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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Jbnn
-EL POST DEL PITONISO- (haz tus predicciones para el 2018)
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05.04.2018 10:28:44
 
Subject: -EL POST DEL PITONISO- (haz tus predicciones para el 2018)
Link on message: #15602314

Jbnn: Eliminados comentarios off-topic.

Saludos.


Jbnn
Concurso Intel vs Bots/Conducta antideportiva
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05.04.2018 10:17:38
 
Subject: Concurso Intel vs Bots/Conducta antideportiva
Link on message: #15602270

Jbnn: Bueno ya que se ha dado un respuesta a esta pregunta, la doy por cerrada.

Saludos.


Jbnn
You were Issued a Warning
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05.04.2018 10:06:33
 
Subject: You were Issued a Warning
Link on message: #15602230

View Postnawarren, on 04 April 2018 - 04:32 PM, said: Hi,   I was playing a game on abbey in my T71, i drove around a corner went up a slight bump and my tank turned over. I was unable to recover it, i had the 30 sec countdown, so i quit the game. Lo and behold once back in the garage i had a message, one and only warning for quitting the game. *edit Wargaming, sort your *edit physics engine out. *edit do u expect me to sit in an upside down tank and watch it self destruct.? What kind of *edit are they that run this company, why don't your programmers invest more time in the physics engine than with stupid *edit warnings. At least put logic in that says if due to your *edit tank physics you end up upside down then at least allow the player to quit the *edit game. Or is this beyond your grasp?    

Jbnn:
With such a tone and rude remarks, obviously that you wont solve anything. And even your threads will be closed without the slightest hesitation.
 

View PostErwin_Von_Braun, on 04 April 2018 - 05:20 PM, said:   Indeed, it is a shame that in-game toxicity isn't dealt with as harshly.  

Jbnn:
I also think that this is pity however, currently we cant be there 24h/d... Lets see in the future if we can solve this.

Have a nice day.


Jahpero
TD premium chinois
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05.04.2018 09:39:19
 
Subject: TD premium chinois
Link on message: #15602116

Jahpero: Topic verrouillé.
Nettoyé dans le cadre du nettoyage de la section "chars".

Bonne journée.
Jahpero


Jahpero
Wz 111-1-4 et 113
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05.04.2018 09:38:10
 
Subject: Wz 111-1-4 et 113
Link on message: #15602109

Jahpero: Topic verrouillé.
Nettoyé dans le cadre du nettoyage de la section "chars".

Bonne journée.
Jahpero


Jahpero
113 Beijing Opera
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05.04.2018 09:37:25
 
Subject: 113 Beijing Opera
Link on message: #15602105

Jahpero: Topic verrouillé.
Nettoyé dans le cadre du nettoyage de la section "chars".

Bonne journée.
Jahpero


Jbnn
Did this forum become boring?
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05.04.2018 09:23:01
 
Subject: Did this forum become boring?
Link on message: #15602066

Jbnn: This is somehow strange... Its a thread that talks about all the topics that have been discussed so far. With this, it should fit in this section... However, the topic is the forum itself so maybe should go to off-topic :amazed: 

PD: I appreciate some nice post regarding our work.

Moving to off-topic.


Jbnn
Futura campaña.
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05.04.2018 08:17:26
 
Subject: Futura campaña.
Link on message: #15601921

Jbnn: Este hilo, podría ser productivo y facilitar información para toda la comunidad. Pero para ello también debe de tener alguna información.
Ahora mismo es un hilo vacío y carece de mucho sentido. 

