and get your head around the basics. Main Characteristics of Historical Battles The victory conditions are the same as in Random Battles: either destroy all enemy vehicles or capture their base.
At the time of release only vehicles from Germany, the USSR and the USA can be used.
Only the ‘Standard’ battle type is available – the game mode cannot be played using ‘Assault’ or ‘Encounter’. It may be that the bases are in different positions than for Random Battles.
Each featured battle is played on a specific map from World of Tanks, there is no random map selection.
A battle can last a maximum of 15 minutes.
The ‘All’ chat channel is disabled by default, meaning that you cannot chat with the enemy team. However, if you wish to do so, you can enable this option in the settings.
The credits and experience multiplier is the same as in Random Battles.
Getting into battle After starting the game client and logging into the game, change the selected battle mode by clicking on the drop-down menu directly below the’ Battle’ button – this will show “Random Battle” by default. After clicking this button, you will see a list of the different game modes. Select the last option – “Historical Battle”








Remember the mode selection button? Click it to open the drop-down menu and select ‘Historical Battle’ at the bottom of the list. This will close the Historical Battle interface and return you to Random Battle mode. Either close the interface window…


Battle of Kursk Lessons of History:
Operation Spring Awakening Lessons of History:
Battle of the Bulge (1944)













Subject: World of Tanks: Historical Battles Guide
Link on message: #7914141
Link on message: #7914141
IPaul72: Greetings All! This is a topic to further announce the
guide that was created for Historical Battles.
You can find the guide here or see post below. IPaul72
Subject: Video Contest: The Rest Is History!
Link on message: #7914126
Link on message: #7914126
Dakiras: Hi everyone! Due to the issues we've been experiencing in
the game, I will be looking to extend the deadline. I'm out of the
office for today now, but I will discuss it with the team tomorrow
and see where we should extend the date to. :) Thanks, -Dak
Subject: Concurso: As del camuflaje
Link on message: #7914008
Link on message: #7914008
J0HN_117: ¡Nuevo concurso Comandantes! Esta vez tendréis que buscar la
cobertura perfecta en el juego, camuflaros de la mejor forma
posible, utilizando rocas, arbustos, casas, o todo a la vez. El
pantallazo del jugador que demuestre ser un as del camuflaje,
ganará el oro. Tened en cuenta que se premia la
originalidad, el ángulo de cámara y los elementos que oculten
el tanque. Por ejemplo, podéis girar la cámara para sacaros el
pantallazo de frente, "desde el punto de vista enemigo" y así
veremos cómo de ocultos estáis, no es obligatorio, pero es para que
os hagáis una idea de cómo deben ser las fotos. REGLAS
- Sólo una entrada por jugador - No se permite modificar la
imagen con programas gráficos. - El pantallazo puede ser con o sin
interfaz, pero se valorará postivamente una imagen limpia - La
imagen más espectacular ganará. - La imagen tiene que ser
propia y original. PREMIOS - 1er premio: 750 oro - 2º
premo: 500 oro - 3er premio: 250 oro Tenéis
hasta el miércoles 30 de abril a las 16:00 (hora
peninsular) para participar ¡Mucha suerte a todos!
¡Roll out!
El equipo de WG se reserva el
derecho a declarar desierto cualquier concurso cuando lo
considere oportuno.
¡Roll out!

Subject: Micro-Patch 9.0.1
Link on message: #7913956
Costarring, on 23 April 2014 - 12:59 PM, said: Nice! Any temp workarounds for the CTD's?
Link on message: #7913956

Brynd: Our Support team posted this
message, advising you to try running at lower-than-normal video
settings, which may help in the meantime.
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7913934
Link on message: #7913934
Karlie:
INFO - aktualizace
Subject: Veröffentlichung der Version 9.0 am Mittwoch, den 16. April!
Link on message: #7913859
Septimus, on 23 April 2014 - 01:16 PM, said: Lieber nRichochet, wäre dafür nicht ein eigener Thread besser
gewesen damit das mit dem Minipatch nicht unter geht? Nicht das ich
mich beschweren möchte weil es erst jetzt angekündigt wird nachdem
man es auf anderen Seiten und im NA Forum schon viel früher lesen
durfte, aber hier wirkt er aus meiner Sicht etwas deplaziert.
Aber wie Bullet es schon schrieb, ich lasse mich überraschen
was dieser Minipatch bringen wird.
Link on message: #7913859


