You Ask, We Reply: Clans and Ultimate Conquest Answers
Дата: 04.10.2011 15:58:00


Vallter: A clan can make an alliance with another clan and be more
competitive. If players are good in diplomacy, we see no reasons in
punishing them. BUT big clans holding with a big amount of
provinces will suffer from riot and freezing system. For example,
the riot will be in the heart of their territories. They will have
to move chips to it and defend it. After the defense, tanks, which
were destroyed or damaged during the battle will be locked for
certain time. Bigger the clan is - more riots happen within their
lands. And each riot is a minus in amount of their fighters and
their tanks.
Why do we implement tank locking system without riots? I'll answer you. Though we want to make it hard to control big amount of provinces, our intention is to make it much more competitive, but not impossible. That is why we want to balance and test the 'locking' feature before introducing riots. And after that introduce riots and balance them, before adding other feature. Unfortunately, I have to remind you, that Clan Wars are still in Beta, because all updates performed to it have be balanced only after the implementation, since they are changing core tactics and mechanics.
Why do we implement tank locking system without riots? I'll answer you. Though we want to make it hard to control big amount of provinces, our intention is to make it much more competitive, but not impossible. That is why we want to balance and test the 'locking' feature before introducing riots. And after that introduce riots and balance them, before adding other feature. Unfortunately, I have to remind you, that Clan Wars are still in Beta, because all updates performed to it have be balanced only after the implementation, since they are changing core tactics and mechanics.

That's what I took away from this.
Vallter: We for sure look through different variants.

Vallter: Probably, we will start a thread regarding timezones and will try
to solve this issue before uniting the servers.

10pm EDT start of a battle for 2/3rds of the USA is to late!! Then expect to goto 1am next day is outragious.
People DO WORK and goto school...................
8pm EDT is more reasonable
Vallter: About the coastal territories - we will think about it.
Why are we not afraid, that big alliances will just create lots of ghost clans? Because in this manner they will receive chips, but not accounts and soldiers for their war. They will have to transfer people and accounts from one clan to another. After this, all accounts will be locked for 48 hours from changing a clan. This means, that land of the main clan will be much more vulnerable for the next 48 hours. And normally, main land gives much more gold.
Why are we not afraid, that big alliances will just create lots of ghost clans? Because in this manner they will receive chips, but not accounts and soldiers for their war. They will have to transfer people and accounts from one clan to another. After this, all accounts will be locked for 48 hours from changing a clan. This means, that land of the main clan will be much more vulnerable for the next 48 hours. And normally, main land gives much more gold.

Vallter:
