Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166433
Keulz, on 19 December 2011 - 09:50 AM, said: I'm fine with a "soon", but will there be an announcement on this forum when the server test will be up ? or do i have to stimm check on RU forum with google trad ... ?
And please, when you decide something like "i said it's for today, but it isn't anymore", please, just post at least "don't wait for it this weekend", at least, tell us...

Link on message: #1166433
Keulz, on 19 December 2011 - 09:50 AM, said: I'm fine with a "soon", but will there be an announcement on this forum when the server test will be up ? or do i have to stimm check on RU forum with google trad ... ?
And please, when you decide something like "i said it's for today, but it isn't anymore", please, just post at least "don't wait for it this weekend", at least, tell us...
Overlord: 1. Dont know.
2. Ok.
2. Ok.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166408
trispect, on 19 December 2011 - 09:18 AM, said: Was it also decided to not inform this piece of information to players as a inside joke? Last bit of information was that it will be started on Saturday...
-Player who spent lots of time this weekend for refreshing WoT website and forums

Link on message: #1166408
trispect, on 19 December 2011 - 09:18 AM, said: Was it also decided to not inform this piece of information to players as a inside joke? Last bit of information was that it will be started on Saturday...
-Player who spent lots of time this weekend for refreshing WoT website and forums
Overlord: With test server we can do whatever we want without any kind of
notice as well.
Subject: M4 Sherman & A3E8
Link on message: #1166240
Link on message: #1166240
Decept1on: prière d'utiliser les topics aux tanks désignés pour éviter les
duplicats
le topic a été mergé avec le bon
le topic a été mergé avec le bon

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166191
Snortsch, on 18 December 2011 - 09:20 PM, said: Hold your horses, he just wanted an answer from Overlord, when 7.2 is
coming out. But since Overlord said that he going to be tight lipped
about release dates, you shouldn't expect an answer.
But since 7.1 will be coming out in January, it's save to say, that
7.2 won't be out before Februrary.
Now my question, when will the testserver for 7.1 be up again?

Link on message: #1166191
Snortsch, on 18 December 2011 - 09:20 PM, said: Hold your horses, he just wanted an answer from Overlord, when 7.2 is
coming out. But since Overlord said that he going to be tight lipped
about release dates, you shouldn't expect an answer.
But since 7.1 will be coming out in January, it's save to say, that
7.2 won't be out before Februrary.
Now my question, when will the testserver for 7.1 be up again?
Overlord: Soon.
Subject: Guide des sujets des chars
Link on message: #1166188
Link on message: #1166188
Decept1on: Donc : afin de mieux s'y retrouver je vais faire un recensement des
sujets et clore d'autres (dans chaque nation il y aura un
topic)
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu
Lights:
- M24 Chaffe
Mediums:
- M2 Medium
- M3 Lee
- M7
- M4 & M4A3E8
- Sherman M4A3E8
- Sherman E2 Jumbo
- T20
- M26 Pershing
- M46 Patton
Heavies:
- T1 Heavy
- M6
- T29
- T32
- T34
- M103
- T110
- T30
TDs:
- T18 & T82
- T40
- M10 Wolverine
- M36 Slugger
- T25 AT
- T28
- T95
SPGs:
- M12
- T92
Premium:
- MTLS-1G14
- Ram II
- T14
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu

Lights:
- M24 Chaffe
Mediums:
- M2 Medium
- M3 Lee
- M7
- M4 & M4A3E8
- Sherman M4A3E8
- Sherman E2 Jumbo
- T20
- M26 Pershing
- M46 Patton
Heavies:
- T1 Heavy
- M6
- T29
- T32
- T34
- M103
- T110
- T30
TDs:
- T18 & T82
- T40
- M10 Wolverine
- M36 Slugger
- T25 AT
- T28
- T95
SPGs:
- M12
- T92
Premium:
- MTLS-1G14
- Ram II
- T14
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166185
Tuccy, on 18 December 2011 - 06:34 PM, said: Because you missed the iportant thing about M4A3E2 Assault Tank - in comparison to both older pattern M4A3 (glacis 51mm at 56°) and newer pattern (64mm @ 47°) it had 102mm @47° glacis, lower front hull up to 4.5" (114mm) rounded, and turret front of 152mm with 178mm mantlet. IE it was pretty resistant even to 88mm L/56 gun.
Check the armor stats (and compare them with ordinary Shermans) here:
http://afvdb.50megs....rman.html#JUMBO

