Players Questions and Developers Answers
Дата: 29.11.2011 17:46:09

Modding WoT is a bit murky as to what players can and can't do, and it's sometimes difficult to understand how to modify it if it's allowed in the first place. Has WarGaming considered something akin to an SDK (Software Development Kit) that contains all files the devs will allow to be modified as well as basic instructions for their usage? Does WarGaming see the modding community as a good thing for World of Tanks?
Vallter: All that is packed and hidden in the game client (tracers, for
example) is forbidden for modding. Because modification of this
files will break your client now.
The major part of files that are not packed and can be accessed without usage of any special software can be modified (tank emblems, skins, minimap etc.).
We totally support modding, once it is done to make player's gameplay more comfortable. If they want pink tanks, for example, why should we forbid it? -) But we will always against the following two ways of modding:
- Modding to receive any in-game advantages.
- Mods for sale.
Also sometimes we reward the modders in different ways. We plan even to purchase rights for Over Target Markers Mod and make it official.
Unfortunately, we have another things to do besides the tools for fankits. But we have them in mind
The major part of files that are not packed and can be accessed without usage of any special software can be modified (tank emblems, skins, minimap etc.).
We totally support modding, once it is done to make player's gameplay more comfortable. If they want pink tanks, for example, why should we forbid it? -) But we will always against the following two ways of modding:
- Modding to receive any in-game advantages.
- Mods for sale.
Also sometimes we reward the modders in different ways. We plan even to purchase rights for Over Target Markers Mod and make it official.
Unfortunately, we have another things to do besides the tools for fankits. But we have them in mind

