Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Wir stellen vor: Weltkarte – Saison 13
Link on message: #17234557
Link on message: #17234557
thePhilX: @Doener: die Stufe 8-Front bleibt euch weiterhin erhalten im 10v10
Format (wie in den vorhergehenden Saisons)
nur Stufe X ist wieder zurück im traditionellen 15v15 Format
@Drago: seit wann ist es üblich, im Forum öffentlich irgendwelche Spielerzahlen zu veröffentlichen ?
nur Stufe X ist wieder zurück im traditionellen 15v15 Format
@Drago: seit wann ist es üblich, im Forum öffentlich irgendwelche Spielerzahlen zu veröffentlichen ?
Subject: Win Premium Tanks in All Our Tournaments this Weekend
Link on message: #17234547
RagingRaptor, on 19 September 2019 - 02:03 PM, said: Tier X 1 v 1 sound very interesting. Yeah sure it will be Chieftain
and 279 Only, but still. It might be a good training ground for
players to learn the 1v1 skills for Clanwars
Link on message: #17234547
RagingRaptor, on 19 September 2019 - 02:03 PM, said: Tier X 1 v 1 sound very interesting. Yeah sure it will be Chieftain
and 279 Only, but still. It might be a good training ground for
players to learn the 1v1 skills for ClanwarsFalathi: It sounds like a pretty good reason to participate, IMO
Subject: Kwestia zadawania uszkodzeń po "zniknięciu" czołgu z radaru.
Link on message: #17234448
LT_Skrisher, on 20 September 2019 - 12:31 PM, said: Ciekawi mnie jedna kwestia w tej grze dotycząca zadawanych
uszkodzeń/zniszczenia czołgu kiedy ten zniknie nam z radaru i
pojawi się, jeśli go zniszczymy ale. No właśnie, jedno ale. Ciekaw
jestem dlaczego to tak jest, że nawet jeśli chwilę wcześniej
widzimy czołg, np. grając artą, świeci się, kończy się ładowanie
działa, strzelamy, czołg znika i niszczymy go ale nie zalicza
obrażeń. Nie jest to płacz czy żalenie się ale ciekawi mnie,
dlaczego pomimo tego, że go zniszczymy to liczy jedynie killa, a
nie zalicza obrażeń do ogólnego wyniku? To specjalny zabieg czy coś
innego?
Link on message: #17234448
LT_Skrisher, on 20 September 2019 - 12:31 PM, said: Ciekawi mnie jedna kwestia w tej grze dotycząca zadawanych
uszkodzeń/zniszczenia czołgu kiedy ten zniknie nam z radaru i
pojawi się, jeśli go zniszczymy ale. No właśnie, jedno ale. Ciekaw
jestem dlaczego to tak jest, że nawet jeśli chwilę wcześniej
widzimy czołg, np. grając artą, świeci się, kończy się ładowanie
działa, strzelamy, czołg znika i niszczymy go ale nie zalicza
obrażeń. Nie jest to płacz czy żalenie się ale ciekawi mnie,
dlaczego pomimo tego, że go zniszczymy to liczy jedynie killa, a
nie zalicza obrażeń do ogólnego wyniku? To specjalny zabieg czy coś
innego? Falathi: Nie zlicza tych uszkodzeń w hitlogu, ponieważ cel zniknął.
Widząc przyrost punktów miałbyś informację, że faktycznie trafiłeś.
Pomyśl, jak bardzo zachęcałoby to do strzelania na ślepo w krzaki.
Strzelasz i patrzysz: zadałeś uszkodzenia, czy nie?
Tak więc odpowiadając na Twoje pytanie TAK, to jest celowy zabieg.
I tak, po bitwie na podsumowaniu będą uwzględnione wszystkie uszkodzenia jakie zadałeś, łącznie z tymi zadanymi na ślepo.
Tak więc odpowiadając na Twoje pytanie TAK, to jest celowy zabieg.
I tak, po bitwie na podsumowaniu będą uwzględnione wszystkie uszkodzenia jakie zadałeś, łącznie z tymi zadanymi na ślepo.
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17234103
Link on message: #17234103
Jahrakajin: Meine Freundin kocht genau wie meine Mutter. Deswegen koche ich
zuhause. Wer besser aussieht, kann ich nicht beurteilen, solche
vergleiche, sind mir fremd. Letzten Punk werde ich überhaupt nicht
kommentieren 
Jahrakajin
Ewiges Off-Topic, Kulinarisches WoT-Kompendium aka der höfliche und nette Geb...
20.09.2019 12:09:30
Subject: Ewiges Off-Topic, Kulinarisches WoT-Kompendium aka der höfliche und nette Geb...