nRicochet: Lieber Septimus, der offizielle Thread wurde
natürlich noch hinzugefügt. Aber in der Kürze der Zeit wollte ich
schnell die wichtigsten Diskussionsthreads versorgen. Bezüglich der
"verspäteten" Information: Wir informieren die Community erst, wenn
100%ig feststeht, wann der Patch kommt und was er enthält. Wir
finden, das sind wir unserer Community einfach schuldig. Lieber
vernünftige und verlässliche Informationen zu liefern, als falsche
Erwartungen zu wecken. Daran wird sich in Zukunft sicher nichts
ändern. Wir hoffen aber, dass mit dem Micro-Patch die
gröbsten Probleme mit den Abstürzen behoben werden.
Subject: Micropatch 9.0.1
Link on message: #7913822
Link on message: #7913822
Karlie: Do tohoto vlákna prosím vkládejte vaše zkušenosti po aktualizaci
micropatche 9.0.1. Prosíme vás o konstruktivní příspěvky, v případě
jakýchkoliv přetrvávajících potíží kontaktujte zákaznickou podporu.
Subject: Serverwartung - 25. April 2014, 6 Uhr
Link on message: #7913732
Link on message: #7913732
nRicochet: Kommandanten, am Freitag, den 25.4. wird der Micro
Patch 0.9.0.1 veröffentlicht. Um 6 Uhr morgens wird dieser Patch
aufgespielt und dafür werden die Server ca. 45 Minuten nicht
erreichbar sein. Dieser enthält Folgendes: - Es wurden
mehrere Fehler behoben, die zu Client Crashes führten - Es wurde
der Fehler behoben, der dazu führte, dass der Spieler im
"Aktualisiere Soldaten" Bildschirm hängen blieb, wenn er eine
Zugeinladung von einem Spieler auf einem anderen Server angenommen
hatte und wenn ein Kompanie erstellt wurde, während man im
Trainingsraum war - Die Performance-Einbrüche bei der Zerstörung
von Panzern und Explosion von Fahrzeugen wurden deutlich verringert
- Der Effekt der Turmabsprengung wurde optimiert - Es wurde der
Fehler behoben, der rote Texturen an zerstörten Kanonen der IS-3
anzeigte - Es wurde der Fehler behoben, der in äußerst seltenen
Fällen dazu führte, das Gold entfernt wurde, wenn befristete
Tarnungen oder Embleme gekauft wurden Ausrücken!
Subject: FELIZ DIA DE SANT JORDI
Link on message: #7913575
Link on message: #7913575
Delhroh: ¡Momento ideal! https://www.youtube....h?v=qAwld8ci8WQ
DelhRoh hablando de su última obra. xD
Subject: Lista de cambios de la versión 0.9.1 con respecto a la 0.9.0
Link on message: #7913444
Arrakatanga33, on 23 April 2014 - 02:10 PM, said: Se sabe ya cuando entra el microparche?
Link on message: #7913444

Delhroh: Me notifican que la fecha puede variar, así que habrá que
esperar a que confirmen la fecha de nuevo. Disculpad las
molestias
Subject: Clan Wars Special Event: World on Fire
Link on message: #7913354
nap_Desaix, on 22 April 2014 - 09:30 AM, said: any chance of an answer?
Link on message: #7913354

