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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Jahpero
Dernières news du développement de WOT
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19.04.2018 11:34:37
 
Subject: Dernières news du développement de WOT
Link on message: #15656686

View PostMormal, on 14 April 2018 - 07:12 AM, said:   Jahpero allons....................................le truc est sur Youtube et la tu me fais un caca sorti trop dur pour toi???tsssssssss............

Jahpero:   Désolé !  Il peut y avoir un jeune public.. 


Jahpero
Le difficile retour, besoin de tips
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19.04.2018 11:31:55
 
Subject: Le difficile retour, besoin de tips
Link on message: #15656677

Jahpero: Bon retour ! :honoring:

Jahpero


Jahpero
Les membres que vous avez déja rencontré ingame par hasard.
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19.04.2018 10:59:46
 
Subject: Les membres que vous avez déja rencontré ingame par hasard.
Link on message: #15656573

View PostYsuiPala, on 18 April 2018 - 11:29 PM, said: Croiser Jahpero dans son B-C 12t chez les rouge, sur Abbaye, je réussi a le sortir pour trépasser deux minutes plus tard, la game était plutôt mal engager pour nous mais on l'a gagne finalement, le peu de temps que nous avons tenue la ville au centre a permis d'enfoncer les autres flancs, y'a pas a dire, la HESH de Centurion ça fait sont petit effets.

Jahpero:   Je ne t'ai même pas vu.. :confused: Va falloir arrêter sinon je vais parler du modo-focus ! 

Au plaisir en tout cas ! 


Jahpero
t44 objet 430
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19.04.2018 10:54:57
 
Subject: t44 objet 430
Link on message: #15656560

View Postlejag1969, on 18 April 2018 - 11:38 PM, said: sujet fermée. (Parce que bon on comprend rien à la moitié;)

Jahpero:   Topic maintenant verrouillé.

Bonne journée.
Jahpero


Jahpero
Le role d'une arty ig ?
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19.04.2018 10:52:04
 
Subject: Le role d'une arty ig ?
Link on message: #15656548

Jahpero: La modération quand un topic sur les artilleries se termine sans aucun problème : 
Posted Image
  Topic verrouillé suite à la demande de l'OP.

Bonne journée. :honoring: Jahpero 


Berbo
April Superweek
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19.04.2018 10:46:15
 
Subject: April Superweek
Link on message: #15656532

View PostSpek_en_Bonen, on 19 April 2018 - 07:41 AM, said:       "Even less then 5%".... riiiiight?   FWIW The impact of premium rounds = the same. Or do they function differently from other tiers?

Berbo:   I'll give my final reply in regards to gold ammo, as I'll not be turning this thread into another one of omg!!111oneoneone! gold shells etc   Aiming properly gives you better chance to penetrate than to shoot gold ammo and having no idea where are weakspots. Lower tier tanks usually have weaker armor. While the pen scales and it's lower as well, I still stand by my statement that the impact of gold shells is lower in lower tiers. From competitive point of view, they are purchasable for silver by ANYONE. As long as we give fair and equal conditions to all teams, it's fair in my books.   Have a nice day   Cheers!       


Jbnn
RNG is rigging the Spaghetti tank mission
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19.04.2018 10:43:55
 
Subject: RNG is rigging the Spaghetti tank mission
Link on message: #15656524

Jbnn: After checking the second picture I noticed that you went beyond the second level. Well done, and so far Im sure that you have advanced even more. Hope you complete all your marathon and get the reward.

I will be closing this thread. Have a nice day.


Berbo
April Superweek
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19.04.2018 10:40:22
 
Subject: April Superweek
Link on message: #15656509

View PostXrN1, on 18 April 2018 - 10:13 PM, said: This event makes hardly any sense. The winners will be people who are able to compete well in both 1v1, 2v2, 3v3, 4v4 AND 5v5.  The majority of your player base only plays alone. But sure, for the people who do play in platoons and clans, other small team based events would make sense, but not to combine them all.

Berbo:   You don't have any factual evidence to support the claim that majority of people play alone. What you said that doesn't make sense, is yet to be seen (at least for tournaments).  

View PostXrN1, on 18 April 2018 - 10:13 PM, said: Of the small player base that does play in these 2-5 teams, how many of those players would able to be able to form teams for all those sections of the competition? 

