Official Q&A Thread: 7.5 Era
Дата: 17.08.2012 15:45:23
Lert, on Aug 16 2012 - 15:44, said: What do you mean 'completing'? Do you mean the full tree or the
initial launch tree?Vallter: The initial Tree at least.
ARGENTVS, on Aug 16 2012 - 17:59, said: An important question. WHERE IS OLA?...Vallter: Probably she will be back in some videos. But you should understand
that she has a lot of work aside of shooting videos-)
martingalindo, on Aug 16 2012 - 18:00, said: Valter, yes i know that patton is the only one exception. But why
all heavys have the same view range?Vallter: It's made in the sake of the game balance. We think that it will
make all vehicles shine. American Medium line always had highest
view range, that's why it reserved it. While other have their good
parts.
Though probably we will re-adjust it later basing on the statistics results after introduction of Tier 10 MT's and TD's
Though probably we will re-adjust it later basing on the statistics results after introduction of Tier 10 MT's and TD's
Kergal, on Aug 16 2012 - 18:36, said: Hello. I have a question regarding the GW Typ E.Have you considered reducing its repair costs?
Another question. Is it possible that you may add the option to research and equip the Maybach HL 295 engine (1200 H.P.) for the Typ E?
One last thing. Will you (eventually) add more destructibility to some of the buildings/structures in certain maps?
On the same note. Might you consider adding maps where you can destroy "key" structures? I'm talking about bridges, for example.
Vallter: 1)No, we are currently satisfied with economics balance of this
SPG
2)Sorry, speed reserved for French SPG's, this is their key feature. So we won't add this engine to the mentioned SPG.
3)Yes, we do plan to increase the amount of destructible ofjects with time. It will be crucial point after polishing physics and new render.
4)Most probably this won't be added. At least in the nearest future. But who knows where will we end in a year or two?
2)Sorry, speed reserved for French SPG's, this is their key feature. So we won't add this engine to the mentioned SPG.
3)Yes, we do plan to increase the amount of destructible ofjects with time. It will be crucial point after polishing physics and new render.
4)Most probably this won't be added. At least in the nearest future. But who knows where will we end in a year or two?
GeorgePatton, on Aug 16 2012 - 19:07, said: The GW type E seems to be based on the E-100 hull. (we all know the
E-series of tanks was designed to be kindof 'moddable' tanks) Why
does it not have as much armour as the E-100 if it is based on the
same chassis/hull? The JgPz E-100 has the same ammount as the
regular E-100. Why not the GW type E? I know it's prolly for
balance... but couldn't you guys give it good armour, and a gun
that fires more RPM with less DPS?Cheers!
Glenn
Vallter: Well, we will make this change only with addition of second caliber
from Maus to shoot close targets while on Type E -))
Speaking seriously, SPG is intended to be vulnerable and fragile. We do not want to change it, since it will imbalance the game.
Speaking seriously, SPG is intended to be vulnerable and fragile. We do not want to change it, since it will imbalance the game.
Reddmann, on Aug 16 2012 - 20:48, said: Overlord stated that XP earned for each player will be shown in the
post battle stats for 8.0. Will the XP be normalized
across premium/non premium players? If not, will there
be a premium indicator by the premium account holder's name?Vallter: First of all, I would suggest to read more 'home forums'. There are lots of things
you may find. Aside of that, your questions was answered by me in
that thread, with your permission I will just copy it:
'Both your assumptions are correct. In the first iteration we most probably won't introduce the damage dealt by player, only XP. And there won't be any normalizations. x2 and Premium bonuses will be included in total amount of experience.'
'Both your assumptions are correct. In the first iteration we most probably won't introduce the damage dealt by player, only XP. And there won't be any normalizations. x2 and Premium bonuses will be included in total amount of experience.'
lSherlockl, on Aug 16 2012 - 21:43, said: earlier you stated that the we would probably see the first parts
of the British line in 2012, and as early as autumn... Could you
elaborate what the first part of the tree is? IE: medium and heavy
line, TD and arty will come later?Any chance of a British tree update? the guys in the armored vehicle section of the forum are running out of stuff to drool over.
Also any sort of clarification on 8.0 with tanks landing ontop of each other, will they be forced off, or is it possible to sit ontop of another tank?
thanks!
Vallter: 1)Initially we will add just medium and heavy line, while more
vehicles will come in later updates.
2)We will update it once we announce the British Tree update. Unfortunately, we cannot do it earlier, since some small things may change to that moment.
3)It will constantly take damage or both vehicles will be destroyed.
2)We will update it once we announce the British Tree update. Unfortunately, we cannot do it earlier, since some small things may change to that moment.
3)It will constantly take damage or both vehicles will be destroyed.
k3e5n, on Aug 16 2012 - 23:03, said: Is there going to be any Buff's for the french line? As
my AMX 13 90 just sit's in my garage the last buffs are
no where close towhat we need
Vallter: There are some buffs coming for the French line, but we are
currently satisfied with AMX 13 90. Though, probably, we will make
slightly bigger difference between it and Lorraine (without any
nerfs, of course).
tankmunstar, on Aug 16 2012 - 23:24, said: Will there ever be anyway to earn gold like super rewards or peanut
labs ive seen them on other games it would be a nice implementVallter: We are planning to add Boss events, but it has low priority.
Blizzard36, on Aug 16 2012 - 23:43, said: Any word on making these parameters better? To detect who ran into
who in particular? Playing the game it is clear that when a light
and heavy collide the light almost always is at fault, but the
light also almost always takes the most damage so the heavy who the
light ran into gets the biggest fine. It's not much fun having a
match instantly turn into a 8k credit loss because some idiot ran
into you.Vallter: Yes, we are working on better system, but, unfortunately, I cannot
give you any ETA on that.
jadent, on Aug 17 2012 - 00:37, said: would WZ-111 be available in gift shop soon? Would we get the
Jgpze100's status or abilities back from the first test server?
(minus the 100 hp though)Vallter: 1)It won't be available any time soon, but probably will be
introduce one day.
2)We will probably buff JagdPz E-100, but it will still differ in one way or another from 7.5.1 Public Test version.
2)We will probably buff JagdPz E-100, but it will still differ in one way or another from 7.5.1 Public Test version.
Spudly13, on Aug 17 2012 - 01:05, said: Is there any thought into making a "penetration" shot have a min
damage?Thanks.
Vallter: We've added this for some cases and will probably add more cases
when such penetration deals a bit of damage.
fatsoferret, on Aug 17 2012 - 03:12, said: whats the ETA on the 8.0 test server?Vallter: End of August. Unfortunately, I cannot provide you with any exact
date.
Tupinambis, on Aug 17 2012 - 04:42, said: Now that the PanzerIV is being re-adjusted to being a DPM-based
medium, have you guys considered buffing the M7 medium? A bunch of
high-DPM panzers running around everywhere sounds like bad news for
the M7.Vallter: Yes, we will rework this vehicle slightly in 8.0.
THERANDOMGUY4, on Aug 17 2012 - 06:53, said: Two things1: Will there be a change to match maker, putting tier 6 tanks with tier 8s is not fair we cant damage anything.
2: I recently purchased the M4A3E2 and the income is poor i lose 3k sometimes when i win, i don't know if it is just me but i am poor now because of it!!!
Vallter: 1)MM was already changed. Previously Tier 6 could face Tier 9. For
now we are satisfied with 3 Tier spread, though more changes to MM
will be coming.
2)I sould suggest to adjust slightly your gameplay to make it more beneficial for this vehicle. Currently we are satisfied with it's economics.
2)I sould suggest to adjust slightly your gameplay to make it more beneficial for this vehicle. Currently we are satisfied with it's economics.
Brann, on Aug 17 2012 - 09:00, said: In regards to the Panzer 4 nerf that is up coming, is there a
chance that the Pz4 will retain the L/70 with it's new
turret? Given that the German line does not get a tier 5
heavy I (personally) feel that it is only fair to give the two
German tier 5 mediums better attributes that their tier 5 medium
counter parts in the other trees to help make up for
that...."small" discrepancy. Have the devs taken that
fact into consideration?On a side note, it would pretty cool if they would move the 10.5 from the Pz4 to the Pz3/4. Let the Pz4 retain it's sniper roll and give the Pz3/4 the ability to be a fast HE brawler like the Pz3 before it. Given that the Pz3/4 is a paper tank I feel we could take that license and it would introduce some variety to the German line IMO,
Also, any chance on changing the 105 L/52 on the Jagdpanther and Stock Ferdi to the 105 L/68? The pre-128mm Ferdi needs a decent intermediate gun, the long 88mm at tier 8 is simply inadecuate and being essentially forced to use the long 88 over the 105 L/52 for 63k exp is brutal. There is a reason that people skip the L/52 on the KT, it is simply inferior to the 88, and given that the 88 is borderline obsolete at tier 8 that goes to say something.
Vallter: Will be answered a bit later
Official Q&A Thread: 7.5 Era