Link on message: #17234025
Link on message: #17234025
Jahrakajin: Verabredet ihr euch hier um euch im Spiel zu bekloppen? Ich will
auch!
Subject: Gorączka PD powraca
Link on message: #17233964
murmeniusz, on 20 September 2019 - 09:27 AM, said: Fayne, podoba mi się 
Link on message: #17233964
murmeniusz, on 20 September 2019 - 09:27 AM, said: Fayne, podoba mi się Falathi: To chyba... dobrze
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17233944
Link on message: #17233944
Jahrakajin: Interessanter weise habe ich keine Probleme mit der zukünftigen
Schwiegermutter. Meine eigene Mutter andererseits... 
Subject: Brytyjski obrońca: FV1066 Senlac
Link on message: #17233938
Link on message: #17233938
Falathi: Czas na mały eksperyment.
Czy warto mieć Senlaca? Jak się nim gra? Czy jest przyjemny? I co najważniejsze, jak można to sprawdzić?
Moja propozycja brzmi następująco: mam trzy kody na wypożyczenie czołgu na 5 bitew. Pierwsze trzy osoby, które zgłoszą się tutaj otrzymają kod na PW. Dajcie potem znać, jakie są Wasze wrażenia!
Czy warto mieć Senlaca? Jak się nim gra? Czy jest przyjemny? I co najważniejsze, jak można to sprawdzić?
Moja propozycja brzmi następująco: mam trzy kody na wypożyczenie czołgu na 5 bitew. Pierwsze trzy osoby, które zgłoszą się tutaj otrzymają kod na PW. Dajcie potem znać, jakie są Wasze wrażenia!
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17233905
SAILOR_2016, on 20 September 2019 - 09:25 AM, said: Ich liebe Deine Beschreibungen, die sind sooo.....na ja, Du weißt
schon 
Link on message: #17233905
SAILOR_2016, on 20 September 2019 - 09:25 AM, said: Ich liebe Deine Beschreibungen, die sind sooo.....na ja, Du weißt
schon Jahrakajin:
Detailliert? Man kann sich ja schon die Gerüche vorstellen!
Detailliert? Man kann sich ja schon die Gerüche vorstellen!
Subject: [N00T] Pingu 3.0 You can (not) reborn
Link on message: #17232945
Link on message: #17232945
Jahpero: Contactes support.
Subject: [N00T] Pingu 3.0 You can (not) reborn
Link on message: #17232924
BlablaPaige, on 19 September 2019 - 09:21 PM, said: Dans ton cas "MAKE MY BRAIN WORK NORMALY AGAIN" serait plsu
adapté 
Link on message: #17232924
BlablaPaige, on 19 September 2019 - 09:21 PM, said: Dans ton cas "MAKE MY BRAIN WORK NORMALY AGAIN" serait plsu
adapté Jahpero: Du coup, on va avoir des non compils WOWS ?
Subject: Gewinnt Premium-Fahrzeuge in allen Wochenend-Turnieren
Link on message: #17232610
thx_for_nothing, on 19 September 2019 - 04:10 PM, said: Wieder mal eine schöne Aktion....für die 5% Top-Spieler auf
dem EU-Server. Ich wünsche euch viel Spaß
Link on message: #17232610
thx_for_nothing, on 19 September 2019 - 04:10 PM, said: Wieder mal eine schöne Aktion....für die 5% Top-Spieler auf
dem EU-Server. Ich wünsche euch viel SpaßthePhilX: ich werd probieren, mich bei möglichst vielen Turnieren mit
anzumelden, dann gibt es auch nen paar leichte Gegner für euch

Subject: W ten weekend czołgi premium do wygrania w turniejach
Link on message: #17232524
_MuMeK_, on 19 September 2019 - 04:40 PM, said: Oferty na czołg Progetto M35 mod.
46 co to znaczy
Link on message: #17232524
_MuMeK_, on 19 September 2019 - 04:40 PM, said: Oferty na czołg Progetto M35 mod.
46 co to znaczyFalathi:
Z tego co widzę wszystko się zgadza, minus: Oferty na.
Nagrodą będzie czołg. A artykuł się zaszpachluje....
Z tego co widzę wszystko się zgadza, minus: Oferty na.
Nagrodą będzie czołg. A artykuł się zaszpachluje....
Subject: Referral Program 2.0: A New Season Is Almost Here!
Link on message: #17232453
S7ABO, on 17 September 2019 - 10:56 AM, said: If my friend didn't played any battle since June, but he is login
several times into the game, can I recruit him? What counts? Last
battle or last login?
