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Patch Notes: 8.11

Дата: 17.02.2014 18:04:04
Trevzor: Howdy tankers!   Here are the updated patch notes for 8.11   Maps ·         Added new map “Windstorm”, 1000x1000m, city map (European, winter) ·         Game elements were fixed on the following maps: Erlenberg, Redshire, Highway, North-West ·         Various errors and bugs fixed for the following maps: Himmelsdorf, Fisherman’s Bay, Hidden village, Serene Coast, Cliff, Murovanka. ·         Port completely removed ·         Improved performance on Hidden Village. ·         New map added: Ruinberg on fire  (Ruinberg rainy, with fires and changed lighting) ·         New map added: Winter Himmelsdorf (winter version of Himmelsdorf) ·         Bug of entering the building inside the cap area in Himmelsdorf: Encounter fixed ·         Game performance improved on Fisherman’s Bay, Serene Coast, Severogorsk, and Ensk ·         Excessive brightness of some effects was fixed on several maps ·         Fixed inconsistency between visual model and damage model for a number of buildings and objects. ·         Fixed blinking effects from tank tracks on winter maps. Vehicle changes ·         Size of Type 59, T-54, WZ-120, Nashorn fixed ·         Reworked T-54 tank model ·         Changed the armor of AMX 50 Foch (155), AMX 50 Foch, AMX AC mle. 48. ·         Parameters of some Tier 10 TD's were rebalanced:  AMX 50 Foch (155), Т110Е4, Т110E3, Object 268, Waffenträger auf E 100. ·         Increased profitability of some tanks:  Lowe, T34, 112, T-34-3, FCM 50 t, M6A2E1, Sexton I, S-51, SU-14-1, M12, Lorraine 155 mle. 50, VK 28.01, VK 20.01 (D), VK 30.01 (D), G.W. Panther. ·         Decreased by 10% profitability of Conqueror Gun Carriage SPG ·         Increased by 25% repair costs for Object 140 ·         Balance weight for SPG's reduced by 10% ·         Fixed point of drowning for M44 SPG (M44 was prone to drowning in extremely shallow water) ·         For sake of unified display changed detailing of American tanks damaged suspension models: T29, T32, T34, M37, M41, Chaffee, Pershing, T92, Hellcat, M4A2E4, M46 Patton, M103, T57, T110E5, T26E4, T110E4, T110E3, M44, M53/M55, T69, M60. ·         Fixed errors in visual models for following vehicles: Chaffee, KV-1S, Lorraine 40 t, Type 3 Chi-Nu. ·         Fixed gun models on M48A1 Patton and Conqueror tanks. ·         Fixed issues in WZ-120 camouflage patterns ·         In order to decrease Tier VIII vehicles waiting time, remove 12 battle level from MM distribution ·         Added new game mode 'Confrontation', where teams are created based on nation of the tanks (USSR vs. Germany, USA vs. Francs etc.) Vehicles rebalancing  AMX 50 Foch (155):
* Maybach HL 295 F (1200 h.p.) engine changed with Saurer (1000 h.p.)
* Damage dealt by AP-T T368 round of 155 mm AC SA58 gun changed from 850 to 750
* Damage dealt by HEAT T267 round of 155 mm AC SA58 gun changed from 850 to 750
* Armor penetration of HEAT T267 round of 155 mm AC SA58 gun changed from 408mm to 395mm Waffenträger auf E 100:
* Turning speed of Waffenträger auf E 100 suspension changed from 30 to 26 
* Gun dispersion of 12,8 cm Kanone L/61 gun caused by turret rotation changed by 212%
* Gun dispersion of 15 cm Pak L/38 gun caused by turret rotation increased by 75%
* Rotation speed of Waffenträger auf E 100 turret changed from 24 degrees per second to 22 degrees per second
* Durability decreased by 200 hit points T110E3:
* Reloading time of 155 mm AT Gun T7E2 gun changed from 18.3s to 17s 18.3 сек. до 17 сек.
* Damage dealt by AP M111E1 round of 155 mm AT Gun T7E2 gun changed from 850 to 750
* Damage dealt by APCR M112E1 round of 155 mm AT Gun T7E2 gun changed from 850 to 750 T110E4:
* Reloading time of 155 mm AT Gun T7E2 gun changed from 21s to 19.5s
* Damage dealt by AP M111E1 round of 155 mm AT Gun T7E2 gun changed from 850 to 750
* Damage dealt by APCR M112E1 round of 155 mm AT Gun T7E2 gun changed from 850 to 750 Object 268:
* Turning speed of Object 268 suspension changed from 30 to 28 
* Gun dispersion on move increased by 11%
* Gun dispersion on turning increased by 11%
* Max reverse speed changed from 18 km/h to 15 km/h 
* Reload time for 152mm M64 gun changed from 17s to 16.5s
* Damage dealt by UBK551M round of 152mm M64 gun changed from 850 to 750 
* Armor penetration of UBK551M round of 152mm M64 gun changed from 450 mm to 395 mm
* Damage dealt by UBR551M round of 152mm M64 gun changed from 850 to 750 
    List of vehicles profitability changes: - T-34-3, profitability increased by 10%.