Decept1on: It should be correct yes, we'll see about the "border
provinces" between regions.
Subject: Micro patch 9.0.1
Link on message: #7913223
Link on message: #7913223
Azkolek: Bonjour à tous,
Comme vous le savez, certains bugs sont apparus avec la sortie du patch 9.0.
Suite aux retours des joueurs, un micro patch sera déployé prochainement sur les serveurs : - Correction de plusieurs bugs qui causaient un plantage du client - Correction du freeze causé lors de la mise à jour de la liste des joueurs en peloton ou en batailles en compagnie de char - Correction des chutes de performance à la destruction ou à l'explosion d'un véhicule - Optimisation de l'effet de l'explosion de la tourelle - Correction de l'affichage de textures rouges sur le canon des IS-3 détruits - Correction du bug lié à l'achat d'emblèmes ou inscription temporaires Si vous rencontrez toujours des problèmes, contactez le Support en joignant le rapport du WG Checker ! Vous trouverez la procédure pour l'obtenir ici : http://forum.worldoftanks.eu/index.php?/topic/384596-pour-un-support-plus-efficace/
Ce micro patch devrait être déployé vendredi 25 avril; les serveurs seront donc indisponibles entre 6h et 6h45 heure de Paris.
Roll out !
Comme vous le savez, certains bugs sont apparus avec la sortie du patch 9.0.
Suite aux retours des joueurs, un micro patch sera déployé prochainement sur les serveurs : - Correction de plusieurs bugs qui causaient un plantage du client - Correction du freeze causé lors de la mise à jour de la liste des joueurs en peloton ou en batailles en compagnie de char - Correction des chutes de performance à la destruction ou à l'explosion d'un véhicule - Optimisation de l'effet de l'explosion de la tourelle - Correction de l'affichage de textures rouges sur le canon des IS-3 détruits - Correction du bug lié à l'achat d'emblèmes ou inscription temporaires Si vous rencontrez toujours des problèmes, contactez le Support en joignant le rapport du WG Checker ! Vous trouverez la procédure pour l'obtenir ici : http://forum.worldoftanks.eu/index.php?/topic/384596-pour-un-support-plus-efficace/
Ce micro patch devrait être déployé vendredi 25 avril; les serveurs seront donc indisponibles entre 6h et 6h45 heure de Paris.
Roll out !
Subject: Hotfix for 0.9.0 Issues Coming Soon
Link on message: #7913220
Link on message: #7913220
Dakiras: We've got the confirmation we were waiting for, and I've now posted
the info here: http://forum.worldoftanks.eu/index.php?/topic/384598-micro-patch-901/
Subject: Různá oznámení
Link on message: #7913213
Link on message: #7913213
Karlie: Seznam změn, které bude zahrnovat micropatch: opraveno značné
množství příčin způsobujících pády opravené uvíznutí na hlášce
"aktualizace tankistů" po přijetí pozvánky do čety od hráče, který
je přihlášen na jiném serveru a v případech snahy o vytvoření roty
z rozhraní výcvikové místnosti potíže s výrazným snížováním
fps v případě zničení vozidla a jeho exploze optimalizace efektu
odlétávajících věží opravení červené textury na zničeném dělu tanku
IS-3 opravena zřídka se vyskytující chyba, která způsobovala odpis
zlaťáků při pořízení dočasných emblémů a nápisů V případě
jakýchkoliv přetrvávajícíh potíží po aktualizaci klienta prosím
kontaktujte
zákaznickou podporu! Své zkušenosti s micropatchem můžete
komunikovat ve vlákně
pod tímto odkazem. (Vlákno bude aktivní po aktualizaci, prosím
berte na vědomí, že pro řešení potíží je stále nutné kontaktovat
zákaznickou podporu)
Subject: Micro-Patch 9.0.1
Link on message: #7913207
Link on message: #7913207
Dakiras: Hey everyone, We've received confirmation of the upcoming
hot fix/micro-patch! Fixed significant number of
the 'crash to desktop' or 'client crash' issues Fixed "Updating
Tankers" issue that occurs when trying to create a Tank Company
from Training Room Significantly decreased performance problems
when vehicle is destroyed Optimised turret physics when ammo rack
explodes Fixed red gun texture issue on destroyed IS-3s Fixed a
rare bug that caused writing off gold in case of temporary emblem
or inscription purchases Thanks
Subject: Hässlich, hässlich, hässlich...
Link on message: #7913206
Link on message: #7913206
W4RGAMER: Heiho zusammen, heute habe ich einen simplen kleinen Wettbewerb
euch. Die Regeln sind einfach: schafft in einem von zehn
vorgegebenen Fahrzeugen einen Krieger ladet das Replay bei
wotreplays.com hoch postet den link hier rein seid unter den ersten
5 erhaltet Gold Die Fahrzeuge Renault FT 17 Pz.Kpfw. I BT-7
Pz.Kpfw. 38 (t) n.A. VK 16.02 Leopard MT-25 Aufklärungspanzer
Panther WZ-132 IS-8 IS-7 Aber natürlich hat die Sache
einen Haken: Der Erste der hier postet hat die volle Auswahl
aus allen zehn genannten Maschinen. Ab dem Zweiten
allerdings, dürfen alle bisher verwendeten Fahrzeuge nicht mehr
herangezogen werden. Beispiel Spieler 1 hat einen Krieger
auf BT-7 geschafft Spieler 2 hat auch einen Krieger auf BT-7, war
aber nen Tick langsamer ==> nichts gewonnen Inzwischen kommt
spieler 3 mit nem Krieger auf FT-17 an ... Eine
wichtige Sache sind natürlich auch die Preise: Der Erste,
der diesen Auftrag erfüllt erhällt 350 Gold Der Zweite erhält 400
Gold Der Dritte kriegt 450 Gold Für den Vierten gibt es 500 Gold
Der Fünfte kriegt 550 Gold Also haltet euch
ran. 