Link on message: #17232453
S7ABO, on 17 September 2019 - 10:56 AM, said: If my friend didn't played any battle since June, but he is login
several times into the game, can I recruit him? What counts? Last
battle or last login? Falathi: I`m afraid that what counts here is the date of the last login.
Therefore, you can`t recruit him unless he is not active for 60
consecutive days.
Subject: Il più iconico di tutti: Tiger 131
Link on message: #17232349
Link on message: #17232349
Sael_: Per questo tipo di problemi bisogna inviare ticket al servizio
clienti, golfmankiller! 
Subject: Double-Barreled Vehicles: A Twin Threat to Your Enemies
Link on message: #17232334
GetFoched, on 16 September 2019 - 03:23 PM, said: Why not give two aiming circles (one for each gun) instead of
having the whole “left gun camera switching to the right one”
I mean, the player’s eye can do all the work and would also
be able to judge whether one barrell may be obstructed by
solid objects.
Perhaps I’m missing some
technicalities, I’d really like to know more @Community
EDIT: I’m also assuming that
with two guns these scenarios can occur: one gun
is damaged while the other is intact/ both are damaged/ both
are intact.
Firefly__xD, on 16 September 2019 - 03:25 PM, said: Next up: triple gun sattelites.
Rustybolt, on 16 September 2019 - 03:26 PM, said: Desperation from WG........what next?... a tank with a curved
barrel to shoot around corners like the German mp44
'krummlauf'......ridiculous. Definitely not a 'Nice'
from me.....it breaks
immersion.
bodo008, on 16 September 2019 - 04:11 PM, said: focus on MM please
Gruff_, on 16 September 2019 - 04:25 PM, said: Another silly gimick that has potential to further mess up balance
and alienate existing tanks and players. Double shot could be
a game breaker, literally. 
lnfernaI, on 16 September 2019 - 04:57 PM, said: meh... unnecessary at best. should focus other problems with the
game.
final_eclipse, on 16 September 2019 - 06:47 PM, said: What's more, let's play wholesale don't bother you with 2 or 3 guns
I want that. 
Link on message: #17232334
GetFoched, on 16 September 2019 - 03:23 PM, said: Why not give two aiming circles (one for each gun) instead of
having the whole “left gun camera switching to the right one”
I mean, the player’s eye can do all the work and would also
be able to judge whether one barrell may be obstructed by
solid objects.parim1331: I think that you can find answers to some of your questions
in this video:
Firefly__xD, on 16 September 2019 - 03:25 PM, said: Next up: triple gun sattelites.parim1331: Don't tempt!
Rustybolt, on 16 September 2019 - 03:26 PM, said: Desperation from WG........what next?... a tank with a curved
barrel to shoot around corners like the German mp44
'krummlauf'......ridiculous. Definitely not a 'Nice' parim1331: The idea might've more or less worked with a small caliber
projectile, but I'm not entirely sure if the sheer kinetic power
wouldn't rip a curved barrel to pieces.
bodo008, on 16 September 2019 - 04:11 PM, said: focus on MM pleaseparim1331: Works on prototypes such as the one presented, do not delay
or interfere with our work that we're currently doing on other
parts of the game.
Gruff_, on 16 September 2019 - 04:25 PM, said: Another silly gimick that has potential to further mess up balance
and alienate existing tanks and players. Double shot could be
a game breaker, literally. parim1331: As it has been mentioned. The tank is a prototype for the
sake of testing the mechanic. Iin my opinion, thinking about
potential balancing and it's affect on the game's ecosystem is
going too far into POTENTIAL future.
lnfernaI, on 16 September 2019 - 04:57 PM, said: meh... unnecessary at best. should focus other problems with the
game.parim1331: And we are. I can guarantee, that such projects are not
affecting our progress with other areas of the development in any
way.
final_eclipse, on 16 September 2019 - 06:47 PM, said: What's more, let's play wholesale don't bother you with 2 or 3 guns
I want that. 
parim1331: Thermobaric rockets are not that effective against armored
targets, aren't they?
Subject: WG Fest 2019: A Look Into the Future
Link on message: #17232303
Block Quote 430u - 121 cries in the corner. Centurion AX is crying with him...
Block Quote Who asked for Fjords to be rebalanced in 1.0 patch? Who asked changes on Fisherman's bay? Now you have 3 choke points even on that open map like Fisherman's.
Block Quote Fix the E-100 line first,seriously buff the tiger 2 not buff some here and then nerf other stats like you did with the leo 1.
Block Quote bond shop?!
Block Quote Dual-gun tanks at last? Sounds awesome! Several multi-turret tanks already in the game (M3 Lee!) could be really interesting with this.
