Hit Boxes
Дата: 16.08.2010 04:43:04
MacAMG, on 15 August 2010 - 07:04 PM, said: I disagree, realism such as hit location must be maintained, Lets
stay on the arcade style game argument. Its like getting a
headshots in any FPS when all you can see is your enemy's foot.
That to me wouldn't be FUN, Giving or receiving.
Colonel_Black, on 15 August 2010 - 07:06 PM, said: What I think Rokuzachi means is that, it shouldn't be overly realistic. IE: The engine is at the back as most tanks, it shouldn't extend to the front as merig is saying
merig00: Well if when you hit people in the foot their head blows up I see
no problem with that.
Colonel_Black, on 15 August 2010 - 07:06 PM, said: What I think Rokuzachi means is that, it shouldn't be overly realistic. IE: The engine is at the back as most tanks, it shouldn't extend to the front as merig is saying
merig00: It doesn't extend to the front... but your transmission does and it
is part of the engine. Maybe Devs should make it more explicit that
the transmission was hit but the effect of hitting transmission or
engine is the same so I guess they saved some time on notifications
by linking the two.
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