Subject: Pour un support plus efficace
Link on message: #7913205
Link on message: #7913205
Azkolek: Bonjour à tous,
Quand vous contactez le Support pour tout problème technique avec le jeu (notamment les problèmes de crash), nous vous invitons à télécharger le fichier suivant : http://dl-support.wa.../WGCheck_EU.zip
Cochez les options "Create Dx-Diag report" et " Add game client to the firewall exceptions"; si elles sont décochées. Laissez le programme tourner puis envoyez le fichier WGCheckLog.wgc (qui se trouve dans le dossier World of Tanks).
Vous devez avoir les droits d'administrateur sur votre ordinateur.
Concrètement, ce "WG checker" permettra au support technique d'avoir accès aux logs dxdiag et python ainsi qu'à d'autres éléments qui leur permettront d'identifier plus rapidement la source de votre problème, et donc de vous apporter une solution adaptée.
De manière générale, que pour que le Support vous aide efficacement, il vaut mieux expliquer votre problème en détail !
Quand vous contactez le Support pour tout problème technique avec le jeu (notamment les problèmes de crash), nous vous invitons à télécharger le fichier suivant : http://dl-support.wa.../WGCheck_EU.zip
Cochez les options "Create Dx-Diag report" et " Add game client to the firewall exceptions"; si elles sont décochées. Laissez le programme tourner puis envoyez le fichier WGCheckLog.wgc (qui se trouve dans le dossier World of Tanks).
Vous devez avoir les droits d'administrateur sur votre ordinateur.
Concrètement, ce "WG checker" permettra au support technique d'avoir accès aux logs dxdiag et python ainsi qu'à d'autres éléments qui leur permettront d'identifier plus rapidement la source de votre problème, et donc de vous apporter une solution adaptée.
De manière générale, que pour que le Support vous aide efficacement, il vaut mieux expliquer votre problème en détail !
Subject: Veröffentlichung der Version 9.0 am Mittwoch, den 16. April!
Link on message: #7913194
Link on message: #7913194
nRicochet: Okay, am Freitag, den 25.4. wird es den Micro Patch
0.9.0.1 geben. Um 6 Uhr morgens wird dieser Patch aufgespielt und
dafür werden die Server ca. 45 Minuten nicht erreichbar
sein. Dieser enthält Folgendes: - Es wurden mehrere
Fehler behoben, die zu Client Crashes führten - Es wurde der Fehler
behoben, der dazu führte, dass der Spieler im "Updating Tankers"
Bildschirm hängen blieb, wenn er eine Zugeinladung von einem
Spieler auf einem anderen Server angenommen hatte und wenn ein
Kompanie erstellt wurde, während man im Trainingsraum war - Die
Performance-Einbrüche bei der Zerstörung von Panzern und Explosion
von Fahrzeugen wurden deutlich verringert - Der Effekt der
Turmabsprengung wurde optimiert - Es wurde der Fehler behoben, der
rote Texturen an zerstörten Kanonen der IS-3 anzeigte - Es wurde
der Fehler behoben, der in äußerst seltenen Fällen dazu führte, das
Gold entfernt wurde, wenn befristete Tarnungen oder Embleme gekauft
wurden Ausrücken! 

Subject: Concurso: ¡Volando voy, volando vengo! III
Link on message: #7913107
Link on message: #7913107
J0HN_117: ¡Enhorabuena a los champions!