Block Quote HE rebalancing should be a good thing if it makes it more consistent. The game definitely needs some work on ammo balancing anyway, so will be interesting to see what you come up with.
Block Quote Hiding player IDs in-game is a good feature to counter the toxicity surrounding stats - although the suggested system sounds more complex than maybe necessary? But yeah, I'm sure you've thought it through
Block Quote As someone else already asked above, is there any news yet on the 6th Sense update? That's something else that would be really good to see soon.
Block Quote [...] Better start thinking about Tier XI and XII tanks and how to implement them.
Block Quote randomly cramming in new content without developing the core game further ... way to go - why put any emphasis on the tanks in a tank game when you can try to run after short-lived kiddie-trends?
Block Quote I am however disappointed in the lack of any real substance to your announcement. You have a game which potentially is timeless. It could be played in 20 years time and if I'm still alive then and it still has a solid player base I may still be playing it. May.
Block Quote Realistic gameplay? Are u sure? Realistic would be 1 penetrating shot and tank down. U dont enjoy this game for realistic gameplay. U enjoy it because it is fun and there is variety in this game. U have more than 500 tanks, more than 40 maps, more than 100 000 players playing every day.
Link on message: #17232303
Block Quote 430u - 121 cries in the corner. Centurion AX is crying with him...
Falathi: I can agree regarding the 121. It was introduced as a pretty
tanky MT with extra heavy alpha. In the current meta it does not
have a well defined place and it has always had some drawback which
made it a difficult tank to play. Personally, I hope this tank
would see some buff.
Block Quote Who asked for Fjords to be rebalanced in 1.0 patch? Who asked changes on Fisherman's bay? Now you have 3 choke points even on that open map like Fisherman's.
Falathi: Usually, if there are changes made to the maps they are done
after analyzing the performance of both teams, possible choke
points and gameplay. Changes are not introduced on a whim, there`s
always some analysis behind them.
Block Quote Fix the E-100 line first,seriously buff the tiger 2 not buff some here and then nerf other stats like you did with the leo 1.
Falathi: The E-100 is to be buffed and this also includes the Tiger II
but there is a possibility that it might happen along with the
rebalance of improved ammunition as these tanks ( and also IS-4,
among others ) are affected by any possible changes to ammunition.
Especially when we`re talking about general change like the one
that has already been tested on the Sandbox. I`m afraid I have
to ask for some patience here. Let`s move to some other
stuff.
Block Quote bond shop?!
Falathi: From what I`ve read so far, there are technical issues that
delay the introduction of this feature. It is unfortunate, but
then, when we introduce it we want to make sure everything is
working well.
Block Quote Dual-gun tanks at last? Sounds awesome! Several multi-turret tanks already in the game (M3 Lee!) could be really interesting with this.
Falathi: So, the dual guns... what we`re doing now is mainly for
testing purposes to see how they would perform, how they should be
balanced, what should be special about them and so on. However,
successful testing could open the doors to stuff like use of two or
more guns on other tanks we already have in game, perhaps a good
use of multi-turreted tanks et c.
Block Quote HE rebalancing should be a good thing if it makes it more consistent. The game definitely needs some work on ammo balancing anyway, so will be interesting to see what you come up with.
Falathi: I agree - and there is a reason why HE shells should be
rebalanced along with the rest of the ammunition. I can sense some
testing in the air...
Block Quote Hiding player IDs in-game is a good feature to counter the toxicity surrounding stats - although the suggested system sounds more complex than maybe necessary? But yeah, I'm sure you've thought it through
Falathi: It holds some promise and personally I think it would be cool
to see that introduced. Keep in mind though that this is my
personal opinion. That being said, I can see some potential issues
with this. Also, I`m pretty positive it`s one of the issues where
the opinion of players is pretty divided.
Block Quote As someone else already asked above, is there any news yet on the 6th Sense update? That's something else that would be really good to see soon.
Falathi: No update now. However, there are some plans which are not
limited to 6th sense only. We have to see and wait... for
now.
Block Quote [...] Better start thinking about Tier XI and XII tanks and how to implement them.
Falathi: No plans to tier XI and XII tanks, not to mention that
introducing them would mean turning much of the game upside
down.
Block Quote randomly cramming in new content without developing the core game further ... way to go - why put any emphasis on the tanks in a tank game when you can try to run after short-lived kiddie-trends?
Falathi: I see one issue here: how exactly would you like to develop
further the core game? The core is already there, and besides some
maps and perhaps few game elements there isn`t really that much
that can be realistically added without either reworking the whole
game into something completely different ( and untested ) or
running into gimmicks and strange stuff. Adding some small stuff
like Steel Hunter, Hallowen, mini games et c offers a nice break of
the routine, without breaking the core
Block Quote I am however disappointed in the lack of any real substance to your announcement. You have a game which potentially is timeless. It could be played in 20 years time and if I'm still alive then and it still has a solid player base I may still be playing it. May.