Berbo:   It's their goal to find team mates, like anyone else. If none of them does, then simply 5v5 scores will not matter much and competition will be mostly about 1v1-3v3. In the end, whoever wants to benefit from this, either needs to have a team or to create one. Who knows, maybe some new friendships emerge :)  

View PostXrN1, on 18 April 2018 - 10:13 PM, said: Imagine you have a good 5v5 team, how are you going to split up into 2v2 teams? Someone of your 5 man team will be left out. Same goes for the 3v3, two people will be left out or they have to find team members from somewhere else. When it comes to 4v4 someone from your 5v5 will have to be dropped. 

Berbo:   That's the sacrifice we're willing to make, I think teams will survive, having to play 1 day without their team mate in 7 years of WoT tournaments.  

View PostXrN1, on 18 April 2018 - 10:13 PM, said: It would make more sense to do it in a way that players can both play together and scale up to higher numbers without leaving people out.  For instance make it a 2v2 and 4v4 event. Players can play together as a group and split up into two 2v2 teams if they want. No one gets left out.    Alternatively do a 5v5 + 2v2  with a separate 5v5 + 3v3 for different rankings and winnings. Allowing people to split up properly in teams of 3 and 2, with of course the option of the 2 players opting to find a 3rd to join the 3v3 competition instead.    In these situations the team as a whole doesn't have to worry about who gets left out, everyone can play and compete as they can and want. 

Berbo:   TL;DR technical limitations, there can be only 1 cup per day. Not possible.   There is a lot of things you (players) can't see. What seems logical to you, may have absolutely no sense from other point of view. What you think is a brilliant idea, may not be even doable. This is what it is, if it's a failure as you said it, then we'll rethink the whole idea. The main purpose is to give variety of content and competition. It's better to try and fail and new idea than not to try anything at all.   Cheers and thank you for your feedback! 


Berbo
April Superweek
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19.04.2018 10:29:19
 
Subject: April Superweek
Link on message: #15656489

View PostVitezpomijar, on 18 April 2018 - 07:03 PM, said: If those rewards are per team, it would be ok, and that make sense. But u play team battles, doing realy good with team, and still exist posibility to earn nothing if u get much experienced players in team than you.. I mean this concept of team battles and rewards are simply ridiculous. Give us rewards per team, becouse teams will won this competition, not the player. ;) Also in my opinion in this player base on EU server reward sistem is too low, that's why most of the people simply stoped playing team battles, and rewards are still droping down. When i started to play, rewards was much higher, and was per team,.Now we have more teams, but prizes are lowered and less skilled players they had some chances to win something, and now that simply isn't possible.. :(  

Berbo:   To have teams, there needs to be an option of "static" teams where all players would be forced to stay in one team throughout the competition. In the current system where team needs to be created each time, allows players to create teams with different players every time.   Something like this cannot function, it's impossible. Each player has it's own points, damage, xp. To count this for a team where each tournament there is a different team, hardly makes any sense.   See this as ranked, you have team and team mates but you push for your own score.


Ivana_Drago
Veřejný test verze 1.0.1 - Odstranění možnosti nákupu prémiové munice a spotř...
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18.04.2018 19:55:27
 
Subject: Veřejný test verze 1.0.1 - Odstranění možnosti nákupu prémiové munice a spotř...
Link on message: #15654968

View PostDracek_CZ, on 16 April 2018 - 12:10 AM, said: A jakej to má smysl?

Ivana_Drago: Ahoj Dracek_CZ,   smysl tohoto kroku jsme vysvětlili v tomto článku na portále. Jde o to, že odstranění možnosti nákupu prémiové munice za goldy je jen prvním krokem v procesu jejího budoucího rebalancu. Zásahy a jakékoli úpravy herního "zboží", které si hráči pořídili za goldy je problematické a proto potřebujeme nejdříve ze hry dostat ("vyřadit" ) všechnu prémiovou munici, která byla pořízená za goldy (ano, dost hráčů si skutečně prémiovou munici a spotřebáky kupovalo za goldy).   Jde tedy o první krok vstříc dalším, komplexnějším úpravám prémiové munice. :honoring:


Ivana_Drago
Veřejný test aktualizace 1.0.1
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18.04.2018 19:52:51
 
Subject: Veřejný test aktualizace 1.0.1
Link on message: #15654958

View Post_WildFury_, on 18 April 2018 - 12:37 PM, said: Nemam tam volné xp a money na zkoumani X na comon testu nebo jak to chodí na comon testu ted??  