Link on message: #1166185
Tuccy, on 18 December 2011 - 06:34 PM, said: Because you missed the iportant thing about M4A3E2 Assault Tank - in comparison to both older pattern M4A3 (glacis 51mm at 56°) and newer pattern (64mm @ 47°) it had 102mm @47° glacis, lower front hull up to 4.5" (114mm) rounded, and turret front of 152mm with 178mm mantlet. IE it was pretty resistant even to 88mm L/56 gun.
Check the armor stats (and compare them with ordinary Shermans) here:
http://afvdb.50megs....rman.html#JUMBO
Overlord: Right A3E2 is not that easy to penetrate as regular Shermans.
As for "one shot" possibility in RL, imagine yourself at their side of the fence, being that easily destroyed by heavier opponents. That would make little fun.
As for "one shot" possibility in RL, imagine yourself at their side of the fence, being that easily destroyed by heavier opponents. That would make little fun.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166184
Mungo73, on 18 December 2011 - 06:27 PM, said: So if T110 might come with M103 in 7.2, I need to start grinding for T30 now.
How big is the chance that 7.2 does NOT come in January? (would like to estimate how much exp / day I need to grind to get T30 in time, release in February would be best).

Link on message: #1166184
Mungo73, on 18 December 2011 - 06:27 PM, said: So if T110 might come with M103 in 7.2, I need to start grinding for T30 now.
How big is the chance that 7.2 does NOT come in January? (would like to estimate how much exp / day I need to grind to get T30 in time, release in February would be best).
Overlord: Skipping the ETA part, I can confirm that both new US heavies will
arrive together.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166162
EickhardtSr, on 18 December 2011 - 05:27 PM, said: My original post was:
Overloards answer was:
1. No. It was done for the sake of gameplay and players' convenience. Not planning to change the current situation.
Okay! Assume I was incorrect in my assumption again, but as I read Overloards answer he says that it is so and will stay that way... So in what way are we incorrect...?
And for the sake of it, in game I can't tell the difference in speed of the different shells, nor can I see that the gun is elevated according to the selected ammunition...

Link on message: #1166162
EickhardtSr, on 18 December 2011 - 05:27 PM, said: My original post was:
Overloards answer was:
1. No. It was done for the sake of gameplay and players' convenience. Not planning to change the current situation.
Okay! Assume I was incorrect in my assumption again, but as I read Overloards answer he says that it is so and will stay that way... So in what way are we incorrect...?
And for the sake of it, in game I can't tell the difference in speed of the different shells, nor can I see that the gun is elevated according to the selected ammunition...
Overlord: Shell velocity values are assigned per gun, not per shell type
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166114
rumcajsek, on 18 December 2011 - 02:36 PM, said: Questions and answers: Here's one:
How it is possible, that 88mm cannon from my VK3601H had "we didn't penetrate their armor" while shooting M7 Priest front armor from 50-60m?
4 possible answers:
- Wrong commander commentary (bug).
- Wrong M7 Priest armor info (bug).
- Unnknown for any player parts of M7 priest armor that has infinite(?) armor. (disinformationg players (unfair)).
- Just bug.