Falathi: Dear General, I understand the concern but here, regardless
of all the stuff mentioned above there is one more thing: we do not
like to promise something or give a very detailed outline when the
matter discussed is not set in stone yet. It is a very easy thing
indeed to promise something. Making sure that it is introduced as
promised, in a timely manner and without causing any unforeseen
issues is a different matter entirely. And keep in mind that
game development is one of these branches where not that much can
be set in stone early on. This is not exactly like the construction
industry
Oh, BTW:
Block Quote Realistic gameplay? Are u sure? Realistic would be 1 penetrating shot and tank down. U dont enjoy this game for realistic gameplay. U enjoy it because it is fun and there is variety in this game. U have more than 500 tanks, more than 40 maps, more than 100 000 players playing every day.
Falathi: To be completely honest, a truly realistic game would be
boring and much different from what most people expect. The element
of arcade/tactical shooter is a necessity. Truly realistic game,
for one, would involve infantry, artillery barrages, good chance of
running into mine fields or struggling when the tanks just breaks
down on its way. I`ve seen some pretty realistic games like that,
but they weren`t very popular I`m afraid 
Subject: Fight in Style with Spreadshirt's New Designs
Link on message: #17232280
Hand_of_the_King, on 19 September 2019 - 01:09 PM, said: Quoting Simona2k here "I don't have it.", but that doesn't mean I
don't want it! Because, let's face it, which girl can resist a guy
walking around in a Hetzer baseball T-Shirt !
Link on message: #17232280
Hand_of_the_King, on 19 September 2019 - 01:09 PM, said: Quoting Simona2k here "I don't have it.", but that doesn't mean I
don't want it! Because, let's face it, which girl can resist a guy
walking around in a Hetzer baseball T-Shirt !parim1331: Not even girls, I personally wouldn't be able to resist such
attire.
Subject: Bitwa na mapie Kraftwerk w 8. odcinku Linii frontu!
Link on message: #17232261
Kojoto, on 16 September 2019 - 08:59 PM, said: Niech ktoś wyłączy tą mapę.
mcjrosa, on 17 September 2019 - 09:55 AM, said: Mi się gra na tej mapie kompletnie nie podoba. Gdybym mógł to
chętnie bym ją wywalił i grał do końca jedynie na tej poprzedniej.
Mysliwy11, on 17 September 2019 - 12:18 PM, said: Kiedy WG planuje możliwość zablokowania tej mapy? Totalna tragedia.
Kto w ogóle pozwolił na dodanie tak słabej mapy? Rozumiem, że
gracze byli znudzeni i rzucono ochłap?
1lt_Mike, on 17 September 2019 - 02:50 PM, said: PS: spotowanie z tunelu czołgów znajdujących się na górze
, przemyślcie to, serio.
L1ghtf1fty, on 18 September 2019 - 09:43 AM, said: Mapa jest tragiczna. Zacznę wyłazić z bitwy jak mi ją polosuje.
Link on message: #17232261
Kojoto, on 16 September 2019 - 08:59 PM, said: Niech ktoś wyłączy tą mapę.parim1331:
mcjrosa, on 17 September 2019 - 09:55 AM, said: Mi się gra na tej mapie kompletnie nie podoba. Gdybym mógł to
chętnie bym ją wywalił i grał do końca jedynie na tej poprzedniej.parim1331:
Mysliwy11, on 17 September 2019 - 12:18 PM, said: Kiedy WG planuje możliwość zablokowania tej mapy? Totalna tragedia.
Kto w ogóle pozwolił na dodanie tak słabej mapy? Rozumiem, że
gracze byli znudzeni i rzucono ochłap? parim1331: Proszę pamiętajcie o dodawaniu argumentów w swoim postach,
które popierają Wasze opinie. W ten sposób jest nam znacznie
łatwiej przekazywać Wasze opinię, z góry dziękuje!
1lt_Mike, on 17 September 2019 - 02:50 PM, said: PS: spotowanie z tunelu czołgów znajdujących się na górze parim1331: Wszystko wskazuje na to, że jest to wina mechaniki wykrywania
poniżej pewnej odległości. Bez względu na to czy jest pomiędzy
Tobą, a drugim czołgiem budynek, czy jak w tym wypadku, kawałek
skały - wykryjecie się nawzajem.
L1ghtf1fty, on 18 September 2019 - 09:43 AM, said: Mapa jest tragiczna. Zacznę wyłazić z bitwy jak mi ją polosuje.parim1331: Poniekąd dezercja jest czynem haniebnym!