Ivana_Drago: Ahoj _WildFury,   normálně by měl každý účastních veřejného testu mít na účtě jak volné zkušenosti, tak i goldy. Víme ale o tom, že se objevilo několik případů, kdy hráči hlásili (EN), že mají stejý problém jako ty. V tuto chvíli je test server vypnutý. Zítra začne druhé kolo, tak se prosím zkus nalogovat zítra k večeru (zatím bohužel netuším, kdy přesně se test server opět otevře) a pokud by problém stále trval, dej mi vědět. :honoring:


Ivana_Drago
Veřejný test verze 1.0.1 - Hlášení chyb
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18.04.2018 19:40:26
 
Subject: Veřejný test verze 1.0.1 - Hlášení chyb
Link on message: #15654923

Ivana_Drago: Zdravím tankisté,   děkuji za všechna další hlášení! Vlákno budu sledovat i nadále během druhého kola, které začne zítra.   Díky moc za spolupráci :great:


Delhroh
Notas del parche del Segundo test público del parche 1.0.1
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18.04.2018 19:29:17
 
Subject: Notas del parche del Segundo test público del parche 1.0.1
Link on message: #15654882

Delhroh: Saludos, Quisiera compartir con vosotros las notas del parche del segundo test público de la actualización 1.0.1.: Cambios en la Línea del Frente: Habrá 30 tiers disponibles en este modo. Los jugadores deberán progresar en este evento luchando en batallas.  Al final de cada batalla, los jugadores recibirán puntos de fama. Los puntos de fama recibidos dependerán del rango ganado en batalla: Soldado: todos los jugadores comienzan con este rango. Sargento: +150 puntos de fama. Teniente: +250 puntos de fama. Capitán: +600 puntos de fama. Mayor: +900 puntos de fama. General: +1 200 puntos de fama Despues de conseguir un nuevo tier, los jugadores recibirán recomepnsas y puntos de suministros.  Opción de Prestigio Una vez que se consiga el nivel máximo de tier, los jugadores podrán resetear su progreso. La opción de prestigio estará disponible tres veces: el nivel de tier máximo se puede resetear hasta 3 veces.  Los jugadores ganaran una recompensa única por cada reseteo. El prestigio también reseteará los niveles de reservas de combate. Después de resetear el progreso, los recompensas de cada tier se podrán ganar de nuevo.  Cambios  en las características técnicas de cada vehículo P.44 Pantera (Tier VIII) Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera seconda variante turret from 0.35 m to 0.34 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera seconda variante turret from 0.34 m to 0.33 m  Prototipo Standard B (Tier IX) Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard A (W 2) turret from 0.34 m to 0.33 m Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard B (R 1) turret from 0.33 m to 0.32 m  Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 0.36 m to 0.35 m Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret by 12%  Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret by 12% Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 2.5 s to 2.3 s Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 2.5 s to 2.4 s Changed the reload time within the clip of the Cannone da 105 Rh V1 gun for all turrets from 3.25 s to 3.0 s  Progetto M40 mod. 65 (Tier X) Changed dispersion from 0.34 m to 0.33 m Decreased dispersion on turret traverse by 14% Changed aiming time from 2.3 s to 2.1 s Decreased the reload time within the clip from 2.75 s to 2.5 s 


Delhroh
Nuevos moderadores
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18.04.2018 19:06:30
 
Subject: Nuevos moderadores
Link on message: #15654796

View PostRedraven59, on 18 April 2018 - 05:02 PM, said:   Bienvenidos ambos ... nos os fieis de Delhroh, es un acaparador de trabajos sucios y no me extrañaría que intentase boicotearos, pero sin acritud.