Link on message: #1166114

How it is possible, that 88mm cannon from my VK3601H had "we didn't penetrate their armor" while shooting M7 Priest front armor from 50-60m?
4 possible answers:
- Wrong commander commentary (bug).
- Wrong M7 Priest armor info (bug).
- Unnknown for any player parts of M7 priest armor that has infinite(?) armor. (disinformationg players (unfair)).
- Just bug.
Overlord: At its front M7 has a sloped lower plate of 101-108 mm, with 25%
penetration random, it's pretty possible that you didn't penetrate
it.
Subject: Guide des sujets des chars
Link on message: #1166108
Link on message: #1166108
Decept1on: Donc : afin de mieux s'y retrouver je vais faire un recensement des
sujets et clore d'autres (dans chaque nation il y aura un
topic)
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu
Lights:
- BT-2
- A-20
- T-50 & T-50-2
Mediums:
- T-28
- T-34
- T-34-85
- KV-13
- T-43
- T-44
- T-54
Heavies:
- KV
- KV-3
- KV-1S
- IS
- IS-3
- IS-4
- IS-7
TDs:
- SU-85
- SU-100
- SU-152
- ISU-152
- Object 704
SPGs:
- SU-5
- SU-8
- SU-14
- S-51 & Object 212
Premiums:
- T-127
- BT-SV
- T-150
- SU-85I
- Chruchill
- IS-6
- KV-5
- Type 59
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu

Lights:
- BT-2
- A-20
- T-50 & T-50-2
Mediums:
- T-28
- T-34
- T-34-85
- KV-13
- T-43
- T-44
- T-54
Heavies:
- KV
- KV-3
- KV-1S
- IS
- IS-3
- IS-4
- IS-7
TDs:
- SU-85
- SU-100
- SU-152
- ISU-152
- Object 704
SPGs:
- SU-5
- SU-8
- SU-14
- S-51 & Object 212
Premiums:
- T-127
- BT-SV
- T-150
- SU-85I
- Chruchill
- IS-6
- KV-5
- Type 59
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166092
Norskee, on 18 December 2011 - 10:25 AM, said: One more question about US T34
When You make it premium tank, he will be avaliable to buy like KV-5, Lowe, Type 59 etc.?
What about credit factor? It's going to be like other 8th tiers or MUCH lower?

Link on message: #1166092

When You make it premium tank, he will be avaliable to buy like KV-5, Lowe, Type 59 etc.?
What about credit factor? It's going to be like other 8th tiers or MUCH lower?
Overlord: 1. Not ready to answer this one. Both options are possible.
2. Similar to the other tier 8 premiums.
2. Similar to the other tier 8 premiums.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166085
genai, on 17 December 2011 - 06:44 PM, said: So now that 7.1 is getting delayed like everything always is, and
you no longer need to cut content to "release it this year"... will
M103 make a comeback to 7.1?
Seems logical that content that was removed so you could meet certain deadlines is brought back now that those deadlines no longer matter?
Hope dies last...

Link on message: #1166085

Seems logical that content that was removed so you could meet certain deadlines is brought back now that those deadlines no longer matter?
Hope dies last...
Overlord: The deadline does still matter. Plus it's not the kind of content
that can be brought in on the spot.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166083
Panzerstaale, on 18 December 2011 - 12:25 AM, said: So what happened to the test server that was commin up
saturday?
Sunday here anyways

Link on message: #1166083

Sunday here anyways

Overlord: It was decided not to launch it at weekend.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166080
JayJay4466, on 17 December 2011 - 11:27 PM, said: Hi Overlord
I am somewhat concerned that your initial response to the recent difficulties regarding roll-out of the 0.7.0 patch has appeared to be an attempt to become more vague with us (your customers) about what the problems were, what was being done about them, and, in particular, the time-frame for addressing them.
Can you assure us that, in future, you will continue to provide frequent, accurate information and to report specific target dates for updates/changes?
The danger, otherwise, is that it becomes more difficult for customers to hold you to account as they will have no way of knowing exactly what you are promising to provide and when, and may also lead to less "urgency" from yourselves regarding implementation of updates(you do, after all, have a number of balls in the air, so to speak, with other projects).
Thank you.

Link on message: #1166080

I am somewhat concerned that your initial response to the recent difficulties regarding roll-out of the 0.7.0 patch has appeared to be an attempt to become more vague with us (your customers) about what the problems were, what was being done about them, and, in particular, the time-frame for addressing them.
Can you assure us that, in future, you will continue to provide frequent, accurate information and to report specific target dates for updates/changes?
The danger, otherwise, is that it becomes more difficult for customers to hold you to account as they will have no way of knowing exactly what you are promising to provide and when, and may also lead to less "urgency" from yourselves regarding implementation of updates(you do, after all, have a number of balls in the air, so to speak, with other projects).
Thank you.
Overlord: Hello
I can assure you that I personally (Overlord) will minimize the number of "target dates" I give, leaving that job to the people responsible.
I can assure you that I personally (Overlord) will minimize the number of "target dates" I give, leaving that job to the people responsible.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1166063
Todd, on 17 December 2011 - 05:19 PM, said: Hello
Q1 Why is not standing/fallen trees treated like bushes so that players can hide behind them?
Q2 Could we expect larger maps (with more players per side) next year?
Q3 Since everything got a bit delayed, will new TD line for GER be released Q1 2012?
Q4 When do you think the physx addon will be released?
Q5 Are there any plans on making use of the "recoil-absorbers" (ex. GW Tiger's satellite dish) that many (mainly high tier) SPGs' are modeled/equipped with?
(If yes how would they affect the gameplay of SPGs?)
Hope nothing has been asked&answered too many times before

Link on message: #1166063

Q1 Why is not standing/fallen trees treated like bushes so that players can hide behind them?
Q2 Could we expect larger maps (with more players per side) next year?
Q3 Since everything got a bit delayed, will new TD line for GER be released Q1 2012?
Q4 When do you think the physx addon will be released?
Q5 Are there any plans on making use of the "recoil-absorbers" (ex. GW Tiger's satellite dish) that many (mainly high tier) SPGs' are modeled/equipped with?
(If yes how would they affect the gameplay of SPGs?)
Hope nothing has been asked&answered too many times before

Overlord: 1. Applies only to fallen trees. That's difficult from the
mechanics point of view, since trees are destructible (sort of)
objects.
2. Skipping the ETA. We are performing tests with larger maps and for sure would like to introduce them to the game.
3. Skipping the date. German TDs have been modeled and are waiting to be tuned for testing.
4. Planning to make it available for testing in the update which comes after 7.1. If everything goes well.
5. No such plans.
2. Skipping the ETA. We are performing tests with larger maps and for sure would like to introduce them to the game.
3. Skipping the date. German TDs have been modeled and are waiting to be tuned for testing.
4. Planning to make it available for testing in the update which comes after 7.1. If everything goes well.
5. No such plans.
Subject: Guide des sujets des chars
Link on message: #1166062
Link on message: #1166062
Decept1on: Donc : afin de mieux s'y retrouver je vais faire un recensement des
topics et clore d'autres (dans chaque nation il y aura un
sujet)
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu
Lights:
- Leichtraktor
- Panzer II
- Panzer III Ausf A
- Leopard
- Panzer 38na
- VK2801
Mediums:
- Panzer III
- Panzer IV
- Panzer III/IV
- VK3601(H) & VK3001(H)
- VK3001 (P)
- VK3002 (DB) & Panther
- Panther & Panther II
- E-50
Heavies:
- Tiger I
- Tiger (P)
- Tiger II
- VK4502 Ausf A
- VK4502 Ausf B
- E-75
- Maus
- E-100
TDs:
- Marder II
- Hetzer
- Stug III
- JagdPanzer IV
- Jagdpanther
- Jagdpanther II
- Ferdinand
- JagdTiger
- Stug E-100 (Krokodil)
SPGs(arty):
- Grille
- Hummel
- GW Tiger & Typ E
Tanks Premiums:
- Panzer II Ausf J
- Somua S35 739
- B2
- T-25
- Panzer IV Hydro
- JagdTiger 88 L/71
- Löwe
Ci-dessous je vais mettre une liste des topics correspondant à chaque char, s'il n'y en a pas vous pouvez l'ouvrir bien entendu

Lights:
- Leichtraktor
- Panzer II
- Panzer III Ausf A
- Leopard
- Panzer 38na
- VK2801
Mediums:
- Panzer III
- Panzer IV
- Panzer III/IV
- VK3601(H) & VK3001(H)
- VK3001 (P)
- VK3002 (DB) & Panther
- Panther & Panther II
- E-50
Heavies:
- Tiger I
- Tiger (P)
- Tiger II
- VK4502 Ausf A
- VK4502 Ausf B
- E-75
- Maus
- E-100
TDs:
- Marder II
- Hetzer
- Stug III
- JagdPanzer IV
- Jagdpanther
- Jagdpanther II
- Ferdinand
- JagdTiger
- Stug E-100 (Krokodil)
SPGs(arty):
- Grille
- Hummel
- GW Tiger & Typ E
Tanks Premiums:
- Panzer II Ausf J
- Somua S35 739
- B2
- T-25
- Panzer IV Hydro
- JagdTiger 88 L/71
- Löwe
Subject:
News from the Front\Discussion of News Articles\Update 7.0 Maintenance. UPDATE
Link on message: #1166030
zmeul, on 18 December 2011 - 09:26 PM, said: @Mr_Weedy
so, let me get this straight
all the time WG delayed 0.7.0 release for EU was "your" fault? meaning 3rd party translators
then I don't understand something, the translators are not official WG employees, then why patches aren't released in english then in time the locales are implemented?

Link on message: #1166030

so, let me get this straight
all the time WG delayed 0.7.0 release for EU was "your" fault? meaning 3rd party translators
then I don't understand something, the translators are not official WG employees, then why patches aren't released in english then in time the locales are implemented?
Overlord: This is plainly incorrect, there is NO fault of those who help
translate the game.
Subject:
News from the Front\Discussion of News Articles\Update 7.0 Maintenance. UPDATE
Link on message: #1166026
Manie_de, on 19 December 2011 - 07:31 AM, said: Is this 0.7.0 update with or without the on Overlords blog
mentioned bugs ?
- Fixed bug with default ammunition resupply after the battle;
It's a v.7.0 bug, when system doesn't save your ammo choice and sometimes restores basic ammo selection.
- Fixed bug when it's impossible to close private channels;
Again v.7.0 bug.
- Fixed client-to-server asynchronization upon the vehicle's destruction by ramming;
Again v.7.0 bug.
- Fixed bugs with vehicle armouring: IS-3 (top front turret), IS-4 (side hull and 122mm BL-9 gun mantlet), T95 (side hull);
IS-3 and IS-4 are getting their 7.0 bugs fixed, eg the latter had his side armour decreased by 20mm. Restoring the correct values.
- Fixed bugs in vehicle models: Object 212, Pz VI Tiger, T32, Grille, Pz II Luchs, VK3001P, Löwe;
Just visual stuff.
- Fixed bugs on maps: Fjords, Marsh, Steppes, Malinovka;
A couple of map bugs got fixed.
- Fixed the red "Texture not found" square replacing clan logo when changing settings;
Introducing the display of clan logos. It hasn't been added in 7.0, since some rework was required.
If these bugs aren't fixed, why should we be happy to get a bugged 0.7.0 version ?
Martin