Subject: Kämpft mit Stil dank der neuen Designs von SpreadShirt
Link on message: #17232233
Huzzemann, on 19 September 2019 - 01:59 PM, said: aber damit biste der king aufm schulhof!!!!!!!!!!
Link on message: #17232233
Huzzemann, on 19 September 2019 - 01:59 PM, said: aber damit biste der king aufm schulhof!!!!!!!!!!Zapfhan: Mit den Shirts bist DU auch King im Forum 
Subject: Veicoli a canna doppia: minaccia gemella per i nemici
Link on message: #17232223
Link on message: #17232223
Sael_: Questa discussione riguardava i cannoni a canne doppie, come ha
fatto a diventare riguardo i rotati? Restiamo in topic e
soprattutto educati e costruttivi. Stiamo testando le
meccaniche ed il gameplay del carro a canna doppia su un prototipo.
Testeremo e decideremo se l'idea sia adatta al gioco o no, per
questioni di design e bilanciamento.
Subject: Quale corazzato della Prima Linea è il più adatto a voi?
Link on message: #17232174
Link on message: #17232174
Sael_: Abbiamo avuto qualche problema tecnico ma poi abbiamo sistemato
tutto ed il quiz funziona ancora per chi non lo avesse provato.

Subject: TS-5: Hattı Yarıp Geçme Zamanı
Link on message: #17232091
Link on message: #17232091
vuque: Karşısında oynayanlar için zırhı bazen can sıkıcı deredece iyi
olabiliyor, dpm'i güzel. Bu tarz araçları sevenler keyif alacaktır!

Subject: Bu Hafta Sonu Düzenlenecek Tüm Turnuvalarda Premium Tank Kazanın
Link on message: #17232085
Link on message: #17232085
vuque: Bol şans arkadaşlar! Umarım kazanan forumdan birileri olur!

Subject: Follow the Great Race Opening with Eekeeboo
Link on message: #17231798
Jumping_Turtle, on 19 September 2019 - 10:49 AM, said: And who better to introduce The Great Race than one of our finest
tank drivers, Eekeeboo? So the one who flips his tank in
almost every battle you call your finest driver ? Now I am worried
about the driving skills from the rest of you guys. Very worried
...
Link on message: #17231798
Jumping_Turtle, on 19 September 2019 - 10:49 AM, said: And who better to introduce The Great Race than one of our finest
tank drivers, Eekeeboo? So the one who flips his tank in
almost every battle you call your finest driver ? Now I am worried
about the driving skills from the rest of you guys. Very worried
...Falathi:
If he is flipping them, he is flipping them with a fine style that is more than enough to warrant the title!
On a not so much related note, I`ve seen some testing of the mode and it looks pretty fun
If he is flipping them, he is flipping them with a fine style that is more than enough to warrant the title!
On a not so much related note, I`ve seen some testing of the mode and it looks pretty fun
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17231689
Link on message: #17231689
Jahrakajin: Habe ich auch Eukrates früher erklärt, dass ich schon Bock habe mal
an einem Community treffen teilzunehmen aber ist nicht so leicht.
Frau ist schwanger, Termin ist im Januar. Also falls im September
die Schwiegermutter so für ne Woche kommt und aushilft -
vielleicht.
Subject: Revivez la libération belge avec Belgium Remembers
Link on message: #17231622
Link on message: #17231622
Actinid: Merci pour les photos ! 
Subject: Wojna Obronna Polski
Link on message: #17231600
Link on message: #17231600
Falathi: @Revanchepytanie, ile to by dało. Prawdopodobnie zostałbyś albo
zignorowany, albo zostałbyś zablokowany i na tym by się skończyło.
Sądzę, że dużo skuteczniejsze byłyby inne działania.
Subject: Your Recap of the Global Map Season 12 Is Here
Link on message: #17231598
Link on message: #17231598
thePhilX: Hey Firefly,
I think that's technically impossible to attack a province of a different front, as those kinda work as own Eco-systems (with their rule-set and format).
Also I think that the lower income on tier VIII and the face that you have to decide between the fronts still prevents bigger and more experienced clans from just running over the tier VIII map.
I think that's technically impossible to attack a province of a different front, as those kinda work as own Eco-systems (with their rule-set and format).
Also I think that the lower income on tier VIII and the face that you have to decide between the fronts still prevents bigger and more experienced clans from just running over the tier VIII map.
Subject: Droga na TwitchCon: Misje
Link on message: #17231550
kapitanart, on 19 September 2019 - 09:13 AM, said: Misje trzeba robić jedna po drugiej, czy zalicza wszystkie?