Delhroh:   Sí, cambio pañales a diario. :izmena:


Delhroh
Doma el corcel: El Progetto M35 mod 46 listo para el combate
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18.04.2018 19:05:50
 
Subject: Doma el corcel: El Progetto M35 mod 46 listo para el combate
Link on message: #15654793

View PostRAFADESTROY, on 18 April 2018 - 04:21 PM, said: Comenzamos la fase 8. Posted Image :izmena:

Delhroh:   ¡Ese es el espíritu! :izmena:


Delhroh
Parche 1.0 - Problemas conocidos y soluciones
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18.04.2018 19:05:25
 
Subject: Parche 1.0 - Problemas conocidos y soluciones
Link on message: #15654791

View PostRomaliev, on 18 April 2018 - 02:25 PM, said:   Disculpas aceptadas, tan aceptadas que a pesar de todo y en contra del sentido común, aproveché la oferta de cuenta Premium + T28E F30... Eso si, no más decepciones, por favor. Me sentiría estúpido.
En mi ordenador, que es un portátil de gaming de hace un año y que para nada es una patata caliente de hace diez años (un ASUS ROG Xtrix GL753VD), el juego tiene un funcionamiento errático, inestable, impredecible e infumable. En otros post he puesto hasta la saciedad los bugs y fallos tanto de lag como de fps que me he encontrado, y estoy cansado. Reinstalado y descargado dos veces, diferentes clientes, diferentes servers, drivers actualizadísimos, incluso Windows 10, escaneo de virus, malware... de todo para obtener el mismo decepcionante resultado. Y no es culpa de internet ni mi pc, World of Warplanes (que es de WG también) va como un tiro, y no lo he instalado, pero seguro que World of Warships seguro que también funcionaría cien veces mejor que World of Tanks.

Arregladlo, de verdad. Yo por lo menos me he cansado de quejarme, no quisiera sentirme estafado habiendo depositado mi confianza en vosotros durante 210 días.
Saludos.
 

Delhroh:   Muchas gracias por compartir tus opiones y reportar en el foro los problemas que vas encontrando Romaliev.    Ya sabemos que a veces los desarrolladores no resuelven todos los problemas con la celeridad que nos gustaría, pero si te puedo decir que están tratando de optimizar los mejor posible la nueva versión y de evitar los problemas que ya habéis compartido con nosotros en las redes sociales y foros. Ya ha habido varios mini-parches que han acabado con algunso de estos problemas y puede que haya más en el futuro. Lo único que no te puede decir es cuando estos cambios van a producirse y si solucionaran particularmente tus problemas. Otro consejo que puedo darte es que te pongas en contacto con nuestro departamento de soporte a ver si ellos pueden solucionar alguno de tus problemas con algunoas otras posibles soluciones.   Un cordial saludo


Ivana_Drago
Veřejný test verze 1.0.1 - Všeobecná zpětná vazba
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18.04.2018 19:04:32
 
Subject: Veřejný test verze 1.0.1 - Všeobecná zpětná vazba
Link on message: #15654789

Ivana_Drago: Ahoj tankisté,   chtěla bych vás upozornit, že veřejný test byl dnes v 15:00 zastaven a otevře se opět zítra. :honoring:   Poznámky k druhému kolu veřejného testu verze 1.0.1 najdete ve spoileru (v angličtině):    Main Changes   Changes to the Frontline mode
Progress in the mode:  There are 30 Tiers available in the mode Players progress by fighting battles in the Frontline mode. At the end of each battle, players receive Fame points. The number of points depends on the rank earned in the battle: Private: all player start battle with this rank. Sergeant: +150 Fame points Lieutenant: +250 Fame points Captain: +600 Fame points Major: +900 Fame points General: +1,200 Fame points Upon achieving a new Tier, players will receive rewards and Supply points.
  Prestige option Once the maximum Tier is achieved, players will be able to reset the progress. The Prestige option will be available three times: the maximum Tier can be reset three times. Players will earn a unique reward for each reset. The Prestige also resets the Combat Reserve levels. After each progress reset, the Tier rewards will be available again.
  Changes to the technical characteristics of the following vehicles Italy P.44 Pantera (Tier VIII)                        * Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m                        * Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m                        * Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera seconda variante turret from 0.35 m to 0.34 m                        * Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera seconda variante turret from 0.34 m to 0.33 m
  Prototipo Standard B (Tier IX)                        * Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard A (W 2) turret from 0.34 m to 0.33 m                        * Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 0.36 m to 0.35 m                        * Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard B (R 1) turret from 0.33 m to 0.32 m                        * Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 0.36 m to 0.35 m                        * Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret by 12%                        * Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret by 12%                        * Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 2.5 s to 2.3 s                        * Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 2.5 s to 2.4 s                        * Changed the reload time within the clip of the Cannone da 105 Rh V1 gun for all turrets from 3.25 s to 3.0 s
  Progetto M40 mod. 65 (Tier X)                        * Changed dispersion from 0.34 m to 0.33 m                        * Decreased dispersion on turret traverse by 14%                        * Changed aiming time from 2.3 s to 2.1 s                        * Decreased the reload time within the clip from 2.75 s to 2.5 s  


