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this game now , was kinda fun

Дата: 05.10.2010 03:37:42
View PostKoffee, on 04 October 2010 - 02:02 PM, said: interesting question, to which i would answer :- depends on the content, it isn't getting to the end but the journey that matters. i'd be happy in a tier 1 tank if they was content to keep me busy. without any more content, the game changes very little apart from the tank your driving. which add's to the perception of the grind
i'd like to ask you a question too if i may.
why was the exp changed? and could you share with us how you all came to the conclusion it had to be lowered? and why is the curve so high? 4k for engine upgrade, 90k for tank upgrade seems a massive jump it doesn't seem consistent.

merig00: Well there is very little content in the beta right now. So if you had historical battles, clan wars, team challenges, hardcore mode and several other ways to "grind" would you find the 60 or so hours acceptable?
You would have to go to Overlord for that question. However I can say that it's not the first time the exp changed in the beta. Also numbers on different tanks change pretty much every patch.
And I'm not sure why would you want to compare modules to tanks. But most of the time cost of modules highly depends on the number of tanks you can use that module on.

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