Link on message: #1166026

- Fixed bug with default ammunition resupply after the battle;
It's a v.7.0 bug, when system doesn't save your ammo choice and sometimes restores basic ammo selection.
- Fixed bug when it's impossible to close private channels;
Again v.7.0 bug.
- Fixed client-to-server asynchronization upon the vehicle's destruction by ramming;
Again v.7.0 bug.
- Fixed bugs with vehicle armouring: IS-3 (top front turret), IS-4 (side hull and 122mm BL-9 gun mantlet), T95 (side hull);
IS-3 and IS-4 are getting their 7.0 bugs fixed, eg the latter had his side armour decreased by 20mm. Restoring the correct values.
- Fixed bugs in vehicle models: Object 212, Pz VI Tiger, T32, Grille, Pz II Luchs, VK3001P, Löwe;
Just visual stuff.
- Fixed bugs on maps: Fjords, Marsh, Steppes, Malinovka;
A couple of map bugs got fixed.
- Fixed the red "Texture not found" square replacing clan logo when changing settings;
Introducing the display of clan logos. It hasn't been added in 7.0, since some rework was required.
If these bugs aren't fixed, why should we be happy to get a bugged 0.7.0 version ?
Martin
Overlord: No, these are 7.1 fixes and won't be available in 7.0.
Subject: BL10 is surely a joke
Link on message: #1165947
Link on message: #1165947
Decept1on: please keep it civilized in here 
I have both ISU and Ferdinand, and both have their advantages and disadvantages

I have both ISU and Ferdinand, and both have their advantages and disadvantages
Subject: 45 Tanks on 1 map
Link on message: #1165941
Link on message: #1165941
Decept1on: that's one the reasons why 7.1 server was stopped I'd guess,
there's no point keeping test server online with such bugs
Subject: Les Heavy et Medium Francais
Link on message: #1165937
Link on message: #1165937
Decept1on: il faut juste une transmission asymétrique, pour d'obscures
raisons, certains heavy l'ont, certains non, dans l'abre français,
à voir quand ça sort en version publique
Subject: Public Test 7.1
Link on message: #1165914
Link on message: #1165914
Decept1on: Il est complètement futile de spéculer
Subject: La mise à jour 7.0. UPDATE
Link on message: #1164537
OursColargol, on 18 December 2011 - 07:00 PM, said: Bonjour .
Lors de la dernière mise à jour , il me semble qu'il était indiqué qu'on pouvait la charger simplement via le launcher ( pour un noob en informatique ..ca m'a bien plu ) mais aussi : via le torrent !!
Koidonc c'est-y donc un torrent en langage Geek ??? C'est plus rapide que par le launcher ?Sera t il en activité pour la 7.0 ?Si oui, quelle est la marche à suivre ?
Le 1er qui me dit de prendre mes bottes et un seau , je lui envoie un pot de miel ( vide ) à la face.
Link on message: #1164537

Lors de la dernière mise à jour , il me semble qu'il était indiqué qu'on pouvait la charger simplement via le launcher ( pour un noob en informatique ..ca m'a bien plu ) mais aussi : via le torrent !!
Koidonc c'est-y donc un torrent en langage Geek ??? C'est plus rapide que par le launcher ?Sera t il en activité pour la 7.0 ?Si oui, quelle est la marche à suivre ?
Le 1er qui me dit de prendre mes bottes et un seau , je lui envoie un pot de miel ( vide ) à la face.

Decept1on: c'est directement implanté dans les options du launcher du jeu
Subject: La mise à jour 7.0. UPDATE
Link on message: #1164459
Link on message: #1164459
Decept1on: il est apparu sur la toile un lien du patch 7.0 (du site .com donc
serveur américain), il ne faut surtout pas le prendre sous peine de
devoir réinstaller complètement le client
Subject: La mise à jour 7.0. UPDATE
Link on message: #1164225
Clodomir, on 18 December 2011 - 05:44 PM, said: Je n'y comprend plus rien, je coyais que cette mise à jour 7.0
devait implémenter les chars français ? C'est pour quand alors
? 
Link on message: #1164225


Decept1on: la 7.1
Subject: Public Test 7.1
Link on message: #1164154
Franky92b, on 18 December 2011 - 04:57 PM, said: http://www.dailymoti...el-page-under-4
Link on message: #1164154

Decept1on:




Subject: Public Test 7.1
Link on message: #1163887
aymeric, on 18 December 2011 - 12:06 PM, said: C'est naze de leur part , d'un côté , ils nous ont laissés le test
à peine 1 jour , moi qui ai téléchargé le test vers midi ,je n'ai
pu tester que les 5 premiers chars jusqu'au BDR G1B car dans la
journée j'ai eu des imprévus comme beaucoup de gens .
Pourquoi le test a été stoppé ? on a eu aucune infos.... un probable GROS nerf des chars français ?
Moi je me rappelle le T44 et IS7 ... ceux la ils en ont pris, du temps à être finalement nerfés et encore, l'IS7 reste quand même blindé comme un ... Maus de face ( y en a qui vont dire "bla bla il est naze l'IS7" mais assurez vous , j'ai un T30 j'ai du mal à le percer à + de 200m et même au corps à corps).
Bref ,je suis un peu deg' de cette mentalité à stoppé un serveur juste parce que (et c'est sûrement la principale raison) des russes se plaignent de se faire poutrer par les AMX 120 mm en IS7 , LES GARS , FAUT UN PEU EQUILIBRER LE JEU SINON A QUOI CA SERT DE COMBATTRE UN IS7 ????
Link on message: #1163887

Pourquoi le test a été stoppé ? on a eu aucune infos.... un probable GROS nerf des chars français ?
Moi je me rappelle le T44 et IS7 ... ceux la ils en ont pris, du temps à être finalement nerfés et encore, l'IS7 reste quand même blindé comme un ... Maus de face ( y en a qui vont dire "bla bla il est naze l'IS7" mais assurez vous , j'ai un T30 j'ai du mal à le percer à + de 200m et même au corps à corps).
Bref ,je suis un peu deg' de cette mentalité à stoppé un serveur juste parce que (et c'est sûrement la principale raison) des russes se plaignent de se faire poutrer par les AMX 120 mm en IS7 , LES GARS , FAUT UN PEU EQUILIBRER LE JEU SINON A QUOI CA SERT DE COMBATTRE UN IS7 ????
Decept1on:
franchement avec un tel post j'ai pas du tout envie de garder mon calme mais bon
le serveur a été stoppé pour des raisons techniques et non parce les devs se sont dit que c'était marrant
et oui les chars français vont être nerfé pour tirer un coup par minute
nerf nerf nerf nerf nerf
ça sert à rien de parler de nerf quand c'est une phase de test
franchement avec un tel post j'ai pas du tout envie de garder mon calme mais bon

le serveur a été stoppé pour des raisons techniques et non parce les devs se sont dit que c'était marrant
et oui les chars français vont être nerfé pour tirer un coup par minute

nerf nerf nerf nerf nerf
ça sert à rien de parler de nerf quand c'est une phase de test
Subject: Update 7.0 RELEASED
Link on message: #1162035
Abonimus, on 17 December 2011 - 09:06 PM, said: Why we no get M103 ?
Just wondering if theres any logical explanation
Link on message: #1162035

Just wondering if theres any logical explanation

Decept1on: less content = faster patch
also M103's conversion is not finished yet
also M103's conversion is not finished yet
Subject: Public Test 7.1
Link on message: #1161999
dagann, on 17 December 2011 - 08:39 PM, said: Faîtes remonter les infos dès que la 7.1 réouvre.
Link on message: #1161999

Decept1on: cela va de soit, sinon j'aurai pas fait le post original 



Subject: Public Test 7.1
Link on message: #1161806
Rlox, on 17 December 2011 - 07:22 PM, said: Je voulais savoir,en sachant que ces contenus étaient enlevés pour
gagner du temps, si étant donné les retards qu'on pris les MAJ les
contenus enlevés,comme la modif de l'arbre US,reste reporté pour
une future 7.2 ou 7.3 ou 10.5......ou sont remis au gout du jour
pour la 7.1? 
Link on message: #1161806


Decept1on: non, comme je l'ai expliqué en partie dans le JH
Subject: M24 Chaffee
Link on message: #1161599
Link on message: #1161599
Decept1on: les scouts T5 sont dits non-rentables officiellement 