Subject: Möglicher Fix für CTD, FPS Verluste sowie Einbrüche bei Lowtech-Rechnern
Link on message: #7912813
Link on message: #7912813
W4RGAMER: Hei... Kurzes Update zur Hardware Diskussion. Einige ältere
Grafikkarten (vom Format her so ~ bis Nvidia 8000er Serie)
unterstützen das neue Format der Texturen nicht. Auf PCs mit diesen
Grafikkarten wird WoT also nicht mehr mit verbessertem Renderer
laufen. Ist also in dem Fall nicht von der Leistung der Grafikkarte
abhängig, sondern nur davon, ob die das Format unterstützt.
Wenn ihr also ne alte Grafikkarte habt (erstmal halbwegs
egal wie stark die ist), probiert mal den verbesserten Renderer zu
deaktivieren. Auch bezüglich Hotfix gibt es
bald weitere Informationen, aber das wird nRicochet dann in
den Startpost reineditieren.
Gruß, W4RGAMER

Subject: Lista de cambios de la versión 0.9.1 con respecto a la 0.9.0
Link on message: #7912675
Link on message: #7912675
Delhroh: Saludos amigos, Os informamos del
contenido del último micro-parche: - Arreglados una
importante cantidad de problemas que hacían que el juego se
cerrará. - Arreglado el bug que dejaba congelados los tanques en la
pantalla "Actualizando tanques" que aparecía al aceptar una
invitación a pelotón de un jugador que estaba logueado en otro
server y cuando trataba de crear una compañía acorazada cuando
había entrado en la función de batalla de entrenamiento. -
Importante mejora del rendimiento cuando los vehículos resultaban
destruidos o había explosiones en los vehículos. - Mejorado el
efecto de las voladuras de torretas. - Arreglado las texturas rojas
mostradas en los cañones de los IS-3 destruidos. - Arreglado el
raro bug que restaba oro cuando adquirias un emblema o inscripción
de forma temporal. Fecha para el parche: Fecha aún no
prevista.
Subject: 0.9.0.1 Mikro Güncelleme Bilgileri
Link on message: #7912545
Link on message: #7912545
vuque: Merhaba Komutanlar, 0.9.0.1'de 0.9.0'a göre yapılan
değişiklikler; - İstemci çökmeleri büyük ölçüde düzeltildi -
"Mürettebat Güncelleniyor(Updating tankers)" ekranında takılı kalma
sorunu düzeltildi - Araç yok edildiğinde ve araç patlamaları
sırasında oluşan performans düşüşleri büyük ölçüde düzeltildi -
Tank taretlerinin uçması efekti optimize edildi - Yok edilen
IS-3'lerin silahlarında oluşan kırmızı kaplamalar düzeltildi -
Nadir olarak oluşan geçici amblem veya yazı alımlarındaki altın
alımı düzeltildi. Saygılar,
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7912287
peaker_cz, on 23 April 2014 - 12:11 PM, said: my nejsme v americe, a věci z ameriky k nám putujou i
několik dní.
Link on message: #7912287

Tuccy: No zrovna tahle věc sem doputovala už včera - jen škoda, že si lidi
ještě pořád nezvykli na to, že se technické věci dávají na portál
podpory



Subject: a useful link to know when to play safe
Link on message: #7911804
Link on message: #7911804
Dakiras: I can't help but admit that I had to laugh at this.
But I'm still moving it to
off-topic. :P

Subject: WoT and video games in the near future?
Link on message: #7911713
Link on message: #7911713
Dakiras: Hey Kahneolus, I've dropped this into off-topic for
you. If the conversation continues, I'll try and drop back in and
post my own thoughts on it. :) It's a topic close to my heart, and
obviously my career, so it's of great interest to me! Also,
good luck on the module you're working on! :)
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7911540
fera777, on 23 April 2014 - 10:36 AM, said: není problém i tebe vypnout to si srandu nedělám...moderátora mám
za sebou a vidím jak to jede přes obyč účet a přes mod přímo k wg
Link on message: #7911540

Karlie:
Subject: Video: Přehled Aktualizace 9.0
Link on message: #7911510
CrayfishRII, on 23 April 2014 - 08:14 AM, said: Nabízí se otázka: Proč to nešlo vyřešit na testu?
Link on message: #7911510

Karlie: Vysvětleno
zde.Dokonce i přímo tobě... Ostatním: Nejaktuálnější
info naleznete na
stránkách podpory nebo
zde.
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