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Hit Boxes

Дата: 16.08.2010 15:43:14
View PostRokuzachi, on 16 August 2010 - 02:35 PM, said: I really hope that's sarcasm in the first part.
My solution to this would be to either decrease the hit box size of vital systems and make them harder to hit so that armor/hp matters more, or just give them more baseline resistance to damage.

merig00: Yes it was.... This is beta so hit boxes/HP are being tweaked with every update. I was just explaining why his engine was damaged when he was hit in the front. How detailed the damage model should be - that's another question which I guess won't be changed.

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