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News and Announcements: WGLNA Bronze League, Winter 2016

Дата: 11.11.2015 01:00:17
dance210: Forum Discussion Tournament Page
Tier Limits
With a maximum of 7 players per battle (10 players per team) a team must field a selection of tanks based on the below tier limits. Teams are limited to a maximum of 54 tier points. Heavy: 8 - 10 Medium: 8 - 10 Light: 8 - 10 TD: 8 - 10 SPG: 8 - 10 Special restriction:  Teams may bring no more than two of each tank model (e.g. T62-A,T110E5, etc.)   Victory Conditions
Regular Season Teams will play all other teams once during the regular season. The winner of each round is determined as the first to 4 victories out of a maximum of 6 battles. If after 6 battles neither team has achieved 4 victories, the match ends in a draw. Teams earn 3 points for a win, 1 point for a draw and 0 points for a loss. Each battle lasts 8 minutes max with a 2 minute break between battles. The Dual Cap Assault/Defense battle mode will be used. Teams will play one map a night, alternating Attack and Defense position between battles. Teams will be play two rounds a night. Playoffs The winner of each round is determined as the first to 4 victories out of an unlimited number of battles. Each battle lasts 8 minutes max. with a 2 minute break between battles. The Dual Cap Assault/Defense battle mode will be used.   Prizing
The following gold prizes will be provided to each member of the respective team, including reserves: 1st place: 30,000 gold + Tier VII IS-2 2nd place: 24,000 gold + Tier VII E-25 3rd - 4th place: 18,000 gold + Tier VII SU-122-44 5th & 6th place: 12,000 gold 7th & 8th place: 8,500 gold 9th - 12th place: 5,000 gold 500 gold per round victory (paid out weekly per player, per team) + additional prizes based on number of points earned   League Notes & Rules
Promotion & Relegation Teams must keep a minimum of 3 players in order to receive an invitation to the next respective season. Teams denying invitation to subsequent leagues, based on the final season standing, must re-qualify next season. Promotion is subject to change, allowing for additional teams, based on the number of returning teams. The promotion and relegation rules will be provided once the final team count is determined, after Registration is closed. Players are only allowed to play in ONE league across all regions. Standings Ties are ruled in favor of the team with the following (in order of priority) Fewest battle losses Most battle wins Head to head winner Complete draw Complete draws at the end of the regular season will be broken by a single game playoff. Final standings are based on the following (in order of priority) Each team's progression through the playoffs Final regular season rank Tank Composition Teams may field up to 7 players with up to 68 tier points allowed for tank choices. The minimum tier is Tier VIII. The maximum tier is Tier X. Teams must have a minimum of five Tier X tanks to be eligible to participate in the battle. Teams must have at least 5 players to start the match. If a team has less than 5 players available, it will be disqualified. Teams may bring no more than two of each tank model (e.g. T62-A,T110E5, etc.)   Mods The use of any mod is expressly prohibited in the WGLNA. Standard "vanilla" client is required from all league participants. WGLNA may request files, replays, logs or any other information at any time from any participating player. Any team who has a player failing to provide these items may be removed from the competition. Any team/player(s) found to be breaking any rules may be removed from WGLNA on all levels, per admin discretion.   Technical Victory/Technical Defeat There is a 3 strike rule for technical defeats. One or two technical defeats on the same day count as one strike. After 3 strikes, the team will be disqualified for the remainder of the Season. Scores before the DQ will stand as played. Any battles after the DQ will be cancelled and the opponent team will earn a victory. In addition, the disqualified team will be required to re-qualify if they wish to participate in the league next season. To declare a technical victory, the opponent team must send an email to tournaments@wargamingamerica.com with a screenshot of the technical victory. Posts on the forums will NOT count as proof of a technical victory.   Streaming All teams agree to have their matches streamed during any regularly scheduled battle. Specific tournament and streaming rules will be provided to all teams in advance of the stream.   Roster Changes Team captains may request roster changes by emailing tournaments@wargamingamerica.com. Roster changes will be limited during the season. There will be three roster change periods. Roster Period 1: Roster changes must be received by 9 am PST, Thursday December 17, 2015 Roster Period 2: Roster changes must be received by 9 am PST, Thursday January 14, 2016 Roster Period 3: Roster changes must be received by 9 am PST, Thursday January 29, 2016 Any roster change received after the deadline will be changed during the next period. No changes will take place after January 29th. Roster changes will take effect the Monday after the roster change period closes. Players my only participate in one team across all leagues and all regions. The final day for submitting roster changes is January 29, 2016. Captains must include the following in their email or have their request denied:
Email Subject: roster change for [team name] of [league]
Email Body: Your in-game name as team captain Link to team profile Players to remove (include links to player profile) Players to add (include links to player profile)   Season Schedule
Two rounds are played on Mondays and Wednesdays beginning December 7th. First round starts at 6:30 pm PST (9:30 pm EST); second round starts at 7:35 pm PST (10:35 pm PST). Curious what time this is in your region? Use this handy Time Zone Converter to help you out!

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