Por ahora voy a cerrar este hilo. Cuando haya alguna propuesta para empezarlo, puedes volver a abrirlo :honoring:


eekeeboo
Update 1.0 Grand Extravaganza
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05.04.2018 00:13:00
 
Subject: Update 1.0 Grand Extravaganza
Link on message: #15601431

eekeeboo: Well the price of those processes will drop quickly with the release of 8700 chipsets and in terms of cost to intel vs the amount of marketing and advertisement they're getting from this with intel plastered everywhere.... i'd say it was actually quite minimal. 


eekeeboo
Update 1.0 Grand Extravaganza
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05.04.2018 00:13:00
 
Subject: Update 1.0 Grand Extravaganza
Link on message: #15601431

eekeeboo: Well the price of those processes will drop quickly with the release of 8700 chipsets and in terms of cost to intel vs the amount of marketing and advertisement they're getting from this with intel plastered everywhere.... i'd say it was actually quite minimal. 


eekeeboo
Update 1.0 Grand Extravaganza
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04.04.2018 21:44:46
 
Subject: Update 1.0 Grand Extravaganza
Link on message: #15600812

View PostDerek013, on 04 April 2018 - 06:21 PM, said:   10 am utc

eekeeboo:   Aye but you know that moment when you're not sure if they are using 24 hour clock or not? ;) 


eekeeboo
Update 1.0 Grand Extravaganza
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04.04.2018 21:20:17
 
Subject: Update 1.0 Grand Extravaganza
Link on message: #15600701

eekeeboo: I'm still curious to see if the comp ends on the 6th mid day or midnight


Berbo
Pathfinder - Questions & Answers
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04.04.2018 20:24:01
 
Subject: Pathfinder - Questions & Answers
Link on message: #15600406

View PostDr_Cvito, on 04 April 2018 - 06:12 PM, said: Is assist dmg also counts??

Berbo:   Not for this one, no. In the next one, to some extent.


Kandly
May Top of the Tree Special: Time to vote!
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04.04.2018 19:56:09
 
Subject: May Top of the Tree Special: Time to vote!
Link on message: #15600229

Kandly: Hey guys!   Let's keep in mind that the purpose of this topic is for us to see which vehicle you choose, so please go ahead and vote for whichever you prefer. If you wish to vote against the Obj. 268 v4 for whatever reason, then that is totally fine as well, but if it wins, then it will do so democratically. As for the tank itself, trust me: your feedback was, is, and will continue to be very well heard. ;)


Delhroh
Microparche 04.04.2018: Parche 1.0.0.3
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04.04.2018 19:44:09
 
Subject: Microparche 04.04.2018: Parche 1.0.0.3
Link on message: #15600167

Delhroh: Saludos comandantes, Mañana está previsto un mini-parche para solucionar algunos errores técnicos.  Por lo tanto los servidores no estarán disponibles desde las 06:00 CEST hasta las 06:45 CEST. Disculpad las molestias que esto os pueda causar.


Falathi
Te same wueny przy innej ilości bitew. Analiza.
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04.04.2018 19:11:10
 
Subject: Te same wueny przy innej ilości bitew. Analiza.
Link on message: #15600013

Falathi: Wniosek jest jeden: na niskich tierach gra jest trudniejsza i nie idzie trafić w wueny.     


Asklepi0s
Toxic people like this should get ban!
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04.04.2018 19:03:29
 
Subject: Toxic people like this should get ban!
Link on message: #15599983

View PostShaade_Silentpaw, on 04 April 2018 - 05:45 PM, said: so you may want to blur out those names quickly before thread gets locked.

Asklepi0s:   Too late for that.
Thread is closed.!


CLRG
Pathfinder - Questions & Answers
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04.04.2018 18:55:01
 
Subject: Pathfinder - Questions & Answers
Link on message: #15599936

View Postmatte40, on 04 April 2018 - 01:57 PM, said: First thing I'd like to say is that CLRG, you seem like a reasonable person to your job. :) Something I couldn't say about Karlie and Soov unfortunatly.   Me and my team haven't played these tournaments for over 3-4 months, but we decided to give a chance to this second week to try out the new maps. I can give more feedback after the tournament.

CLRG: Hello :) Nice to meet you and glad you're coming back to play tournaments. I'll answer a few points in your message to elaborate on our thought process for this tournament.   