- 112, profitability increased by 10%. 
- FCM 50 t, profitability increased by 5%.
- Lorraine 155 mle. 50,profitability increased by 5%.
- G.W. Panther, profitability increased by 5%.
- Löwe, profitability increased by 5%.
- VK 20.01 (D), profitability increased by 10%.
- VK 28.01, profitability increased by 10%.
- VK 30.01 (D), profitability increased by 10%. 
- Sexton I, profitability increased by 10%.
- M12, profitability increased by 3%.
- M6A2E1,profitability increased by 8%.
- T34, profitability increased by 5%.
- S-51, profitability increased by 5%.
- SU-14-1, profitability increased by 5%.   UI changes ·         Added new group operations with a crew - retraining the whole crew and returning the whole crew to a tank ·         Added possibility to turn off battle chat, which will hide only custom chat text messages, while showing 'Attention on minimap' and fast commands ·         Added possibility to see the history of battle chat ·         Added voice-over for British crews ·         Added new compensation and penalty system for damaging and/or killing allies ·         Added a more easy-to-notice 'Fire' icon, which is made in the same style as drowning icon ·         Added possibility to disable the display of the tank which killed the player ·         Fixed a lot of errors, and additionally improved 'Battle Missions' window ·         Option added to the right click menu of tanks on the carousel to jump to that specific tank’s statistics ·         In tank research trees added option which will show selected tank in hangar if tank is owned ·         Added possibility to activate 'Fire Extinguisher' consumable, if present, by clicking on the fire icon in the bottom left side of the screen ·         Platooned tanks will be displayed by clicking 'RMB' after your tank’s destruction and only after the rest of the team ·         Added reloading time for standard reloading message ·         Added new markers and indicators to reticle settings ·         Fixed the disappearance of achieved mastery badges ·         Fixed work of in-game voice chat in 'Team Battles' ·         Fixed some issues in 'Team Battles' interface ·         Fixed the strong drop of performance on some graphic setting during close display of some Japanese tanks ·         Changed the principle of camouflage purchasing: after purchase of camouflage pattern for gold it will remain as a selectable camouflage, and can be mounted for free again after use of other camouflage pattern Achievement Changes ·         Added two new 'Battle Hero' achievements: Main Caliber: Cause the Highest damage in the course of a battle Must be at least 20% of the enemy team’s total HP Minimum of 1,000 damage caused Player must not hit an ally with a direct shot If two or more players have equal damage and equal claim to Main Caliber, the one with the highest experience earned from the match is awarded Random Battles only Tank Sniper: Cause the highest damage in a battle at distances over 300 meters Minimum 8 shots fired Minimum 85% hit ratio Minimum 80% of hits must cause damage (modules or HP) Must cause more damage than the hit points of the vehicle used, at least 1,000 HP Player must not hit an ally with a direct shot Only awarded once per battle Not available for SPGs Random battles only ·         'Sniper' achievement moved to 'Special' category. They will still be displayed in 'Service Record', but there will be no possibility to receive a new one. ·         Added new unique achievements for the 'Team Battles': 'Genius for War' (100 times receive the most experience in victorious battle), 'Armored Fist' (Destroy the enemy team losing not more than one vehicle), 'Tactical Breakthrough' (Win 3 times in a row, while part of a random team), 'King of the Hill' (Be the only battle survivor, driving a tank or TD) , 'Wolf Among Sheep' (100 times deal the most damage in victorious battle) ·         Fixed the description of some achievements ·         Added display of 'Mastery Badge' achievement for cases, when player owns the Mastery Badge, but have completed receive conditions again. ·         Reworked visuals for 'Hero of Raisennai' medal   Other changes ·         Fixed the problem with not working display of depot, modules or equipment for tanks, which are not available in the game shop. ·         Optimized 'Motion Blur' effect. ·         In personal tanker record added display of rates, which influence the performance of the tanker ·         Reworked ricochets visual effects ·         Reworked tankers badges of ranks for all nations ·         Fixed several issues with replay recording ·         Fixed some errors with replays playback ·         Fixed the display of speed, while moving reverse with tank. ·         Re-set and in general decreased FOV for different resolutions and proportions of the screen. ·         Added save of used camouflage pattern between sessions ·         Fixed some errors with UI sounds ·         Fixed not properly working save of camera position after battle end ·         Reworked sounds for falling trees ·         Naidin's medal added to the list of 'Courageous defense' achievements ·         Fixed errors, happening in changing graphical presets

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