Subject: La mise à jour 7.0. UPDATE
Link on message: #1161512
thorfr, on 17 December 2011 - 05:59 PM, said: on y comprend rien
ca parle de patch dimanche
et de lundi
mais aussi des cw en pause de quand a quand on en sait rien
bref c est n importe quoi leur communication
La 7.1 c est quand le 25? lol pff sont pas sérieux ^^
Link on message: #1161512

ca parle de patch dimanche
et de lundi
mais aussi des cw en pause de quand a quand on en sait rien
bref c est n importe quoi leur communication
La 7.1 c est quand le 25? lol pff sont pas sérieux ^^
Decept1on: bah y'a aucun cafouillage
demain soir sera stoppé les clanwar en vue de la maintenance et aussi pour faire la pause d'hiver histoire de pas avoir de clanwar le soir de Noël quoi !
ensuite la maintenance sera Lundi pour installer le patch 7.0 sur le serveur EU
demain soir sera stoppé les clanwar en vue de la maintenance et aussi pour faire la pause d'hiver histoire de pas avoir de clanwar le soir de Noël quoi !
ensuite la maintenance sera Lundi pour installer le patch 7.0 sur le serveur EU
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1161022
Panzerstaale, on 17 December 2011 - 03:48 PM, said: he had sarcams mode /on

Link on message: #1161022

Overlord: Not really.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1161020
sunday, on 17 December 2011 - 03:47 PM, said: Ahem... Sorry, but your last post is the 2161st in this topic.


Link on message: #1161020


Overlord: Sorry, looks like admin numbers are different.
Here - http://forum.worldof...ost__p__1160795
Here - http://forum.worldof...ost__p__1160795
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1160990
Panzerstaale, on 17 December 2011 - 03:34 PM, said: When will the test server come back up? (i know today was
mentioned) 16.00? 18.00? 23.59?

Link on message: #1160990

Overlord: See post 2666 of this topic.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1160984
Szalona, on 17 December 2011 - 03:02 PM, said: I must say I got lost with all this changes in patch content,
delays etc.
New physics - which patch?

Link on message: #1160984

New physics - which patch?
Overlord: Will see how it works out on supertest. If everything works well,
the physics will be tested in the update which comes after 7.1.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1160980
stoyotupoto, on 17 December 2011 - 03:16 PM, said: Not strict dates, just years.

Link on message: #1160980

Overlord: No years, just AD.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1160821
EickhardtSr, on 17 December 2011 - 01:50 PM, said: As it is now the velocity of shells are the same for HE, AP, APCR
and HEAT, which isn't the case IRL, but in game it's the same. You
can see the tracers as they are flying towards your enemy or at
yourself, one can actually avoid getting hit if the tracer is
spotted in due time. IMO this is not right! There should be a
significant difference in the velocity HE/HEAT and AP/APCR in the
game. Shooting AP/APCR should give an instant hit
Question 1:
a) Will you add anything like that...?
b ) If not, why not...? As I understand it, you are using the RL velocity to calculate penetration etc.
And for tracers! IRL they can only be seen from behind in a narrow angle and not as in the game from the front. The only thing you will see (Maybe) is a muzzle flash and/or gun smoke (Less on German guns.)
Question 2:
a) Will you change that...?
b ) If not, why not...?
One could argue that there also is a difference in each country, gun and ammunition type, regarding velocity, ballistic and smoke generated, but that might stretching it at bit to much

Link on message: #1160821

Question 1:
a) Will you add anything like that...?
b ) If not, why not...? As I understand it, you are using the RL velocity to calculate penetration etc.
And for tracers! IRL they can only be seen from behind in a narrow angle and not as in the game from the front. The only thing you will see (Maybe) is a muzzle flash and/or gun smoke (Less on German guns.)
Question 2:
a) Will you change that...?
b ) If not, why not...?
One could argue that there also is a difference in each country, gun and ammunition type, regarding velocity, ballistic and smoke generated, but that might stretching it at bit to much

Overlord: 1. No. It was done for the sake of gameplay and players'
convenience. Not planning to change the current situation.
2. No again. This is purely gameplay and fun factor, that has little to do with reality.
2. No again. This is purely gameplay and fun factor, that has little to do with reality.
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