View Postmatte40, on 04 April 2018 - 01:57 PM, said: Things I said before the first tournament seemed to happen, it was tournament against own teammates. And which made it even harder, you still had to win almost every battle to have a chance to the top prizes (so fighting against teammates while trying to win every battle). Like Juyhou said, his team got a month of premium and DRL is likely the best team in 3v3 format. This tournament had nothing to do with teamplay and indeed was probably the worst format you have ever featured. Then again, I understand that you are trying out new things but I hope you are never using this damage-based ranking anymore.

CLRG: ​This is true but was also intended. The idea for this one was to go with something completely different from the traditional format, giving an individual dimension to the team game, like we would see in a random battle: every man plays for himself but still wants his side to win. So you had to win as a team, while making sure to be the top contributor within your team. Or, alternatively, if you were good enough, you had to agree together for two of your players to sacrifice themselves in order to maximize the damage of one player, that was an option too. Definitely tricky, but we were curious to see how it would play out. It was intended as a one-time thing. From the feedback so far, it seems like the experiment  didn't work, especially for our top players. So we probably won't use the damage based ranking in team games again.   

View Postmatte40, on 04 April 2018 - 01:57 PM, said: What comes to these one-week-tournaments, they are a really nice change to weekly tournaments that has been running now for what, 1-2 years with a very small amount of other tournaments. You just have to organize them in the right way. Firstly, make the tournament for teams, not for players. So, same team registers for the whole week and we need to have one reserve player. Also rewards should be for top teams, not for top players.

CLRG: A "whole week" competition is a concept we really like. In fact we want to give it another go in the very near future, with a different set of rules. However, these competitions require the players to commit for several days in a row and not everybody is able to do that. We will need to find a balance.  As for the "team vs player", we definitely agree. Tournaments are for team play, and team play should have team-based rewards. You win or lose together. However, occasionally, we like the idea of throwing in an odd format, just to give you guys something unsettling to deal with. If we can manage to do that, and you like some formats and dislike some others, it could be Ok.  ​

View Postmatte40, on 04 April 2018 - 01:57 PM, said: Secondly, there are too many teams that got maximum points (which causes to decide winners by damage dealt, which is a really bad thing). If it just is possible with your tools, team rank shouldn't come from these points you gave from the group rank (12-10-8...), and instead you should count team's gained points / maximum points possible. So, for example, if team won 25 battles, drawed 1 and lost 1 battles, their points would be 76/81 = 0,938. If there is a team that had 9 teams in one of their groups (means one less battle), their gained points would be divided by 78. Do you get the point? This way there wouldn't be so many winners, when you can't even draw any battles to get the full 100% points. In this format you had here, teams could lost in total like 3-5 battles and still were able to get 36 points.

CLRG: Completely agree. Too many top winners is the core of the problem. Not how we envisioned it. Totally Berbo's fault. :) Let's see if week 2 yields the same conclusion. ​

View Postmatte40, on 04 April 2018 - 01:57 PM, said: Those are the main things I wanted to say. But I'm gonna keep going: for this kind of multi-day tournament you should have 5 days of group stage to minimize the part of luck. And after every day, something like 20% of the bottom teams should be eliminated (so 20% of teams are left in the 5th day) to prevent afk-teams from ruining the tournament. Especially when you are rewarding only like 10% of the teams there would be MANY technical victories on days 3, 4 and 5.   After the week prize pool could look something like this (prize per every team member): 1st: 15 000 (gold) 2nd: 10 000 3rd: 7 500 4th: 6 000 5th: 5 000 6th: 4 500 7th: 4 000 8th: 3 500 9th: 3 000 10th - 20th: 1 month premium 21st - 40th: 1 week premium 41st - 70th: 3 days premium 71st - 150th: 1 garage slot   In this prize pool there is (for 3+1 team size) about 150% more gold than you now had per one week but I hope you realize that the current prize pool is really low with the expection of the very first places. But, in my prize pool there's almost same amount of premium time given out than you had per one week, if that makes you feel any better. In that example there obviously is alot more garage slots but they really are worth almost nothing so I don't think it's too bad to reward many teams with atleast something.

CLRG:   In this prize pool there is (for 3+1 team size) about 150% more gold than you now had per one week but I hope you realize that the current prize pool is really low with the expection of the very first places. But, in my prize pool there's almost same amount of premium time given out than you had per one week, if that makes you feel any better. In that example there obviously is alot more garage slots but they really are worth almost nothing so I don't think it's too bad to reward many teams with atleast something. ​To be considered.  Increasing the rewards is an excellent idea and I am certain Berbo will be happy to oblige. :popcorn:    Thanks for taking the time to share your thoughts on this topic. Good luck in week 2, and stay tuned for the next big thing. 


Delhroh
El Gran Festival de la actualización 1.0
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04.04.2018 17:59:22
 
Subject: El Gran Festival de la actualización 1.0
Link on message: #15599700

Delhroh: Bueno, ya veremos los especiales que hay de cara al futuro, que de seguro algunos os gustarán mucho :)


Berbo
Pathfinder - Questions & Answers
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04.04.2018 17:27:40
 
Subject: Pathfinder - Questions & Answers
Link on message: #15599516

View Postmatte40, on 04 April 2018 - 02:57 PM, said: First thing I'd like to say is that Berbo, you seem like a reasonable person to your job. :) Something I couldn't say about CLRG unfortunatly.

Berbo:   Your words mean a lot to me. CLRG is our newest addition and he is along with everyone on our team working very hard to improve the current tournaments and generate new ideas. We already implemented some changes you're mentioning and we are aware the damage wasn't the best pick. You will see very soon a set of changes which should improve the whole concept.   Cheers!


Falathi
Kolekcjonerska perełka tygodnia: TOG II*
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04.04.2018 17:16:26
 
Subject: Kolekcjonerska perełka tygodnia: TOG II*
Link on message: #15599457

View PostKot_04, on 04 April 2018 - 03:11 PM, said:   A Firefly i Achilles jakie mają osiągi względem TOGa w 17-funtówkach?

Falathi:   Dobry ROF, Firefly ma świetną penę ale jeśli dobrze kojarzę z celnością i soft statami to już jest różnie. 
Widzisz, w TOGu celownik się aż tak nie rozjeżdża, nie ta prędkość :D


Jbnn
Camuflajes ultima temporada CW 2018
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04.04.2018 17:08:17
 
Subject: Camuflajes ultima temporada CW 2018
Link on message: #15599422

View PostErjust, on 04 April 2018 - 01:34 PM, said: Tormenta solicita que cierren el hilo, esto es un monologo.     STOPA ni fabrica ni roba protesis

Jbnn:   Hilo cerrado.


Jahrakajin
Kevin verabschiedet sich
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04.04.2018 16:53:59
 
Subject: Kevin verabschiedet sich
Link on message: #15599345

Jahrakajin: boah alda merkste nicht ich wollte das nur so mal erwähnen damit die Leute nicht denken ich bin so ein [edited]der den Moderator Job braucht um für etwas anderes zu kompensieren!!11   Bitte vergleiche mich nicht mit deiner Frau! Sie ist anscheinend sehr viel tapferer als ich!


Jahrakajin
Kevin verabschiedet sich
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04.04.2018 16:44:27
 
Subject: Kevin verabschiedet sich
Link on message: #15599297

Jahrakajin: Ich spiele gerne WoT, wenn ich Zeit habe. Ich habe zu Hause Schwierigkeiten mit Ladezeiten im Gefecht und muss wahrscheinlich Driver updaten oder sowas aber bin zu faul. Dies und ich versuche noch ein paar andere Spiele durchzuzocken.


Jahrakajin
Kevin verabschiedet sich
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04.04.2018 16:34:49
 
Subject: Kevin verabschiedet sich
Link on message: #15599247

View PostSiliconSidewinder, on 04 April 2018 - 02:32 PM, said: wie kommt es das sie deinen ursprünglichen Foren account gelöscht haben? geht das nicht irgendwie eleganter?

Jahrakajin:   Anscheinend nicht. Wieso das so passiert ist bleibt auch für mich ein Rätsel. 


Jahrakajin
Kevin verabschiedet sich
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04.04.2018 16:29:17
 
Subject: Kevin verabschiedet sich
Link on message: #15599209

View Postseppc76, on 04 April 2018 - 12:40 PM, said:   Wie lang bist Du jetzt eigentlich noch da ?  

Jahrakajin:   Ich bin raus. Hab allen viel Glück gewünscht und kann nun ruhig Sinn befreite Beiträge hier schreiben...also genau wie zuvor!


Sael_
Accademia WOT Italia
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04.04.2018 15:59:59
 
Subject: Accademia WOT Italia
Link on message: #15599057

Sael_: Sto già cominciando a confondermi. Restiamo in topic dai, che è una discussione utile :D Quando saranno le prime lezioni?


Nohe21
TOP 15 CLANES ESPAÑOLES
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04.04.2018 15:43:39
 
Subject: TOP 15 CLANES ESPAÑOLES
Link on message: #15598974

Nohe21: Hilo cerrado al no haberse respetado repetidamente advertencias previas.   Espero por favor, que si se vuelve a crear cualquier otro ránking, se tengan en cuenta los consejos compartidos en éste Hilo.   Eliminados comentarios referentes a la discusión.


Jbnn
TOP 15 CLANES ESPAÑOLES
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04.04.2018 15:32:28
 
Subject: TOP 15 CLANES ESPAÑOLES
Link on message: #15598914

Jbnn: Desde el mismo principio que se creó este hilo, me temía que en algún momento explotaría.
Siempre que hay un ranking, en él se clasifican muchos o todos los parcipantes. Personalmente me siento bien al ver que tenemos tantos jugadores en nuestra comunidad con estadísticas decentes.

Pero, quiero recordar que de la misma manera que hay gente que se quejaba de que el wn8, no es perfecto para calificar la calidad de un jugador (aunque se acerque mucho) debido a que no cuenta el daño asistido. No puedes calificar a un elefante de estúpido por no saber trepar un árbol.  Con esto quiero decir que aunque haya rankings en los que no estéis en el top, destacáis en otras cosas.

Me gustaría pedir que el salseo cese por última vez. Y que nadie se ofenda por no estar en un ranking. 


Sael_
Pesci d’aprile… rivelati!
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04.04.2018 15:24:16
 
Subject: Pesci d’aprile… rivelati!
Link on message: #15598875

View PostArmored_Troll, on 04 April 2018 - 10:08 AM, said: Carino questo bundle del 1° aprile per il server RU (2 euro) https://thearmoredpa...s-quack-bundle/    

Sael_:   Vero? Lo volevo pure io :(


Hedko1
Neuer Moderator
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04.04.2018 15:16:23
 
Subject: Neuer Moderator
Link on message: #15598842

View PostGetaro, on 04 April 2018 - 11:53 AM, said: Herzlich willkommen ! Hol dir Tips von Kevin und halt Abstand zur  ...klo1 .

Hedko1:
Not cool... heute bin ich froh, da ich endlich Unterstützung habe, aber bleibe bitte über der Gürtellinie.  Kritik ist gerne gesehen, aber "klo1" muss nicht sein..