Link on message: #17231550
kapitanart, on 19 September 2019 - 09:13 AM, said: Misje trzeba robić jedna po drugiej, czy zalicza wszystkie?
Falathi: Z tego, co widzę wynika, że można robić wszystkie,
niekoniecznie jedna po drugiej.
Subject: La Grande course est de retour !
Link on message: #17231535
turbonetic, on 18 September 2019 - 03:17 PM, said: choisir une équipe te permet juste de gagner des bonus spécifique à
cette équipe dont un camo. mais je me pose une question, si
par exemple je choisi l'équipe tortue, je devrais obligatoirement
jouer le chaffee ou je pourrais quand même jouer les deux autre
chars ?
Obliterator67, on 18 September 2019 - 03:31 PM, said: L'équipe dans laquelle tu souhaite aller est juste une "faction"
pour les récompenses. Tu sera libre d'utiliser le char que tu
voudra.
Link on message: #17231535
turbonetic, on 18 September 2019 - 03:17 PM, said: choisir une équipe te permet juste de gagner des bonus spécifique à
cette équipe dont un camo. mais je me pose une question, si
par exemple je choisi l'équipe tortue, je devrais obligatoirement
jouer le chaffee ou je pourrais quand même jouer les deux autre
chars ?Actinid:
Obliterator67, on 18 September 2019 - 03:31 PM, said: L'équipe dans laquelle tu souhaite aller est juste une "faction"
pour les récompenses. Tu sera libre d'utiliser le char que tu
voudra.Actinid: 
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17231523
Ef_Ce, on 19 September 2019 - 09:48 AM, said: Moin Kevin kannst es in 365 Tagen in Kiel ausprobieren.

Link on message: #17231523
Ef_Ce, on 19 September 2019 - 09:48 AM, said: Moin Kevin kannst es in 365 Tagen in Kiel ausprobieren.
Jahrakajin:
Gibt es ein Community treffen? Hab letztlich den Überblick verloren.
Edit: Hab den Thread gefunden.
Gibt es ein Community treffen? Hab letztlich den Überblick verloren.
Edit: Hab den Thread gefunden.
Subject: The Great Race Is Coming Back!
Link on message: #17231522
8126Jakobsson, on 18 September 2019 - 01:50 PM, said: But I don't want to be turtle. I want vroom-vroom
turbo. 
Link on message: #17231522
8126Jakobsson, on 18 September 2019 - 01:50 PM, said: But I don't want to be turtle. I want vroom-vroom
turbo. Falathi: Here comes the good news: even the turtle has nitro in this
mode!
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17231510
Link on message: #17231510
Jahrakajin: Möglicherweise... Würde ich aber nie öffentlich zugeben!
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17231491
Link on message: #17231491
Jahrakajin: Moin. Kaffee nehm ich gern. Huzzes Brust, darauf kann ich
verzichten.
Subject: Have Fun With Festival Mini-Games!
Link on message: #17231489
Denton_0451, on 17 September 2019 - 07:54 PM, said:
I'm not sure about the catcher game but the tank hunter one was released in 1969 in the Soviet Union under the name of Morskoi Boi
VarzA, on 18 September 2019 - 03:07 AM, said: So you made a game that only appeals to westerners ?
I'm east european, never heard of these games .... i remember
street fighter and mortal kombat and that's about it.
It's called playing arty.
15JG52Brauer, on 18 September 2019 - 03:15 PM, said: Played it once no problems - went offline, just came back and
getting this content not available screen as mentioned above - so
looks like it's a WG issue as even restarting the client in safe
mode gives the same error (just to rule out anything I use in
Aslains mod pack as being the cause - although as it worked earlier
I am fairly sure it's a serverside issue not a client one).
F2Flash, on 19 September 2019 - 12:00 AM, said: I cleared my game cache and all is working fine now
1 Disconnect from the server and exit the game client.
2 Navigate to the root_game_folder (e.g.
C:/Games/World_of_Tanks_EU) and add
files cef_browser_process.exe and cef_subprocess.exe to
ur antivirus (firewall) trusted programs. 3 Press the
Windows key + R at the same time. Type or paste
%appdata%\wargaming.net Press ENTER Delete the folder
named worldoftanks Good Luck
Link on message: #17231489
Denton_0451, on 17 September 2019 - 07:54 PM, said: I'm not sure about the catcher game but the tank hunter one was released in 1969 in the Soviet Union under the name of Morskoi Boi
Falathi: The catcher was very popular in the 80s.
VarzA, on 18 September 2019 - 03:07 AM, said: So you made a game that only appeals to westerners ?
