9.0 - 9.0.4 Update notes
Дата: 27.04.2014 00:32:43
Trevzor: 9.0.4 Update Notes Fixes for performance drop when shooting
automatic guns Fixed activation of EnableBalanceCPU setting that
may cause players to be kicked from the server and server
access issues with some CPU models Fixed some of the issues with
minimum rendering range Fixed displaying of flat non-transparent
surfaces of trees and bushes on some hardware configurations Fixed
some memory issues that may occur when displaying the new HD
modeled vehicles Fixed some other memory issues as well as some
crashes Improved the performance of Hidden Village 9.0.1
Update Notes Fixed a significant amount of client crashes Fixed
sticking on 'Updating Tankers' screen that appears when players
accept a platoon invitation from a player who is logged into
another server periphery and when players are trying to create a
tank company while using the training room function Significantly
decreased performance drop downs in case of vehicle destruction and
vehicle explosions Optimized tank turret fly-off effect Fixed
displaying of red textures on destroyed IS-3 guns Fixed rare
bug that caused writing off Gold in case of temporary emblem or
inscription purchase 9.0.0 Update Notes New Content New
game mode: Historical Battle: Face off as
specific nations and vehicles in battles based on real conflicts.
The following historical battles are available: Battle of Kursk,
Battle of the Bulge, and Operation Spring Awakening "HD" tank
models: Available for a select number of vehicles for the time
being. See Graphics section New German
vehicles: Pz.Kpfw. IV Ausf. A (tier III medium tank); Pz.Kpfw.
IV Ausf. D (tier IV medium tank); StuG III Ausf. B (tier IV tank
destroyer) New Russian tank destroyer: The SU-85I is being
added to the roster of Soviet vehicles. This Premium vehicle joins
the battle at tier V. Initially, this vehicle will only be
available directly from the Premium Shop Maps: Performance drop on
the Widepark map fixed Malinovka, Serene Coast, Steppes, Redshire,
Mountain Pass, and Severogorsk maps modified and reworked for
better gameplay experience Changes to Vehicle
Characteristics UK: Penetration of the AP W Mk. 1 shells intended
for 15 mm Machine Gun BESA changed from 25mm to 27mm USA: M2
Light Tank Rate of fire per shell container forthe Browning
MG caliber .50 HB, M2 gun increased by 22% Penetration of the AP M2
shells intended for Browning MG caliber .50 HB, M2 changed from
22mm to 27mm T7 Combat Car Maximum reverse speed changed from 16 to
20 km/h Maximum forward speed changed from 38.6 to 56 km/h Rate of
fire per shell container for Browning MG caliber .50 HB, M2 gun
increased by 22% Ammunition capacity of Browning MG caliber .50 HB,
M2 gun changed from 1,100 to 1,350 shells Penetration of AP M2
shells intended for Browning MG caliber .50 HB, M2 changed from 22
mm to 27 mm Germany: Pz.Kpfw. IV Side screens added Maybach HL 108
TR engine removed Repair costs decreased by 3% Maximum forward
speed changed from 48 to 40 km/h Ammunition capacity of 10,5 cm
Kw.K. L/28 gun changed from 42 to 59 shells Gun depression of 10,5
cm Kw.K. L/28 changed from -7 to -5 degrees Gun depression of 7,5
cm Kw.K. 40 L/43 changed from -8 to -7 degrees Gun depression of
7,5 cm Kw.K. 40 L/48 changed from -8 to -6 degrees 5 cm Kw.K. 39
L/60 gun removed 7,5 cm KwK 37 L/24 gun removed View range of the
first turret changed from 330 to 340 m Hit points with the second
turret changed from 460 to 480 Hit points with the first turret
changed from 420 to 440 Misc: Suspension performance issue for
improved vehicles fixed Armor of the following vehicles reworked:
Т-54, Т-34-85, М103, Tortoise, Centurion 7/1 Names of Pz.Kpfw. IV
and StuG III changed to Pz.Kpfw. IV Ausf. H and StuG III
Ausf. G, respectively Minor dimensional changes introduced to:
Pаnzerjager I, Panzer I, and Sturmpanzer I Gameplay Random
battles in Confrontation mode removed Achievements / Medals
New awards added in Team Battles: Fighting Reconnaissance, God of
War, Will-to-Win Spirit, Crucial Shot, and For Tactical Operations
Conditions for Steel Wall award changed Graphics: The
following vehicles were reworked with higher-quality models: Т-54 Т-34-85
Panther Tiger I Maus M4 Sherman M18 Hellcat M103 Tortoise Centurion
7/1 Implemented tank turrets flying off when ammo rack is destroyed
New Graphics settings window added Auto-detect system for graphics
settings reworked An option added to reduce game scene resolution
while keeping GUI resolution unchanged ('Dynamic Resolution' option
in graphics settings) Field-of-View (FOV) configuration option
added Option added for setting color filters intensity Option added
for setting screen refresh rate New full screen effect in Sniper
mode added (can be disabled in Settings) Draw quality of decals and
motion blur effect optimized Significant performance issue after
enabling track traces fixed Display of shadows on flora at medium
and high settings fixed Interface All music remastered Input
language indicator added to login screen Vehicles tab in Service
Record window reworked and corrected Statistics tab in Service
Record window reworked In after-battle statistics, Potential damage
replaced with Damage blocked by armor Voice Chat malfunctions fixed
Replays Visual depiction of Dispersion Indicator during
battle playback fixed Minor bugs during battle playback fixed
Certain bugs with rewinding/fast-forwarding during battle playback
fixed Other Bugfixes and Changes Issue with artillery shells
landing out of aiming circle in artillery mode fixed Issue with
artillery shells exploding in midair fixed Issue with game client
hanging up on exit fixed Game client performance on some PC
configurations improved Notification and invitation windows when in
the Garage fixed Table displaying tiers of vehicles in queue
removed “Ammunition is empty” message added when pressing F8 after
running out of shells Auto-Aim point selection system changed Draw
quality of large lists of vehicles in Missions window optimized
Number of complaints per day increased from 5 to 10 Some complaint
types changed Minor bugs in Missions window fixed Audio
interruptions during automatic gun fire fixed Issues with track
traces disappearing and flickering fixed Occasional issue with
shells hitting vehicles without sound effect fixed Uncontrolled
relocations of destroyed vehicles fixed Issue with spinning wait
icon being displayed every minute while in the Garage fixed Issue
with “In Depot” icon displayed after removing permanent Camouflage
purchased prior to 0.8.11 release fixed Issue with amount of
experience displayed in tooltips for researched vehicle or module
fixed In Vehicles statistics tab, fixed display of statistics on
awards obtained in Team Battles Issue with occasional delayed
awarding or not awarding Abrams' Medal fixed Win percentage
rounding fixed Fixed issue with connection to voice chat of
training room upon client relaunch Draw quality issue with tracer
outside shell trajectory fixed Dynamic target (Gunner's) viewpoint
added to target points subject to visibility checks from
(Commander's above-turret and Gunner's on-gun) viewpoints Issue
with after-battle saving of distance from camera to player's
vehicle fixed High-Explosive shells will not explode when hitting a
crew member located outside a vehicle (for open-type SPGs)
Performance issue with Tank Company filter by Commander's name
fixed Mistakes in descriptions of certain awards corrected
Gunshot effects supplemented with dynamic
lighting sources Volume of tank engine and suspension sounds
reconfigured Effects of dust raised
by gunfire debugged Gunfire effects for certain tanks
fixed
9.0 - 9.0.4 Update notes