Nohe21
TOP 15 CLANES ESPAÑOLES
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04.04.2018 14:21:05
 
Subject: TOP 15 CLANES ESPAÑOLES
Link on message: #15598581

Nohe21: *Vamos a terminar esta conversación aquí. Podéis exponer las virtudes de vuestro clan, pero no hay necesidad alguna de criticar otros clanes ya que son datos públicos que cualquiera puede ver. Si empezamos a criticar a un clan, éste va a intentar defenderse y al final esto genera un enfrentamiento totalmente innecesario.   Por lo tanto, volved a la conversación normal del Hilo y dejad esta discusión. No vamos a eliminar ninguno de los posts por ahora, pero si la discusión vuelve a la carga después de éste comentario, borraremos tanto los nuevos posts como los anteriores sobre el tema, además de proceder con las sanciones consecuentes.   Un saludo y que paséis una buena tarde.


Delhroh
Noticias del Supertest
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04.04.2018 14:17:25
 
Subject: Noticias del Supertest
Link on message: #15598571

View PostPhozas, on 04 April 2018 - 11:09 AM, said: Traduccion vía google Resumen de Diarios de World of Tanks Dev En primer lugar, se consideró que el árbol tecnológico polaco se introdujo en el árbol tecnológico europeo. Pero la idea fue desechada poco después y Wargaming decidió lanzar un árbol tecnológico polaco. El mayor problema para el árbol tecnológico polaco fueron los vehículos de alto nivel: VIII, IX y X. Wargaming tuvo que buscar mucho material para el árbol tecnológico polaco de los archivos y museos. El árbol tecnológico italiano se lanzará primero porque era más fácil para Wargaming encontrar información para sus vehículos. Wargaming tardó considerablemente más tiempo en recopilar todos los datos de los vehículos polacos. El árbol tecnológico polaco tendrá una combinación de vehículos históricos y de papel. El comienzo del árbol va a ser histórico, pero los vehículos finales se realizarán a partir de proyectos en papel. Será un árbol combinado con tanques ligeros al comienzo, tanques medianos en el medio y termina con tanques pesados. Wargaming pensó en introducir vehículos soviéticos en el árbol tecnológico polaco, pero al final, decidió no hacerlo porque ya hay suficientes clones soviéticos en el juego. Los vehículos polacos entrarán en la etapa Supertest muy pronto.   https://thedailyboun...lish-tech-tree/

Delhroh:   Gracias por el resumen. Recordad para aquellos que queráis leer los subtítulos, podéis activarlos en español en la ruleta que aparece en el vídeo.


Delhroh
El Gran Festival de la actualización 1.0
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04.04.2018 14:15:20
 
Subject: El Gran Festival de la actualización 1.0
Link on message: #15598562

View Postelcantabru, on 04 April 2018 - 11:15 AM, said: Un camuflaje para las tres estaciones o tres camuflajes?.

Delhroh:   1 set de camuflajes (1 para cada estación)


Delhroh
Oferta especial: Todo por la tripulación
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04.04.2018 14:11:37
 
Subject: Oferta especial: Todo por la tripulación
Link on message: #15598543

View PostChuzo02, on 03 April 2018 - 02:42 PM, said: Nos gustaría que por ejemplo se pudiera también ganar puntos por quedar en el equipo perdedor pero entre los 3 primeros por ejemplo por qué no hay nada que frustre más que tirarse 2h, 2h tirando del equipo para sufrir derrota tras derrota pese a hacerte las partidas de tu vida.

Ayer solo necesitaba una ficha de esas de 5 victorias y me llevo 2h tenienfo que sacar al final el E-25 y hacer 3300 de daño, matar 5 tíos del equipo contrario dañar a 10 y 1280 puntos de experiencia para tirar del carro y ganar la última partida por qué llevaba más de 1hora haciendo el canelo y con ganas de reventar el PC al ver los equipos mandril en los que me tocaba.

Así que por dios alguna manera de premiar a quien aunque el equipo vaya 1-7 a los 4 min de juego aún tira del carro a ver si se produce un milagro o al enemigo se le acaba el combustible.

Pero es insufrible el que hagas lo que hagas estás expuesto por lo que tienes al lado.

Es como si pones a Cristiano a jugar con un equipo de 3 contra uno de primera, (no me comparó;) al final acabará hasta las pelotas de tirar el y otros dos para nada.

