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Dear Wargaming; Please Removing Tank Locking from Landing Tournament

Дата: 24.04.2013 19:30:48
View PostMonkyBalls, on Apr 24 2013 - 18:27, said: There is a bright side .There more tanks that get destroyed of all the various teams throwing themselves against the wall then the fewer there will be in the next round . The land owner will lose tanks as well and with all the constant pressure sooner or later that mean team will be down to low tier tanks defending the land . Also the riot feature will enable the clans with out land (only) to have a shot at getting into the center on the map away from the common landing spots . Sure the downside is all the clans slamming face against the CW wall will lose tanks to locking as well , at least there are hundreds if not thousands of clans doing it so the odds are actually in your favor . Now you just have to be clever enough to avoid the early waves and actually use some thought as to exactly when is the best time for said face slamming .

Yoott: you do understand there are alot of clans on the server that can play enough tier 10s every night lose them all and still field a full team the next day with very little effort..... most med clans that hold land cant sustain a battle more then what 2 nights maybe 3 a week .... forget smaller clans that are just trying to make a LZ land battle... This is a bad bad move...

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