Kandly
Update 1.0.1 Public Test - General Feedback
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18.04.2018 19:02:56
 
Subject: Update 1.0.1 Public Test - General Feedback
Link on message: #15654784

Kandly: ...and here are the Patch Notes for the 2nd stage! :great:   Changes to the Frontline mode   Progress in the mode:  There are 30 Tiers available in the mode Players progress by fighting battles in the Frontline mode. At the end of each battle, players receive Fame points. The number of points depends on the rank earned in the battle: Private: all player start battle with this rank. Sergeant: +150 Fame points Lieutenant: +250 Fame points Captain: +600 Fame points Major: +900 Fame points General: +1,200 Fame points Upon achieving a new Tier, players will receive rewards and Supply points.   Prestige option Once the maximum Tier is achieved, players will be able to reset the progress. The Prestige option will be available three times: the maximum Tier can be reset three times. Players will earn a unique reward for each reset. The Prestige also resets the Combat Reserve levels. After each progress reset, the Tier rewards will be available again.   Changes to the technical characteristics of the following Italian vehicles:   P.44 Pantera (Tier VIII) Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera seconda variante turret from 0.35 m to 0.34 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera seconda variante turret from 0.34 m to 0.33 m   Prototipo Standard B (Tier IX) Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard A (W 2) turret from 0.34 m to 0.33 m Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard B (R 1) turret from 0.33 m to 0.32 m Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 0.36 m to 0.35 m Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret by 12% Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret by 12% Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 2.5 s to 2.3 s Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 2.5 s to 2.4 s Changed the reload time within the clip of the Cannone da 105 Rh V1 gun for all turrets from 3.25 s to 3.0 s   Progetto M40 mod. 65 (Tier X) Changed dispersion from 0.34 m to 0.33 m Decreased dispersion on turret traverse by 14% Changed aiming time from 2.3 s to 2.1 s Decreased the reload time within the clip from 2.75 s to 2.5 s   Happy testing!


Delhroh
Supersemana de abril
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18.04.2018 19:02:14
 
Subject: Supersemana de abril
Link on message: #15654780

Delhroh: Recordemos que puede haber varias actividades y eventos que ocurran a la vez... más variedad, más diversión.   Ya decide el jugador donde invertir su tiempo. Mejor tener 2 opciones que no tener ninguna, ¿no os parece? :honoring:


Kandly
Update 1.0.1 Common Test
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18.04.2018 19:01:44
 
Subject: Update 1.0.1 Common Test
Link on message: #15654779

Kandly: ...and here are the Patch Notes! :great:   Changes to the Frontline mode   Progress in the mode:  There are 30 Tiers available in the mode Players progress by fighting battles in the Frontline mode. At the end of each battle, players receive Fame points. The number of points depends on the rank earned in the battle: Private: all player start battle with this rank. Sergeant: +150 Fame points Lieutenant: +250 Fame points Captain: +600 Fame points Major: +900 Fame points General: +1,200 Fame points Upon achieving a new Tier, players will receive rewards and Supply points.   Prestige option Once the maximum Tier is achieved, players will be able to reset the progress. The Prestige option will be available three times: the maximum Tier can be reset three times. Players will earn a unique reward for each reset. The Prestige also resets the Combat Reserve levels. After each progress reset, the Tier rewards will be available again.   Changes to the technical characteristics of the following Italian vehicles:   P.44 Pantera (Tier VIII) Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera prima variante turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90/53 gun for the P.44 Pantera seconda variante turret from 0.35 m to 0.34 m Changed dispersion of the Cannone da 90/74 gun for the P.44 Pantera seconda variante turret from 0.34 m to 0.33 m   Prototipo Standard B (Tier IX) Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard A (W 2) turret from 0.34 m to 0.33 m Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 0.36 m to 0.35 m Changed dispersion of the Cannone da 90 Rh gun for the Prototipo Standard B (R 1) turret from 0.33 m to 0.32 m Changed dispersion of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 0.36 m to 0.35 m Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret by 12% Decreased dispersion on turret traverse of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret by 12% Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret from 2.5 s to 2.3 s Changed the aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret from 2.5 s to 2.4 s Changed the reload time within the clip of the Cannone da 105 Rh V1 gun for all turrets from 3.25 s to 3.0 s   Progetto M40 mod. 65 (Tier X) Changed dispersion from 0.34 m to 0.33 m Decreased dispersion on turret traverse by 14% Changed aiming time from 2.3 s to 2.1 s Decreased the reload time within the clip from 2.75 s to 2.5 s   Happy testing!


