Dear Wargaming; Please Removing Tank Locking from Landing Tournament
Дата: 24.04.2013 19:30:48
MonkyBalls, on Apr 24 2013 - 18:27, said: There is a bright side .There more tanks that get destroyed of all
the various teams throwing themselves against the wall then the
fewer there will be in the next round . The land owner will lose
tanks as well and with all the constant pressure sooner or later
that mean team will be down to low tier tanks defending the land .
Also the riot feature will enable the clans with out land (only) to
have a shot at getting into the center on the map away from the
common landing spots . Sure the downside is all the clans slamming
face against the CW wall will lose tanks to locking as well , at
least there are hundreds if not thousands of clans doing it so the
odds are actually in your favor . Now you just have to be clever
enough to avoid the early waves and actually use some thought as to
exactly when is the best time for said face slamming .Yoott: you do understand there are alot of clans on the server that can
play enough tier 10s every night lose them all and still field a
full team the next day with very little effort..... most med clans
that hold land cant sustain a battle more then what 2 nights maybe
3 a week .... forget smaller clans that are just trying to make a
LZ land battle... This is a bad bad move...
Dear Wargaming; Please Removing Tank Locking from Landing Tournament














