7.5 Update Note
Дата: 01.08.2012 11:12:04
Admtahoe1, on Jul 31 2012 - 19:33, said: Valter,While you all work on selectable battle modes. Don't forget the selection for NO ARTY matches.
Vallter: We will never introduce such modification, because on the
battlefield all vehicles should be present for a full tactical
warfare.
cascade, on Jul 31 2012 - 19:50, said: So if I don't like a specific map with the tank I've chosen, or if
I just don't like the mix, you then have no objections to me
leaving you and your team short?I mean, WG isn't making the game exactly like I want it the moment that I play and it is MY play time.
Personally, I don't think you should be able to start a new game if you have a functioning tank already in a game. (makes botting more difficult and dropouts have to wait). even if they suicide scout thats fine with me versus the alternatives.
Vallter: We were actually discussing such feature implemented in future.
Conflict, on Jul 31 2012 - 22:00, said: The frequency of the new game modes most definitely needs to be
reduced, I swear, it feels like standard battle is some mythical
special item that only appears once every 20 battles. ffsVallter: Currently the probability of the game modes is set to the
following:
Standart - 50% of chance
Encounter - 25% of chance
Assault - 25% of chance.
Standart - 50% of chance
Encounter - 25% of chance
Assault - 25% of chance.
Panzerleiter, on Jul 31 2012 - 23:21, said: I second Tishr's suggestion that random selection of game modes
remain an option. Many of us like Encounter and Assualt
battles (yes, you can win Assault battles on the offensive), and
allowing them to remain random for those who prefer it so would
keep the population of those battles up.Vallter: You will be able to include all modifications in random rotation.
7.5 Update Note