Ivana_Drago
Zkrocení hřebce: Progetto M35 mod 46 je připraven k boji
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18.04.2018 18:59:56
 
Subject: Zkrocení hřebce: Progetto M35 mod 46 je připraven k boji
Link on message: #15654768

View PostSsnialiah, on 18 April 2018 - 10:42 AM, said: ta u me zasahl osud... jsem uz treti den, bez kompu. co jsem preinstaloval wotko na ssd disk, tak mi to nějak kleklo. :-D nejvic spokojena manzelka. :-)
 

Ivana_Drago:  

View Postnalkirk, on 18 April 2018 - 11:09 AM, said:   U nás by to bylo naopak - hraje i manželka :D

Ivana_Drago:   Tady je aspoň pěkně vidět, jak WoTko budí různé reakce v různých domácnostech  :D     Jinak k tématu celé akce, která se tady velmi živě diskutuje - všem vám děkuji za komentáře, které se týkají akce a jejího konceptu. Pokud byste mi sem měli chuť napsat ve 3 bodech (3 pozitiva, 3 negativa), co se vám na Italské výzvě líbí nejvíce a co naopak považujete za nejslabší, prosím, sem s tím! Z celé akce budu dělat report a vzhledem k obsáhlosti diskuze bych se chtěla ujistit, že mi na těch 31 stranách diskuze neunikne nic, co považujete za podstatné.   Díky moc :honoring:


Delhroh
Nuevos moderadores
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18.04.2018 18:59:24
 
Subject: Nuevos moderadores
Link on message: #15654765

Delhroh: ¡Bienvenidos, compañeros!   Es un placer teneros aquí. ¡Sed buenos con ellos! :girl:


Sael_
Codice Bonus: REAL e JUVENTUS
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18.04.2018 18:51:56
 
Subject: Codice Bonus: REAL e JUVENTUS
Link on message: #15654736

View PostGudy_, on 12 April 2018 - 12:11 PM, said: Ma la vecchia regola di non parlare mai di calcio nei forum italiani?   Niente? Nisba? Sael?    

Sael_:   Siamo su off-topic... si può anche fare... :°D   Per saperne di più sul codice, come funzionasse e cosa c'era da vincere, era tutto sulla nostra pagina Facebook: https://www.facebook...79043169296499/


Sael_
Il Team di World of Tanks
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18.04.2018 18:51:51
 
Subject: Il Team di World of Tanks
Link on message: #15654735

View Postamethon, on 13 April 2018 - 07:31 PM, said: Perché Ivana Drago mi fa venire in mente un " ti spiezzo in due" ?

Sael_:   Perchè è una tosta :D
 

View Postunseen_strike, on 14 April 2018 - 06:32 PM, said: Ho aspettato un paio di giorni,ora chiedo :cambiamenti per Wot e Wows, ma per i poveri aerei nulla ? Lo chiedo con tutto il rispetto, anche perché sono grato a Sael per avere tentato di risolvere un mio problema praticamente in tempo reale 

Sael_:   ProssimamenteTM  

View PostArmored_Troll, on 14 April 2018 - 07:40 PM, said: Sarebbe bello avere anche una lista del Team che si occupa del bilanciamento dei veicoli e una lista del Team addetto al bilanciamento delle mappe.   Così sapremmo sempre chi... ringraziare quando ci sono delle spumeggianti novità. :)

Sael_:   Uno al giorno, tipo calendario? :trollface: Potremmo aggiungere qualcun'altro ma dubito si tratterà di sviluppatori e tester.    