I'm east european, never heard of these games .... i remember
street fighter and mortal kombat and that's about it.
It's called playing arty.
Falathi: Both mini games were popular in the 80s. There was a boom
that lasted for a few years for all the mini console games like the
quartermaster we have in game. Tetris kicked in shortly
thereafter.
15JG52Brauer, on 18 September 2019 - 03:15 PM, said: Played it once no problems - went offline, just came back and
getting this content not available screen as mentioned above - so
looks like it's a WG issue as even restarting the client in safe
mode gives the same error (just to rule out anything I use in
Aslains mod pack as being the cause - although as it worked earlier
I am fairly sure it's a serverside issue not a client one).Falathi: Have you tried the solution mentioned below? Perhaps it would
help.
F2Flash, on 19 September 2019 - 12:00 AM, said: I cleared my game cache and all is working fine now
1 Disconnect from the server and exit the game client.
2 Navigate to the root_game_folder (e.g.
C:/Games/World_of_Tanks_EU) and add
files cef_browser_process.exe and cef_subprocess.exe to
ur antivirus (firewall) trusted programs. 3 Press the
Windows key + R at the same time. Type or paste
%appdata%\wargaming.net Press ENTER Delete the folder
named worldoftanks Good LuckFalathi: Thanks for sharing the advice! All works fine for me but as
we can see this is, sadly not the case for everyone
Subject: Wojna Obronna Polski
Link on message: #17231427
Link on message: #17231427
Falathi: Wiesz @Revanche25, ale w dyplomacji czasami właśnie o to
chodzi. Nasz kraj zrobił coś złego? Gdzie tam, nie wydarzyło się. A
czarne jest białe.
Nie każda dyplomacja tak działa, ale niestety ten model jest nierzadko spotykany.
Nie każda dyplomacja tak działa, ale niestety ten model jest nierzadko spotykany.
Subject: Neues vom Supertest: Ein doppelläufiges Fahrzeug
Link on message: #17230284
2Fat2Furious, on 18 September 2019 - 02:49 PM, said: Sieht aus wie ein schlechter IS3-A.
Sind das 13 Sekunden Reload -> 5 Sekunden Kanone tauschen -> 7 Sekunden warten -> 13 Sekunden Reload?
Damit man 2 (Zwei) Schüsse hat?
Oder werden beide Kanonen gleichzeitig geladen?
Oder werden sie nacheinander, aber oder tauschen zu müssen geladen? Dann würde das "vorbereiten zu laden" aber keinen Sinn mehr machen. Edit: Und wtf sollen die 3,5 Sekunden darstellen?? Bitte erklärt mal wann und wie genau die ganzen Wartezeiten funktionieren.
Link on message: #17230284
2Fat2Furious, on 18 September 2019 - 02:49 PM, said: Sieht aus wie ein schlechter IS3-A.Sind das 13 Sekunden Reload -> 5 Sekunden Kanone tauschen -> 7 Sekunden warten -> 13 Sekunden Reload?
Damit man 2 (Zwei) Schüsse hat?
Oder werden beide Kanonen gleichzeitig geladen?
Oder werden sie nacheinander, aber oder tauschen zu müssen geladen? Dann würde das "vorbereiten zu laden" aber keinen Sinn mehr machen. Edit: Und wtf sollen die 3,5 Sekunden darstellen?? Bitte erklärt mal wann und wie genau die ganzen Wartezeiten funktionieren.
Zapfhan: Aktuell ist es so, dass die Kanonen 13 Sekunden
nachladen. Wenn du mit beiden Kanonen gleichzeitig schießen
willst, dann gibt muss dieser Schuss 3,5 Sekunden "vorbereitet"
werden. Wenn du erst mit einer Kanone schießt, und dann mit
der anderen gibt es die 5 Sekunden "gun changing time", die mit dem
Nachladen innerhalb eines Magazins verglichen werden können.Die
"Reload lock time" ist dann aktiv, wenn du mit beiden Kanonen
gleichzeitig geschossen hast. Die Kanonen werden aktuell
so geladen, wie z.b. die des Pantera. Ein Schuss nach dem anderen
und wenn geschossen wird, wird das Nachladen abgebrochen.
Subject: Legendario entre las leyendas: el Tiger 131
Link on message: #17230262
tioemo, on 17 September 2019 - 06:06 PM, said: Me quedo con el de línea...
Link on message: #17230262
tioemo, on 17 September 2019 - 06:06 PM, said: Me quedo con el de línea...Delhroh: El de línea es tier 7 y ya solo por el cañón largo y la movilidad
está bien en ese tier. En tier 6, el Tiger 131 es muy
competente.
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