Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

YOH a major grind and MAJOR flaw in T7

Дата: 02.02.2022 18:28:22
churchill50: The tumor definitely makes the M-II-Y awkward to play with, especially combined with the huge (and weak) side turret profile. However, even with that weakness, I found the tank fine. A little awkward to play sometimes, but pretty solid nonetheless.I dropped my DPG the last day I ground through it because I was having a bad day but chose to keep playing it (always a bad idea). But up to that point I was pulling 2.1k DPG in it, which is quite solid.And I'd much rather tanks have weak cupolas, rather than WG introducing more impenetrable hulldown monsters. We already have far too many impenetrable hulldown tanks in the game. We don't need more of them. As far as playstyle goes, try playing it more as a second-line or support heavy instead of a frontline brawler. Be hulldown when possible as that still makes it more difficult to pen you. But don't be the main focus of the enemy team. Let other heavies take the hits, while you support them. Also try to engage from mid-range where it's more difficult to hit your cupola.In the late game, provided you still have a good amount of hitpoints, you can start playing more aggressively and trading your hitpoints away for more damage + the win. Also, I hate to tell you this OP, but if you hate cupolas you might not like the Yoh line. The tier 8 doesn't have a huge cupola, but the tier 9 has 2 big ones. And the tier 10 has a cupola that's not very difficult to hit, as well as being pennable in the turret supports.

Реклама | Adv