Sael_
Servizio supporto clienti vergognoso
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18.04.2018 18:51:22
 
Subject: Servizio supporto clienti vergognoso
Link on message: #15654730

Sael_: Mi dispiace Padanikus :(
Notate bene, se inviate il vostro ticket e non ricevete alcuna risposta sul momento, può essere perchè c'è una lunga coda. Un errore che viene commesso molto spesso è rispondere al vostro stesso ticket prima dello staff: questo lo rimanda in fondo alla fila e allunga l'attesa, non fatelo. Ci dispiace molto per l'inconveniente, ma aspettare è la strategia migliore.


Kandly
Update 1.0.1 Common Test
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18.04.2018 17:09:49
 
Subject: Update 1.0.1 Common Test
Link on message: #15654376

View Postmyp1lteandroid, on 18 April 2018 - 01:55 PM, said: can you help me i got the test server yesterday but i didnt get the credits and gold and free experience i cant try the new tanks i contact support yesterday but no one helped  me

Kandly:   Oh, I'm sorry to hear that. Hopefully this will get solved automatically after the server goes up again. Please give it a try tomorrow evening and let me know if this is still the case.


Asklepi0s
Bring back the hard hitting arty.
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18.04.2018 17:04:19
 
Subject: Bring back the hard hitting arty.
Link on message: #15654367

Asklepi0s: Due to the high number of Artillery threads, we want discussions to take place in the main pinned thread here.


Kandly
Update 1.0.1 Common Test
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18.04.2018 16:52:11
 
Subject: Update 1.0.1 Common Test
Link on message: #15654332

View Postmyp1lteandroid, on 18 April 2018 - 01:48 PM, said: is the test server off now or what ?

Kandly:   Hey! Yes, it's turned off for now, but it's scheduled to come back tomorrow. :)


Jahrakajin
Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
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18.04.2018 16:51:50
 
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #15654327

Jahrakajin: Nimm besser ein ordentliches Bier. Ist ja schon Nachmittag. 


Jahpero
Chars lourds premium
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18.04.2018 16:36:53
 
Subject: Chars lourds premium
Link on message: #15654274

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
nouvelle branche de chars lourds japonais
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18.04.2018 16:36:10
 
Subject: nouvelle branche de chars lourds japonais
Link on message: #15654268

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero     


Jahpero
Documentation sur les chars super-lourds Japonais (traduction française)
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18.04.2018 16:35:11
 
Subject: Documentation sur les chars super-lourds Japonais (traduction française)
Link on message: #15654264

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
OI exp
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18.04.2018 16:34:33
 
Subject: OI exp
Link on message: #15654262

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Le look du Type 2605 en respectant les plans
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18.04.2018 16:26:02
 
Subject: Le look du Type 2605 en respectant les plans
Link on message: #15654233

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
char japonnais tiers 6
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18.04.2018 16:25:27
 
Subject: char japonnais tiers 6
Link on message: #15654231

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Connaissez vous le pire des chars ? Il est japonais.
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18.04.2018 16:24:58
 
Subject: Connaissez vous le pire des chars ? Il est japonais.
Link on message: #15654229

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Besoin d'aide sur le O-I EXP!
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18.04.2018 16:24:01
 
Subject: Besoin d'aide sur le O-I EXP!
Link on message: #15654226

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Refonte du Type 5 Heavy nécéssaire
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18.04.2018 16:19:01
 
Subject: Refonte du Type 5 Heavy nécéssaire
Link on message: #15654206

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Type 2604 et 2605 = supercherie ?
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18.04.2018 16:18:29
 
Subject: Type 2604 et 2605 = supercherie ?
Link on message: #15654203

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


Jahpero
Mi-To 150 char lourd de rang 6
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18.04.2018 16:15:10
 
Subject: Mi-To 150 char lourd de rang 6
Link on message: #15654189

Jahpero: Topic verrouillé suite au nettoyage de la section des chars.

Bonne journée. Jahpero 


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