Lost High-Explosive Damage?
Дата: 23.10.2014 20:15:04
Mr_Ekshin, on Oct 23 2014 - 10:11, said: SOLVED! Thank you all for your assistance. You were correct:
it was combined damage that all hits very close together in time. I
had to slow the replay down to 1/4 to see, but right after my shot,
two more hits occurred. When the replay is at normal speed,
only a single orange number is displayed. But slowed to 1/4 speed,
3 hits are displayed, each with their respective colors. It
appears that the data is all there, but the live engine just merges
it together as you said. It actually makes sense, because to show 3
hits at full speed would blink by so fast it would be unseen.
This is decidedly "working as intended". Thank you all again for
your help. Case closed. pizzastorm: Another case solved! Good work
investigators. 

Lost High-Explosive Damage?