Así que alguna recompensa para quien al menos se esfuerza no estaría de más

Delhroh:   Gracias por compartir tu opinión, como al resto de usuarios. Si alguien tiene más sugerencias, no dudéis en compartirla con nosotros.   ¡Suerte en el campo de batalla! :izmena:


Jahpero
Cherche à changer de clan
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04.04.2018 13:52:29
 
Subject: Cherche à changer de clan
Link on message: #15598442

View PostMidnight_Nightmare, on 04 April 2018 - 09:43 AM, said: Petite mise à jour : Merci à tous ces clans qui m'ont porté de l'intérêt ! J'ai finalement choisi de refoindre et ai été accepté chez ATOMX :P

Jahpero:   Topic verrouillé donc.

Bonne journée. Jahpero 


Actinid
Le programme de Community Contributor et sa foire aux questions
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04.04.2018 13:49:51
 
Subject: Le programme de Community Contributor et sa foire aux questions
Link on message: #15598427

View Postligathor, on 03 April 2018 - 09:05 PM, said: QA : Pourquoi vous écoutez jamais la communauté ?,

        Pourquoi le jeu est bourré de beug ?

        Si vous étiez un fast food vous serez une boite à frite ou une grosse holding rutilante vendant des produits bas de gamme au prix fort ?, 

        Avez vous des vies de rêve grâce au profit grandissant ?  

Actinid:   Pourquoi vous écoutez jamais la communauté ?   Comme par exemple ? Si tu as des suggestions n’hésite pas. Nouvelles maps, mise à jour graphique, MM amélioré, nouvelles mécaniques de jeu, nouvelles nations, nouveaux events etc... sont autant de contenus qui sont (ou qui seront) ajoutés au jeu cette année à la demande des joueurs !   Pourquoi le jeu est bourré de beug ?   N'hésite pas à les rapporter : ici Les bugs sont régulièrement remontés afin d’être corrigés !   Si vous étiez un fast food vous serez une boite à frite ou une grosse holding rutilante vendant des produits bas de gamme au prix fort ?   Si nous étions un fast-food / Baraque à frites il nous faudrait adapter nos frites à différents gouts / différentes cultures afin quelles puissent plaire au plus grand nombre. Wargaming a des joueurs partout dans le monde et chacun d'entre eux à sa propre vision du jeu. Certaines décisions et nouveaux contenus ne vous conviennent peu être pas à 100%, mais sont implantés pour la communauté. Une fois de plus n'hésite donc pas à me faire part de tes retours, les forums sont là pour ça.   Avez vous des vies de rêve grâce au profit grandissant ?     Oui! D'ailleurs ça c'est moi juste après avoir écrit ce post :    


Hedko1
3 Arty im Matchup sind 2 Arty's zuviel!
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04.04.2018 13:47:20
 
Subject: 3 Arty im Matchup sind 2 Arty's zuviel!
Link on message: #15598417

Hedko1: Hallo zusammen,

Der Eingangspost ist keine gute Basis für eine Diskussion, deswegen ist der Thread vom Anfang an toxisch. Außerdem haben wir einen gepinnten Thread zum MM. Ich mache mal den Thread zu.

MfG,
Hedko1


Jahpero
De retour cherche un clan!
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04.04.2018 13:47:01
 
Subject: De retour cherche un clan!
Link on message: #15598414

Jahpero: Clan trouvé. Topic verrouillé. :honoring:

Bonne journée. Jahpero 


Hedko1
[RAGE] Die HE Schleudern sind schlimmer als Arty
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04.04.2018 13:43:51
 
Subject: [RAGE] Die HE Schleudern sind schlimmer als Arty
Link on message: #15598401

Hedko1: Hallo zusammen,

Der Eröffnungsbeitrag gehört in die Frust-Therapie, deswegen mache ich den Thread zu. Bitte bleibt zukünftig konstruktiver.

MfG,
Hedko1


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